#Advanced Angry Birds 3D rigs and models

9 messages · Page 1 of 1 (latest)

short parcel
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Fresh off the heels of completing a 3D model and rig for Red, which served as a surprisingly perfect, streamlined introduction to the pipeline. Since Red’s spherical design was a great way to nail down the basics of deformation and weight painting, I'm ready to tackle more complex challenges like deforming the eyes.

As for the animations, I tried to go for a bouncy look by adding "jiggle" physics through custom keyframes.

sand lance
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Nice animation! I really gotta learn how to do proper rigs like this at some point lol.
What's the polycount here btw?

zenith trellis
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For a second thought was the 3d model recreation of talking red

short parcel