I currently have it set up as a single node group (duplicated) that has different outputs for the image UVs and then also for the final shader, I can separate them into 2 different node groups though if it'll make adding this easier (if you do add this, ofc)!
Also the groups share some values that are used for both UVs and actual shading stuff so they're connected at the bottom, so one side will follow this other (ofc, you can also just put the values in separately on each side so they don't need to connect to each other... hope that makes sense)
I can make any other changes if needed, I really just think it'd be nice to have this stuff built into FP
