So there is a post that asks about Dash I/O and top of deck, but the response was just "yes" when the card is on the stack. Why is "crank" not a mode that gets declared and if it is, why would you have a priority window to look at the top of the deck between announcing the card and declaring modes? You have the ability to look at the top after playing and before the card resolves, but you do not have the priority when you pay costs on a card, or declare modes before the card resolves usually. Why would dash be different?
#Dash I/O Crank and Top of Deck
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Crank is not a mode, it's a self replacement effect that changes how the steam counter effect applies as the item with crank enters play
Due to this crank only applies when the item enters play. This means while the item is on the stack you've reached a new priority state that let's dash check the top of deck
Yeah, I'm realizing this in the wording. Crank only triggers when the item enters the arena and priority window changes before a card that is played resolves, so crank does not happen before priority changes. Am I correct that if it said "when this is played" you would have to declare because it would be a mode? Or would "when played" require it to resolve?
When played is still an effect that goes on the stack. To lock in on cast it could be a cost/additional cost or a mode
note that it's specifically when the item enters the arena because of cards such as spark of genius that don't "play" an item
So unless it says "as a cost to play" or "choose 1" of the following then it should have a priority window because if it doesn't have the "choose 1/2/3" text then you are choosing to resolve an effect rather than choosing a mode?
Yeah, I just messed up a call (didn't affect outcome but wanted to better understand the game) because I was checking rules interactions and read back alley oracle ruling https://fabtcg.com/en/articles/back-alley-oracle-12-tokens-triggers-and-tardiness/ that talks about priority window and got tunnel vision and missed the "enters the arena" and was worried about if priority changed or if it was with one person the whole time like it talks about in the BAO article.
the same thing happened to me when I was playing in Lyon and we had multiple judge calls bc the opponent and I both weren't sure how it worked in different scenarios... If I had just read the reminder text, it would've been clear XD
there are also cards like Levels of Enlightenment where you choose when it becomes attacking (but those cards will explicitly say so). You can read up exactly what requires being done on play in the CR, but off the top of my head, additional costs, modes and targets need to be paid/declared as soon as you play the card.
Levels is weird because you only choose modes once the effect goes on the stack. So for Levels you choose modes once you make it to the attack step.
technically, I think that's an attack trigger, so you could still respond to the trigger in the attack step
but thanks, "on resolution" was the wrong wording for sure
fixed the original to reduce confusion.
More or less modes have to chosen when things go on the stack. So modal cards ex:enlighted strike you choose on cast , levels is an attack trigger so to put it on the stack in the attack step you must choose modes , coax a commotion you don't choose modes until the on hit trigger goes onto the stack in resolution step
All good easy to slip up on wording