#Tetris with logic (+ other logic stuff)
1 messages · Page 2 of 1
invalid input
SR latches give random input IRL when 1 and 1
based on resistance and distance
use gated flip flops
That makes the game realistic wow 😂
It's actually really useful to use the prohibited state in game
But ig if you just do binary you won't need it
Also for lcds you are gonna have to turn your 1 into 10
Like multiplier or not gate or smthing
LCDs are mid, low color and no alpha channel functionality
So you're gonna use light bulb or what?
Well if you need some help with anything hardwiring related hmu but am gonna go to sleepity sleep now
👌
I’ll be on at like 1pm est
Can you provide a clearer image, the numbers, and the connection method?
<t:1736791200:R>
(thats for the 1pm est thing lol)
that looks as clear as possible though
But I made it as shown, and it didn't work.
@trail yarrow does the first thing have any value?
That’s just a frequency to loop it
Might actually be back at 2 sorry, I’m going out for lunch
lol
were so back
anyways im sreaming more tetris stuff
https://discord.com/channels/865737627712749579/1328451910604423292
Can you send a picture? @trail yarrow
a picture of what?
A clearer picture or one from another angle, if possible.
that will cost 200 oakbucks
Update
most of today was spent finishing the wiring for movement
I'm at college till your 11am @trail yarrow
can you send pls? !! @trail yarrow
i dont really know how id make it more clear
I made this thats all and thank you for your effort with me.
Hmm
U made it?
Hmmmmmmmmm
Check dms
👍
Update
We're starting to work on block placing and line clearing, this will (hopefully) be done at some point tomorrow
sigma
W
Update
Line dropping
https://medal.tv/games/roblox/clips/juNvJyfYnNkyQ6NuA?invite=cr-MSwxNTIsMjM5MjA2ODE3LA
Watch Roblox and millions of other Roblox videos captured using Medal.

will you do different speed based on lvl?
if so have you found out the max speed you can get it to run?
im pretty sure
0.2 is about as fast as it can go without skipping collision checks
im also gonna add a slider so you can change what level you want to start at
5hz?
you should wire collision check in series instead of parralel
this way it cannot skip
like actually make the collision check a requirement
it uses frequencies not hz clocks
yeah but i meant like
0.2 as in every 0.2 sec so 5 times per sec?
yeah
alrighty
does it use delays or something?
OMG GIVE ME A LINE
So it's done?
block collision, finish the logic for line clearing and dropping, and connect some more things together so it doesnt rely on manual input
Block collision as in?
Kk so sideway
No any direction
We don't use memory cells to move the pieces
Well anymore
Day 6 (i think..? 5 or 6) progress:
What are you gonna do next?
This
I meant when you finished it
?
I'm making a gamble machine for him
its been so long since you started working on tetris lol
i remember when i was starting on uno and you had a lot of tetris done
although ik that that version didnt let a lot happen
Did you eventually finish uno?
yea
well i finished the uno part of uno
but i didnt finish the design part for where uno games would be held
(probably didnt finish finishing it because i was interested in doing this other idea i have)
Wich is?
secret
yea
it involves logic components
i need to buy like 2m worth of components
i dont even know where im going to get that money
Bruh
It's snake isn't it 👀
that exists
Does it have wires?
Wireless tetris 👀
probably
Is it one of em GPU / CPU?
i dont think so
You don't think so 😅?
Fair enough
For 2 million the screen shouldnt be this big so maybe flappy bird or something like that
but
the 2 million is just for the screen
i forgot that this alone is enough
for 2m
A 16x16 screen is 2m+
this is hard to give clues to without saying what it is
Don't worry I'm half dumb half French
And what shape would the screen be?
You have unlocked the Active Goober activity role!
Like more vertical more horizontal
horizontal
Ok so like a 13x20 screen hmmmm
I am
This is my mobile account cause I lost password lol
you would probably be able to make it 10x faster
cause im grinding cash for this
(assuming it's something that has never been done) it either see flappy bird, a very detailed plinko, a bouncy thingy or something like bubbles
im actually
Oh I won't dw
Oh I didn't see it
and some other guy was doing it aswell recently
it was a really bad version
The cool thing with flappy bird is that the bird is always centered
So you can make a very smooth animation
Is it an arcade game?
depends
Guh
not really sure
Does the projectile happens to bounce upon hitting something?
Asteroid thingy 😁?
no lol
its not 12x20
Jetpack joyride 😆?
nope
Oh and how much would the screen be?
idk
Ah
Oh so very wide
17 isnt very wide lol
Is there any vehicle in said game?
possibly
17x9 is 2x more wide than tall so I'd say it's very wide
I'll help ya all you want if you tell me 👀
You can dm if you don't wanna spoil it to everyone
Why?
cause id need a lot of help
Yeah that's no problem
you sure?
You could ask me question for 5 hours straight and I would answer lol
Yeah that's fine
and i dont even have the money yet
I'm trained to spam wires 😅
Sell your lunar set
I buy them in truckload
Fair enough
Hey @trail yarrow did your qr code generator eventually end up working?
Ah alright
I'll make a general pathfinding AI machine soon let me know if you need it for a future project
Oh and maybe procedural generation
i decided not to say lol
new block textures
completely changed it or is it like a skin selector?
love how you adapted it to og materials tho
might take inspiration to "oaklandify" the pacman
Update
Currently working on a garbage and hold system
hold system almost finished
how u make that "custom" buttons
you can interact with items through schematics if it has no collision
Update
Reworked the next block display
still don't get it xd, cuz, how u do that they have images
👁️
Imagine not pressing windows key and the full stop button
chat wilfyy is cooked
too much oaklands
oaklands is his brain
someone needs to stop him
mods crush his skull
your problem is probably gate delay , you can fix it by 1: use the least amount of tether possible 2: try to shorten circuits
thats not our issue
the issue is piece trying to move before the detection as been done right?
no
oh?
were trying to find a good way to account for rotating
since we dont want to just disable rotation
cant you compare each potential rotation at the same time and prevent from rotating when neccessary?
that was my idea but im not sure if theres an easy way to do that with our current system
you can also try to 1. rotate 2.compare 3. put it back to the previous position if it collides
do that in pre processing before displaying tho
(if you cant rotate both way just rotate 3 times)
also do you plan on making an input buffer?
testing the build in https://discord.com/channels/865737627712749579/1331347474891280384 if anyone wants to check it out
How's it going?
good i got the combo system working
logic
you got it to run at the real speed?
Depends on your definition of the real speed
like the refresh rate
the rate at wich things move in the actual game*
It’s based on the level which has no limit in the regular game
It does work decently fast though
5 tiles a second
i tried playing it in a super slow server and using it was super painful
i eventually got a tetris and i guess that was the servers breaking point cause it just completely froze lol
Does collision detection still work properly in bad server?
It’s really hit or miss in slow servers on fast drop speeds
How do u get the numbers to look good
Billboards
Update
hard drop has been properly implemented
also forgot to post about this, the hold slot has been implemented
also also a combo system
anyways thats pretty much everything i forgot to post here
Hell yeah 🔥🔥🔥
nice, it looks great
Took like 900 components for hard drop

@trail yarrow hey is it ok if I pay somebody to remake the tick machine on my base? Or if I try to remake myself it on my base
That’s illegal
been taking a bit of a break, will post more updates soon
b
b
b
Not currently
@trail yarrow when are you gonna come back 🙏
This weekend maybe I’m just kinda burned out from oaklands at the moment
Oh
Can you join a game and be afk I need to look at the ping detector
I’m trying to put it into a website for logic
The video I recorded of the logic is so bad cuz I didn’t actually believe I would get around to like doing this on my base
This is what I have so far
There’s more I just wanted to make different circuits and try to wire it but the others are hard to see
can you join a game and be afk
lol that was the older version, ty though!
But they’d just be afk and I’d literally take 5 minutes that’s all I need
bruh
More update!! Fr fr
Still taking a break
Not to worry tho
There isn't much more to do
😭
Oh
Tetris
ill work on it some more over the march break
How can you even pull off that impression 😭
When is your March break?
right now, ive been working on it on and off, here just hasnt been anything worth announcing yet
@trail yarrow
?
I’m probably just gonna make a tutorial for it at some point because I keep getting asked how to make it
what is ping director 😖💔
They’re talking about this thing I made a while back
It shows the amount of lag in a server
Like ping
Then make a tutorial
It’s really simple I think
I just don’t know when you’re on Oaklands so I can’t join and look at it
bruh
W
L
tetris stream after i eat
I’m glad I’m friends with this person
Logic with Tetris
got a rare on my first try
Pluh
im in what some would call a bit of a pickle
It's already bad enough with a sellner 😭
just one more of the millions of resons why i hate that stupid cable cart and i was wishing it was never added before it was even added
even before it was fully revealed, back when we jsut had the crystalized (censored) teaser image
I hate this stupid thing
I like it
rot be upon ye
lol
i just use the ice anyway even tho i have the keycard
I never had any problems with it, but i understand your pain lol
Reminds me of lt2 where you would need to ride the ferry for logic components and it sucked
That’s part of the reason I switched to oaklands lol
Lt2 also has a really bad exploiter problem so yea
Yeah, it was impossible doing any logic in lt2, you even have to buy the wires and the hitboxes suck 😭
Yup, had half of my items thrown across the map bc someone flung it all
working on a video for the competition 
progress
Noice
finished 
-# also posted in #videos-and-streams
https://www.youtube.com/shorts/DREV3PC77zQ
might make an improved one, i kinda rushed this short cause it was late at night and now looking at it again theres a lot of things i could improve
🔥
Starting to work on this frequently again, I’ll post about more changes throughout the summer probably
bump
silly axe acquired
how did u get it
robux
one question, if I want to disaply 12 with two 14seg display, should I input 1 and 2 signal individually? or there's any method to sync them?
if its always gonna be 12 i would just use 2 number interfaces, but if you want it to be more dynamic you should use one of these
number splitter does 12345->1, 2, 3, 4, 5?
yeah but you can also chain them
greatly thanks
chaining them is just as easy as doing this
yw
working on another side project
i used freecam to get the screenshot
beat me to it
imma practice 2048
did it
W
waiting for it
bump
Gave the board a slight makeover
-# (i will redo the stats menu later)
Make doom in oaklands logic
🤔
Some other changes:
- Hard dropping now instantly places the piece (bypasses the 1s lock delay)
- Improved the speed/performance of certain mechanics (this should also fix the issue where new pieces occasionally would not spawn at the top of the board)
- Added a proper "Start" button so the game does not run infinitely
-# Side collision is almost fully implemented! All thats left is collision detection for rotating.
2048 when?
Still thinking of a good way to do it
tetri
I have a complete system
you finished yours?
what's the framerate of the machine at 60 tps?
Ghost preview
-# still a slight work in progress, does not show for all y levels yet
Displays where the piece will land
i am afraid of that wiring
Webbing*
yup, no better word to describe it
heres what i still have left to do
wiring this is a very slow process but the system works pretty well so i cant really complain
also thanks to @rugged crow for helping me come up with this 
The "wall"

Its literally a ghost
heres what the back looks like
Snow ramp
how does that not lag?
it does
or crash even
it sometimes does
ah, well im not surprised there lol
the lag is actually a lot less than you might expect though
i still get like 30 fps
which isnt great but considdering its running all this its pretty good
thats with max graphics though lemme see how much i get on lowest
actually pretty smooth
Its also on their main base
Finished ghost preview!
This is a feature ive been wanting to implement for a while, just never got to it until now
-# Shoutout to @hazy sail's unfinished game for doubling as testing grounds for this feature
up arrow also works as an alternative way to rotate now


so this creation is why my game lags the moment i join
working on an improved stats menu
added a way to manually end the game, this can only be done by the person currently playing
is that done with an atm?
yea we need player id buttons
fingerprint scanner
lol
i made a system that converts a value to a timecode format, posting the logic for it here in case anyone for any reason needs this 
Yes
yea ik
made a post myself aswell
im going on vacation tomorrow so progress on the tetris build will be put on hold for a week, i will start working on this again as soon as im back though!
Why does everyone want to make Tetris now lol
Nicely done w
Copying me fr
lol
I am returning home tomorrow
I have a more specific time now,
I’ll be home tomorrow at around <t:1751662800:t>
May or may not do a logic stream when I’m back, depends how I’m feeling
we are so back
got the hatch trophy
That blood moon thingy looks sick as all hell 
Tetris with logic (+ other logic stuff)
Going to be taking a bit of a break from Tetris to work on another semi big project
we're so back
new upcoming project 👀
Yes!!!
How long did it take
update
That's 25 200 gate total aka about 125umb
Says you
lmao 😭
progress
finished the progress bar
How hard was it to make the Rubiks cube?
I thought I knew logistics well
This update will finally give me an excuse to finish the minesweeper project
cheaper gates too
I already have all the gates for it, it’s just a matter of building the modules and wiring them to each other
And wiring them together is the easy part, manually building them all is a pain
manually building all of them would take literal weeks and I just don’t have that kind of free time
get a robot to do it
people seem to not know how to use the tetris controller so i made an image guide
What one drops the piece though?
Golden horse shoe from a hift , I think its calleducky gift not sure
also its been a while since i posted an actual update so:
- made the front display more fancy
- added a b2b system (similar to regular combo, but for quad line clears)
are you gonna redo your plotter when they updt ?
i have no plans for that, but i will finish my minesweeper project with it
would be worth it tbh
YESSSSS
yayy
Stonks
time to make a logic shop
things i'd like to note (if a dev is reading this):
- Please make it so that replicated logic also replicates values (i.e. transmitters/receivers, num interfaces)
- Don't let the structure be replicated if you don't own everything required to replicate it, very easy to have missing gates in a build due to this