#Krreeee's logic shenanigans
1 messages Β· Page 6 of 1
i wanna be part of secret organization
bro
is that a secret code to enter?
where?

@rugged wigeon how do i use the interactor
with a lot of skills
best gate fr
i added a new react to post

waow
today ill work on a system to double the resolution of this display
the logic cost is exponential tho so ill prob wont try tripling
(triple would be like 32x more logic than double)
4 times more pixel is sweet
how many pixels
the current display is 25x20 aka 500 pixel
so with that it would be 50x40 aka 2000
When will they give us 100 stacks π
Iβd rather just be able to set it to 25 instantly
Give us a surplus store like costco
@idle dust
Oooo
@analog sun

worth icl

Ah thats your encoding?
Do you use one large string per frame?
no that's for smthing different
my encoding is just number 1-200 rn lol
and 500 stuff for the display
+1 +100
ngl im just pressing buttons and hoping for the best cant see anything in that crack
i make gaps 1.5 most of the time
make it 2 if you wanna fit in it
to late got 20 left π
it only matters during wiring anyway dw
okay i dont want yall logic ppl yelling at me for making it to tight

45 degree comp never again
It works πππ
I'll try to implement it into a system today and then into the computer
noice
hi fox π
hi scot π
@rugged wigeon twin, if i was to make snake using the matrix setup u showd me i would need to make 1 matrix per 1x1 part of the snake to display it on the screen cus if i add another tether and run a dif power thru it but connect tothe same ands it just adds them
how would u do it
instead of the and gates or what do u mean?
like keep your current setup but add a layer of memory cell
that dosent solv my issue tho (it prob dose and im just not understanding it right)
it lets you save the snake and move it pixel by pixel
ah that makes sens ty
what if the max length of the snake is 4 pixels how would i lock it to 4.
so it dosnt just keep saving
why would you want that
snake
uh?
nvm, how do i keep the pixles to 4 so it dosent keep growing even when it dosent eat
i explaind it bad
start with 4 and reset the end pixel before adding the new one
you need to save the position of each part of the snake's body
ama give it a shot but tbh i dont think im smart enough π
atleast try
will do
@rugged wigeon think u can show me how to make a timmer loop without the frequency
ik i need to stack tethers or somthing im not shure how tho
wire a blocker into itself with tether
or a not gate
yh ik that but i mean a slower one
iv used a not/tether gate befor
add more tether or use an incrementer
okay ty got any idea on around how much a tether adds to the delay
0.01666s
1/60th of a sec
wdym
nvm i added 3 more tethers now its consistant
i think
the blink timming is a bit off i think idk
yeaa nah its inconsistant
Watch Untitled by Criticals and millions of other Roblox videos on Medal. Tags: #roblox, #oaklandsfurniture
just tested a frequensy it looks the same in the consistansy so ama just use it ngl
its based on server speed
it straight up might not work
yeah this server lagy
π₯²
i am spooked
how do i set up a pressure plate with bandsaws?
interactor
@rugged wigeon how do u have ur tps counter setup?
is it just a NOT Tether loop + incrementor
displays what it gets every 1 second im guesing
Make it hit the corner
Blocker loop so it's togleable and 1sec using frequency or hz clock
Kk
I need to redo about 3000 wires first
A
@solid hedge
NO IT DOES NOT
bro that vid is like 17x speed
@cobalt berry @rocky reef
@rocky reef
Put the bandsaws at angles like a grater. Works better that way
Because if it's straight, it can catch on the tips of the branches which makes it slower
so i should like put them along the walls?
feel like it would still do that but i guess i can try
Nah just tilt em 5 degrees
@winter shoal
@winter shoal WE NEED TO KNOW
to bypass things getting stuck at the filter conveyers and it non stop cutting the ends, i added the one in the middle and made it 5 stacked bandsaws so it cuts slightly faster than the tips get cut
yeah i did the same butit doesnt fix every issue
i had a pit of death but at time wasnt rich so didnt have alot of bandsaw but my idea was to have one at every 45 or maybe even 42.5 degrees and make it almost like a washing machine of death only problem i suffered was my allignment convayors chucking wood under the floors but this was half in the basement anyway so apart from that cuts fast
but my new design just destroys trees fast i stack 3 to4 saws inside of each other then put wall at end of convayors with side ones going into a planker (the sanders are under convayors) which has filter before hits plankers. got 2 to cut the logs to size to fit perfectly in planker or less and then one horizontal to cut any larger trees down to size for the second correction
im gonna add more saws in future to cut at any angles that cant handle a tree a certain way
and a windmill between plankers to stop any blockages
and all connected to a switch so if u really wanted u could get em lined up then cut for the perfect size
or use laser lol i might use laser now
Like that yes. Maybe a little more.
nvm my one is better
why more
show then
ong bros all talk
its wip
shouldnt of said my one is better but
the one i have is slightly faster
ok nvm
brad is right
lol

lol
btw @rugged wigeon if u chop the main stem of the tree and throw the pieces in with a small delay u can bypass a lot of the lag issues. i cant stop the pieces from being stuck midair tho
what diff does it make?
ALSO WHY DO FILTER CONVEYORS HAVE SO MUCH DELAY
cause they dumb
if u throw the whole tree in a lot of the time the server shoots to 15k ping and everything just breaks
yeah thats cause it get turned into cereals
ye
thats why you dont put bandsaw at the very bottom / end
where tf do i put em then
all along the way but not too close to the end at the end you can have them higher up
can confirm it is very effective tho
sideways
wdym by higher up
send pics
not touching the bottom of the pit where all the small already sanded stuff is
mine are like dis rn
i got no clue what ur describing
remove one or two before the filter
yeah but then use the fact that th filter conveyor already make an annoying bar in the middle to put a bandsaw in there
aight
the more effective it becomes at not making cereal the less storage drawer space it uses XD
and the more trees i can throw in without swapping the drawers
bro the filter conveyors are the actual bottleneck of this
if they werent so slow it would actually work smoothly
Hi guys
Ima show my logic system and show yβall how my mechanism works and also lmk if yβall wanna give tips or help improve it (I donβt need tips on hideing wires π)
I think people who care about neatness are losers.
What? You don't trust your wiring and think that you're gonna need to debug it?
I donβt like messy wires
For example
If someone needs help with their wiring and they had tons of wires going on top of each other then it would be pretty hard to help
Getting help with your debugging also shows no trust in your abilities
wdym
So you're telling me that you cannot trust yourself in any way that you need a 3rd party to rewire your own logic.
no
this person is saying they have messy wires
but also needs help
doesnt need help. just would like tips for improvment
This man TRUSTS his own wiring
true
i mean you also have times where you need neat wires
if you are making a nice base
If the guests cant see it, who cares?
true
i do try to keep my wires neat though
ngl idk what im talking about
i just felt like what you said had something wrong about it
even if you're logic is 100% perfect theres nothing protecting it from future addition
There isnt but there is a difference between taking feedback and needing someone else to do your work
yea but i think hes talking about the messy wire part
messy wire aint tuff it's just ugly π₯
youve seen my ms paint wiring. I have well too many number interfaces than needed all in the name of convinience. If ik what im doing why should i care?
because it cannot be optimized
doing system the way you do it might work but it won't be good systems
just functional
a
@honest tendon
code oaklands inside oaklands
I don't think it fits in like 2000 characters
give it more screen then
It's not even screen size I can store a whole 500 pixel screen in 100 interfaces
do you also accept new ideas or smth? like i really would need some vinyl player playlist mechanism,idk if that's possible. Basicly i want music to be random but domt repeat twice one after another,how could i do that?
playlist speaks for itself
Give each vinyl an index and use a randomizer but keep the last few value to compare to new output so you can reroll if it's the same
You'd also need to store the length of each vinyl
can yoi actualy build it and make a explanation
im actualy not good at logic
index is a number you assign to the vinyl using an and gate
and gates output when both input are the same number
you can keep values using relays and cells and compare
using more and gates
too complicated
fr
??
they dont know logic so
100th repost
the vid's too big to send in dm everytime someone asks lol
Literally how I feel trying to explain logic
i need to make youtube tutorials for matrices and data
Nah that'd be too complicated for ppl who are beginning
that's why there need to be a tutorial
it's simple if explained good
Some people cant follow a well explained explanation
matrices and encoders / decoders are only 2 gates
Gotta go simpler first
steap by step
you can make a matrix from a gif player
and most people can understand gif players
matrices are just a bunch of gif player
and a matrix is literally a decoder / encoder too
Nah i get that. But like these are 7 year olds who dont understand gif makers
that's why you explain that first
and from that the rest
step by step
i dont understand
What part
The matrix thing
what about it
Confusing
like how it works?
Yea
and gates
What itβs used for
to choose the pixel
i have 113 different characters for now
and ill add like 32 colors
nice
guys I have a dumb question, but how do you place all those logic blocks and wires in parallel, can you replicate logic or am I doing something wrong?
one by one
it's painful
wow I see thats such a pain
I usually place all the gates then move them away and do it layer by layer
i do it alot
been 2 years
making more resolution on a billboard by making subdivision images for it
of course...
it's genius
why didn't I think of that?
careful you need a puller to make it work
and it only works up to x2 res or its way too much combination
if you use it for non memory stuff you don't need a puller tho
and way more res is fine
if you do 3x3 res, it'd be 80 combinations already
it increases way too fast
but still a genius approach..
what do you wanna use it for
yeah being able to do 0.5 studs pixels is already good when the limit is 1 stud for led and billboard
billboard can be 0.5
another thing you can do is layered billboard
if you want smaller pixels
up to like 0.05 stud realistically
nothing as of rn, im not that smart enough to make it work for bad apple xd
speaking of... NO progress on it for the past 6 months
billboard or leds
leds
painful
the data for the display
manual input π
bruh

I look away and then see 10018483948 messages
the display?
the display yeah
28x21
you should try storing the data as deltas
would make it wayyyyyyy less numbers
cause rn you need like 13 interfaces / frame
when you only store the difference between each frame
actually I did do that!
by making it toggle between black and white instead
which allowed me to input way less
lowkey i should've taken a look at some existing examples of displays so I have an easier time
although it'll be more expensive but I'd take it than manual input
how many frame do you need total?
how many interfaces does it take to store a single frame?
old screenshot i cant run oaklands
painful
it is 
can't even automate the process ./=
unlike with encoded stuff
the t flip flop stuff makes it so that i only have to input the pixels by the difference between frames
if i learned matrices I'd probably have an easier time
although a bit more expensive because I'd need more interfaces
would be alot of pasting values inside interfaces
more braindead
yeah!
fox was making a billboard one but gave up while doing the 3341 matrix lol
3341 matrix?
a number to image id thingy with 3341 slots
like a giant gif player
i remember, i think there was two sets one for preloading and the main one
that was for the old version with no preloading yeah
for billboard you need to preload every frame
yeah
like dis
yeah because it disappears when it's not displayed
it's not in memory so it takes a bit to appear yeah
mu?
the one under capital Z
the symbol is a lowercase greek mu which is used for micro prefix
yeah i see it alot in biology
π«π·
yeah ok that makes sense why you have a mu lol
and all the other goofy symbol i can't even say here without getting message deleted π₯
us keyboards doesn't have alt gr because it only has two symbols on numbers which can be done by capslock
the ones with diacritics?
your keyboard has an acute and grave accent e
yeah and anything that's not a plain letter
im guessing to prevent bypassing β€οΈβπ©Ή
oh well, I saw two of your videos and they are really cool like dang
wich ones ;-;?
the 3d graphics renderer and the keyboard display
kk
working on a secondary screen layer for cursor and stuff rn
thingy that move around alot and dont stay in memory
the keyboard display having new line and backspace is impressive lol
ill even implement moving lines around
there's scrolling

scrolling down is directly implemented and scrolling up will need a bit of magic
well good luck!
good luck with your 1800 frames 
save me 
idk how you even see your wires
i slowly move a guide 0.25studs
more like this
true so true
heat sink π
you can see how there's only one color very visible in this angle
display was too hot π π
how much fps are you getting?
it's 10 fps
i meant your client
pretty smoothly as well
when wiring
drops down to 30 fps
ok so it might be the gates that lag alot :/
what block is that display
billboard
it needs a pretty big slab of logic to turn the number into an image id
this is for 40 of them
hmm do you have the image ids for the numbers?
97933367560796
96169311137749
137352229545798
134869852171331
132147635868386
i guess a map to eah of the ids works?
110295538738843
97854344718956
115236291406286
71678757526238
105715911772273
with and gates and relays yeah
mhm
but if you got alot you can make it go trough multiple one by one to use way less gates
thx I'll give them a try
i keep thinking it hit the corner
It does sometimes
ill start a very very important part of the computer wich will actually make iot a computer soon
ill try to document it there
like explain what i'm doing and not just send vids of the result
lol
i buy all for 5 cash
got a bit sidetracked rn i wanna make a quick 2d and 3d single point controller
should look very cool
screensaver maxing
lol
gawd i hate this
I wanna be able to follow along. you are making a computer? what have you done so far?
rn i got a monitor a full text editing programm with the keyboard and a font decoder as well as dedicated circuits for 3d rendering 2d polynome rendering and single point 2d and 3d movement / rotation
any progress on a general processor?
the processor is the simplest part ill do last
want a compiler first
how is it the simplest part? lol
what do you think it's design would be like?
processor would jsut be a bunch of and gates and relays moving the data around
ok but you need an instruction set and a way to decode them
how many bits / max number size would you be working with? how will you represent negative numbers? what operations are you going to implement in your ALU? (bitwise operations?)
15 digit numbers negative number will just be an extra flag and ill include pretty much every bitwise and standard operation including some funky ones that are not supported by the calculator directly
plan for conditional logic?
yeah
I mean what it is if you have one rn
oh it's gonna be a simple check before running an instruction wich is just gonna be blank when there's no condition
ok
rn i'm mostly working on ui and dedicated circuit for specific stuff to make the instructions / calculations way faster
got 200 ROM slot (each slot is 15digit) 500 RAM in the display and ill make another 200 RAM slot as well as dedicated memory for stuff such as text files / compiled programms
will each instruction take a whole slot?
it should yeah
a slot is a single gate
and there shouldnt be a gazillion instructions
wait, got an example of a slot?
save programs, but I don't think Ik what your memory slots look like
oh for saved programms it would be about 5 instruction / slot
or 7 if i don't plan on having more than 100 instructions
right, with memory cells, yea?
and will you have different addressing methods for each type of memory?
but overall ill be happy if i can fit a whole 500 chracter worth of text into 50 gates
it should be all the same cause of how memory works
right, but that means all your slots will be addressable by parts for the instructions?
nou
it would acess the full slot
you would decode 5 per read?
ok, neat
fair
cuz of limit on cycles per second?
each logic gate takes a tick to process and the game runs at 60 tps
what's max clock speed then? 30/s?
so with conditional stuff etc you can expect to run about 5 instruction per second prolly less
yeah
no way i'm running it at 30 hz tho
why?
would only give me 2 gates worth of delay to play with
aint no way i'm changing a value sending it back to memory and re using it in 2 ticks
you could make some operations take multiple cycles
they would pretty much all take the same time
roughly
what about a simple move Instruction?
yeah that would be shorter
but the system i'd need to change the speed based on the instruction would slow stuff down
cause i need to send the instruction and wait for the amount of loop it's supposed to do before doing anything
overall conditionnal stuff slow down logic a ton
ok it's gonna be 750 pixel /s 
what does this mean?
also nice speed
storing the most amount of bit in a single num interface as you can
and then decoding it to display
so 56 bits?
is that including the decimal places? I just did log2 to guess
yeah
but ill do 50
cause my screen is 25x20 and i'm plotting 25 at a time at 30tps
nice
I wouldnt use too many of em. They break often for me
what?
transmitter and reciever are 100% reliable once setup
Ive had so many times where I had to rewire stuff cuz the transmitter and reciever didnt wanna work when i loaded in
its janky once and then it works forever
That's screenshot is so old there like 4 times more character now lol
yea
Believe it or not this is gonna make the 3d renderer about 12 times faster
cause of the wireframe gone behind wall thing?
Nou
how?
Render save compressed frame play them back at crazy speed
im confused
It's like blender
You render an animation
That takes time
then you got a video that you can play
It's a wire frame
now im more confused
Imagine saving a video to your phone instead of going onto youtube every time. Similar to that philosiphy.
yea but im getting confused about what it had to do with the picture
The picture is of a computer designed to show a spinning cube only using maths gates. He made a contraption that allowed him to save the frames and render them as such to save time rather than having to load each frame in real time.
(short of it. He probs used memory cells)
The wireframe is non related
basically i can load a 25x20 picture in 1/3rd of a second
but if i draw the shape one pixel at a time it takes 4 second
it's like if you had to redraw every frame of an animated movie each time you watched it vs having all the frame done and piecing them together
what walls
this
no the walls around the computer
bruh
lol
its kinda confusing cause right after you said believe it or not
so this whole time i was thinking the walls did something
nah i actually did make it 12x faster
nice
making big boy encoder
Gaming PC when?
when you manage to fit 3000 lines of code into less than 500 num interfaces ill make you a personalised one for free
and then what
Write 3000 lines of code
Yea
Need wiring help?
wdym
Wait nvm why did i ask that if I canβt even play lol
i despise toggle state so much that i'm considering decoding the whole stuff all at once making the 3d renderer about 120x faster
(15 000 bit /s)
i'm just gonna make a big big button to render a slot
it's not THE fastest way but it's the most hmm
reusable ig
OB
dog
yes but no
boring cause its just alot of memory spam
Bro's making AI
It's really not that hard to make an AI algorithm.
go do it
In oaklands.
Just to note. I am not talking on generative AI. I am specifically talking about the idea that you can recieve an automated output from an estimate or calculation derived from a database
oh then i made multiple already
My point exactly. We can all easily make a version of excel
just realised how 7 and 14seg were supposed to be used
1 how long did this take
2 why
the plot has 320 hours
and because i need to think about something
the pacman plot has like 100 hours i think
thats if i get my camera in the big logic block
this one
Bro has a logic block
and hes building a shed for it
Nah bro just make it a garage and put your enemies in ther
How they meant to be used?
the top output is for zeros
How much memory does ur base have
83 umb
Can you run doom on it
I can display doom
Rn it runs Word Paint 2d rendering and 3d rendering
Thatβs very impressive
How did you scroll that far up π
It put me at that spot when I clicked on the thread
Ah I guess you clicked on it 9 month ago too
You think it's possible to actually run doom on it?
Rendering doom would be so slow
A single cube is like 4 second already
All 5 decoder and the encoder are done
Tommorow hopefully I can do some memory slot
4 or 8
Idk yet
And then I'll sidetracked a Lil to make some nice interface and QOL
what are you making that requires this much logic?
A computer
ohh noice
Make a moving mecha
I can make an evil robot programm tho
Shud do that
wow
Make scratch
eejaa ejjaa jaja jaja jaja
Lol
Is there a way to make one switch have priority over another? like if I wanted to keep a door open when theres a pressure plate
You could use a blocker
wait why dont people just use pressure plates to call an elevator to that floor. ive never seen anyone do that.
fair
If u want to be extra fancy you could add a chat box to the proximity that says "Calling elevator"
Cause most of the time you wanna call it only on certain times
Cuz i use a chat commander like any lazy person
When qwerty version?
never
i mean technically
it would be slightly easier to run than actual code
but making a proper UI would be way harder
No pain no gain
Make a original game on it
Like make up your own game. and put it on that computer
oh
what kind of game
Idk. Thats your job
bruh
Bro already made pacman
real question is how do you know what ur doing
ive been doing it for 3 years
Itβs so hard to even learn the basics
yeah cause theres 0 documentation
"Woops, we accidentally deleted everyone's wires in the latest update."
Lol
"Whoops Krreeee's base was the only one affected in the latest update" Must have had to much data
93 umb of pure logic ./=
you sure its pure logic?
the lack of printing on the components say otherwise
definetly second hand
and fake
like 1 hour per layer
Dayum
if you do a computer one day make the monitor way smaller
server dies at 250
straight up
Doesnt your game already run at like 40 fps
when i'm looking at the biggest logic block i'm at 30 fps with max graphic
You should make a new plot and see how far it can go before the server dies
250
I feel like it would be alot less with logic
Is that like including a base or just pure logic?
the total amount of umb a server can handle when you add up everyone plot
Oooh
Also yk how i could make an a main switch for my g arage door. someone said to try a blocker but that just blocks the output I need.
Im tryna make it so when I flip a switch it keeps the door open
cuz im tired of it shutting on my truck
wire the switch directly to your interactor
you can have multiple wire on one input
lol
Was gonna figure out a way to use a NOTGate for it Lol
Yup thats exactly what I needed.
4 layer
How much money have you spent on logic do you think?
over 50mil
Oh my gawd
Iβve never had that amount of money before in Oaklandβs lol
Iβve seen someone with over 200 million
More than likely because of their shop
I need 200m
lol
Just because it's documented doesnt mean people will understand
What are you yapping about π
Thanks for the tip lol
About how documentation wont help ppl learn the basics much
That doesn't make sense you just like pretending you know what you're talking about
Dangggg
π
It's true. I havent even made 1 somewhat complex logic creation
(i'm lazy)
all wired up
grrr
I saw someone who didnt know you could hide wires. Or know you could move the interactors area. It may not help that much but im sure it would be a drastic change.
how do you hide wires?
Bro explained it without saying a word
Why?
Why not
i tought i did already
thats my alt
Only just found this! Nice work mate
bro this is absolutely wild
thx

thx
You can do it enough and surpass me one day lol
If you asked me 3 years ago I would've prolly answered the same
Might make a tutorial soon about how to make a computer starting from scratch
Cause there isn't any proper logic tutorial rn
So I'd like to start with simple thing and work all the way up to this
Yooo I lowkey need that
Idk if it should be a big 3 hours video or multiple parts so people choose what they need
The computer would prolly need a video by itself
Yeah
16.7s saving 3.3s loading files
maybe 1.6s load
yo thats so cool
how does it type the letters? Electric billboards?
yeah image id's
compressed into indexes
damn thats awesome
compressed into instructions
The full keyboard too is awesome haha
logic is a bit hidden for that
dayum
rip all the uploading you must have had to do
a friend made a plugin for that
yeah using roblox studio mass import it can sort and print all the id's in a list and then i got a macro on my computer to paste stuff easily
yo thats coool
I absolutely hate uploading assets
I wish id known about this when i made all the UIs for my shop
it's only worth using for more than like 10 id's
Im making a 3 in 1 auto unloader at the moment
To lazy to put them all in seperate machines lol
Why? You only need 1.
no he means like rock tree and fruit all in one
3 in 1
i think you have image perm here
I do but its kinda hard to get it all in one image
I have it so that like they all fall on the same platform but then get seperated
like front left and right
Then theyre all sent upwards into my truck
noice
Rlly the only thing thats the same about them is where they all teleport into the lil camber
after that theyre seperated
This is the best picture I could get of it
The top is where the jars and fruits go
The left is ores and front is for tree's ofcourse got the bandsaws hidden away but theyre close to the bottom
Oh and they enter threw a storage drawer
That picture dont make it live up to its glory Lol
tbh if i made the renderer not all flat and compact it wouldnt take 2/3rd of my plot
You should make pokemon
Whats the most wanted pokemon fight.
you think you could do theyre characters or just the moves?
character would just be some animations
I mean really all you need for the moves is a little box lol
Unless you plan on animating those
Could also do one of those old racing games
big sideway shifter and a bunch of ROM
got the logic for that too
Noice
Do pokemon showdown.
I should make pokemon showdown
(I will immeadiatly stop working on it)
yeah just make a few available teams tho
Was thinking of just doing gen 1 mons instead
151 thats already too much
just do like 15
There's like 40 if u take out all the nfes
if you rlly wanna do it properly 40 is a bit much
Nah obviously ill cut it down a good bit. Get rid of alot of stuff like dv and do stuff on billboards
Pokemon showdown uses no animations
that's sad
Only for gen 1 tho. Later gens they do have their own animations but it comes from a set of like 10
with no animation you can hundreds then yeah
So it still is VERY basic animations wise on pokemon showdown
indexed attacks
Honestly the movepool will most likely be the hardest part
that's why you index it
I will (I won't)
Man when will hoofer allow a logic component that lets you create a string.
you can prolly fit a whole attack data in a single num interface
Doubt that. Cuz u need power, type and accuracy.
those 3 things are 10 digit max
True. Number splitters exist. I completely forgot
Preaciate it. Will look at it if I ever get back into oaklands.

Bro overclocked it
playing a bit of upload labs its a cool game
Me and AdAvMe are making a computer, any tips?
don't use binary
also try using billboard as display
and don't make your display too large
from what i'm seeing you're not using a matrix for plotting stuff you should def try that too
are those num interfaces on the right btw?
oh also don't wire at an angle like that
now i should jsut need to them all that to the save stuff
@wicked kernel check dis out (encoded stuff that doesnt use binary)
the harddrive worked first try oh my
what are you using aside from binary to encode?
indexes
it turns an image id into a corresponding index so i can fit 5 per cell
ah okay you're using a lookup table
are you just storing the index as a plain number?
i did something similar for my lookup table but i encoded it in binary with 6 bits per index
so i could get 8 text chars per num int
yeah i did the math and it's pretty much identical compression if i turn it into binary

