#Offering some logic help to those in need.

1 messages ยท Page 3 of 1

bronze tangle
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this is a good wiring right? (i want the weather radar to go off automatically every 5 minutes)

undone cairn
violet crane
#

Why are you using buttons? The switching is done by the chat commander

bronze tangle
undone cairn
bronze tangle
violet crane
#

I only noticed the delay and sustainer changes the other day

undone cairn
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i haven't played in a while so im only noticing them now lol

violet crane
#

Its cool, No more delay stacking

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I went back on the other day to have another go at my auto shop

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Its working more reliably but not 10/10 times

undone cairn
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odd

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i still don't trust time-related components after i removed them all from my sign

violet crane
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I just remade the randomiser system i originally had, and it works alot better now

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I used a relay instead of a blocker too

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The blockers are just awful

undone cairn
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im fine with blockers when you need to let a specific value through on an off signal

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like alternating a value between one and another

violet crane
#

Yeah

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It usually works there, unless there's a weird server spike

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Ive found that can lock them

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Same with memory cells

undone cairn
#

i haven't had any issues with my sign and lag since i removed all sustainers, delays, hertz clocks, and zero ticks

violet crane
#

Awesome

undone cairn
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no idea if any new changes made stuff different tho i haven't played in a month

violet crane
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Yeah thats true, I added a little timer to my randomiser. Basically if it hasn't made an output in 2 seconds, then restart it

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Thats inconsistent

violet crane
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Weirdly they dont give a toss about it

undone cairn
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except for the "you can now move components and the wires stay" update

violet crane
#

Thats cool

undone cairn
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because i think they did do that

stable lotus
#

i did add these and made some extra stuff out of it

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so extra colliders so i can make some borders

violet crane
#

What is the input on the number interface going into the Greater Than gate?

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It should be two, im wondering if you forgot about it

stable lotus
#

yea

violet crane
#

Its two?

stable lotus
#

yea, i followed the schematic you sent

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im currently at the ice caves but i kept the wiring built at another corner

violet crane
#

Okay ๐Ÿ‘

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Wait, Could you elaborate?

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So is it switching everytime you use the chat commander, but only pulsing that state?

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Or is it only pulsing the first state

bronze tangle
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so like i have a slight problem, switch is on, frequency is valued 300, except no weather radar messages are being sent

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and i've timed it too 5 minutes no message

violet crane
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Its got a switch set to on running into it, yes?

bronze tangle
violet crane
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Oh yah I see

bronze tangle
#

7 minutes no message

violet crane
#

Try to replace the frequency gate

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Like select it and just press place

bronze tangle
#

alright

violet crane
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Then rewire it

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It should work then, sometimes it gets bugger

bronze tangle
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alright i replaced everything and rewired ill update in 5 minutes

violet crane
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Okie

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You could set it to less seconds and see if it works then xD

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Then change it back to 300

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But if it doesnt work, Ive got an adjustable timer system that usually works

bronze tangle
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alright

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it worked

violet crane
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Awesome ๐Ÿ˜Ž

bronze tangle
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how long was a day in oaklands again

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for the day night sensor

violet crane
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Im not actually sure

bronze tangle
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oh wait how does the daylight sensor work

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does it just go off after every in game hour

violet crane
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No

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Wait actually

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I forgot, if you read the description it will say

bronze tangle
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yea it seems to be the case

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kind of hoped it worked like a minecraft daylight sensor but thats fine

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so if i want to do a timer for 10 minutes right

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i set up 2 frequencies, yes?

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like this right?

stable lotus
#

i had followed this

bronze tangle
# bronze tangle like this right?

no this doesn't seem right it, after the first frequency the power goes to the second wire but doesn't go through the second frequency and just dies there

#

do i have to lock the signal or whatever

violet crane
violet crane
bronze tangle
violet crane
#

May i ask why you're using 2 frequency things?

violet crane
bronze tangle
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alright

bronze tangle
#

kind of wondering because i have my weather radar going off every 2ish minutes but it feels pretty off

bronze tangle
#

ok

violet crane
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I had to scroll really far through to find that because there's no search function on threads ๐Ÿ˜ญ

subtle stirrup
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anyone mind helping me out with some logic for a 4 way conveyor

bronze tangle
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because i dont think you can set frequencys above 300 seconds

bronze tangle
violet crane
violet crane
bronze tangle
violet crane
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it pulses every x seconds you set

bronze tangle
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Alright

violet crane
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Sorry for the late reply btw ๐Ÿ™‚

bronze tangle
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Its fine

violet crane
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Yip

bronze tangle
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alright that works wonders

violet crane
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Awesome ๐Ÿ‘

spiral iron
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@violet crane whats up dude, i was wondering if u could help me out with an idea i got, so im building a food truck and im selling 4 items: moldog, cheese, rice, canned beans.

my idea is that the player pays 1 price and each item has a different chance to get (the cheaper it is the higher chance)

this is what i made up:

Probabilities:

Moldog (10 Lumite Credits): 10%
Canned Beans ($4,891): 15%
Cheese ($444): 40%
Rice ($600): 35%

is there a way to make this work with logic?

violet crane
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That seems relatively easy to do

spiral iron
violet crane
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None at all don't worry about that!

spiral iron
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oh you sure?

violet crane
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Unfortunately I've just arrived at work, So once im done rotting here I can come up with a diagram for you. And i can join and help you with it if you need

violet crane
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Ive always offered my services for free

spiral iron
violet crane
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Probably about 9-10 hours im afraid โ˜น๏ธ

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Ill start thinking about it, thats the hardest part

spiral iron
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nah thats all good, enough time for me to collect and add details

violet crane
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And ill try and squeeze out a diagram if its possible on my phone

violet crane
#

To be honest mate, this might be quite easy

spiral iron
violet crane
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Oof i see, We can work something out!

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If it means me making it on my plot and having you recreate it from photos, im happy to do that

spiral iron
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whatever floats you boat, dont want to bother you too much

violet crane
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We'll figure something out

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Nono dw

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This stuff keeps me interested ๐Ÿง 

spiral iron
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fair enough

violet crane
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Id love to just do logic all day but my plot involves alot of building, which honestly i cba to do aha

spiral iron
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yeah mines a mixture of both since its a museum, i had to make a clock that displays hours and minutes and changes colour based on the weather so its like a 2 in one, and then got a elevator for like 3 floors soon to be 6 which is easy to change, most of my logic is all connected to the one weather sensor since i have some stuff resetting to the original position on login to reduce glitches (the elevator mostly would sometimes break or the item inside it to open the door automatically would fall)

this was with some help from other players but most was just trial and error

violet crane
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Ahh i see

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Sounds nice

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I made an auto shop ages ago but its getting so complex that im struggling to finish it

spiral iron
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oh yeah im in that phase, making my auto shop too, i think ive done around 30 machines, since im selling like every limited item i can get my hands on

violet crane
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Mines like one big machine

spiral iron
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ohhhh, where u click a button and it changes the price at the donator?

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wanted to do one of those but figured if i just do a bunch of lines and make it look like a bunch of pokie machines it might be funny

violet crane
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You enter the code for the item you want, through the self service machine, and then it finds the item and sends it wherever it needs to go. That all works, but im making some collection bays so people can order over discord and collect it in game

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But the collection bays are proving difficult. Mostly because im overcomplicating it

spiral iron
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ahhhh fair, thats a nice idea, ive just got the expensive way where its 1 drawer per item, interactor, ownership converter, num interface and a donator

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the time consuming part is changing the region of the interactor and ownership, got to the point ive had to build a box that i move with each machine

violet crane
violet crane
chrome oasis
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How would i make a "dispenser"
flick a Switch and it will activate a repeating signal to a interacter cauing items to drop out a box
OR a switch when pressed will do the same thing but for X amount of times (like 5 seconds)

violet crane
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You can use a sustainer and a relay, with a hz clock and run that into an interactor

spiral iron
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@violet crane hey dude i need some help again, im redesigning my elevator so it doesnt break so often, i want it do be where when the player clicks the button to go to a certain floor for this example lets say my shop, it would close all other floor doors but open the shop floor door, how could i do this? is it just a simple interactor with a flip flop for each door?

violet crane
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You could have a laser and receiver detect the elevator at that floor, and run that into a NOT gate, and open the door

spiral iron
violet crane
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They can break a laser's light so you can detect the beam with a receiver

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But a laser cant detect them like an item

undone cairn
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i was trying to think of how to make an elevator with doors that open accurately. if the elevator passes through objects like laser receivers, those could potentially be used to gauge the distance that the elevator is currently at

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or you could just use horizontal ones to detect when the elevator is at an exact height and then open the door if the floor number is selected or smthn

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though you wouldn't want to detect the player or anything else inside the elevator, so i was thinking you could use a second smaller elevator in a tiny chamber that mirrors the movement of the main one

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as for selecting the floor, there'd need to be some way to do that with an easy interface. you could use a slider on each floor and a button, and reset the slider to the current floor every time the elevator moves

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or just simple up/down buttons for every floor, and a call button on the outside for each floor

hazy mountain
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For the door you can just Time it with delay and for the Interface you can just have the same exact interface as an irl one

undone cairn
mint copper
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hi

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is there a way to like seperate one big conveyor into three different smaller conveyors

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with or without logic

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im trying to speed up my farm

violet crane
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Of course

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I mean what about just using two borderless conveyors next to eachother at their widest size?

hazy mountain
violet crane
hazy mountain
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What you need to do is tweak the conveyor at fast rate synced with a drawer

violet crane
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True

half python
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just plug the input into a num splitter it auto floors it

half python
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100%

shrewd mesa
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well if you can floor numbers then it's definitely possible

undone cairn
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the splitters all drop the decimal portion of a number so you can do a clean divide, unsure how i'd do modulo tho

violet crane
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Maths ๐Ÿค“

undone cairn
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i mean in theory you could divide, subtract the part past the decimal point, and then multiply by the same number? but you'd definitely run into rounding errors

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if you're doing a power of two, you can take advantage of binary probably

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to compute x % y
first, divide x by y = A
then floor A = a
then multiply a * y = b
then subtract x - b = r

violet crane
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I should learn binary, I feel like it would help me out

undone cairn
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that might work

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and be implementable in logic

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lemme run through a large test case
123 % 13 (expecting result 6)
123 / 13 = 9.4615...
floor 9.4615... = 9
9 * 13 = 117
123 - 117 = 6

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yeah thats totally able to be done in logic components

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and you shouldn't have float rounding errors since you're doing a floor

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the only issue is how accurate is the floor? can we floor with as many digits as we want

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trivial test case 2 % 2 = 0
2 / 2 = 1
floor 1 = 1
1 * 2 = 2
2 - 2 = 0

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and this works as a floor so thats easy

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yep it works

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modulo operation in 5 components

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here's how you do it. number splitter and combiner are stacked on top of each other, and wired up completely with one another. there may be tick issues with the output coming out so be aware of that, you'll probably want to sync the last calculator by adding a few tethers between some lines

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specifically, you'll want 3 tethers between the red input and the subtraction calculator, and 2 tethers between the yellow input and the multiplication calculator. here's what that might look like

undone cairn
shrewd mesa
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good for you

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its not that complicated really... you just have to convert this equation

a-(b*(a//b))
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which is what you sent earlier from what I see

undone cairn
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ye

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if you need it in oaklands there u go

violet crane
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Bump

stable lotus
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oh is that one above for splitting into several conveyors?

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im planning into separating my jar machine into 3 or so because its so so slow

violet crane
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So what part needs splitting, the fruit input I'm guessing? And it should spread between all 3?

violet crane
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Bump

violet crane
#

Bump

frail surge
# undone cairn

im sorry , i just curious what this logic use for ? hard to scroll chat i dont get it

undone cairn
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it takes two values and performs the modulo operator on them

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so for example, 5 % 3 = 2

frail surge
hallow mirage
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now we just need a square root calculator ๐Ÿ˜ญ

undone cairn
hallow mirage
undone cairn
hallow mirage
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stuff that use binary to be faster are a bit useless in oakland

undone cairn
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i would post the code that was used in quake 3 arena, but it has a swear word in it

hallow mirage
violet crane
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I feel this isnt my logic help thread anymore ๐Ÿ˜ญ

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You folks sound too smart

undone cairn
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we do a bit of trolling

violet crane
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yis

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yeah but but, I made this ๐Ÿ™‚

undone cairn
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thats cool lol

violet crane
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Making the logic for the alarm nows

hallow mirage
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i dont really see a use for square root but it would be cool

undone cairn
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if you can do square root you can do graphics trol

violet crane
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I wish Custom Vinyls were cheaper

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or at least if you bought multiple

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I want like 5 but ยฃ1 each is crazy

undone cairn
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could prolly buy in bulk from another player, do people still do that

violet crane
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No but custom vinyls

undone cairn
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yeah they can make em for you

violet crane
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like sound effects

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oh

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Yeah but how do they make any money?

undone cairn
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though using vinyls for sound effects is interesting

undone cairn
hallow mirage
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chatgpt tells me this is goog

violet crane
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Yeah but surely they just lose robux ๐Ÿ˜ญ

undone cairn
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its like trading ingame money for gamepass gifts, people do it

violet crane
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true

hallow mirage
undone cairn
violet crane
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Ah

undone cairn
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guys i may be stupid

violet crane
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nuh uh

undone cairn
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i remembered we have an exponent mode in the calculator

violet crane
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xD

undone cairn
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can we just put 0.5 into the right input of that and get the square root

violet crane
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I was gonna suggest that weird mode earlier (Because i dont understand it, but i thought it was square root), but I didnt wanna lead you down the wrong path xD

undone cairn
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it has the exponent symbol so id assume it's exponent

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ill test if the decimal values work for it

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yeah it works lmao

hallow mirage
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breh

undone cairn
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yeah and its accurate too

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good ol modern day

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so yeah square root is possible

hallow mirage
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so now its not useless yipee

violet crane
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YIPEEEE

hallow mirage
#

i can finnaly add an extra step to my comparison and make it slower steamhappy

violet crane
undone cairn
#

๐Ÿ”ฅ

hallow mirage
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do you know a good way to get the absolute difference between two number without having to move em around too much?

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cause i need to sort them first with the thing i use currently

undone cairn
#

well given we only have positive numbers on wires

hallow mirage
#

from biggest to smallest

undone cairn
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you could run two subtract operations

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a - b and b - a

hallow mirage
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ah yeah

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that might be faster

undone cairn
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one of those has to be greater than 0, and one has to be less than

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unless they're equal in which case both will be 0

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so just take both outputs

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you could just run them at the same time

hallow mirage
#

if doing one is too slow just do both steamhappy

undone cairn
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like 2 subtract calculators wired to the same input values

hallow mirage
#

yeah

undone cairn
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and then combine the outputs and blam

hallow mirage
#

also the number splitter is a bit dumb

violet crane
#

Made this tho ๐Ÿ”ฅ

hallow mirage
#

like when you input "0101" it just outputs "101"

undone cairn
hallow mirage
#

so you need to have another number in front each time

undone cairn
#

0101 is equivalent to 101

hallow mirage
#

i dont see why the splitter wouldnt

undone cairn
undone cairn
hallow mirage
#

i have to add an extra number in 300 number interface to save up another game tick ๐Ÿ˜ญ

undone cairn
#

why do you need a leading zero

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wires dont output leading zeroes at all

hallow mirage
#

for walls in pacman i store like "1122"

undone cairn
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because they output numbers not strings

hallow mirage
#

so it knows where the walls are

undone cairn
#

so just store 1-x instead of 0-x

hallow mirage
#

yeah i do that

undone cairn
#

0 is a dead signal so you cant use it for comparisons anyway

hallow mirage
#

but it would use one or two less gate to store 90101 and just throw the 9 away

undone cairn
#

and would output the same signals on the number splitter

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same as 90101 if you toss the 9 anyway

hallow mirage
undone cairn
#

because the 2nd and 4th outputs will still be 0

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regardless of the 5th digit

hallow mirage
#

yeah 0 so it allows it to go trough

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1 it doesnt

undone cairn
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so why is the leading zeroes being removed an issue

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because it'll still read it as a 0 and let it through

hallow mirage
#

because it moves the "position " of the outputs

undone cairn
#

but it doesnt??????

hallow mirage
#

holdup ill make a diagram

undone cairn
# hallow mirage

i still dont see the issue, i just put in 0110 and the 4th wire is a 0

hallow mirage
#

the first one would be a 1 tho

undone cairn
#

it... isn't...

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reminder that this is how number splitters output

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lowest digit top leftmost output

hallow mirage
#

the top one is 0110 the bottom one is 110

undone cairn
#

are you reading digits from the FRONT???

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so you're actually reading 110 as 1100

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so that is why leading zeroes are an issue

hallow mirage
#

each splitter output is directly wired to a direction

undone cairn
#

then unless you wired it incorrectly, i don't see why the inclusion of a leading zero changes your outputs

hallow mirage
#

0110 i want the first one to be 0

undone cairn
hallow mirage
#

in this case it would be 1

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because the 0 isnt included

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so i just add a random number

undone cairn
#

you should seriously be thinking in terms of least significant digit first

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least significant digit as in, 1234 --> 4 is the least significant digit

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this means it won't be affected by anything around it, like leading zeroes

hallow mirage
#

ill make smthing with lcds so you understand

undone cairn
#

i think i do understand, i think you're just doing it in a manner that causes issues

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you're using the most significant digit as your first value that you want to read

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so if you want to read a 0 as your first value, you can't because leading zeroes aren't saved as numbers

hallow mirage
#

you can have 0's anywhere

undone cairn
#

or a wire, all leading zeroes are trimmed

hallow mirage
#

i dont use it as a number

undone cairn
#

yes you do??? you put it in a number interface???

hallow mirage
#

i just compress 4 different on / off signal

undone cairn
#

and wires output with numbers

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whatever you put into the number interface doesn't matter because it's converted to a number with no leading zeroes

hallow mirage
#

ok ill explain with 1s and 2s

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1 is air 2 is a wall

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2222 means you are surrounded by walls

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1112 means theres a wall on your left

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if you used 1s and 0s instead

undone cairn
#

in this representation, you would have no issues with it

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but again, you're considering the 4th place digit as your 1st value

hallow mirage
#

0001 would be a wall on top of you because the 1 get shifted to first place

undone cairn
#

i think your main issue is you're saying that the thousands place has to be your first value that you read, and the ones place as your last value

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or something i dont know the exact reason

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but there is ZERO reason why 0110 would be interpreted differently than 110

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unless you're somehow padding the numbers in the back to fit as 4 digits into 1100 instead

hallow mirage
undone cairn
#

this is why binary calculates stuff with the least significant bit on the right as 1, and values to the left are higher

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but im just assuming because i dont knwo what the wires look like

hallow mirage
#

each splitting output is a direction

undone cairn
#

i understand that

hallow mirage
#

they dont combine back later or anything

undone cairn
#

which digits of the output are mapped to each direction

hallow mirage
#

i just split them because its easier to store it all at once

undone cairn
#

you're talking to the guy that stored text as binary i think i understand that part

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what digits of your number go to what directions?

hallow mirage
#

it goes clockwise

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first one is top

undone cairn
#

first one

hallow mirage
#

4th one is left

undone cairn
#

so would 1000 be the top is a wall

hallow mirage
#

yes

undone cairn
#

and 0001 is left

hallow mirage
#

yes

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but the 0001 would be interpreted as 1000

undone cairn
#

that is straight up a problem with your wires

hallow mirage
#

ok ill phrase it another way

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if you input 11111 in a number splitter all of its output would be 1

undone cairn
undone cairn
hallow mirage
#

if you input 10001 the ones on the edge would be 1s but the 3 in the middle would be 0

undone cairn
#

okay i understand that

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what part is causing your numbers to shift a 1 into a 1000 though

hallow mirage
#

if i input 11112 only one of the side will be a 2

undone cairn
#

like why does it interpret 1 as 1000

hallow mirage
#

and all of the rest will be a one

undone cairn
#

and not as 0001

undone cairn
#

i know which outputs map to each digit

hallow mirage
#

well if i input 00001 the side in wich the 1s come from

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aka the 2

undone cairn
#

red wire in mine

hallow mirage
#

it inerprets 1 as 10000

undone cairn
#

it does NOT DO THIS on my end

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i need to see your wiring

hallow mirage
#

if you input a 1 in a splitter

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one of the output will be a one right?

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and the rest will all be 0s

undone cairn
#

because it's 1, in the one's place

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if you input 01, 1 is in the one's place, so it outputs 1 on the red wire

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and so on

hallow mirage
#

00100 and 00001 give the same exact output in the same exact positions

undone cairn
#

okay

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i cant take this anymore send a screenshot of your wires

hallow mirage
#

except those are very different wall config

undone cairn
#

there is ZERO reason why 1 and 100 are interpreted as the same numbers

hallow mirage
#

0110 doesnt equal 0011

undone cairn
#

im genuinely curious about your wires

hallow mirage
undone cairn
hallow mirage
undone cairn
#

are you ina server

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i want to see this in person so i can figure this out

hallow mirage
#

i can join you

undone cairn
#

krazybigj

hallow mirage
#

oh a public

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thats gonne be laggy

undone cairn
#

i dont have a priv

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do you have one

hallow mirage
#

you have access to someones priv?

undone cairn
#

i do not

hallow mirage
#

ah

undone cairn
#

just join whatever this server doesnt have big bases exceptm ine

hallow mirage
#

kk

undone cairn
#

nvm i got one

hallow mirage
#

it all works and i have the solution to make it with 1s and 0s

hallow mirage
#

just want you to understand lol

undone cairn
#

1 should NOT be interpreted as 10000 in ANY circumstance

flat crescent
#

Anyways to make is smaller

#

It's for my unloading system

#

Handwriting is bad because these are my personal notes

hallow mirage
#

@undone cairn

#

@undone cairn this is with tethers

#

purely esthetics but loses 2 ticks of delay

undone cairn
hallow mirage
#

you can clearly see where each wire goes

undone cairn
#

i still think the solution is to go with an entirely different way that doesnt hardcode every possible position of pacman

#

but you can't rlly do that at this point so

hallow mirage
#

i could

#

this is only 20% of the display so it would be worth it to switch

undone cairn
#

you'd have to redo the entire collision system

hallow mirage
#

i have to do that 4 more times

undone cairn
#

id have to like lab it a bit more but like

#

how large is the pacman grid?

hallow mirage
#

28x36

#

if you count everything

undone cairn
#

yeah that easily could fit in number interfaces

#

you'd have to do 2 per row and 2 per column

hallow mirage
#

so you would just compress each tile into like a collumn and deocde it?

undone cairn
#

yeah pretty much

hallow mirage
#

i mean yeah it would save some interface

undone cairn
#

and you could use a bit shift operation on the player's x and y

hallow mirage
#

but it would also make it way slower

undone cairn
#

so you could take the one column/row of movement data

#

and bit shift the data down

#

then interpret it

hallow mirage
undone cairn
#

so for example let's say that the up movement data, with 0's for movement and 1 for no movement, is 10000001

#

and the user's y position is 0

hallow mirage
#

i didnt count how many intersection there was

undone cairn
#

since the user's y position is 0 you'd check the first bit, which is 1, meaning they can't move up

hallow mirage
#

but you could just store those

undone cairn
hallow mirage
#

i have to hard code pretty much everything to keep it running at a good rate :/

#

decoding is only viable in stuff where speed isnt really a problem

undone cairn
#

i dont think you have to make the runtime tradeoff if you can do it right

#

like swapping the memory bank to the next column will not take long

hallow mirage
#

currently the loop is ~4 gates

#

and thats barely 18hz

#

how many tether would be 15 hz btw?

undone cairn
#

lemme see

  1. AND gate check for x/y
  2. relay opens to let collision data through
  3. collision data goes into 1st calculator and is divided to the right value
  4. divided data goes into binary out
  5. binary out sends collision bit out
  6. collision bit goes to player control
undone cairn
#

4 tethers

hallow mirage
#

that would be 10hz

undone cairn
#

keep in mind that you can do calculations in parallel

#

idk

hallow mirage
#

i think its 60/number of gate

undone cairn
#

it should be

hallow mirage
#

for max rate

undone cairn
#

but you can also run calculations at the same time through the same gates if you know the next values

#

so you could make players move from tile to tile multiple times per full cycle

hallow mirage
#

the calculation is based on the result of the previous one

undone cairn
#

there's prolly smthn you can do, but i think 0.1 seconds of delay is acceptable

hallow mirage
#

that would make pacman look very stutery and slow :/

undone cairn
#

movement in the same column for example doesn't need an extra check for y changes

#

it just shifts the bit with the divide, which would take less time

hallow mirage
#

keep in mind 4 gates is pretty much the max

undone cairn
#

eh ok its about the same

#

yeah idk you'd have to figure it out

#

ill mess with it later i got stuff to do

hallow mirage
#

oke

#

for the 4 ghost i have a logic system that can lanage a theoretical infinite number of them

#

but the tradeoff is time

#

and making one decoder per ghost is only like +30% components

undone cairn
#

time doesnt matter as much for the ghosts bc they're not controlled by the players

hallow mirage
#

they go as fast as the player tho

#

and have to make a decision of where to go each time

undone cairn
#

that you could use the intersection system for

hallow mirage
#

yesnt

undone cairn
#

and a node based movement system

#

just have them move from intersection to intersection

#

would be good enough

hallow mirage
#

i already have every cell walls encoded

#

might as well

undone cairn
#

sunk cost fallacy

hallow mirage
#

not really

#

cause its an arguably better option

undone cairn
#

well whatevrr you choose, good luck

hallow mirage
#

like in term of building its a pain but in term of having the thing function its better

#

kk

hallow mirage
undone cairn
undone cairn
#

you should test it

hallow mirage
#

oh yeah its 2

undone cairn
#

yknow what you could do for a speed up is that you can assume that the movement goes through and calculate for that, and use the collision data from the last frame to either allow or deny that from being committed? idk

#

shrug im out of ideas

hallow mirage
#

i could pre calculate intersection ๐Ÿ’€

undone cairn
#

whatever you choose to do, imma make my own little thing later lol

hallow mirage
#

oke

#

lmk if you need help speedin it up

undone cairn
#

on a small scale just to test if the collision detection works

undone cairn
#

im thinking ill just use pressure plates so if you're standing on it it'll move the character continuously

hallow mirage
#

be careful with those

#

if you stand on two at the same time

#

/move to quickly

#

it can mess up things

undone cairn
#

i can always use blockers to prefer certain directions

#

or just allow diagonal movement lol

hallow mirage
#

fair

#

im pretty happy with the 1 gate only matrix decoder

undone cairn
#

for me the logic cost is absolutely unacceptable

#

but im not making games in oaklands so

hallow mirage
#

yeah

#

stuff like billboards

#

are crazy

undone cairn
#

for my purposes i can have a delay cuz the end product runs on its own

hallow mirage
#

the screen alone with no logic is like 5 mil

undone cairn
#

dear god

hallow mirage
#

and i think the estimated cost for all of the gate is another 5

undone cairn
#

yeah that is absolutely unacceptable for me lol, my sign cost at most 500-700k

#

prolly much less

hallow mirage
#

also some random stuff (im looking at you blockers ) are expensive for no reason

undone cairn
#

they made them cheaper thankfully

hallow mirage
#

when?

#

theyre still like 1.2k

undone cairn
#

like this update

#

rlly? thought it was in the notes

hallow mirage
#

o:

undone cairn
#

i didn't actually go check so

hallow mirage
#

relays are better anyway but still ๐Ÿ’€

undone cairn
#

blocker better if you don't want to waste extra logic on a not gate

#

increases the gate cost trol

hallow mirage
#

sometimes its the other way around

undone cairn
#

depends on the scenario

hallow mirage
#

most of the time

#

yeah

undone cairn
#

sometimes you need functionality on high, sometimes on low

hallow mirage
#

also i was thinking alot about snake

#

like

#

the head and body and turns

#

you could store the last few inputs and output the correct body part based on that

#

but how would you do that for the tail

undone cairn
hallow mirage
#

like each refresh you move the dot and set current tile to the lenght of the snake

#

and decrease every other tile by 1

undone cairn
#

i understand that i just gotta look up how other people move the tail

hallow mirage
#

oh nvm i found a way

#

dw

flat crescent
#

I drew this for my digital electronics teacher and I changed the interactor to a "light" to make it easier for him to know what's going on

undone cairn
#

frequency just pulses on and off with the given signal

flat crescent
#

How could I incorporate the slider into it?

#

The system interacts with the storage crate

#

I adjust the slider to change how much the storage crate outputs

#

Is that possible to run with a frequency?

undone cairn
# flat crescent

replace everything going into the right port of the relay with the slider* with just a switch going into a frequency

flat crescent
#

So I could get rid of that relay

undone cairn
#

the frequency should basically replace the functionality of the xor, relay, and delay

#

combine 3 things into a single component that does the same thing

flat crescent
#

Oh ok

#

Thank you I'll do some testing when I get home

undone cairn
#

yep

flat crescent
violet crane
#

My new system! Works a treat, It can switch between both paths by the controller at the top, which defines which finish you require. Now just to make the return path up!

#

The yellow dividers are also controlled to stop stray naughty ores from escaping the desired path too

violet crane
#

Full system works! Im so happy

#

Finally found a way to transport items up really well!

violet crane
#

The organisation is unbeatable

#

Ive learnt to add context tags to everything for upgradability and future understanding

#

Like coming back to this after just an hour, i forgot a bunch

#

but they helped, and im back on track ๐Ÿ™‚

#

Ive also made everything on "wafers", which are the Palladium slices, And its really helpful to section the logic

violet crane
#

Now fully functional

#

I made these emergency downlights too

#

And this is the logic

violet crane
#

No, Only the first one

#

Before it gets to the sander/refiner

hallow mirage
#

cause you can use aligment conveyor to route thing very efficiently

violet crane
#

yis

#

The only thing with that, is there is a cooldown with them so it wouldnt be too much faster

hazy mountain
#

Like from a drawer into 10 different path instantly

violet crane
#

Oh nice

bronze tangle
#

how do i make a electronic billboard turn on and off

#

nvm i just use a frequency

bronze tangle
#

oh also is there a way to keep an elevator up

#

or does it always just go down when you leave and rejoin

bronze tangle
#

what is a good way to make a elevator for a truck with trailers actually? so far just using a simple switch with an interactor

bronze tangle
#

what do i use instead of the switch or how do i cancel out the switch in the basement

violet crane
bronze tangle
# violet crane Instead of switches, use a button at the top and the bottom, feed both of them i...

alright, i found this tutorial on it too https://youtu.be/Am4XQnm6ApA

Hi, in this video i showed how to make working elevator. I hope you liked the video.

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violet crane
#

Nice

undone cairn
turbid niche
#

how could one make a storage drawer drop like 30 things at one

hazy mountain
#

Or just spam 1 interactor really quickly

turbid niche
violet crane
bronze tangle
#

what do you use with proximities to filter out untrusted people

#

nvm proximities kind of suck 15 studs is like absolutely nothing for what i want to do

#

there should be a proximity+ that either has customizable range or like 50 studs

undone cairn
#

yeah you kinda need like a lot of proximitys to do anything

bronze tangle
#

yea

bronze tangle
#

wanted to make a garage that closed by itself but yea

#

gonna use something else than proximities lol

undone cairn
#

you could use those and then send a pulse to the door to close it

undone cairn
#

if the laser detects the garage door in the open position or smthn

bronze tangle
bronze tangle
#

alright

undone cairn
#

i made a crappy setup for one of my own doors, no idea if it'll work for garage doors tho

#

it was also a bit tough to hide

#

but you may be able to take advantage of how lasers will keep going through blocks that they are inside, and you could extend the garage door down into the floor slightly

#

like this is my system on the outside of a door

bronze tangle
#

alright

violet crane
#

Bump

violet crane
#

Bump

undone cairn
#

thinking of finally making that idea i had that will let me access all logic components with chat commands

violet crane
#

Oo

#

Very nice

undone cairn
#

conceptually it's simple, just interactors with boxes of logic

violet crane
#

Alot of commands to remember lol

undone cairn
#

the logistics comes in dispensing new boxes when old ones run out

undone cairn
#

and then maybe some other fail-safes like detecting if it's empty or smthn

#

the mini storage drawers will come in handy here cuz each box will have 25 in it

violet crane
#

I want to make a logic component dispenser but its gonna be hard

#

and id have to buy logic components individually

undone cairn
#

like a store for them? dispensing 1 at a time or smthn

violet crane
#

yeah

undone cairn
#

yeah def a bit overkill lol

#

would be cool but it's easier to just drive to the store for a box of 25 atp

violet crane
#

Wait, if you put a stack of components into a storage drawer, Can you output them individually or does it just drop the stack?

#

Im guessing the later

undone cairn
#

it drops the box you put in

#

so if you put a box of 25 it'll output the same box of 25

#

which is the functionality i need for my chat command thing

#

but uh yeah wouldn't work for your design cuz you'd have to buy boxes of 1 at a time

#

which i mean you COULD do but i doubt anyone would want boxes of 1 item either

#

but uh yeah the underlying logic isn't difficult, just need to have the drawers accessible for reloading and space for the boxes to go onto pressure plates

#

and then a lot of region management for all the interactors smh

undone cairn
#

the vision

#

i spent 1.2mil on getting 25x of all the logic i wanted for this

violet crane
undone cairn
#

of course i didnt hook up any of the buttons

undone cairn
#

ok buttons are connected we gaming

violet crane
#

Firee

violet crane
#

Bump

flat crescent
#

For a long while now I've wanted to have a 50/50 system with my materials. So if I have 100 rocks, 50 will be in my trailer and 50 will be in my truck

#

But I've never been able to come up with a way to separate them equally

#

I was thinking of using lasers, so whenever a material broke the laser it would send the next one to the other direction

#

The 4way is facing the wrong direction but don't worry about that

#

I'll give that some time to simmer and take a break from this

flat crescent
#

Bump

violet crane
#

Apologies for my very late response, Ive been thinking about the splitting system

#

You could have a toggling splitter, so each time the item breaks the laser, it toggles the path

#

But tell me, Does it ONLY split if its all the same item?

flat crescent
#

It shouldn't matter what the item is

#

When it splits

#

I just want the number of materials to be 50/50 between my truck and trailer

#

Or maybe I'm not understanding what you're saying

bronze tangle
#

this is how you make a chat car respawner without having randoms respawn your car lol right?

violet crane
bronze tangle
#

alright

violet crane
bronze tangle
#

oh yea also what are some good youtube video setups for auto unloaders this is mine rn lol (yea its just for sapphire lol)

violet crane
violet crane
violet crane
#

i used a hz clock to rapidly output items

undone cairn
#

so you can just connect it directly to the interactor with no issue

#

as long as it isn't public

violet crane
#

Oh really?

undone cairn
#

yea

violet crane
#

Thats awesome

undone cairn
#

if you toggle it to public then yeah you gotta use an AND gate or smthn

bronze tangle
#

at higher values like 300 seconds it becomes pretty unreliable

#

300 seconds feels more like 600 because of lag probably

bronze tangle
undone cairn
flat crescent
#

Also I don't care for it to filter wood and rocks I'm more worried about getting half of my materials evenly dispersed into my truck and trailer

violet crane
#

Awesome

flat crescent
#

If I had 100 rocks, 50 would be in the truck, and 50 in the trailer:)

violet crane
#

So my thought was to have a laser trigger a T-Flip Flop. So everytime i senses each item, it changes the T-Flip Flop between off and on, which could be used to switch between two directions; your car and trailer.

#

My only thought is if there are loads of items, it might not see the gap between the items, counting it as one item

undone cairn
#

id do a different approach; if every item is in a drawer, you can specifically time outputting an item with changing the direction on an alignment conveyor

#

so it will output 1 item in one direction, 1 in the other, and repeat

#

and just run that on a timer with a pressure plate toggle or something idk

violet crane
#

actually alignment conveyors are a good idea.

#

gets the items moved quicker

#

plus there's no cooldown to worry about if they're seperate items

flat crescent
#

So I could have them move into a storage crate (which I already planned to do) and from there have a alignment conveyor that's switching directions each time it's outputted

#

I already have a output system for my crates where I can adjust how many are outputted and how quickly

#

I'll work on it tomorrow but I'm gonna head to bed, if you guys don't mind making a mockup version if you have the time that would be much appreciated

#

Probably gonna build it underneath my basement floor so that when it splits the materials they are put into 2 storage crates under the spawners for my truck and trailer and will move the rock up into them from the bottom

violet crane
#

Oh right i see okay, I can try and scratch out a diagram

flat crescent
#

I'm cooking something up rn

flat crescent
violet crane
#

Did you try the laser toggle idea? Or is it a frequency clock?

flat crescent
#

HOLD ON LET ME SORT MY MESSAGES SO THEY MAKE SENSE

violet crane
#

Have you checked the regions and make sure they dont cover anything else? If not, maybe try selecting and replacing the interactor, Sometimes gets bugged

flat crescent
#

Everything is check out

#

Each time the crate is interacted with the alignment conveyor does to because they're running off the same frequency

#

But I had to add a second interactor to the crate because without it, it would only spit it out one side

violet crane
#

So you solved it?

flat crescent
#

Yes

#

I'm fine tuning the frequency rn

#

Out of 10 rocks I got it split 4 in the left one and 6 in the right

violet crane
#

Ah okay

#

Did you try the laser system? The items seem farely distanced

#

I believe it would work really well

flat crescent
#

I did but sometimes they didn't trigger the laser

violet crane
#

hm strange, i found that too in my system

#

maybe try repositioning the laser?

flat crescent
#

5/4

#

I missed one

#

It's in one of my random storage crates

#

I did it with 8

#

4 in the left 4 in the right

#

Solved.

violet crane
#

awesome ๐Ÿ™‚

#

Im so glad you figured it out yourself

flat crescent
#

I'll send the final test clip in here

#

I based it off of what you guys were saying so thank you for the help

#

It's 2 minutes and I'm on console so I have to wait a while

violet crane
#

okay nw

flat crescent
#

Can't send

violet crane
#

too big?

flat crescent
#

Yeah

#

Mb

violet crane
#

Nw

pearl sky
#

@violet crane how good would you say you are?

tawdry topaz
#

hi i was wondering if you could help? Im trying to get the red laser (circled in blue) to flip the conveyer (circled in red) 180 degrees. above is my logic for it right now and the value of the number interface is 8

violet crane
violet crane
#

So when the laser is broken, it stops outputting the signal to make the conveyor go right, so it will go left (for example). Im not sure which directions you want it to go

tawdry topaz
violet crane
# tawdry topaz its a 4 way conveyer

I find them annoying to find the values which make them change direction, I dont remember them lol. What about using borderless conveyors if you're only going 2 directions?

tawdry topaz
#

it works @violet crane ty!

violet crane
#

Yippeee! Your welcome ๐Ÿค—

tawdry topaz
#

i need help again, do you know why my coliders arent working with my conveyers? it works with schematics but not conveyers for some reason. (1st photo is my logic and second is the region of my coliders)

violet crane
tawdry topaz
#

ohh

violet crane
#

You could always try an extending conveyor

tawdry topaz
#

how do those work? can you give me a quick rundown

violet crane
#

So normally they are just an ordinary conveyor, but when triggered, the conveyor belt slides back and items can drop down

tawdry topaz
#

ohh

violet crane
#

They're pretty good

tawdry topaz
#

so if i wanted to replace my current conveyers with extending, i will have to swap my coliders with interactors?

violet crane
#

Yes

#

I would make a seperate test bit with the extending conveyors to make sure they fit your system, im not sure of their max dimensions

tawdry topaz
#

alr

#

alright it works well thanks!

violet crane
#

Brilliant! No worries ๐Ÿ˜

pearl sky
violet crane
#

Hm, what does it involve?

hasty haven
#

Good evening
This seems to be one of the more active logic help posts

#

Basically, I'm having an issue where a sustainer is pulsing after it finishes it's allotted time. I'll do the 5 seconds, unpower, repower for a moment then go back to being unpowered

#

I have found no reason for this to be happening, and it's never happened before

#

.
I'm recording a video of it atm, to give a better visualisation of it

violet crane
hasty haven
#

I've moved it twice and the issue is persisting

violet crane
#

have you reloaded your game?

hasty haven
#

Also tried that, yes

violet crane
#

i had a different bug which didnt stop until i restarted the game

#

but as you've tried that, hmm...

hasty haven
violet crane
#

ahahah I was gonna say stop cracking your knuckles or whatever it was ๐Ÿ˜„

#

is the wire inputting into the sustainer flickering or pulsing?

hasty haven
#

The bulb to the right of the issue one is linked to the input of the sustainer

#

it does pulse slightly, but not before the timer of the sustainer completes

violet crane
#

rightttt okay

#

is there any way to eliminate that second pulse?

#

i feel like for some reason the sustainer is stacking it up

hasty haven
#

Not really. It comes from an elevator moving through a laser detector. It activates the first time from the thing actually on the elevator, then the second is from the elevator itself

violet crane
#

how about...

#

hmm

hasty haven
#

I would just rely on timing, but I have no clue how tall the elevator's movement will be in the final use of the thing. This is mostly just a mockup so I can troubleshoot issues

violet crane
#

oh its timing based?

hasty haven
#

Not at the moment, no

violet crane
#

i was gonna suggest using a t flip flop

#

so the first pulse turns it on, second turns it off

#

then that could run into the sustainer

#

so then it would only recieve one pulse

hasty haven
#

The sustainer is there so that the two pulses don't affect a later flip flop

violet crane
#

maybe try a flip flop going into the sustainer

hasty haven
#

I'll try it, see how that works out

violet crane
#

awesome

hasty haven
#

Ending up with issues where it sometimes won't pick up on the second signal, resulting in it not activating correctly

violet crane
#

so ultimately issues with the laser inconsistency

hasty haven
#

Mhm
I'll tinker around with it, see if I can identify the cause of the sustainer issue

#

Thanks for the help!

violet crane
#

No worries, if you need help again you know where to come ๐Ÿ™‚ Hopefully i can help you with your next issue

flat crescent
#

I'm back

#

Anyone have an automatic shop thingy?

#

Where after donating to a donator the item outputs from a storage crate then clears ownership?

flat crescent
#

Nvm I built it myself:)

violet crane
#

How'd you achieve it? Glad you managed to do it yourself ๐Ÿ˜„

pearl sky
violet crane
#

And i had hopes of starting my own company

pearl sky
violet crane
#

Okay, I'll have a look at your business, but im not sure if I'll join

flat crescent
#

I have a logic room

#

I left ton of room for stuff

#

It's a little different now tho

violet crane
#

Wowwy

#

I need a logic room fr

flat crescent
#

All the bricks are a schematic

#

Ofc

violet crane
#

Oof painful

#

Have you got a material gun?

flat crescent
#

Yes

violet crane
#

I remember when i didnt

#

Sooo painful

flat crescent
#

I had a pretty big base before it was even added

#

So much blackstone farmed

violet crane
#

Oof

flat crescent
#

I'm loading in

violet crane
#

I remember going up on an extremely slow elevator with some blocks of iron to fill in the top cladding pieces of my base

#

And often those iron ingots would fall through the elevator at the top :c

flat crescent
#

I always just used ladders

violet crane
#

Most of the time I'd just pull the schematic down and fill it

flat crescent
#

My Xbox app isn't updating any of the clips or images so I can't download any of them from the app

violet crane
#

Looks super cool mate

#

I like the logic gate truth tables

flat crescent
#

I also have a Oaklands notebook with all my stuff

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I'm really into this game.

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Anyways I'm going to bed

violet crane
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Ahaha i can relate

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Goodnight mate, Have a nice sleep

flat crescent
violet crane
#

Its only 6am for me lol

tawdry topaz
#

this isnt so much logic help but im bored, what should i make with logic? (I have an auto loader/unloader, weather detector, automatic jam machine)

violet crane
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Make a video player ๐Ÿ˜ญ

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Im joking

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Its possible but hard and overcomplicated

tawdry topaz
violet crane
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Nono

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Basically goes through billboard frames in rapic succession

tawdry topaz
#

oh

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if theres a tutorial ill make one

violet crane
#

It would work but you'd have to upload a ton of franes to roblox

tawdry topaz
violet crane
violet crane
tawdry topaz
#

hmm

violet crane
#

The painful thing is you might upload tons of frames, but one might have not uploaded properly so you'd have to find that one somehow and reupload it

tawdry topaz
#

im gonna make a gif but idk if its gonna be allowed on roblox ๐Ÿ˜ญ

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wish me luck

violet crane
#

I was gonna do something similia4

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Similar, ive never got round to it tho

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Im tryna finish my base before i make anymore big mahines

tawdry topaz
#

ok this will have like 20 frames

violet crane
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You'd have to have a clock counting up the frames, then an AND gate and number interface per each frame

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Its not hard but extremely repetitive

tawdry topaz
#

theres a clock logic??

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how have i never heard of this

violet crane
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No but you can make it

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I mean like, a counter

tawdry topaz
#

ill find a tutorial i guess

violet crane
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A metronome clock, just ticks through

tawdry topaz
#

ill start soon just gonna have dinner

violet crane
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Sorta thing

violet crane
#

Damn why is it so late for everyone

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Just gone 7am for me ๐Ÿ˜”

tawdry topaz
#

its only 6pm

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its not that late

violet crane
#

๐Ÿ˜ญ

#

I wish it was 6pm

tawdry topaz
#

@violet crane sorta like this?

#

I have finally made an ALMOST perfect clock, which syncs with the in-game time as well as it can tell you the weather!

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violet crane
#

No not really

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I meant more like a counter

tawdry topaz
#

oh

violet crane
#

But you can make clocks

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Like they've done

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They're usually bad tho

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And run slow after a while

tawdry topaz
#

so like i have a counter cycling through every frame every 5 miliseconds or so

violet crane
#

Yeah

tawdry topaz
#

Are you subscribd? PLS SUBSCRIB ๐Ÿฅบ๐Ÿฅบ๐Ÿฅบ
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https://www.roblox.com/catalog?Category=3&Subcategory=3&CreatorName=arceyplayz
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Timestamps:
00:00 Intro
01:24 Number Display using Number Splitter
06:22 Counter Circu...

โ–ถ Play video
violet crane
#

I guess yeah

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But it just ticks up really fast

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Then you'd need 2 number interfaces, 1 relay and 1 AND gate

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Per frame

tawdry topaz
#

ok wait i think i get it

violet crane
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Honestly it would work but its unreasonably reprtative and expensive

tawdry topaz
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i have a lot of time and money to waste

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wait how much money? like an estimate

violet crane
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Haha fair enough then

tawdry topaz
#

im kinda running low rn lol

violet crane
tawdry topaz
#

let me count

violet crane
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Just add up the cost of 2 number interfaces, 1 relay and 1 AND gate, then multiply that total by the amount of frames you need

tawdry topaz
#

ok it has 21 frames

violet crane
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Right

tawdry topaz
#

around that amount

violet crane
#

Yeah

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Not too bad then

tawdry topaz
#

nvm lol i misscalculated its actually way cheaper

violet crane
#

Noice

tawdry topaz
#

files downloaded

#

time to upload to rooblox

violet crane
#

Have fun ๐Ÿ˜ญ

tawdry topaz
#

omg i just realised i have to remove the background of all of them

#

time to restart ๐Ÿ˜”

violet crane
#

๐Ÿ˜ญ

tawdry topaz
#

alright all of the photos are uploaded

#

finally

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would you be able to help me at the start if possible? ill do all of the repetitive stuff

violet crane
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I would otherwise

tawdry topaz
#

ah ok, would you be able to help tomorrow?

violet crane
#

Posssibbllyyy, depends because you're in a different time zone but if im up early, i should be able to

tawdry topaz
#

if that helps in any way

violet crane
#

Im in GMT โ˜น๏ธ

tawdry topaz
#

i could probably be on at around 6:45 am (7:45 pm your time) if that works?

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just depends how long i take to get ready for school

violet crane