#The "TOWN" Update

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random cosmos
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TOWN + TOWN QUESTS

By adding a small rustic town (take pic. 1 as example) in a small new area you can make the entire world look less "dead" or "empty", plus you can add a lot of quests where you can either receive money or items. Town quests would be displayed in a different space in the new quest menu, so you can clearly see that there are 2 types of quest.
TOWN HABITANTS:

  • FARMER, possibile quest:
    ) Bring (random number, random object) for x money, it can be either a processed one like jam, or simple resources like fruits or flowers.
    ) Deliver (random item) to a shop (classic, flora..)
  • MINER (the miner shop would be moved to town)
    ) Mine and deliver x amount of ore/rocks to the miner
    ) Find a lost items in the caves (either in farlands, desert or lumite)
  • CARPENTER
    ) Chop and deliver x amount of wood/sawed wood/planked wood to the carpenter
  • DEPOT SHOP would be moved a little closer to the town
  • FISHER

New items:

  • Wild wheat would spawn (small quantities) in farlands, allowing you to process it and turn it in bread; By applying jam you'll have a delicious food wich can be exchanged for money to the farmer
  • Bread
  • Bread with any type of jam
dark ether
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Palia moment

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