#Optimizing the game

66 messages · Page 1 of 1 (latest)

keen fjord
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games running very poor on my pc on top settings only at the scrapyard. i understand theres alot of cars yes but being a car game it shouldnt run that bad no offence i got from a solid 60fps to 10 when i get to the yard yet again usually streaming to but still my pc isnt old and quite highteir so

high sapphire
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Im sure the dev knows just be patient

keen fjord
high sapphire
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True

wet oriole
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no other game also has hundreds of separate parts on a single car

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and also dont have the detailed painting

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but dev dont know of many ways to optimize it more so he doesnt wanna do it

high sapphire
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Well I aint no game dev but surely technology has advanced enough to optimize this game a bit more

jovial vector
grim hatch
keen fjord
signal mauve
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I dont think there are much games that are similar to this one 🤔

jovial vector
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when it comes to simulating vehicles, that is.

signal mauve
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MSC has mostly limited set of parts you can have around, and cars do not have the depth of detail that this game has.

CMS, played like 3 minutes, you really dont have parts around, rarely can work on more than 1 car at the moment ingame if not mistaken?

BeamNG is a beauty in optimization regards, dont think this game could have something like this ever. They use a game engine that is even used by NASA and is a lot more fitable for their purpose than this game. But as a note, kinda the same happens than this game, if you have multiple cars around performance has a big impact.

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I belive this game should really focus on working to: yeet new map (terrible), occlusion culling (make it work, idk how)

jovial vector
signal mauve
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msc & optimized?

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😂

jovial vector
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just.. not VERY optimised...

signal mauve
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build satsuma

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works the same as having 3 cars here 😂

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i could do some profiling later and see what can be optimized here

jovial vector
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At school on a computer, msc runs 60 fps. this game, 20

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"optimised"

signal mauve
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but mostly code is hard to optimise, just some caching but could help by 2-3 frames only

signal mauve
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and thats it

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doubles the framerate xD

jovial vector
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Yeah, I understand that it's extremely hard to optimise a game but like... god damn bro

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this game's optimisation is...

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BAD

signal mauve
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Biggest thing that affects is actually car detail level

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The fact that everything is buildable is a killer for unity

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On my prototype something similar happens, i really belive the only way that could improve this is to change how internal structure is done

jovial vector
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I will say that this game gets more in depth with the parts of a car, eg wiper motor, linkage, and blades. also the window cranks and etc. ALSO you got all these different window parts and its just this whole mess. But My Winter Car will be pretty much the same with the car detail as this game. With the same fps

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as the first game

signal mauve
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Instead of having stuff under stuff under stuff under stuff, you put everything on the same object (parent - car) and allow / disallow part removing / attaching by doing all checks in code.

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Thats a lot more messier to work on but is the only real way to optimise i belive...

jovial vector
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maybe maybe

signal mauve
jovial vector
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it will.. dawg read about it lmao

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it'll be around the same fps as the first my car series

signal mauve
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based on the fact that is still done in unity 5 using playmaker, and wiill now allow multiple car parts to exist

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i REALLY doubt it will be the same framerate

jovial vector
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it.. will.. as I said, read about it

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well i mean..

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if you have multiple pistons just lying around it'll get more laggy

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duh

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but still

signal mauve
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so you say, a game dev that is about to release a sequel of a game that alraedy had terrible fps because the game main feature (satsuma) is terribly coded

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he will say that fps will be worse because he is expending that badly coded feature

jovial vector
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Well it'll still be bad in fps duh but stilllllll

signal mauve
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what sells more

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same or bad fps

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🤔

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until isnt released or independently playtested, isnt a fact

jovial vector
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eh true. but we wont really know until it comes out so uh.. idk who cares

signal mauve
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exactly, until release impossible to know

jovial vector
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welp. Hope it's soon then cuz I kinda want to prove or lose a point

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also i'm exited but whatever

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womp

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womp

wispy wadi
signal mauve
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is on unity, not in the game