#MOB!!
1 messages · Page 5 of 1
I haven’t really played much with logic, I figured out some dispensers and collision stuff but haven’t put enough time into that
what would i get on average if it was like +20%?
is what im looking for
its max price on average how much id get per piece not per stud
@stable roost has the optimized data I believe
oki
whats the average doe
like 4.3k
could prolly be higher but i was using different numbers of trailers
sapphire spawn rate isnt very good
anyway im gonna actually get magmite data now since i didnt do that yestersay
urgh the semi is impossible to use for magmite it just never wants to turn
yeah it sucks
im just gonna do the classic sellner and 1 trailer, i tried 2 but then one of the trailers fell over
We need an extended bed sellner lol
Ive got some advice, move adurite back, or give it a better location, they moved it cause some players couldn't get to it, but they put it in a literal impossible place to farm efficiently, making it worthless
just grind something else atp 🥀
ppl are still getting good rates
there was nothing wrong with the last spot, i dont wanna fish every single piece out of lava, i get moving it to make it eaier for some, but putting it above lava?
also the fact i never see it even top 10 on the leader board anymore, kinda shows the change made it alot worse to farm
I’m fine with the new area but it would be nice it the veins and node were above the land masses
thats my biggest complaint, its so annoying to have to shove the camera into lava to find where stuff falls, and majoritiy of players dont have an obsidian belt, so not sure how this makes it more accessable
went from top 5 selling, to this, like come on
Once the breakable walls are fixed it will probably drop a lot more
So average for uranium is 4.3k? What about greeb?
Do you know how to figure it out with a semi?
uranium rn is just a worse magmite and greeb rn is just a worse boomite in terms of money per min
this is due to grimestone volume decreasing by 40% from processing
is that a bug
zero clue but its applying to a couple rocks rn
why does the volume matter
this is list
i thought it would translate from big pieces
oh
well yea i meant like if you have a huge piece of uranium it should be a huge pieec of uranim forged or refined
and forged even smaller
im sure thats prob a bug
Grind sapphire with a semi
That’s how
i just need the average price bro
About the same thing, 4.1k
Does it have to do with items clipping through the machines I have a video somewhere lemme try to find it
nope I tested with just one rock at the time
its just decrease the volume for certain rocks
It’s a fun little treat
Oh ok, is there a fix coming for pieces clipping through machines if they are too small?
Ty! 710 atm
So I’ve had it happen for sure with greeb and uranium, as soon as raw enter refinery they drop underneath it refined
Breakable walls?
Yeah you usually need bombs to access the magma caves but the walls are broken rn for some reason
@torpid ocean did 1 run with magmite plus flameslate and both together gave me like a 6-7k optimized rate
i only did 1 trailer tho but im gonna try and do 2 trailers, semi is near impossible to control in its current state so im just waiting for that to get fixed
uhhh if you want i can do a run with JUST magmite cause im not sure if you'd want to buff both magmite and flameslate cause it seems you want people to be grabbing both flameslate and magmite when they mine
ya you should grind both
ok ill just keep doing what im doing then
Magmites fine run imo
what you could do is buff flameslate a bit maybe
7k a min aint very good for something thats supposed to be end game
mhm
I’m getting 9k
mm
Yeah
oh
Via the pa TV I showed
that would do it
Path
Tbh is magmite hard? I just find it tedious
nah not really
tedious yes
i mean if you use fire potion only issue is it takes awhile to mine the nodes
theyre quite tough
Yeah
hmmmm
ok heres what i say
@torpid ocean you could probably give flameslate a small buff since it seems magmite is fine ish on its own
im gonna try and get a semi run with both
@floral shard where do you even park your semi so stuff stays heated
nvm figured out a crude way to get my semi in my usual spot
alright, got my semi run in, optimized run is like 8-9k
i think best bet is to give flameslate a buff
I feel mag should get a higher buff cause if people want to spent the time to sorta down in the lava it should pay off
well with semi i grabbed both and it gave about the same rate as magmite (at least with lucky's data)
he got 9k with just magmite, i got about 8-9k with both magmite and flameslate
so i mean if jak wants it to where people should grab both, flameslate buff is the way to go
given i dont server hop at all
@torpid ocean i was just thinking, one thing you could buff more is lumite, i was only able to get like 7-8k for it
oh wait you wanted it to be like 8-9k nvm
But is lumite ment to be more focused for credz and opening up room for other cash meta ?
Jak are you able to view the mat leader board?
think the api for that is broken rn
cause this is what it looks like in game rn
oh you think that's inaccurate?
Optimized ?
could buff it up 1k /min
maybe 2
ye
Rate the processing set-up🤑
my magmite spread sheet is broken for sum reason
doesn't properly calculate high rate vs low rate
how so
ohh wait i see the issue
the hell does it mean by divide, ill see if i can fix it rq
mm nvm i see the problem
alright so to fix it, put current sell price as $1 for columns not in use
should look like this
did I do it wrong it no worky
mmm lemme look
change the 3rd and 4th value to 1
there you go
oh your rates wtf
OH
move all your run times up a row
your first row is empty so your rates arent working
yeah see
mm
Does anyone have a A-Z list of plants/fruit
Magmite Run 4 Notes:
Magmite is good 10k per min
Some magmite turned to obsidian(mostly smaller pieces)
Server hopped 3 times(Bad luck with spawn times)
NO FIRE POTION
Magmite and Flameslate Run 5 Notes:
Figured out how to consistently get over my fears!
Flameslate sucks needs a large buff; magmite is just so much better
flameslate 1.4k per min vs magmite 7.5k
That's a 5x difference (thats a lot)
does not include the down cost of the fire potion which would lower the overall rate by 1k per min
did not server hop
What about the cost for the belt aswell
Is that something that should be taken into consideration
whelp then I would be making negative money per run lol
Flameslate buff it is
Given it would be a small buff
Uhhh @floral shard do some lumite runs ked
Cause from my data it wouldn’t hurt to buff lumite a bit as well
I'm getting 8-9k per min
Should be fine then
@torpid ocean https://www.youtube.com/watch?v=FzRVBXrao0w
In this video, I test out the NEW Luminescent Kelp farming in Oaklands to see if it’s really worth your time.
I spent one full hour farming both Normal and Luminescent Kelp, using the Refined Scuba Tank, and ended up making LOADS!
🔔 Subscribe for more Oaklands content, guides, and gameplay!
👍 Like the video if it helped and comment i...
10k per min
Damn that's alot of stuff
Keep in mind to efficiently farm it you’d need a refund scuba which is no easy task
trailers don't save during server hops anymore

lumite such a coin flip; sometimes 9.5k per min somtimes 8k
I’ve had this issue for a while
It cleared up for a bit sorta but still mostly happens
Semi ftw
Yeah that’s why I don’t server hop
How does hardness/toughness for rocks/trees work?
scaling-wise
bro my 2nd trailer spawns in but my first trailer didn't
lol
What’s the max overall % a material can drop on market board ?
Ye
Has anyone tested the kelp method that someone made a video on a bit ago I tried replicating it and couldn’t get anywhere close to it
yes
like 1 truck load is newrly 13 k
so having to go however many times to in 1 hour is ALOT
maybe like 15 trips or so(pure guessing) with trailers
so its js not realistic
wait sellner plus trailers?
i dont remember exactly but i think it was only 1 truck
nut i overflowed it
I tested 3 times
all over 600k an hour 😮
@reef oar
which includes the processing time ...
me too ig
@oak stone I can get 16 ish per load but how did you get the kelp to spawn so quickly half the time I’m just driving around for one or two at a time
And sorry for the ping by the way
I can confirm it works though with like 20 min of farming I got 160k
sooo much spawns for me - unless ole Jak has done a quick nerf haha
I also do both Normal and Luminescent kelp
@torpid ocean any forageble near spawn is probably broken rn if its jarred price > 400, since lavender is at 8-9k rn; e.g. sakura apparently its 16k per min based on someone's testing
defo not 16k per min but its probably above 10k
Like Sakura trees?
🪦
No the flowers
Jak did Emberbane get buffed in the most recent update?
and how does the emberbane mechanic work with the multi chops?
10.6k per min MM run
yeah mm is basically balanced
eeuhhh i may make a list of stuff thats currently balanced so we can see where we're at
im gonna go back and redo like all my old data now that we have like different sized trees and stuff
caps only 11k per min high rate
shrooms are so back
love driving sellner plus trailers into the canyon🙃
mmmmm yes
not for long 
just curious, did you guys account for failed runs when doing the balancing data for magmite?
I mean I never really had failed runs, usually if I failed a run I wouldn’t even record it and I’d just try again
But yeah, if we did record a failed run it gets accounted for
Usually failed runs just cause stuff like a higher farming time or a higher travel time if you flip or something
true
Jak kinda bases the balancing off like “optimized” runs which use a hypothetical processing time, so if the optimized run is like 1-2k within the ideal money/min, means it’s balanced
Cause like everyone has different kinds of loaders and unloaders
Is their any thing better than plek and not magma wood cause I don’t like to farm it lol
Not really cause those are like the end game materials
Try boomite, it’s good
Alright
Thank you
Plek is new meta
Is it fr?
Ima start grinding it more
14k per min
Wow
4k more than other late game
YES I don’t have to grind boring magma wood
Yeahhhhh
How’s plek any less “boring” lol
It’s way easier and better to grind
Less dreary imo
Magma has more steps and is boring
I play mobile and usually have Netflix on Picture in Picture mode floating on top of the game so it doesn’t bug me too much lol
But yes I’d agree if I didn’t
Mobile is so hard to play onnnn
Surprisinglyruns really well
I need this
Might be cause I’m not use to it
When acid lands first came out it broke my phone ngl lol
But the devs have done a lot of good work to reduce that and it’s running great again
I love plek
See I was on my year break when river cave and plek came out so I never played when it was the meta. I don’t know the route 😦
the route completely changed since then lol
before was the maze now we have scenic route
ye
Has anyone made a video I can watch?
this was made before the map revamp but its still about the same

yyes
jak also recorded one iirc
why plek of all things 🥀
why not boomite, or magmite, or magma trees, or uranium
well for 2 of them apparently they worked togehter with someone
still max is like 14k for the solo one so
mmm tomorrow ill see if i can get up to that
do you have a processing setup for trees?
ye
im trying to build one but ive been struggling 🙁
idk i built tupi's
Build frumpys semi loader unloaded it works so good
I think 5 solo runs is enough data for plek
now time to never touch it again until river rework
Was palladium changed to not be so random?
Sometimes I’ll spend 15 minutes in the cave and only find 1 node
Nope still pure luck
Ok thought so lol
#1337177575612612649 message
That seems like a long way lol
And thank you
yeah its like 2 mins but idk
Is artic kelp even supposed to be a viable farming method
Eeeeeuh if you want, you could make a new list of the goals for materials, especially since we have new ones
And then I can keep track of stuff that’s properly balanced
plek nerf when
Do you saw the plek to be able to fit more in the load ?
nope just get in and get out quickly
if you cut it right the pieces should be pretty straight
I really need to do more plek runs, cause when I did it the optimized run was fine
I think ember buff made it a lot faster or sum; or leaf collision
yeah but multihit so idk
And I did the run when leaf collision was removed so
You’re right…
didn't ur run do sawing?
No
where no sawing run
At least I don’t think so
me no see
Uhhh lemme see
15 min grind time for 3 trailers is absurd if no saw
Idk maybe I did saw????
u defo sawwed ked
Either way yeah ima do another run with emberbane later cause im gonna hit the gym
I mean I’m trying to lose weight so, I’m mainly doing cardio
Have you tried a few runs with sawing and collecting more ? To see if it ends up being better or worse ?
Cosmic did one
What’s the challenge 😮
Excercise
Well 1 wouldn’t be enough to get proper data I don’t think lol but I suppose
Cosmic knows the route
What’s the exercise needed ?
I reach out to him for my amounts ?
Yeah give desc of ur abilities
Interesting Alr
@torpid ocean #1400110704211525632 check out this guys post. Could be a great idea for a market revamp
You’d still have to add in the refined and sanded. But how is shows base price and current price and the tax thing makes it easier to understand how it works
Splendid
Also I think once I get home I’m gonna make a spreadsheet or something so we can keep track of what’s balanced and what still needs work
is there a mid-game prog in oaklands rn? just feels like u can make uncertain pick and then go straight for boomite or make emberbane and go for MM
Ehhhh idk, unfortunately people usually just do sequoia and skip mid game
Rosa quartz is the only like mid game thing I can think of
Kelp maybe???
Yeah
Eeeuh lemme look at my data
Eh kelp is early game nvm
Idk I’ll look at the old list Jak made in a sec
ok so i took a look at the old list jak made for intented rates for some materials, and based off that we have boomite, fungiviolet, rosa quartz, mm, lumite, and magma being balanced
im gonna try and retest a ton of my old tree data tomorrow with the emberbane and see if i can get better runs in
12k rose gold plus pallidium high rate

only got 4 pall nodes total rest was rose gold
so I don't think I got too lucky with it
no serverhop
second run 9k high rate 3 pall nodes(nodes were the skinny nodes)
zero clue if semi is more viable than sellner plus 3 trailers
only doing sellner so its easier to sort pall and rose
put my runs under CANYON GRIND
nvm numbers are still rate not low nor high
12.5k first run, 10k second run, 11k third run high rates
so sellner plus 3 trailers > semi
End goals for each material (UPDATED)
higher difficulty/investment > higher rates
these rates should represent the higher end of the max sell price ACTUAL rates. Optimized Max sell rates shouldn't be more than 2k over
Early game / early mid game - anything else not listed is either meant for early game, or mainly building. rates from 0k/min-2k/min
Mid/late mid game (USING MID/LATE MID GAME ITEMS)
Petrified oak 4-5k/min
olive 3-4k/min
acacia 3-4k/min
blue pine 4-5k/min
spruce 5-6k/min
Kelp (and luminescent)- 5-6k/min (no refined scooba)
Purple Cactus - 5-6k/min
Red Cactus - 6-7k/min
Sakura Blossom - 5-6k/min
Regular Mushroom - 5-6k/min
blueslate /smokeyslate ore - 4-5k/min
fungi violet - 6-7k/min
Rosa Quartz 5-6k/min
Quartz 4-5k/min
Lavaslate and Blackstone ore (magma cave) - 7-8k/min
Probably gonna make these 2 late game, however if they are they need to have higher tier rock
Palladium - 5-6k/min (9-10k late)
Boomite - 7-8k/min (9-10k late)
late game
ice pine - 9-10k/min
magma - 9-10k/min (not meteors)
plek - 9-10k/min
Mysterious Mushroom 9-10k/min
magmite/flameslate - 9-10k/min
lumite - 8-9k/min
sapphire - 9-10k/min
Uranium - 9-10k/min
greeb - 7-8k/min
any non end game mats shouldn't be over 8-9k/min when using end game stuff
FORAGABLES
<5k/min
fruits will give buffs for eating, jarred fruits makes buffs last longer
What mats am I missing
rose gold

fungiviolite
oh nvm
"Kelp (and luminescent)- 5-6k/min (no refined scooba)" what about with scuba?
what is mm
mysterious mushrooms
This is wicked and looks like it’ll be great for all stages of the game
I'll add this to it but any non end game mats shouldn't be over 8-9k/min when using end game stuff
They should really be even lower than that but that's the max
Depends on the matsrial and difficulty
gonna be honest, i dont think this was thought through much
why is magma trees the same as magmite
they are basically the same difficulty
both aren't hard at all
not hard at all!!!?!!
magmite stresses me out, also unlike magma trees if you mess up, your run is ruined
and why is sapphire the same rate as uranium?
Mmm looks fine rn, if I find anything I’ll let you know
OH, I forgot to share my thingy I made to keep track of stuff
For some I used both me and Lucky’s data, but today I’m gonna regather a TON of my tree data since the emberbane is buffed so like half of it is empty rn
fineee I guess theres a steep learning curve but afterwards it reltively simple

Yes
Where does red and purple cactus spawn mostly?
Also it would be kinda cool if red cactus show thorns at you like the corrupted version
Shot
the higher areas of the desert
By the old classic shop
this made 47,487
red cactus 3k per min with max set-up
I miss old map purple cactus grinding
also I remember during halloween we were able to jump/climb to the classic store area from the ground floor of the desert
am I just going crazy
also purple and red cactus spawns are right next to each other why would a player not grind red over purple?
It's impossible to take a semi into the plek cave right
From what I saw it is possible
#oak-media message
idk how
How old is that
today days old
prolly suboptimal since semi speed slow af and that route is also slow af
chance based ores are so silly
13k per min lumite peak 8k mininum rn
#oak-questions message
Did they lower the price of the plek?
I sold 5 extended trailers full of plek but I got only 200k.
200k I did with only 3/2 extended trailers
Jak did you finally nerf plek
?
Savage
no It would have been in changelog
hasn't even been an update
I think
They prolly didn’t load the trailers all the way or summ
its down 20% today
That’s prolly why
I wish it was always down 20%

jak is stud = unit?
WHY DID YOU TEST SCRAP
Also yeah one stud is one unit I think
alr thanks
Jak can correct me if he wants but yeah
alien spawnrates got nerfed 🥀
Literally who cares 
Who are you 😭
4500 messages

new optimal scrap method 16k scrap per min #oak-media message
Bro are you trying to get scrap nerfed or something
how
the picture explains nothing 🥀
joking
not serious
💀
perhaps metal detector
Raw adurite it’s not luck based nor am I that blind😭
oh
i think it spawns in one specific location, idk tho i haven't found them since the devs moved where it spawns
should be on or around one massive vein of raw adurite
It's in that room at the start of the Magma Caves with the bunch of little islands and the boards
cool, thanks
Oh Jak someone's having trouble with the blue keycard quest is it still possible with map revamp?
Yes it is I did it not too long ago
Gotcha thanks
oh wow blue pine got taller?
ok so 20k optimized but.....
my processing time counts cutting the tree
I didn't bother cutting tree before processing
cause yk too annoying
so 9k high rate

if the crate bug where u store a ton of mat in a crate is still a thing I think blue pine is broken
since my processor can't handle this much wood rn
I only cut down three trees and like 10 big ones spawn per server
oh if someone has a set up using bandsaw it would push this rate a lot further
cutting took 50% of the time
kinda like pre nerf sequoia ngl
Yeah I think the biggest issue rn is the really big trees, I’m gonna get data where I just gather it normally
im trying to design a processor rn actually
its like impossible to get the bandsaws to do what i want 😭
wdym
What is this “max setup”
Basically like best tools
Nothing to do with processing setup?
Not really cause we have the optimized
Wdym
On the spreadsheet
But what I’m wondering is are the rates based off just the collection of the materials ?
Cause in my opinion that’s what it should be based on . Have nothing to do with what happens once it reaches your plot
Based off of travel time, farming time mostly
Yes ok so that’s it ?
Basically yeah
And nothing to do with time to process and sell?
It’s also taken into account yeah, but there’s both an “actual” rate and “optimized” rate
Actual rate uses your processing time, optimized uses a theoretical processing time
I don’t think it should be taken in to account tho
It should all be based purely on difficulty of farming + travel
Once the farmed material reaches your plot timer should be stopped
Cause after that it’s a wild ball game and will vary so much
Again that’s why we have an optimized section for the materials, we can plug in whatever number for that
Optimized is basically like the “max” for how much you could make an hour
Or min
Hmm
What’s the problem with bandsaw?
Rn both me and cosmic have pretty strong set-ups but yes it could be a problem if we had more people helping😭
Not something we need to worry about as of the moment
its cutting on the ends of the wood instead of at the intersection of several pieces
it affects any tree
maybe bandsaw all in one area to overlap cutting?
maybe
but the more bandsaws you have the more likely it is to get stuck
(on the thin bars or whatever)
yeah...
I can only think of the proccesing setup being the ground then
kinda like this: https://www.youtube.com/watch?v=vAwR_Rec-Pk&t=2s
Oaklands is a game like Lumber Tycoon 2, only better, in my opinion. Feel free to check out Oaklands.
https://www.roblox.com/games/9938675423/Oaklands
Oaklands by Typical Developers
#oaklands #roblox #challenge #sawmill
My point is that it shouldn’t have to do with processing time
Cause that’s where data can imo get crazy
How so?
seems like this machine would struggle with larger trees
but its pretty decent
I agree icl
Mk in that case I’ll just make a sheet that gets rid of processing time and see what the difference is
You know what, @torpid ocean can you explain why you take processing time into account
its the difference between a sweat and average player
Yeah cause they think it shouldn’t be considered at all
actual should represent a good player's setup
and the optomized is like a theoretical max if someone had a crazy setup
which is why i dont really mind that much if optomized is a bit higher as long as actual isnt aswell
Yeah
Also while you’re here, I think the biggest thing rn that’s gonna affect balancing of trees is the like really big ones
Cause lucky did a run where they only grabbed like a few big trees and got like an insane rate
is it just because you can get more alot faster
@floral shard
ive been thinking about increasing their like cut time
toughness
whatever
The farming time was literally just 1 min
I’m still gonna do runs where I kinda just grab stuff like the average player would and see how it is
Cause my old data is like 2k max per min but that’s pre terrain update
its hard because if i just nerf it, its gonna be horrible for normal players
Mhm
like most people dont have insane bandsaw machines
if you are cutting them manually its probably perfectly fine
I do however have a save with like a horrible setup so I can test on there
I mean hypothetically if you want the “best” run you’d really only be grabbing the really big trees
Kinda like sequoia kinda, it’s just cause of the large volume
But what make a “sweat” or average
Wouldn’t it just mean they farm a lot of stuff faster
based on the setup
An average player can build the most efficient setup
My point being a sweat would farm faster and more efficiently
i dont think typical players are going to build the best possible setup
One of the first thing I did when I retured to the game after a year “ essentially started fresh as it was a brand new game at this point , I looked into the top setups
But I just feel material value should be based purely on the time to farm, with difficulty, and travel time and even just time to mine ( magmite) should be what makes it more valuable
mk so i removed processing time and it basically caused my actual rate to increase
by like 1k
it doesnt make sense to not consider a variable
Market changing is a variable
its accounted for
I’m saying it’s a variable though lol
yeah
It could be anywhere in between low and high aswell
the point is trying to figure out the hypothetical max someone could make from a material
@floral shard you are using bandsaw setup right
when you got 9k/min with blue pine
I think I need to make it so the bandsaws aren't like a million times faster than cutting by hand
Good question, I don’t think so cause earlier they mentioned their machine having issues with it
Toughness would be a good fix
Nope
I mean the high rate is cause its literally like a 1 min farming time
Pure just me cutting
I can quite lottery throw the tree to my base
Literally
Thats how close it is
Ya
Plot 5 my beloved
Should I gather blue pine the “normal way” and just grab whatever trees are near me, regardless of size
Dude but then if it gets nerfed the smaller trees will be worth nothing
The big trees are a NIGHTMARE
also wat you do for progression run cosmic
could you try doing great oak
Basically whatever tier that tree needs
Ok
great oak = big oak tree?
Yeah
ya
zero clue that existed ngl
its still affected by stocks tho?
ya
it's all combined into one tree but the generation is technically different trees
o just noticed there are two blue pine values in the mat sheet
so like, should i just not bother trying to grind any tree normally and instead just grab big trees?
Idk
cause i still feel like grinding it normally is just as important to consider, because obviously bigger tree = more money
are we grinding normally?
thats why sequoia is good despire being like 1 dollar
when i say grind normally, i mean like grabbing different sized trees
not just focusing on the great trees
o
because obviously those are gonna give a lot of money
so like max vs progression how we grind?
max is like maxxed tools and setup, progression is based on the minimum tier required
so like using a rusty axe for oak
sander affected by size or smth?
big = money? so no take small cause sub-optimal right?
quality > quantity fr
yeah but not everyone knows to just go for the big trees
by this I mean sander tiers like less volume
i feel like we shouldnt base the balancing off of JUST the great trees
Great trees should effectively be no different than getting a few normal trees
Is the goal
you would have to change values individually then
I don't think changing values fixes this
yeah thats the issue
the great trees have more volume
you would have to make 2 seperate values
yeah volume > value in this case
It's a problem with the chop time scaling i believe
for great trees
Yes
maybe???
yeah that works as well
Like
yeah either make great trees harder to cut or like, put great trees in their own value range
It should take the same time to process a great tree than it does to process equivalent value normal trees
I think you would have to triple toughness for great blue pine as an example
eeeeh, lemme grab like 2 great oak trees that are near my base and see what i get
finlay bruh
Forests
idk the names ked
literally any plot on finlay
NOOB
I have zero oaklands knowledge
of wat
you just will
aw

so we're killing bandsaws
huh red birch also has two values in the mat list
we're saved
what would be the point of bandsaws if theyre nerfed?
If you READ 🧌you would see luck y said they got without
So clearly they aren't the problem
🙏
oh right wat tierr is cutting red mushrooms at
I think steel
id ignore the optimized but yeah i got like 5.5k ish
@torpid ocean
only grabbed like 2 trees
yea def broke
i think you may have to put great trees in they own value cat
yeah true
cause with emberbane it didnt take much time at all
would prolly fix sequoia too
actually no it wouldnt, that tree is just so big that it gives a lot of money no matter what
oo red mushroom new best mid game tree?
6k per min but veryy suboptimal
didn't even take the caps lol
god bless, at this point i should drop out of the balancing effort and just let you handle it
1.75 for full charge its pretty fast ngl
emberbame
yep
i may still gather data gathering different sized trees cause tbh i dont think its intended to just be grabbing the great trees
not even may, im going to do that since it should all be about the same
@torpid ocean what flowers are you nerfing because ill quit if you nerf the ones I grind 🙁
If it takes longer to cut then the $/min would be same
Are you on rn btw
Any that let you get more than like 7 or 8k a min
can you name some?
no
so lavender is getting nerfed 🙁
if you can make over 8k a min
oh no I dont think u can
wait so then no flowers are getting nerfed
because it depends on the machine u have and the method you do u cant make that much unless you have that stuff
i am now why
was there something specific you wanted me to look at
bet ill join
💔
im just trying to adapt lol
Am I crazy or was the semi walls made thinner… I have stuff clipping through all the time now
Also it’s annoying the trailer wheels stick out further than the seller … the truck fits through then my trailer gets stuck :/
I don’t think they were
I can’t load with a grabby anymore for it sends the semi trailer flying around and everything falls out
does it do that often
It happened 3 times then I gave up using the semi:/
Dang 🥀
It’s like playing the game operation.. if i touch the side while loading the thing explodes
@stable roost thought of a potential solution
Change how cutting works
When a tree is still rooted, the first cut you make hit requirement is determined by the total volume of the tree (& toughness constant)
Then, when the tree is down, all the other hits are a lot shorter, so most of the time is spent on the initial first chop
ooooo
yeah that could be good
wouldnt that make it like way too easy to cut down the smaller trees tho?
Well we'd make sure they are the same as before
It would mainly just effect large trees
lol def not, people hatw anything that isnt like a buff
like once you have the tree down, it won't take a million years to cut each individual peice
ohhh
well like just for building ig
wait actually yeah
it will just take a bit longer to cut down initially
that actually sounds pretty good tbh
i kinda like this actually
seems more realistic
the sapling aren't included when you want all tree size varients to be equal right?
What about adding a new tool, like a handheld Skilsaw that only works once a tree has been cut down and it chops it up fast
They aren't all going to be equal
It's the time per volume that should be equal
so sapling would be
Mmm sapling
great
Lmao are you fonna be nerfing it
not gonna stay like this
Yes
why would a limited item be better than perm stuff
makes no sense

idek they were gonna be like this vro
Mm maybe you could slightly buff the emberbane more or summ so it’s on par with the alien axe
Although idk if that would make it too powerful
I don't wanna do that
The alien pickaxe can just have same stats as uncertainty
and axe can be same as emberbane without the magma tree buff
Ok well I’m seeing that the axe can’t cut magma and stuff
nvm ig
People keep saying it’s a bug lmao
I still prefer gleam ..
good thing i didnt waste my money on the alien tools 🙏
yes they do damage the stones
gotcha
its only noticeable with weaker rocks
true
(im not changing them )
so the axe tier req is intentional then?
found a sellner worth of lumite on the ground free 100k🤑
idk
goated for having that idea and implementing it working 24 hrs!
Is making it so the initial cut can vary depending on which type of tree be something that’s feasible? Or would that all come down to axe type
is the new system going to make gathering trees take longer
Nah it’ll just take longer to get bigger trees
I don’t think so
Like the great oak and great willow
You’ll be able to trim them to fit a lot faster which should reduce time I think
Cause rn the great trees kinda break balance cause of their volume so more time should be spent on the initial cutting of the tree
So I don’t think it’ll reduce time much, it’ll kinda just make great trees similar to regular trees in terms of gathering time
I cheated
I just made 2 axes with different stats for the new system
LMAO
hoofer would need to actually add it because idk how to without breaking everything
Hey but still, to be able to make something to show the community to get input to see if it’s worth hoofer putting time into is awesome
That's the idea
Mmm I wonder if you can ask hoofer to add it in like testing or summ
well if I do add it, I'll need to change like all of the tree's toughness so they don't take longer to cut than before
every single thing in icelands is not worth it for the time it takes
Oh fun
I thought sapphire was still good
ong
Eh…
besides sapphire
well the only other thing is ice pine
sapphire might be good, i just hate waiting for things to spawn in 
its already basically impossible to get anywhere there without falling down and spending 10+ minutes figuring out how to get back up
it might be a skill issue
but then theres also the price just to get there
and ufo's cant even go there
yeah
Snow is 162.5 right?
snow ore?
I meant ice pine
oh

Only like 4-6k optimized
Do you know if server hopping is an intended feature?
It seems buggy for me lately
lol no
It’s supposed to be for keeping your items intact in the case of an accidental disconnect
alr 😄
Yes

yeah
I just dont server hop anymore
I honestly never server hop when gathering data, I never have a need to
it was only really a thing for foraging
jak
Hi
was flame thrower 200k back then
i dont think the price has changed
Ok
bro im pretty sure it was 200k
also how good is saphire
cause it says 324k
Nuh it never was
is it worth it
oh buddy
Also yeah Jak ice pine can use a buff
4-6k optimized so
would be like 8.5k on high end
Mhm
Buff flameslate and the obsidian belt
Yeah a small flameslate buff wouldn’t hurt since it would get everything to 10k
Flamethrower was 320k was I got it
Oh right cosmic did you saw for ice pine runs? (I didn’t)
What was I even doing for my ice pine data💀
shrug
Balance changes coming with fishing then?
how much is flame thrower again?
kelp and snow pine gonna come with secret friday
oh, did you nerf kelp?
or was it luminescent kelp
ok
like 10%
gotcha
what are yalls optimized rates
mmm lemme see
so i got like 6-7k with 2 trailers and like 8-9k with semi
mmm maybe it doesnt need a buff, lucky got like 10-11k optimized
ya it seems alright
hmmm lemme see what else...
mmmm with sapphire i was only able to get like 5k at most for optimized
but i think thats just cause of the awful spawn rate
so maybe like slightly increase the spawn rate for sapphire???
also if you want something easy to buff? quartz, because it is bad
That magmite only tho
I would nerf magmite a little that buff flameslate
Then
I did server hop a lot ig
could increse spawnrate for that too
I server hopped around 5-7 times per magmite only
do you include loading time
Yeppp
I did have a run where it was spawning oddly fast and I didn’t server hop at all lol
Regret not getting the potion for that one
Nvm 30 sec per hop
sounda about right
Just timed myself
yea
and like, buff quartz
ngl I never grinded saph before
i barely got 1-2k optimized with that
So I gotta hurry n grind it. Before Friday? lol
lava caves too but literally nobody is gonna get them there tbh
then itll be better lol
gotcha(was just worried about the 0.6x thing with anything in marble)
#1401596373681569945 next time you’re on come join
clay is worth more than quartz per stud
bro is literally doing signings rn
🌳 Chop trees, process lumber, mine rocks and ores, create amazing buildings, and more! There's endless opportunities, from creating complex automated machines, to creating an epic castle of mystery. Have fun earning, exploring, and creating in this sandbox game!
👽 THE ALIENS ARE INVADING:
- Limited Time Alien Content
- Alien Crash Sites
-...
Rip I haven’t crashed in ages lol
could server hopping blue steel be viable?
I remember there being a good spawn location for it or smth
mmmmm
I thought server hopping wasnt an intended mechanic
it isnt, doesnt mean you cant do it
I only really did it for chance-based ores and magmite
that’s fair
does greeb spawn in anything other than grimestone
the unobtainable ore market
Damn crashed again 😦
i HATE the unobtainable ore market
LMAO
whats funny is technically you could destroy it at any time
add an area that spawns every possible rock and ore combination