#🪶 Ring Of Crow — Deep Dive

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leaden wave
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The skill on Ring of Crow steals Might, Strategy, and Armor for 3s from the enemy commander by a fixed amount per rank. This increase is then amplified by the hero’s Strategy Bonus, which applies to all attribute‑based skill effects.
Skill Type: Active
Activation Chance: 30%

📌 Base Attributes Stolen per Rank

| Rank | Base |

0 | 11.5
1 | 17.76
2 | 27.07
3 | 39.48
4 | 55

These values are before Strategy Bonus is applied.


📈 How Attribute Bonus Works

For every 1 point of Strategy, the hero gains:

  • +0.3% to all skill effects that scale from attributes
    (including Attributes gained from this ring)

Example Hero

  • Strategy: 465.04
  • Strategy Bonus:
    465.04 x 0.3% = 139.512%

Convert to a multiplier

1 + (139.512/100) = 2.39512

This multiplier applies to the ring’s Attributes stolen at all ranks.


🧮 Final Attributes Stolen per Rank (after Strategy Bonus)

(Rounded for readability)

| Rank | Base | After Strategy Bonus | Final Stolen |
| 0 | 11.5 | × 2.39512 | 27.54 |
| 1 | 17.76 | × 2.39512 | 42.54 |
| 2 | 27.07 | × 2.39512 | 64.84 |
| 3 | 39.48 | × 2.39512 | 94.56 |
| 4 | 55 | × 2.39512 | 131.73 |


🧭 What This Means in Practice

  • The ring’s value scales extremely hard with high‑Strategy heroes.
  • Heroes with naturally high Strategy (or Strategy‑boosting gear) steals disproportionately more Attributes from using this ring.
  • At Rank 4, the ring effectively stealsmore than double its listed Attributes on a ~465 Strategy hero.
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Here more about the affects of manipulating attributes

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So compared with Serpentis Increase to hero Strategy taking into account hero Armor and Strategy to calculate values after attribute bonuses

| 0 | steal 27.54 | +/-8.262% |
| 1 | steal 42.54 | +/-12.762% |
| 2 | steal 64.84 | +/-19.452% |
| 3 | steal 94.56 | +/-28.368% |
| 4 | steal 131.73 | +/-39.519% |

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How it affects Troop Bonuses

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For Crow

| 0 | steal 27.54 | +/-4.131% | Might/Strategy Attack/Defence vs Serpent only Strategy Attack/Defence
| 1 | steal 42.54 | +/-6.381% |
| 2 | steal 64.84 | +/-9.726% |
| 3 | steal 94.56 | +/-14.184% |
| 4 | steal 131.73 | +/-19.7595% |

pliant nest
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Thank you bro for the information. I have a doubt: could it be an alternative to Hannibal, as my RG is on Belisarius pikes? Intending to play as both in rallies, or as an open field debuffer/support to Ramses and Cyrus

brittle hornet
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Ring of deer please

leaden wave
# pliant nest Thank you bro for the information. I have a doubt: could it be an alternative to...

You're welcome! It's good to be in the know, right? 😛

Yeah may be suitable alternative, I actually created a post earlier re Hannibal.
https://discord.com/channels/869531427287474197/1460345140697764002

Let's compare.
Peerless vs Might, Strategy, and Armor
Activation Chance
25% vs 30%
Duration
6s vs 3s

Let's use Hannibal attributes to calculate for both.

As Peerless is a Secondary Strike skill, you want double attack to help with activations, Might, Strategy, and Armor is an active skill, you really want to increase it's activation chance so quite suited for heroes with custom skills that increase all active skill activation chance i.e. High Spirit

Might: 426.26 → Might Bonus = 426.26 × 0.3% = 127.878% → ×2.27878
Strategy: 634.96 → Strategy Bonus = 634.96 × 0.3% = 190.488% → ×2.90488

Peerless effect:

Pre 5 star
Strategy Reduction: 35 × 2.27878 = 79.76: 79.76 × 0.3% = -23.928% Skill Effect with Strategy Bonus: 79.76 × 0.15% = -11.964% Troop Strategy Attack/Defence bonuses
Armor Reduction: 35 × 2.90488 = 101.67: -30.501% Skill Effect with Armor Bonus: -15.2505% Troop Might Defence bonus
5 star unlock
Strategy Reduction: 100 × 2.27878 = 227.88: -68.364%: -34.182%
Armor Reduction: 100 × 2.90488 = 290.49: -87.147%: -43.5735

Might, Strategy, and Armor effect:

Might, Strategy, and Armor Steal 55 × 2.90488 = 159.7684

159.7684 × 0.3% = -47.93052% Skill Effect with Might/Strategy/Armor Bonus: 159.7684 × 0.15% = -23.96526% Troop Might/Strategy Attack/Defence bonuses

But remember we are stealing, so net attributes are 159.7684 × 2 = 319.5368 Might, Strategy and Armor.

So in the meantime, your hero wearing the ring, +47.93052% Skill Effect with Might/Strategy/Armor Bonus and +23.96526% Troop Might/Strategy Attack/Defence bonuses

🙂

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If you let me know your heroes stats, Hannibal and the hero you are thinking of replacing him with then we can do a proper comparison.

leaden wave
# brittle hornet Ring of deer please

Uhm there's not much to the ring, all I can say is best used on lineups where the 2 heroes not bearing the ring are damage dealers, no point increasing Zhuge's damage. If there is anything specific let me know 🙂

pliant nest
# leaden wave If you let me know your heroes stats, Hannibal and the hero you are thinking of ...

Actually I’m building the tact cav lineup, I have Hannibal 5 stars, William the conqueror 3 stars and DJG 3 stars as of now, gonna 5-star her… I have ring of crow, ring of serpent and ring of lily available to the lineup… radiant guardian is on Belisarius as primary commander of tact pikes. Thought of Hannibal as both rally and debuff companion for Ramesses and Cyrus in open field, which are my main ones

modern nexus
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@leaden wave can you do a explantation on how bonus to troops stats benefit damage and damage reduction?

silent glen
# leaden wave You're welcome! It's good to be in the know, right? 😛 Yeah may be suitable alt...

Hey have u ever wonder hoe double attack from radiant thunder compare to double attack from skill? U ve been talking about Hannibal , let’s say his skill double attack is giving him buff to might str and armour, if I took this skill off and use radiant thunder , do u think we still are getting buffs like we did from skill? Also if I use radiant thunder is it wise to use double attack skill or I can pick any other like Sowin discord for my Hannibal ?

twin oasis
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.

broken latch
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Intresting what rings u would build rams -lagertha- zhugen line up

pliant nest
silent glen
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It was lucky one. But he is only a bit behind lubu

stable stag
pliant nest
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I think it loses to Sun Tzu and Ramesses for sure, but can make them lose to your other DPS lineup next to it, thanks to debuffing.