#Krreeee's logic shenanigans

1 messages Β· Page 3 of 1

jovial brook
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nice

jovial brook
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kinda strange how you made exactly what i was going to need

rugged wigeon
jovial brook
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lol

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now i can use it to make the shower work in the house im making

rugged wigeon
rugged wigeon
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@golden frigate

golden frigate
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/giverep

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it uh

rugged wigeon
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oh thats an oakspace post hold on

spring osprey
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Uh oh what is that in the background Flabbergasted

spring osprey
rugged wigeon
celest pond
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are you using nasa computer? :P
thx u for making me motivated πŸ«‚
also i wanna ask where do i check to learn about stuff that u known? the pacman image rom, search comp etc... and that wall of wires

rugged wigeon
celest pond
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hmmm can u tell me about the stuff here? im fascinated

rugged wigeon
celest pond
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all of that xD

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i dont know about RAM, Display, search stuff... kinda green to it. only know about throwing blocks around with logicgates

rugged wigeon
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it's a matter of displaying what you want and just make stuff react together in certain ways

celest pond
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u can tell me the concept and i will figure it out πŸ‘€
like what is a ram and how stuff hold data etc

rugged wigeon
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it just stores stuff in num interface

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and let you navigate trough it by changing where your "cursor" is

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as for the searching you just input numbers and it compares them to the numbers that are already in there and give an output based on that

celest pond
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still a bit vague. need more teaching x-x

rugged wigeon
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you send a number into all of them at once

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the one that had the same number lights up

celest pond
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hmm so the idea is setting a bunch of 0 value logic gates with boolean type in mind, and sending bits to it to store as 0 and 1...
and them SomeHow extract that 0 and 1 and SomeHow count that into position and direction?

rugged wigeon
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using decimals is way more efficient

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for a LED display you can use bits but to store that data its best to store it as decimal and then convert it to binary

celest pond
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can u tell me about decimal? i only know about binary and boolean

rugged wigeon
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LEDS wich can turn into any color based on the number you input into them

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and Billboards wich can display any image from sending in an image id

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so what you want to do is pretty much bring the correct numbers to the correct place

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and move them around in whatever way you'd like

celest pond
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hmmm u know any challenges listing site for me to do and learn by step by step? like it get slowly from basic to hardcore stuff. my "level" is around as basic as it could be. i only able to throw stuff around with logic gates for now x-x.

rugged wigeon
celest pond
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my "Best" creation so far was tictactoe (and i lost the blueprint 5 years ago_

rugged wigeon
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like just make a 5x5 wall of Leds and try to make a point that can move around based on user input

celest pond
celest pond
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well, i barely able to buy a conveyorbelt is my current state XD will get there sometime

rugged wigeon
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people would prob pay alot for this

celest pond
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sniff, if only i dont lost that book (handwriting). will make again later. i rmb it was very simple but require u to create some wiring packs first, like Lever but in logicgate, signal alternate etc...
the blueprint was like 1 block time 9, and the wiring behind is like trying to find 3 in a line and based on the "corlor" of the line, tell who win. and it work with 2 simple stuff. A switcher wiring pack (sr latch again i think) (so ppl play alternatively on 1 board) and signal locking pack (sr latch i think), and an extra resetter

rugged wigeon
celest pond
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i dont do display, i use the Line itself. XD it light up if it has energy/signal went by lol

rugged wigeon
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this type of checking works on small scale but you could run into some issue with larger one as sometimes multiple combination can lead to the same sum

celest pond
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yea if i do a caro on a big board then hell broke loose..

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also can u tell me what is the idea behind that TPS counter of urs?

rugged wigeon
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basically if you set it to 10 pulse per sec

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they'd try to do it no matter what

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so if the server lags

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they'd still try to do them wich leads to inconsistency

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on the other hand tether clock run at the same speed as the server

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if the server slows done the tether clock slow down

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wich makes it 100% reliable

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so what i do is i measure how many time the tether clock managed to trigger in 1 second (the 1 second is handled by a frequency)

celest pond
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so u use something that run with game's speed, and use something that doesnt run with game speed, and subtract them to find the ping?

rugged wigeon
celest pond
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hmm also what is a tether clock?

rugged wigeon
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the game run at 60TPS

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wich means if you line up 60 gate in a row it will take one sec to go trough all of them

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so each gates takes 1 tick aka 1/60th of a second (~0.016667s) to process

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so if you just loop a few gate together you get a clock

celest pond
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hmmm u can subtract/compare that data with a subtract gate (available in game) right?

rugged wigeon
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i am not comparing how many time the tether clock and the frequency managed to activate in one second

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i am using the frequency to BE the second

celest pond
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so like u set a "start" with it and end when it "stop", u count how many "flash" did the "tether clock" did?

rugged wigeon
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you can even use a button for that

celest pond
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oh yea a button have fixed trigger time XD

rugged wigeon
celest pond
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ehehehe thx u πŸ«‚ tmr i will have many thing to do ^-^ my love for logic stuff and coding and writing flushed back πŸ’

celest pond
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i just made a switcher in #1368997298935435324 , if u have time, pls check if u think it would work :3

rugged wigeon
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rn i'm busy with the competition but afterward imma start to use the display i made recently to ascend to another universe of logic lol

rugged wigeon
celest pond
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hmm it is for a laser type. if a wood cross the laser it trigger the "click" and then the path to the "gate" is changed.

rugged wigeon
rugged wigeon
celest pond
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it is to make woods line up from 1 input line to 3, in horizonal, and then there is a conveyor below it to push it away, stacking 3 + 3 + 3 to make nine, and then "push" that 3x3 layer on to the LARGE box

celest pond
rugged wigeon
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kk

celest pond
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we have sawmill which can help with the height

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i do have 1 complete machine on LT2 but when i start it, server freeze

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and conveyor belt broke πŸ˜‚

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i will post the legacy picture of my simplified machine.. well i didnt capture the part where u can see the name of the gates

rugged wigeon
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yeah LT2 turns into mush very fast lol

celest pond
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this is 1 of my 5 projects

rugged wigeon
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love the duped axes πŸ’€

celest pond
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yes lol

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so in short, wood in, laser detect and close Entrance door, laser measure and trigger a bunch of sawmill, chop it and then when it done, open Exit door, wait until the last wood block exit, close Exit door and open Entrance door

rugged wigeon
celest pond
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crate in Lt2? i dont see any... only in OL

rugged wigeon
celest pond
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yea at light house. and the size is 3x3

rugged wigeon
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i meant the other ones

celest pond
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which one? therez mini, small, medium and large? or u mean the decor?

rugged wigeon
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up to 250

celest pond
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i dunno. only hours ago i discovered that i can scale conveyor belt XD

jovial brook
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how many types of crates are there?

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decor crates, schematic crates, purchasable crate with certain item inside, crates that you can open and close, shipment crates

celest pond
jovial brook
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yea

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i was just mentioning how there were a lot of different types of crates

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although the one kreeee is talking about

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is a storage drawer

rugged wigeon
spring osprey
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Huh?

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TEST LOADING

rugged wigeon
spring osprey
rugged wigeon
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a

jagged girder
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What's your username

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Ill fund your logic introduction

jovial brook
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Sounds like someone who wants to hire someone for a business

celest pond
jovial brook
rugged wigeon
jovial brook
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well then

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i guess you solved a problem without doing much lol

rugged wigeon
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carry on calculator

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kinda like binary but 5 000x more efficient

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uses a bunch of glitches

jovial brook
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lol

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if that thing really works after it fully loads

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the game already knows when the plot loads in

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and hoofer can figure out when to unanchor everything that needs to be unanchored

ancient meadow
rugged wigeon
rugged wigeon
ancient meadow
rugged wigeon
ancient meadow
rugged wigeon
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because i use it to encode stuff

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you can only fit 7 letters per interface for example

ancient meadow
rugged wigeon
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this is 90 digit

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999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999

ancient meadow
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Mindblowing

dim yarrow
jovial brook
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I’m confused

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All this time I’ve been thinking I’m stuck at 15

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How does that thing work?

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What makes it not max 15 numbers

rugged wigeon
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then it adds all of that up

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and carries on

jovial brook
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Ohh

ember jackal
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Isn’t typing the code gonna be an insane pain tho if you want to program it yourself

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Like using buttons to type in my experience is really bad

rugged wigeon
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also i can autocomplete

ancient meadow
rugged wigeon
ancient meadow
rugged wigeon
ancient meadow
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25d ago

rugged wigeon
ancient meadow
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I did the circuit for snake but look at that port disppay πŸ˜΅β€πŸ’« im not going to finish it

olive lodge
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Anyone know how to make animated lights?

rugged wigeon
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clock into a randomizer into a binary

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then you relay it to choose the color

olive lodge
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I don't think I have enough room for that

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Ah

rugged wigeon
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or clever wires

olive lodge
rugged wigeon
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right next to the door

olive lodge
rugged wigeon
olive lodge
#

?

olive lodge
rugged wigeon
olive lodge
olive lodge
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In or out?

rugged wigeon
olive lodge
#

I'll just get both

rugged wigeon
#

yeah

olive lodge
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It's working

rugged wigeon
#

nice

spring osprey
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btw did they change the discord names recently?

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all the names are glowing

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looks cool

mint musk
spring osprey
mint musk
rugged wigeon
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32 BIT overflow HUH

jovial brook
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lol

spring osprey
#

thats weird

rugged wigeon
spring osprey
rugged wigeon
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it just keep 32 bit out of any number that goes past 32 bit

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thats why the number is so random

spring osprey
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idk how they coded the NAND gate to be so broken (idk if thats the NAND gate, never used it)

rugged wigeon
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thing is it compares using binary

spring osprey
rugged wigeon
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while the or gate use decimal apparently

spring osprey
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oh i see

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is there a reason they used binary? seems a bit broken lol

rugged wigeon
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i mean it works up to 32 bit

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so like 10 digit and a bit more

spring osprey
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fair enough, also what are u using it for? that big calculator?

rugged wigeon
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adder carry on is easy

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substractor i do (100000000000000+A)-B if B>A and A-B if A>B (also if B>A i carry a one)

spring osprey
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yeah makes sense

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wdym by carry a one?

rugged wigeon
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to the next calc

spring osprey
#

for the - symbol?

spring osprey
rugged wigeon
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well a (-1) ig

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makes more sense

spring osprey
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what are your plans for this calculator btw

rugged wigeon
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ALU

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for the computer

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decimal computer

spring osprey
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ah i see

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i thought it was just to humble cadbury troll

rugged wigeon
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also that troll3d

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i mean it is tileable

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so theoretical infinite digit

spring osprey
rugged wigeon
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multiplier is a bit less tileable but still kinda

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depends wich way i do it

rugged wigeon
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45 digit substractor

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seems like it works

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16 digit wire

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@wicked kernel

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17 digit

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spent 10 min wondering how to detect when it equals 0 just to realise and gates exist

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added 0 detection to the substractor (yipee)

jovial brook
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banana gates

rugged wigeon
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@supple sapphire

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@spring osprey

spring osprey
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Thats sick

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Almost instant too

rugged wigeon
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the logic is pretty much a TON of if statement

spring osprey
rugged wigeon
spring osprey
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I just had a great idea on what to try making next lol

rugged wigeon
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i got stuck for a while because there was like 3 different case with one solution that worked for both but would break the third etc etc

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logic aneurysm triangle

spring osprey
rugged wigeon
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yeah def possible

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not that complicated actually

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lot of dedicated circuits

spring osprey
rugged wigeon
spring osprey
#

You would need a lot of billboards to make it look smooth

rugged wigeon
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like a bone that comes at a weird angle

spring osprey
#

And angled attacks would be painful

rugged wigeon
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you'd have to have preset trajectory

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or calculate them

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pretty much a bunch of big line drawers

spring osprey
rugged wigeon
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well line drawers arent tiled but you get the point

spring osprey
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Also i never finished snake lmao idk why im trying to get another project planned out

rugged wigeon
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99% spam

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oh also have you seen this?

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17 digit wire

spring osprey
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Huh? how

rugged wigeon
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it has very weird behavior tho lol

spring osprey
spring osprey
rugged wigeon
spring osprey
#

The overflow thing?

rugged wigeon
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i add 1 it adds 2

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the only way you can actually use the number afterward is

spring osprey
spring osprey
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Oh wow

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Is that the limit though? Does it just go to 9999999999.. if it goes over 19 digits?

rugged wigeon
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the other one would work tho

spring osprey
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Ah i see

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Weird mechanic lol

rugged wigeon
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you already need 22 maxed wire to go to 17 digit

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so you'd need 2222 to reach 19

spring osprey
rugged wigeon
#

can be implemented in simple calculators very easily

olive lodge
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By chance does anyone know how to cycle between images on a billboard?

spring osprey
olive lodge
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I require information on the sacred arts of ligic

spring osprey
olive lodge
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Ok

spring osprey
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timer into an incrementer, incrementer into a greater than gate (this will determine how many frames on the animation to loop back) and the greater than gate into the reset of the incrementer

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that logic will be the basic system for the animation frames

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then you want to get the output of that incrementer into a bunch of AND gates, each gate will have a number (1,2,3,4,5,6) that will determine what frame it is (first frame of the animation/second frame, etc etc)

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you get the output of the AND gate into a relay, the output of the relay needs to be the ID of the image, corresponding to that image's position (is it the first frame of the animation? then get the first ID of the animation)

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and the output of all the relays into a single billboard

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there is a lot of ways to make this, but this is just the basic concept of animation in oaklands

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i can make a quick example in oaklands, but idk if i can join rn, im a bit occupied

spring osprey
#

✍️ πŸ”₯

olive lodge
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I ain't reading allat

spring osprey
olive lodge
rugged wigeon
# olive lodge Explain it in Terraria terms

so you clentaminate the billboard with the correct image by sending in the correct id into the billboard , each id is stored in a number interface , the numbers get sent into relays

rugged wigeon
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then its just a matter of choosing the correct relay atthe correct time

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so you assign a number to each relay using and and gate

olive lodge
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I am now more educated

rugged wigeon
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and just make smthing that cycles trough all the numbers using an incrementer

olive lodge
rugged wigeon
olive lodge
#

Wow this has been so educational

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So a complex hallow farm

rugged wigeon
olive lodge
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But i use it for more mundane stuff

spring osprey
rugged wigeon
spring osprey
rugged wigeon
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i mean if oakland ran 100% on the client it might get close

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and was 2d

olive lodge
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Fr

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Terraria has better performance

rugged wigeon
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it runs on binary tho

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very slow

olive lodge
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A

rugged wigeon
#

Oakland's logic runs on decimal

olive lodge
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Mango apricot same thing tbh

rugged wigeon
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both good

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mango are way too expensive tho

olive lodge
rugged wigeon
#

clementine are better

olive lodge
rugged wigeon
#

pinneaple grape and mango

olive lodge
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Screw it

rugged wigeon
#

top 3 best fruits

olive lodge
#

Ambrosia

rugged wigeon
#

making a square root calculator

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gonna look very satisfying

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rounded to 2 decimal

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for now

rugged wigeon
#

i can just round it further by adding some zeros everywhere

spring osprey
#

i like how it looks like it actually calculates it lol

rugged wigeon
#

it's using a formula

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Newton-Raphson

spring osprey
rugged wigeon
#

looping

spring osprey
spring osprey
#

m a t h

rugged wigeon
#

theres only 2 variable and one of them is a constant

spring osprey
rugged wigeon
#

yeah

spring osprey
#

but i think i understand it

rugged wigeon
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also the stopping function does it by itself because of rounding

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so i dont even have to implement that

rugged wigeon
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if i multiply some stuff by 100 it should by itself just give me the proper rounding

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i just need to fix a small case

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oh nvm

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im dumb

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i just mixed 1/3 and square root of 10

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tought it was 3.3333... but it is actually around 3.16

rugged wigeon
#

the calculating just adds the delay itself so i can loop it back directly

spring osprey
#

i cant get over how cool it looks with the digits changing real time lol

rugged wigeon
#

everything a calculator can do + square root

spring osprey
#

"place and wire 10 components" will be hard to do troll

rugged wigeon
#

prayge oh god how am i gonna do this

spring osprey
#

tf u mean incorrect skull

rugged wigeon
#

where is that?

rugged wigeon
spring osprey
#

they sent a link for a canva

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the vote is in that canva

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see if that works

rugged wigeon
#

wouldve expected the "no" to be wrong answer πŸ’€

spring osprey
#

man

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school tomorrow Sadge

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i want to finish the plugin today but i dont think i can

rugged wigeon
#

oh gooly gosh

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i found something

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scary

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wires actually store 30 digit

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the 2 decimals are actually just visual

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if you multiply by a power of 10

rugged wigeon
spring osprey
spring osprey
rugged wigeon
spring osprey
rugged wigeon
spring osprey
rugged wigeon
#

all i know is it let me do an extra like 8 digit after decimal point easily so oh well

rugged wigeon
rugged wigeon
#

can't really display it but oh well

spring osprey
rugged wigeon
spring osprey
#

k ima lock in and try to finish the plugin

rugged wigeon
#

ight

rugged wigeon
# spring osprey sadge

bit overflow error after more than 15 digit but since it's the square root of 15 digit on a positive number it can't go above 8 digit

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so i have guaranteed 7 digit after decimal

spring osprey
#

slider done

rugged wigeon
#

yipee

spring osprey
#

holy moly making sliders in a plugin is a pain

rugged wigeon
#

for the presets you should put them on the slider

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like when you move its slightly harder to go over the presets

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ya know?

spring osprey
spring osprey
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idk how to make that though, ima try

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i might just make a text, and if u go over a used TPS, it says like "Oaklands TPS" or something

rugged wigeon
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yah

rugged wigeon
#

seems a bit hard to get a specific one

spring osprey
#

or u can make the testing window bigger

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since plugin windows can change sizes lol

rugged wigeon
#

15 digit input

rugged wigeon
spring osprey
spring osprey
spring osprey
#

lol idk why but i thought of something funny

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grab some random gameplay of doom and make an animation of it in oaklands

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"Doom in oaklands"

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no one need to know you cant actually play it lol

spring osprey
#

i might be done with the animation testing

rugged wigeon
rugged wigeon
ancient meadow
#

Build its button, diplay and case kree would be a things πŸ™‚

ancient meadow
#

The calculator circut above cobine it as one

rugged wigeon
#

oh

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this is only part of a calculator

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it will be used for a pc

ancient meadow
#

Then it can be public use too

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Aahh i see

rugged wigeon
#

25.03 usin the pre rounded numbers

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so very precise

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works from 0Β° to 90 Β°

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then its switcharoo

rugged wigeon
#

rounded

rugged wigeon
#

shape drawer that uses relative position so it can draw stuff anywhere and any angle and any size

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@spring osprey check this out

spring osprey
#

I have no words....

rugged wigeon
#

LINES

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cause now that ive got the points

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i just need to link them

spring osprey
rugged wigeon
#

technicalllyyyyyy

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could run doom

spring osprey
#

Manually do each doom frame

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Lmao troll

rugged wigeon
spring osprey
#

I mean, how bad can it be..... right?

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The worst part might be doing the display

rugged wigeon
#

the cos and sin part is the most complicated

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just a big formula where i fill in the variables

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there's a few approximation like a pi/180 to turn angles into the correct form

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but the display is so unbelievably small compared to how precise 14 digit after decimal point is that it causes no problem

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i mean the cos and sin are approximation by themselves

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for rounding i do if x[with decimal]<x[without decimal]+0.5 i just remove the decimal and if its bigger i remove the decimal and add 1

spring osprey
spring osprey
rugged wigeon
spring osprey
rugged wigeon
#

a very innacurate one that is

spring osprey
rugged wigeon
# spring osprey oh damn

the calculation is you take a circle and do Circumference/diameter but then you need to know what the circumference is

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there's iterative way of doing that by subdividing lines

rugged wigeon
#

but its pretty tricky

spring osprey
#

i dont think you really need that many digits of pi though

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leds/billboards cant really get thaaaaaaaaaaaaaat precise

rugged wigeon
spring osprey
#

cant you do the same with pi? except you stop after 10 steps or so

rugged wigeon
#

like how i did my square root thingy

spring osprey
#

ah

rugged wigeon
#

doubled it so i can make it faster

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(more robust)

rapid halo
#

i bro making a pc

steep shard
#

this post is from my nightmares

rugged wigeon
#

this is dedicated circuit for complex formula

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i could run it on the pc but since its for graphics i want it to be fast

rugged wigeon
#

oh it does work

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the issue is very dumb

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was just too lazy to fix the issue when reaching zeros cause i tought it wouldnt be a problem πŸ’€

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44 5

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x0+4 and y

rugged wigeon
spring osprey
spring osprey
#

i like how the logic looks in oaklands compared to lt2

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in lt2 it's just a grey block

rugged wigeon
# spring osprey sick

will look betetr as this is only using a distance of 8 and 16 vertices on a screen that wasnt made to render this sort of shape

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also the reaosn it cuts off on the left is because i still need to fix some issue when it reaches 0's

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fixed it on the right

spring osprey
#

i thought it was just a starter point kinda of thing

rugged wigeon
#

and goes counter clockwise

jovial brook
#

for a second i thought this was for the competition lol

rugged wigeon
jovial brook
#

kinda does

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if it was fully finished

rugged wigeon
#

i mean THEORETICALLY

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since it can run anything

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it could run something that fits the criteria

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but might as well just make a dedicated circuit

jovial brook
#

yea

rugged wigeon
#

goal is to continue making good wiring so i can cover the whole plot

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making it look like a motherboard lol

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calculating cos and sin one time per funtion makes some cool circuit lol

jovial brook
#

lol

spring osprey
#

you need some cleaning service in that plot fr fr

rugged wigeon
rugged wigeon
#

i need to finish my display and then ill make a 3d render

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gonna be big boy logic

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like if i go all in and make one calc per point

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i can make it ~5 fps for corners

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and longer if i make the actual lines

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i have alot of time this week

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so LOCK IN

#

gonna be a similar circuit to this but like x12

#

(again yes i could do that with a list of instruction but it would be painfully slow)

#

if i say dumb stuff about 3 rendering don't worry i don't know anything about it but should be able to learn how it works in a few hours

#

if i do dumb stuff feel free to correct me and tell me how i could do it better

jovial brook
#

idk anything about pcs lol

rugged wigeon
#

the way ill do it is pure brute force dedicated circuit

#

a pc would do it the same way but with instructions

jovial brook
#

yea

rugged wigeon
#

its jsut such an important program that im making it dedicated so i can then use it as an instruction

rugged wigeon
rugged wigeon
rugged wigeon
ancient meadow
#

πŸ’€

mint musk
rugged wigeon
#

and 2/3 brain aneurysm

#

ill need about 8 of those

#

maybe more

#

for the 3d renderer

#

ill do 1 shape at a time for now

#

well due to how it will work i only need to worry about number of corners

#

so maybe 16 just to be sure

#

8 is already slow

#

yeah we'ill see

#

can always add more later

mint musk
rugged wigeon
#

perspective is only one more calculation

#

ez pz

mint musk
#

could you make a 3d game

rugged wigeon
#

pretty darn slow but yeah

mint musk
#

pretty cool

rugged wigeon
#

still like 50x faster than a binary computer would πŸ’€

rugged wigeon
#

THE TICKS ARE A LIE EVERYTHING IS A LIE THE UNIVERSE IS COLLAPSING

mint musk
#

is vro ok

rugged wigeon
rugged wigeon
rugged wigeon
#

they don't exist

spring osprey
rugged wigeon
spring osprey
#

H u h

rugged wigeon
#

most thing just happen to be the same speed

spring osprey
rugged wigeon
#

8 sides looks like a circle already lol

#

6 side looks like this for some reason

#

atleast its regular πŸ’€*

spring osprey
#

sheet of paper looking aah

rugged wigeon
#

triangle

spring osprey
rugged wigeon
#

in theory this is 5 sides

spring osprey
rugged wigeon
spring osprey
rugged wigeon
#

oh i think i'm just dumb

rugged wigeon
#

this is what 6 side should look like

#

this is what 6 side looks like if you invert some angles in the 90 degress quadrant

rugged wigeon
#

so its just because when i was doing my testing i tried with 4 and 8 side so the X and Y were the same for bothpoints but inverted

spring osprey
#

Oh

spring osprey
spring osprey
#

Meanwhile im doing a 2d game lel

rugged wigeon
#

snek?

spring osprey
rugged wigeon
#

oh ok

#

we need to remember the comp lol

spring osprey
#

Oh yeah the comp i forgor

rugged wigeon
#

ok we are getting somewhere

#

atleast those corners are correct lol

spring osprey
rugged wigeon
#

getting closer

rugged wigeon
#

this is raytracing

#

that's it πŸ’€

spring osprey
rugged wigeon
#

double computer

rugged wigeon
#

private server

rugged wigeon
#

raycasting

#

(5*5)/(5+10) = 1.66666...

#

and then 10 - 1.6666 = 8.34

#

wich is the X coordinate of the intersection

sudden jackal
#

im here to check out epic math

prisma pine
rugged wigeon
sudden jackal
#

yes, I have been satisfied with the epicness of the math

rugged wigeon
#

even more epic math

prisma pine
#

Make a roc.

rugged wigeon
prisma pine
rugged wigeon
prisma pine
rugged wigeon
prisma pine
rugged wigeon
#

this formula assumes the camera has a X value of 0

#

so what ill do is calculate relative position instead

rugged wigeon
#

Xproj=(f*Xr)/(f+Zr)+Cx

rugged wigeon
#

with relative position

#

now i either take the smart route and make 3 more

#

or take the brute force one

#

and make 31 more

rugged wigeon
rugged wigeon
spring osprey
spring osprey
#

Wait, AT 5AM???? DO YOU EVEN SLEEP?????? Flabbergasted

jovial brook
spring osprey
#

It might be like 10AM for him, but still damn

jovial brook
#

depends on if he has school

rugged wigeon
sterile temple
rugged wigeon
spring osprey
#

Damn

rugged wigeon
#

90 Pixel per sec renderer

#

0.75 fps cube

#

need 3 matrices or maybe 2 idk

spring osprey
rugged wigeon
#

just the rendering taking a while

spring osprey
#

i want to see it working later lol

rugged wigeon
#

still have to do the point moving part

#

but technically i should eb able to manually input any shape soon

spring osprey
#

doom when troll

rugged wigeon
#

ill just make a spinning doom logo πŸ’€

spring osprey
rugged wigeon
#

also due to how the 3d to 2d thingy works

#

i can easily make it use another style of projection

#

cause like if i remove the Z it simply removes all perspective

#

as point cross the line directly

rugged wigeon
spring osprey
#

Oh i see

mint musk
rugged wigeon
jovial brook
#

where do you get so many

#

oh wait nvm

rugged wigeon
jovial brook
#

@police

rugged wigeon
#

@FBI

olive lodge
#

@rugged wigeon how do I make animated waterfalls?

spring osprey
#

Using animations etc

rugged wigeon
#

thats not the goal lol

jovial brook
#

yes it is

rugged wigeon
olive lodge
spring osprey
rugged wigeon
#

the distance from the line to the bottom point is the focal length

#

pretty much the zoom

rugged wigeon
#

perspective proj done (i think)

olive lodge
#

Also krreee

rugged wigeon
olive lodge
olive lodge
rugged wigeon
#

by placing them

olive lodge
#

I'm trying to animate it

olive lodge
rugged wigeon
olive lodge
#

Please just take this seriously

#

I'm begging you

spring osprey
#

i mean, you can do a scroller

#

infinite looping scroller

rugged wigeon
#

added 0 detection cause for some reason everything needs it

rugged wigeon
#

re wired a whole entire side to move it by 0.625 ikwhatudid

olive lodge
#

KRREEE

#

I BEG OF YOU

#

TEACH ME HOW TO ANIMATE WATERFALLS WITH LCDS AN MY LIFE IS YOURS

rugged wigeon
sterile temple
mint musk
rugged wigeon
spring osprey
rugged wigeon
jovial brook
#

grr

#

line drawers = cheating

spring osprey
jovial brook
#

i cant make this without line drawers can i?

#

or is it way harder

spring osprey
jovial brook
#

lol

#

those three outputs are x y and z?

#

or just x y and something else?

#

or none

rugged wigeon
rugged wigeon
jovial brook
#

ohh yea

jovial brook
#

i need the other one

#

the array

rugged wigeon
#

like 20 gates all wired in a goofy way

#

even more if you do all quadrants

jovial brook
#

Grr

#

Doesn’t that mean we need a logic update 2 this year

rugged wigeon
#

also by that logic the blocker is useless since its a relay with a not gate

rugged wigeon
#

because they say not enough people care about it (even tho way more people would if they did)

jovial brook
#

I need it

#

It’s not like we can become millionaires from a line drawer

#

All it does is give some more fun

rugged wigeon
#

it can also be used for way more than drawing line

#

very ez absolute difference calculator

jovial brook
#

Also for no reason I think you should ask in the motion contest if unreleased items are allowed

rugged wigeon
#

the3d renderer aint for the comp

jovial brook
#

Yea ik

rugged wigeon
#

the only other unreleased gate would be the memory array but they removed it fully from the game

jovial brook
#

But it’s still interesting to know

#

wait what

#

Noooo

#

Why

#

Grr

#

They got to add a thing where certain items can’t leave your plot

rugged wigeon
#

why

#

just anchor them

jovial brook
#

I meant structures

#

So that they can make sure no one gives away stuff like that

rugged wigeon
#

it's ez to track

jovial brook
#

I guess yea

spring osprey
#

@rugged wigeon i dare you to render this: ginglymus

rugged wigeon
#

and i will

spring osprey
#

16 vertices? I have no clue how to make a skull with 16 lol

rugged wigeon
#

you can make a 2d one

#

and then i make it spin

spring osprey
#

Sure lol

rugged wigeon
spring osprey
rugged wigeon
spring osprey
rugged wigeon
#

geogebra

rugged wigeon
spring osprey
jovial brook
#

No links allowed

#

/e ban

rugged wigeon
#

breuh

spring osprey
jovial brook
#

Idk

#

Was jk though

#

I don’t think it’s a rule

spring osprey
spring osprey
rugged wigeon
#

it can be more than 16 but it will be increidbly slow

#

so yeah 16 for now πŸ’€

#

if you do 8 i can also double it so its like a a thick 2d thingy you know

#

TΓ©traΓ¨dre – 4 sommets

Cube (HexaΓ¨dre) – 8 sommets

OctaΓ¨dre – 6 sommets

#

IcosaΓ¨dre – 12 sommets

#

CuboctaΓ¨dre – 12 sommets

#

Pyramide a base triangulaire – 4 sommets

Pyramide a base carrΓ©e – 5 sommets

Prisme triangulaire – 6 sommets

Prisme rectangulaire – 8 sommets

Prisme pentagonal – 10 sommets

Prisme hexagonal – 12 sommets

Antiprisme triangulaire – 6 sommets

Antiprisme carrΓ© – 8 sommets

Antiprisme pentagonal – 10 sommets

Antiprisme hexagonal – 12 sommets

Bipyramide triangulaire – 5 sommets

Bipyramide carrΓ©e – 6 sommets

Bipyramide pentagonale – 7 sommets

#

bunch of basic shapes that would work

#

cuboctaedre is cool

spring osprey
#

they massacrated my boy

#

LMAO skull

rugged wigeon
spring osprey
#

16 at a time?

rugged wigeon
#

but the number of line can be anything

spring osprey
#

that still doesnt help much lol

rugged wigeon
#

Cubohémioctaèdreare cool too

spring osprey
rugged wigeon
spring osprey
rugged wigeon
#

heres another cuboctaedre

spring osprey
#

good, now make doom-

#

jk lol

rugged wigeon
#

ill prob make it on another display

#

but thats for another day

spring osprey
#

lol

rugged wigeon
#

if they make a general logic comp i def would

rugged wigeon
#

lot of math isnt in english steamhappy

jovial brook
#

Uhh no actually

#

Rectangulaire is rectangular

#

French right?

rugged wigeon
jovial brook
#

I guess math doesn’t have to be English since not many people gonna understand anyway

#

Easy to understand what some of the shapes are but what’s a carree

rugged wigeon
#

i mean the name of the shape is pretty much just latin

jovial brook
#

Yea I get it now

#

Carree is a square right

rugged wigeon
#

carrΓ© yeah

spring osprey
#

it really doesnt change much tbh

jovial brook
#

Yea

#

Which is cool

spring osprey
#

@rugged wigeon tell us a word in french and we have to guess what it means catsittingverycomfortable

spring osprey
rugged wigeon
spring osprey
#

what the hell skull

rugged wigeon
#

πŸ—Ώ

spring osprey
rugged wigeon
spring osprey
#

that feels like cheating lol

rugged wigeon
#

no like

#

"cinema" or "restaurant"

spring osprey
#

i still have absolutely no clue

#

lmao

rugged wigeon
#

idk how you could possibly guess any word lol

spring osprey
#

doesnt sound or looks like any places lol

rugged wigeon
#

try to guess the gender of a wall

spring osprey
#

concrete/bricks

rugged wigeon
spring osprey
rugged wigeon
spring osprey
#

i use my "call for help"

#

@jovial brook help lmao

jovial brook
#

Un is male

#

Une is female

rugged wigeon
#

Un le mon ton is male and Une la ma ta is female

jovial brook
#

Yea

rugged wigeon
jovial brook
#

So quincaillerie has nothing to do with numbers?

rugged wigeon
#

nop

spring osprey
spring osprey
#

no idea what place though lol

#

ima just say a bunch of different names and see if i get any of them right lol

jovial brook
#

But I was thinking of phone booth

spring osprey
#

@rugged wigeon
Barbershop?
Thrift shop?
Gas station?
Observatory?

spring osprey
spring osprey
rugged wigeon
jovial brook
#

is it?

#

i like browser discord

#

i can translate anything if i wanted to

rugged wigeon
#

no it's an hardware store

jovial brook
#

hmm

#

phone store?

spring osprey
rugged wigeon
jovial brook
#

ohh nvm

spring osprey
#

my turn, in portuguese @rugged wigeon