An attempt to mimic Zeta's software from the second Angry Birds Movie
Primary tools and languages used:
- Vulkan-style GLSL (Khronos Group)
- QML/QtQuick (+ JavaScript) (Qt software)
- C++
- Adobe Illustrator
Approximately time spent: 580 days, 19 hours, 26 minutes and 28 seconds (unreasonable amount of time)
Coding/programming (+ shaders): me
Lava level bar textures and the "colored trapezoids" in circular gauges on far right: me
Colors: mostly me, with a little bit of contribution from @slow grotto


