#OVERCLOCKED Logic Solutions [UPDATED]

1 messages · Page 2 of 1

storm eagle
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Oh sorry I’ll try give me a minute

regal jetty
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bump

ebon yoke
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bro whipped out the pen and paper (also 1,000th message in this thread yay)

regal jetty
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real

mortal turtle
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can someone tell me what the bit in gate does?

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and bit out aswell

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cus those gates confuse me alot

clever tangle
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binary?

mortal turtle
clever tangle
mortal turtle
clever tangle
mortal turtle
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idk the binary numbers from memory

clever tangle
#

its
16 8 4 2 1

mortal turtle
#

wait
is it like
00110 = 4
00111 = 5

clever tangle
mortal turtle
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so how does the gte work then?

clever tangle
mortal turtle
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so 0 0 0 10 10

clever tangle
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correct

mortal turtle
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and basically id have to memorize the binary numbers

clever tangle
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no you dont

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for ex, 14 is 8 + 4 + 2 so it's 01110

mortal turtle
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OHH OKAY TYSM

clever tangle
slate meadow
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Ik im VERY late but may i download the parts from this pic?

placid meteor
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since it’s only 5 bits it should be 1:1 in terms of counting it

indigo copper
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Would I be able to get a diagram made for this?

regal jetty
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ohhh i remember almost finishing one for that

regal jetty
indigo copper
regal jetty
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ywww

indigo copper
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So the numbers in () on the number interfaces is what they are set to?

regal jetty
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@indigo copper theres the NIs zoomed in so u can see the values

indigo copper
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Alrighty, Thanks

regal jetty
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npp

teal yew
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@regal jetty are you able to help me figure out how to make an alarm system for storms?

indigo copper
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Wouldn't that just be a Weather Sensor hooked to a Relay, with a Hz Clock hooked to the other input of the relay. Relay hooked to an interactor touching a note block?

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Or is that not how weather sensors work?

civic geode
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Is it possible to have an analog clock displayed on an led board that shows the actual time whenever you join without having to mess with it? Or if thats too much, just a digital clock that shows the real time?

indigo copper
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It's a repeater

leaden urchin
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Ye but why do you need to use it?

indigo copper
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I was replying to banana about an alarm for storms. Once a storm starts, itll power 1 side of a relay, the repeater powers the other side, sets off the note block over and over while its storming

leaden urchin
indigo copper
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If it is set numbers per event, then yeah, would need an and gate with num interface for the storm

regal jetty
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@indigo copper where do u get rhe note block from cuz ive acc never heard of it

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nvm i found it

crisp sonnet
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is it possible to cycle thrue vinyls like with logic (ive never really tried just asking)

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update ive figured it out 5 will pause/play it and 10 will eject still dont know how to make it cycle tho

crisp sonnet
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update like 4 or smn ive pretty much figured it out but im prob gonna have to use like 11 drawers or smn due to them not updating in status and getting stuck

crisp sonnet
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update 5 to fix the issue of it not updating status just use a flip flop with a interactor to swap direction of the conveyer

civic geode
placid meteor
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for the amount of work its not worth the effort

storm eagle
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lol

silk bolt
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Does anyone have a way to make a system using storage drawers to separate planks? All the planks no matter the type of wood go into the storage but I want each storage to have one wood type rather than a generic plank

mortal turtle
silk bolt
mortal turtle
crisp sonnet
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say i want like 15 outputs and an input that powers 1-15 individually how would one do that

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i think i just solved my own question

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yeah i did its just a incrementor going into an and gate so that when it hits 15 it resets

silk bolt
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I need a hertz that activates 20 times before turning off. Activated with a button

crisp sonnet
silk bolt
crisp sonnet
silk bolt
silk bolt
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This is hard but I need help making a button or switch system that allows for me to decide which path is taken including just going straight on.

crisp sonnet
regal jetty
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exams nearly over! :D

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18th june

civic geode
regal jetty
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Tysm, i appreciate it!

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Guys, along with Logic solutions, there is now OVERCLOCKED Construction Solutions which is hiring for builders if anyone interested!

regal jetty
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nvm guys maybe when im less stressed

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but logics still staying

storm eagle
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Hello 😄

placid meteor
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does anyone know the value to turn off a 4 way conveyor? ik its 0, 2, 8, 10 for directions but not sure what value to use to turn it off

leaden urchin
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5?

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@placid meteor

clever tangle
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there's no off power

leaden urchin
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rip

clever tangle
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i suspect it's supposed to be 4

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it's weird the power jumped from 2 to 8

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but for some reason 4 doesnt do anything

leaden urchin
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for a normal conveyor its 0, 5, 10 right?

clever tangle
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yeah

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0,2,4,8,10 makes more sense if we're using binary

leaden urchin
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maybe, but would confuse players ig bc normally its 5

marble kernel
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is there a way to make a clock with hour and minutes for in game time?

west owl
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ok this might over do it but idk how to do all this wiring stuff but i was thinking, a clock 12 or 24hr with min and depending on the type of day, raining star rain etc different colors

regal jetty
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YIPPE

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im finished w my exams now :D

regal jetty
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i might acc make oen for myself so ill get working on the diagram

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i just cant do minutes cuz i dont exactly know how the day/night cycle fully works

vital tartan
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u got any more things that for sale? logic wise

regal jetty
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like any builds?

regal jetty
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diagram will be alot less messy obviously

regal jetty
west owl
terse jacinth
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@regal jetty do you know how to make like. an lcd move? like a smiley face and then it blinks each like 10 seconds and it looks around idk

terse jacinth
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or even a scrolling text through displays idk

terse jacinth
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by a face i mean something like this idk.

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if possible could you make it customizable? like instead of a face its an arrow instead idk

tiny pike
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Can u make deduction logic for me pls

regal jetty
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wdym by deduction?

tiny pike
regal jetty
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ahhh rightt

jovial shale
regal jetty
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123 is num interface

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ive made hz clocks "Hz"

jovial shale
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Okay thx

jovial shale
rare kite
# crisp sonnet

what is the hz thing? and what do i put on the orange wire just a number interface?

clever tangle
rose pecan
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blocker?

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doesnt this need to be a blocker

clever tangle
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AND gate

rose pecan
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if its and gate it has to be greather than 0

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yes?

clever tangle
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oh wait you're right lol
but it's still an AND gate

rose pecan
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Yea

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i think author made a mistake

clever tangle
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you can change it to not gate i think

rose pecan
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oh ye true

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did something similar like this

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#oak-media message

scarlet finchBOT
rose pecan
placid meteor
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you finished toxins sign? lol

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I gave him the idea and proof of concept but the 0 value stumped me when I was working on it

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was pretty late and tired then though

rose pecan
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yea

rose pecan
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eventually figured it out

placid meteor
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I made a more compact version with the binary output

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no 0 value when doing it with exponents

rose pecan
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the word binary itself sounds like a headache already

placid meteor
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its more simple than it looks

teal yew
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@regal jetty did you end up making an alarm for when it’s storming?

true idol
pure tartan
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How do I connect the greater than logic to the AND??

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@regal jetty

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Can someone help me??

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@rose pecan

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How did created it?

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You*

clever tangle
pure tartan
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Nvm

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I did that sorry

crisp sonnet
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dang this chat hasn't been used in a while

placid meteor
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Always happy to help tho, just gotta wait for people to ask lol

crisp sonnet
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i mean to be fair it took like 10 mins of scrolling to find this chat again so thats prolly half the problem

slate meadow
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fr

limber marsh
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bump

short heath
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is OP still alive? and if so i need some help with some circuitry.

crisp sonnet
regal jetty
teal yew
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@regal jetty can you make me an alarm for when it's storming?

limber marsh
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bump

limber marsh
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bump

cinder dirge
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Can also ask me for help- recently helped another person build a working roulette machine. Plus I just enjoy logic puzzles

regal jetty
cinder dirge
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@regal jetty working on a solution rn for someone, any idea why the xor gate doesnt work the way it should? left input is 2 right input is 5, it outputs 7 instead of 0

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effectively i only want it to output true when one input is a number and the other is 0, yknow, the way a xor should work

regal jetty
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as in theyd have to be either 2 nd 2 or 5 nd 5

teal yew
crisp sonnet
cinder dirge
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@regal jetty do you know how to extend a frequency clock beyond 3?

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for example having it be every 4 seconds?

crisp sonnet
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most likely a delay

cinder dirge
storm eagle
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@regal jetty I'll pay yah for a uno 4 players logic

coarse thicket
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@regal jetty would it be possible to differentiate between the owner of a plot activating a commander unit versus a random player?

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trying to figure out how to hook my cars up to one but dont particularly want a random player to respawn me when im getting flameslate or something

crisp sonnet
coarse thicket
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number interface?

strange leaf
cinder dirge
# strange leaf do you still want this explained?

I figured out that sadly unless you use binary with it it doesn't follow the same truth table as binary for inequal power strength is my guess. I'm just surprised its not hard coded to only allow a signal through if one of the two channels is 0 (which is the functionality I needed)

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Correct me if I'm wrong however

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I've since created the functionality I needed using a few other blocks but it woulda been nice for it to be compact is all

cinder dirge
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If you have an example truth table for the XOR using variable signal strength it would be appreciated to have on file

strange leaf
cinder dirge
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Oh my god

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You're kidding it does it bitwise?

strange leaf
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and does xor for every bit of that binary number

cinder dirge
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That makes sense then

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Ty

strange leaf
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np

coarse thicket
cinder dirge
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(I was under the assumption that it was more basic to where it was default truth table for XOR where any signal strength greater than 0 was just considered bitwise 1)

strange leaf
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yeah took me a while to understand its not like that too lol

cinder dirge
cinder dirge
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The pure logic gates? Or anything else

strange leaf
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i think its mostly just that one

crisp sonnet
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cuz this should work

strange leaf
coarse thicket
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it worked great

crisp sonnet
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lmk if u need anything else

coarse thicket
cinder dirge
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But the fact that xor splits things into binary is really annoying imo but it is what it is

strange leaf
cinder dirge
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Listen it's mostly edge cases and exceptions to rules I've built in previously, but it does get used

strange leaf
cinder dirge
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Yep which is really weird that the xor is?

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Other than the binary splitter I can't tell why AND would use signal strength and xor uses per bit binary instead of full length binary

strange leaf
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Uh isnt that the point that they both work with something other than inpu on/off tho

cinder dirge
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Like AND doesn't accept 4 and 2 to pass through 2 just because the first bit is the same, but for xor it does if they are opposite y'know?

strange leaf
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Yeah either way its not consistant tho or well not consistant in a way that would work out well

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for like the xor you wanted you could just take 2 blockers tho and ur done

cinder dirge
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I like compacting builds

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Who's the dev in charge of logic I wanna ask them in general kekw

strange leaf
cinder dirge
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T flip flop is great but sometimes you need better dynamics than a toggle

strange leaf
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i mean u also got memory cells

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Isnt that just a d flip flop? Idk

cinder dirge
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Kinda but not quite. The memory cells are sensitive to reset where d flip flop registers a new signal without a reset. I was working on a frequency based system where miss timing the reset with the incoming signal woulda cooked the whole operation so having the rising edge trigger of a d flip flop was the best bet

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Pov my engineering degree went towards Oakland's building and not much else so far guh

strange leaf
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just have 2 t flip flops that are connected to same input and output where only one has a stored value at a time then?

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that way when a new signal is sent one flip flop is reset and the other one stores the new value

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therefore clearing the old and storing the new value?

coarse thicket
cinder dirge
coarse thicket
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got any student loans?

cinder dirge
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Will dm

crisp sonnet
storm eagle
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Dm me if you would be able to draw up a design for a uno game. I'll pay

true idol
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how much for you to build me a start to finish complete material sort system

storm eagle
true idol
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yes

rare kite
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im trying to make a simple garage door open and closer with chat, and it opens but them it closes right away. what am i missing?

regal jetty
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do you want it to automatically shut?

rare kite
storm eagle
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it will just toggle back and forth

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holding a signal, or not

crisp sonnet
rare kite
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where do i add it again

crisp sonnet
# rare kite where do i add it again

t flip flop after and gate then it goes into the interactor and if u want a sustainer or smn u make a 2nd path where it goes and gate sustainer(or how ever many u want to make it longer) then the tflipflop

simple sandal
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@crisp sonnet so basically this but all logic

crisp sonnet
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also the size on that is great 💀

simple sandal
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For real time? Like following real time?

crisp sonnet
simple sandal
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Dang I didn't know this channel even existed

crisp sonnet
simple sandal
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All this time I've spent

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The wiring I have rn would probably make yall cry lol

simple sandal
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Ok so what would I do to make a revolving led with different colors as well

crisp sonnet
simple sandal
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Ok that's on me I should've specified, I want it different colors but like rotating almost like a lighthouse light but flat and on the leds instead

crisp sonnet
simple sandal
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Ok since you remember it was easy can I do any amount of leds on it?

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With specific ones changing to a set color?

simple sandal
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hey anyone in here who knows what they're doing how would i make a rotating led circuit with colors and a lot of leds

crisp sonnet
simple sandal
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Ima be honest with you idk how to do that

crisp sonnet
simple sandal
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Ok and if I want certain ones to show a color how would I do that

crisp sonnet
simple sandal
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Any chance you can show me how I'm supposed to wire it? @crisp sonnet

crisp sonnet
simple sandal
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Alright I'm not home rn but I will once I get online

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I'll @ you

crisp sonnet
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k

crisp sonnet
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@simple sandal is bro back yet

simple sandal
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Yeah I was working night shift

arctic ice
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Anyone have a disgram for a slider combination lock, i have the supplies

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I just dont know what to whire after the number combiner

tough elk
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So this changes images on billboard?

crisp sonnet
weary ivy
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does anyone know if its possible to make like a plinko thing or a coin slot machine? (does not need to look good just need to know if it would work)

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the plinko one can just show what it lands on not show it dropping doen unless its possible (dont think it is)

limber marsh
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no idea on the logic, but someone use to have a plinko machine that'd work automatically ( don't know if they still play ) and you would turn a key then out of a drawer it dispenses a marble, then a separate button would like turn on filter conveyors for it to move or smth? wherever the marble would go was random, due to the conveyors but that is possible

crisp sonnet
simple sandal
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Ok how would I connect a drawer to chat command and have it empty its storage while going 3 different paths

tough elk
sharp cosmos
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boink

crisp sonnet
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Do u want all 3 to shoot the same ammount

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Or just when 250 go to next drawer

regal laurel
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@regal jetty make one for tic tac toe when fr

simple sandal
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@crisp sonnet so if I say the "command 1" it will go down the first path same with 2 and 3 it will go down a second and third path

sharp cosmos
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@regal jetty do you happen to have a logic circuit for a conveyor belt splitter

simple sandal
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@crisp sonnet how would I do that?

crisp sonnet
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ill be on soon if u still need help then

simple sandal
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If you could put a diagram or something together id appreciate it, I might go on tonight but I don't have anything going on tomorrow @crisp sonnet

crisp sonnet
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actually ima have to do it ingame cuz my brain aint braining rn cuz is late

placid anchor
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where is greater than gate?

wintry ledge
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@willow tree

regal laurel
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@crisp sonnet ill need help i wanna build tic tac toe

tough elk
regal laurel
tough elk
crisp sonnet
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My screen be bugging so I can't help rn

tough elk
regal laurel
placid anchor
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Guys, where can i find the greater than gate, i cannot find it in logistics

willow tree
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Should be on your left on the shlelf when entering logic store

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@placid anchor

placid anchor
willow tree
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Hover over the boxes sometimes the name is different on the box or leaves a word out

placid anchor
simple sandal
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@placid anchor it's on the other side next to the music note blocks

placid anchor
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OH

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found it ty

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it was under signal lock

willow tree
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@simple sandal I'm not a logic guy I really thought they were with the other gates odd but ty for correcting me

simple sandal
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@willow tree np, I've spent too much time in that shop but I'm not a logic guy either haha

crisp sonnet
simple sandal
#

@crisp sonnet I just had to get off, give me a bit im just eating n stuff I'll let you know when I can

simple sandal
crisp sonnet
simple sandal
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DudeWhatTheFudge and i believe i do

solemn lark
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I've been trying to make an automatic elevator system to raise materials linearly, but I've been struggling with insomnia and my brain isn't working right now. Do you know how I could do this?

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What I have now is a red laser, an elevator, two delays, a blocker, a sustainer and a T-Flip flop.

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I had a concept in my head when I bought the stuff then I forgot it when I drove back

crisp sonnet
solemn lark
crisp sonnet
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then when you need it again you just turn off the bottom one

solemn lark
crisp sonnet
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then just use more then one lazer

solemn lark
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Then use an AND gate?

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That still wouldn't work because then I could risk it not going off at all, or I'd have to have multiple resources going in at once

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Also, I think the laser might've been outputting data when the elevator was moving. Meaning it detects the elevator

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I'm thinking I can just make it timed and have it go off at intervals no matter if there's materials in it or not.

crisp sonnet
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you could also just use the basic align elevators

solemn lark
crisp sonnet
solemn lark
solemn lark
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The fact I cant buy variable nodes is giving me a headache.

crisp sonnet
crisp sonnet
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where u set up the and gate to a high number and have incrementor keep going up for a while till it gets to it

simple sandal
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Can you make a diagram for me for the rotating led light? By chance? I can pay for it too @crisp sonnet

crisp sonnet
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i didnt finish the one from before tho

simple sandal
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Yeah, ima leave it for a minute i got different things going on n I need the rotating led asap, but take your time

crisp sonnet
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k

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basically all you need is a incrementor and gate method but have 1 more and gate that resets it then have a calcuator with a not gate going into it where it subtracts 9 that way it starts at 1 if its past all the options

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bit to lazy to draw but id be down to make it for you

simple sandal
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I'm on mobile rn, if that's fine

crisp sonnet
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i cant rn but if ur on tmr leme know

simple sandal
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Got ya

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Just letting you know I need it to do red, blue, dim green, and yellow if that's possible

solemn lark
#

Also, was the greater than gate removed? I dont see it

crisp sonnet
solemn lark
crisp sonnet
#

yeah

solemn lark
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Oh wait, are number interfaces variables?

crisp sonnet
solemn lark
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At least it works now

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This is the junk I have leftover and wasted

solemn lark
vague wigeon
#

any way to despawn a vehicle with logic?

tough elk
vague wigeon
tough elk
vague wigeon
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oooh okay ty

storm eagle
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@tough elk Do you know of a circit that will stop power if its triggered x amount of times?

cinder dirge
#

how many times we talking

storm eagle
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a set amount of times

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it will be anywhere from 1 time to I think 4

cinder dirge
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variable or a set amount

storm eagle
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It will be set

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its for a uno game, and I need the thing to only randomize and draw each card x amount of times

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so far it does randomize it

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but will do any card infinite

cinder dirge
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i mean i can build it for you and work on it rn for a small fee, or i can just ballpark how i would start looking at it

storm eagle
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ive been stuck on it for a min

cinder dirge
storm eagle
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@cinder dirge I found a way

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kinda scuffed

cinder dirge
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honestly

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this is how i woulda done it, i didnt start work on it yet

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glad you figured it out

storm eagle
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the only problem im gonna have

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is that the incrementor only works in 10s

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so if an input other than the button is added, it wont work

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and the reset

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I dont know how to reset the sequencial incrementor

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nvm

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just added the button reset like the memory cells

cinder dirge
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yeah mem cells are the best play

cinder dirge
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is there a cap on signal strength?

crisp sonnet
indigo copper
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@fickle aurora

worn gate
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Hi i how to build slot machine

indigo copper
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If you make multiples of the logic for the numbers, can make it so there's Odds on the images.

When I do my slot machine, 0 is the "rare" image, which only has 1 set of logic, the rest have 3+ so they are more common to get

worn gate
#

Ty

marble kernel
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anyone know how to make a elevator work on a button with two floors and on the top floor it has a door that you can drive on that opens when the elevator is near/at the top and close once it lowers and the truck is through? or something like that

regal jetty
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also im surprised overclocked has survived this long w out me being here

marble kernel
regal jetty
marble kernel
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Deal

regal jetty
#

sweet, my username is @GalacticDog999

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joins are on all

supple lance
#

@regal jetty hello, IS there a limit of floor for an elevator ?

regal jetty
supple lance
marble kernel
regal jetty
regal jetty
marble kernel
#

i'll be on in <t:1723226400:R>

regal jetty
#

alr that works

marble kernel
# regal jetty alr that works
Roblox

Check out [🪜 BASEMENTS] Oaklands. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. 🌳 Create a tycoon empire in this sandbox game. Chop trees, process lumber, mine rocks and ores, create amazing buildings, and more! There are endless opportunities, from creating complex automated machines, to creating an epic c...

regal jetty
marble kernel
#

Alr

regal jetty
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@marble kernel im able to come on

marble kernel
#

hey sure

marble kernel
marble kernel
regal jetty
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ahh right, i can come on whenever ur ready, ill check if ur still on

rare kite
#

does anyone know the weather im missing?

regal jetty
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clear/sunny

rare kite
tough elk
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just asking is any of above works with lights that changes color every second to all colors and then reset and go back?

fossil quail
regal jetty
tough elk
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how do i make logic... that changes color with small time interval and then repeats in loop

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this doesn't work, i have one old setup where a friend did for me and i replicated it with accuracy but i think either i am doing something wrong or not accurate, so can anyone guide?

fossil quail
#

can anyone help me with repeatedly subtracting a specific number from a count?
i have a 7 segment display hooked up to a number interface, a number splitter, and a subtractor, and every time i press a button it works, but only for as long as the button is pressed. the count immediately comes back up when the button returns to the original position

short heath
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With the speaker and ATM update we can have a circuit that has a "card decline" message trollnerd (just an idea)

velvet hill
#

Is it possible to make a machine that unboxes cheese on a conveyor and use a speaker to send a chat message if theres a neon?

snow shoal
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i dont think so

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the opening part MAY BE possible with interactor

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but the neon cheese parts doesnt seems like

velvet hill
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Tought so

arctic ice
snow shoal
#

Alr logic related question, when a friended player is near proximity sensor it sends signal power of 4, people untrusted/non friend have signal power 1?

cloud spindle
#

ehm.. let's see, I want to make something like..
garage door, that can be opened using proximity or commander.. but, there not just 'open' or 'close' command, but also 'lock' and 'unlock' command, I mean like it can be opened using proximity or no, something like that.. I hope this easy to understand since my english kinda bad hehe

plush cypress
#

Cool

opal acorn
tough elk
opal acorn
tough elk
#

the only issue was i used num interface instead of hz clock

tough elk
#

i have simpler version too

#

my joins are open, join me in public server as i am in one

opal acorn
#

I'm not quite making that, but something on a slightly larger scale

tough elk
#

oh alr

#

sure visit me.

opal acorn
#

sent a request

#

o nvm

rare kite
#

anyone know why the donate amount is changing whenever someone buys something the first time

tough elk
#

i wish i was smart 😭

short heath
#

the price looks like a user ID, check the wiring

short heath
#

infact, its yours 💀

rare kite
short heath
#

now you can sell stuf for less than 400 milstonks

slate meadow
#

so basically the interactor gave to the machine the last player that bought's id, basically just remove that interactor, (yes u can actually use interactors to change the donation machine's value)

buoyant breach
#

how do i make an vending machine

slate meadow
#

1 property changer

#

1 donation machine

#

(optional) a chat messager

supple lance
#

@regal jetty Hello, I need your help to make an elevator with as many floors as possible, the player clicks on a button to go to 1, another button to go to 2 and all the others, if possible make sure that when the elevator arrives at the floor requested and it is stopped the door opens automatically.
and an extra if that doesn't keep you busy: an emergency button that stops the elevator where it is. (im french the text is done by deepl :'D )

supple lance
snow shoal
#

sure its chaotic rn

#

only thing i done is make the elevator stop at good heights so far

#

im reworking it rn and adding memory cells

#

when im done ill share a pic

snow shoal
supple lance
#

ok

supple lance
snow shoal
#

Fixed pic

snow shoal
#

basically you have 3 floors here, you can go from 3 to 1, 1 to 2, 2 to 1 etc

#

all thanks to memory cell + delays

snow shoal
#

I need to make a timer, if laser isnt activated for more than 0.5s, it will allow signal to pass

#

any ideas?

snow shoal
#

thank you tho

#

(And use relays cus cheaper xD)

opal acorn
#

Oh I usually don't worry about price

snow shoal
#

only relays were in my base xd

opal acorn
#

so, this instead?

snow shoal
#

not home rn

#

i modified it tho for my use case💀

#

cus i needed to make the elevator doors work properly

high hatch
#

whats a good way to set up the ownership manager

#

tired of having to give people access

regal jetty
regal jetty
#

idk if thats what u did in the stuff after but might aswell lyk

snow shoal
#

so

#

ima not touch it XD

regal jetty
#

haha fair enough then

brisk dagger
#

uhh i think that's just because the randomizer isn't actually random
it sometimes favors a number
either do +1/-1 at random times or add a 4th digit to make it more random lol

#

@abstract mountain

#

just do 33/33/33 to -1, 0 or +1

#

use a randomizer
1-3

opal acorn
#

or just set a randomizer to 2 instead of 3 bc 25% of the time will be 0

#

"25%" if it's actually favoring numbers

brisk dagger
#

?

opal acorn
#

a randomizer outputs 0 sometimes

brisk dagger
#

yes

opal acorn
#

so, how would it be 33% if the randomizer gives 0 instead of 1-3

brisk dagger
#

because you can do +1 to 0-2, when the randomizer is given a signal

#

so it becomes 1-3

opal acorn
#

didn't specify that for them if they didn't already know

brisk dagger
#

@abstract mountain bleh

#

0 means it's not in use

#

then you just use a calculator and +1 when the randomizer is given 2

verbal ocean
#

can you show the logic you have behind it? im interested to see it

opal acorn
#

Add a delay to the input of the memory cells so it resets before getting the new number

torpid cave
#

Bump

hallow fox
#

Bro at this point well need to CODE the logic in if we want something done automatically cuz. HOLY christ this looks complicated

opal acorn
#

you should see what I have behind this. Saves player info and the rewards they earn, with 6 different possible rewards based on the amount of colors that match and how they match. different sfx for lose, win, and jackpot. and when I finally get around to it, the screen will be dynammic as well #oak-media message

scarlet finchBOT
brave timber
#

That's peak (i'm bad at logistics)

runic perch
#

Can anyone tell me how to make it so a drawer will output like 15 items at a time.

opal acorn
# scarlet finch

Finished with most of the logic for my slots now. bottom left is the game, top left is the win center, directly to the right of it at the top is the reward center, and below that on the right side is the games ram and storage

opal acorn
#

can you show how you made this?

earnest forge
#

Could you do a basic slot machine that costs 1k a roll where to win you need to match colours or numbers but the jackpot increases 250 per non win roll. i know its alot to ask for but its the last thing i need in my store/museum/casino i would be greatfull but feel free to decline

opal acorn
marble kernel
regal jetty
#

thats honestly amazing

#

by any chance could i have a few tries haha

turbid lion
#

hey, could you help me out with a segment display clock? @regal jetty

#

hours and minutes (88:88)

regal jetty
#

i can do hours, im not too sure on minutes

#

i think theres a tutorial on yt for it tho

#

ill try find it

#

idk if this would help

turbid lion
#

i tried it, it doesnt work anymore

turbid lion
turbid lion
#

nvm, got it working :D

opal acorn
#

This seems really interesting tbh

#

btw, I'm trying to help someone make slots kinda similar to this, but I've noticed that if it's spammed too quickly it kinda glitches out. would I be able to see how yours works?

opal acorn
#

it is, but he still needs help with the logic. I mostly have it, but don't know why it glitches the way it does. could be a quirk of the game, but if I could build it differently to avoid it, that would be nice

opal acorn
#

@abstract mountain I'm online now

opal acorn
#

yeah

#

ok

grand fern
#

Need help with building live updating playtime counter

stuck atlas
#

how can i make the sequential toggle, count down slowly after reaching the highest number instead of fully resetting?

regal jetty
stuck atlas
opal acorn
#

Best I can think of is 1, 2, 3, 4, 5, 6-2, 7-4, 8-6, 9-8

stuck atlas
#

pretty sure once 1 2 3 2 1 is solved it can go on forever (1 2 3 4 3 2 1 etc)

stuck atlas
#

oki i've managed to do 1 2 3 3 but having trouble cause it would keep looping 1 2 3 3 2 3 2, unless i use buttons which can work fine with 1 2 3 3 2 1 its just that 1 2 3 3 2 3 2 the 3rd pad/pressure plate is still active i'm not sure how i can turn it off cause its connected to my 2nd pressure plate condition for 1 2 3

grand fern
#

My awful solution for getting accurate playtime counter clock.

stuck atlas
#

Oooh thank you thank you!!, I will try to incorporate it now on my conveyers :3

stuck atlas
#

I'll figure it out, I'll show you the logic monster I created earlier trying to make it with multiple inputs

stuck atlas
#

let me fix the video

#

i'm new to this xd i'm sorry its very ugly rn, i'll try to make more compact xd

#

yeah

#

i know its easier to make it reset after the final converyer all the way back to the start but i wanted to be fancy with it lol

#

i made it as well so the buttons (soon to be pressure pads) would be disabled if the converyer they are in isn't turned on

#

its just bad rendering, i can show you if youre on

cobalt beacon
#

**Guys, can you help me about clock in game you know day light.

Should be like min: sec**

verbal ocean
#

i have a seconds function but it doesnt work perfectly

#

the in game "minutes" can be 1-2 off typically unless its the sped up night time, but that has goes faster since it starts slower

#

just msg me and ill try to get it for u

sick bloom
stuck atlas
sick bloom
#

we are friends like we met in oaklands and became friends

stuck atlas
#

oh lol pog

#

i just need a tiny concept on what type of design for my unloader with the module/logic :3

sick bloom
#

oh alr

#

i dont got one

#

ima focus on orders now cya

stuck atlas
#

oki goodluck have fun

sick bloom
#

kinda boring getting 300 lumite

#

bc i acidentally made wrong price and many ppl ordered

stuck atlas
#

ouef

regal jetty
sick bloom
sick bloom
stuck atlas
sick bloom
# regal jetty kiwi?

the text ur bio "give me food and ill be ur best friend" fits me better i think

#

i eat like food ever 2 hours

#

thats how hungry i am

#

might become caseoh soon😭

sick bloom
#

bored need company

mighty umbra
#

a way to use Daylight sensor in Timer to show the game clock?

mighty umbra
opal acorn
#

there is, but idk how to do it personally. ik someone who does, but he hasn't been on in a while

mighty umbra
#

any idea if the Hz logic inside the game, is the same of internal clock?

#

if yes, 1hz - 1s and so on... probably works in that way

#

for day hour, daylight sensor reset the minutes as well... the problem is the night hour now, but don't have a way to sync exactly with the game clock

opal acorn
mighty umbra
#

maybe with a delay i fix that

#

with frequency in 0.8 the clock starts the same, game and my clock, but the game ends 59 and my clock is in 55/56

opal acorn
#

the friend I mentioned that made the minutes said that 18-5 is 33.5 seconds and 8-17 is 100 seconds idk about 6 or 7, but it's either 33.5 seconds or 100 seconds
so, if that helps, I'm sure you could make it

mighty umbra
#

using a greater than gate to compare day and night is possible, but i need to sync the game and my clock too, that's weird... i found a video in youtube and clock works perfectly, but the guy cannot show the complete logic

mighty umbra
opal acorn
#

the entire hour

#

but yeah

mighty umbra
#

almost impossible to sync game clock with "user clock"

opal acorn
#

my friend has a margin of error of -/+ 1 in game minute

mighty umbra
#

i trying with hz clock, idk if the hz clock accept fractional inputs (0.5)

#

appears to me, yes

opal acorn
#

it does

mighty umbra
#

lag inside game cannot help too haha

opal acorn
#

are you on a private server?

mighty umbra
#

public

#

dont have roblox tu open one

opal acorn
#

want to use mine?

mighty umbra
#

pm me

opal acorn
#

one sec

mighty umbra
#

np

opal acorn
#

sent you a link

mighty umbra
#

well if anyone have a solution to sync game time with a "user made clock" (minutes and seconds only) i appreciate so much, thanks

mighty umbra
#

hello everyone, i think i got a near perfect result with hz clock logic, the day cicle has 1.2125hz and the night cycle has 3.6525hz these numbers i a more accurate than possible, maybe using more decimals, turns it more accurate

mighty umbra
stuck atlas
# mighty umbra

oooh now you gave me an idea to make an interactive TV voice command lol

opal acorn
#

"alexa, change the channel"

mighty umbra
#

hahaha

mighty umbra
#

have a troube with clock, after 23h, and the 0h at 4h the minutes dont work anymore at 5am

mighty umbra
#

is a clock synced with game clock, day and night is slight different in hertz, need to sync, for that i use 2 inputs, trigger 5am and 17pm to change, but after 23h, 0-4am is < than 5 or 17 and minutes stop working

#

for curiousity, day minutes is equal a 1.2125 hertz, and night 3.6525, case anyone want to test/try

#

and yes, the minutes is separated from the hour

mighty umbra
#

some relays and greater than, yes

#

that schematic works?

#

the way that you wire the greater than not work in my head haha

#

i talk that because the right port is a control, and left port is a desired value, but idk how exactly the gates works in oaklands

#

yes i have, change for night and day is not the problem, and the interval at 0h and 4h (am) because the greater than only compares 5 and 17, maybe i make anything wrong, idk

#

starting at 0h at 4h minutes not work, restart in 5am, change at 17... etc

#

another thing that my clock is synced with game clock using the values for day and night (1.2125 hertz for day starting 5am - 3.6525 hertz for night starting at 17pm) in your image you are using number interfaces or hz clock?

#

your clock is like a real clock

#

well tomorrow i try to fix that, thanks for your help

#

i dont have a private server, i play in public servers... tomorrow i add you in roblox and play in a server that you are

stark condor
#

@regal jetty hey sorry to bother you but do you possibly have a working in game clock? i prefer it in 12 hour time? and also maybe a weather forecast too??? sorry

mighty umbra
#

12 hour time need conversion basically u need to substract 12 from above 12h, and add a PM... and sorry, no... clock with synced game time is not so easy to make

#

gracefully i have the time in hertz for day and night... it 1.2125 for day and 3.6525 for night 🙂

#

but that is not 100% accurate

#

i lost 1 minute in the final, but thats no difference, clock is reseted after 59... after much trial and error i got these working values for day and night

#

classic resources is gone today?

#

omg

#

because what the classic resources is removed from game?

#

i think that destroy the game $

#

The game will turn into a hunt for classic woods

mighty umbra
#

if u is online now, and want to help me fix my clock... im online

dull osprey
#

is there a way to make an elevator that can o really high

regal jetty
#

tip for ppl with clock enquiries: pls search for messages to see if anyone else has asked for clocks before

opal acorn
dull osprey
opal acorn
#

Interactors are on the bottom shelf on the right wall close to the donator iirc

mighty umbra
#

my clock is near to perfect now, but the logic is totally different of the logic here

mighty umbra
storm eagle
#

Hey, having issues while trying to make a shift register (d flip flops flushing) so i might as well throw it here, how much for you to build one? I'd prefer one as compact as possible too, independant of costs
Thanks a lot in advance

slate meadow
#

I can try to help

storm eagle
# slate meadow What do you mean?

a shift register, it uses the output of a d flip flop to use in another d flip flop's input, so it shifts a bit essentially (in this case to the right) when clocked (receiving a true from the clock input)

#

can be used to store a sequence of bits when looped

tardy geyser
#

How do I make like I have a switch

#

the wire is going in the block and the there are 3 wires going out of it on the oother side

storm eagle
#

what

slate meadow
#

i still didn't get it

storm eagle
slate meadow
storm eagle
#

issue is, d flip flops don't work for some reason and they just flush/cascade and if any input is 1, then when clocking them all at the same time as a shift register should work, they all turn into 1s, so the standard d flip flop model doesn't work for a shift register

#

therefore why i'm asking other people for help

slate meadow
#

in the case of the pic in the QA QB QC QD

#

oh and i forgot one number interface to link to each relay

storm eagle
slate meadow
#

also make sure the side that got no output is linked to the flip flop

#

otherwise it wont work

#

and link the side that got a output to a number interface with a number 1 on it

storm eagle
#

blue wires are outputs that go into inputs, closing the loop btw

slate meadow
#

and yes, its basically that

storm eagle
#

it cascades now into false

#

nevermind that was because i had a num count disconnected, connected it and it still cascades into trues

mighty umbra
#

sorry but, what the purpose of this circuit? maybe i help in anything too

storm eagle
opal acorn
#

There’s two 5 bit binary logic gates
One takes a decimal input and outputs the number in binary and the other does the opposite. Would that help with what you’re trying to do?

mighty umbra
supple lance
#

I have a problem with a “vending machine” when I join a game, the machine is broken: it stays at the price selected before leaving and I can't change it until I move the machine a bit.
Does anyone have a solution?

#

(ping me if you can help me :'D )

frozen sierra
#

Need some help creating an input buffer

The buffer should be connected to a hertz clock that enables the output each pulse or every other pulse
The output cannot change until the next output pulse, regardless of the current input
The output must be 0 if the input is 0

Effectively this setup (screenshot attached) except the output does not change until the next tick, regardless of if input of the slider changes during an active pulse.

opal acorn
#

why not just use a frequency part? it pulses the input and only requires the input

#

the active signal doesn't change with that part either.

#

basically, there's already a part that does everything you need

#

without the hertz clock

frozen sierra
frozen sierra
# opal acorn without the hertz clock

ideally though i would only have a single clock with the rest of the logic replicated between each instance i'm using it, such that latency doesnt begin to throw things out of sync

#

i.e. all updates need in the larger system need to be triggered simultaneously by the clock, and all outputs are collected and processed before the next pulse

#

on a single-scale the frequency part works perfectly

opal acorn
#

you would want a system that only uses one frequency/hertz clock then

#

then use delays to offset each output and if you need different outputs, use relays. the desired output goes to the left of the relay and the delayed pulse goes into the right of it

#

@frozen sierra

#

then use a signal lock after the relay, powered by the same pulse so that the signal doesn't change until the next pulse

frozen sierra
#

(pink wire is input, white wire is the update) (also didnt have any delays on hand, will upd once improved)

opal acorn
#

nice

hard gulch
#

Yes I needed this

pallid glacier
#

Ok random but is there a way to get the stock market on my base so I don’t have to go to the sell point to look at its prices ?

#

Like with billboards or something?

royal glen
#

could only take a screenshot of it

#

wouldnt update

pallid glacier
#

Sad

opal acorn
#

They did release the api for it, so if you’re able to take advantage of it, you could have the stock market available to you in the palm of your hand

pallid glacier
opal acorn
scarlet finchBOT
# opal acorn https://discord.com/channels/865737627712749579/894303481421262923/1290979124059...
@luckfire

🤓 Hello there, fellow nerds! We now have a public api for fetching data within Oaklands! At the moment, you can fetch the current classic shop, stock market, and a specific material's values in the stock market.

You can find the documentation for the api located at https://public-api.typicaldevelopers.com/

In the future, endpoints will be added for the other in-game leaderboards. If there's anything specific that anyone needs from the api that would be useful or you run into any issues, be sure to lmk!

pallid glacier
opal acorn
wintry ledge
opal acorn
#

That’s cool af

cedar fractal
#

Yoooooo can you make logic for a roulette game that outputs lumite?

#

Maybe also a slot machine that outputs lumite or another resource if you win

marble kernel
#

@regal jetty when can we resume building my elevator?

tardy raft
#

How can i make the 4 way conveyer change direction when it detects a certain material?

sleek lion
#

cause this seems very xy problem

tardy raft
sleek lion
tardy raft
#

Alright I see what i can do

sleek lion
#

u could do a buffer using a storage drawer to guarantee only one item at a time goes thru

stark condor
#

do you have a crate loader design? i use to have a design where the crate was next to a drawer and it would dispense into the crate and an infinite amount could fit in it but idk how i built it. if you have a design please send it

stark condor
dull ore
#

Really like how well you draw out your logic diagrams

tribal spoke
#

Has there been a diagram yet for this? I can't find it if so.

tribal spoke
#

Bump

cedar fractal
#

Yoooooo can you make logic for a roulette game that outputs lumite when you win?

spare coyote
#

Is there any possible way to make logic that counts material (for example wood), and after reached amount send a signal?

#

Nevermind

#

Figured it out to just use incrementor

hard gulch
#

What about a combination lock for 3 numbers

graceful jacinth
#

Thats sick

marble kernel
#

any good bulk multi item type elevator designs?

wintry ledge
regal jetty
slate meadow
wet oasis
#

hey question, is there a way to make something to keep track of an amount of something in a drawer and if something is taken out or added it will update?

hard gulch
slate meadow
wet oasis
# slate meadow Sadly no

Dang cause I have a auto store and I have to make it uneven to show the drawer number and it bugs me

slate meadow
#

then link 3 ands , one to each incrementer and interface

#

then the 2 remaining ands you link them to the ands

#

and the last and's output goes to the door

#

lemme do it phisically

hard gulch
#

Because I want thr code to be 554

#

So how would I do that

hard gulch
#

Buuump

slate meadow
#

like 5 for the first interface, 5 to the second interface, and 4 to the third interface

spice bay
wintry ledge
#

Computer

hard gulch
opal acorn
#

this is how I would build it. I'm sure there's some optimizations to be made, but this still works

supple lance
#

too much cabbles... :'D

regal jetty
regal jetty
supple lance
#

and i have a question am i the only one to have that problem :
when i join a server there is a chance that my ATM don't take the amount wanted, like an interactor on an ATM is suposed to send a signal, when i join a server it doesn't work anymore.
to fix that i need to move the ATM and put back the wire...

regal jetty
#

yeahh, thats more of a bug, i cant really help with that sorry

#

if i manage to find a solution ill let you know right away

supple lance
#

ok thank you

hard gulch
#

How much can I pay you to just build that on my base

#

I'll supply whatever logic you need just lmk

opal acorn
opal acorn
#

I thought he wanted it to reset on its own so that’s what I built in mine

high hatch
#

How would i go about making a keypad to unlock a vault door

slate thunder
#

I know this is an old post hahahah!!! But i never actually asked how you did this. I wanted to build it but i just forgot about it until now hahahah!

cerulean dragon
#

@regal jetty could you draw a diagram of a bucket hopper and its logics i just need the logics diagram no need to draw the bucket hopper

opal acorn
scarlet finchBOT
hard gulch
#

I don't get it😭

#

Can you build it for me if I provide everything you need

#

I don't want it to reset

#

I want it to stay on the cide u till I change one button

#

And it goes by one and jt doesn't work

#

Uhh that would be my 4 am

#

I need it from this angle but behind

wintry ledge
#

Why not number combiner then and gate?

wintry ledge
wintry ledge
#

Then don't slide to ten??

wintry ledge
#

Should have done a two number interfaces and a andgate 💀

hard gulch
#

Yeah, what logic do I need to supply can you send a list

hard gulch
#

Nah sorry

#

I'm on console

#

Kk

opal acorn
#

Oh, now that I think about it, the simplest way to make it is a number interface into a number splitter
The number interface is the password and can connect to an AND gate with another number interface with the same number. The number splitter is just to display the numbers on the displays

#

If that wasn’t a required feature, that’s fine

stuck saddle
#

@regal jetty you wouldn’t happen to have a tutorial for a working clock?

stuck saddle
#

Yeah, just displaying hour and minute

round silo
#

hi alex, can u make a ingame clock using logic that shows the exact ingame time of hours, mins and sec

regal jetty
#

unfortunately i dont know how to do minutes

#

the only clock design i have is this

tiny pike
#

Pls

regal jetty
regal jetty
#

np

#

lmk if u need any help altering it

tiny pike
spice bay
stark condor
#

what website do you use to make those diagrams or do you make them yourself?

round silo
#

Oh

abstract mountain
#

🍋

cyan haven
burnt adder
#

timer with server will not work cuz seconds is not rlly possible if you lag

simple hound
#

Yo where can i find the pic on how to make a timer

abstract mountain
simple hound
#

No a timer that counts up like a stopwatch

mint tree
#

jk

#

ill try and explain how to make one

#

so a button

#

connected to a flip flop

#

connected to a frequency

#

connected to a incrementor

#

output of the incrementor goes into a number splitter

#

and then from the number splitter to the segment displays

#

connect not gates to the number splitters outputs aswell

#

and then the output of the not gates back to the segment displays

#

the incrementor also goes to an and gate with a number interface in the other input

#

set the other input to 60

#

output of the and gate goes to the right input of the incrementor and goes to a relays right input

#

the left input is connected to a number interface

#

why do i say things and then make a whole new message for the next

#

strange

#

set number interface to 10

#

and then connect that to a number splitter aswell

#

that connects to more segment displays

#

just noticed this lol

simple hound
#

Thanks!

mint tree
#

np

cerulean dragon
mint tree
#

lol

signal ice
#

what signal strength do you need to just output one item from a storage drawer

#

i currently have a zero tick going into it, but it outputs multiple

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ohhh its one energy per one output

mint tree
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yea

supple lance
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Hello, can anyone help me?
I've installed some lights outside my building but I don't want them to be on during the day. I'd like them to come on at 8pm and go off at 5am.

supple lance
# mint tree The day sensor

I know but day sensor send a signal from 0 to 24 so the light color change and i don't want the light to be on during the day

mint tree
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Connect it to a greater then

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In the left input

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And add a number interface in the right input

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Set number interface to 19

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nvm

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just copy this

tough elk
mint tree
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yea

supple lance
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its 19H

abstract mountain
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🍋

mint tree
supple lance
supple lance
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"exponentiation"

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the "<" isn't a calculator ?

abstract mountain
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it's a greater than

supple lance
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ohh ok thank you, ima try that :'D

abstract mountain
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yeah that would work, not sure how the calculator was your first guess, but i see how they can be confused

mint tree
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oh

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they should change how the calculator looks

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when it comes to that arrow looking thing

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nvm actually the greater than gate should look different

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rn its facing the wrong way

arctic imp
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This will help a lot of ppl

supple lance
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it seems to work thanks you guys !

supple lance
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working light ! :D

abstract mountain
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👌

proven root
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Yo I got an logic problem and im a noob at this. I need an material laser to be activated whenever an magma tree appears, so when the signal is sent to the trasmitter, the receiver gets it and activates an system that click the conveyor 2 times so that it will go to the wood processing side, but i got no idea of how that system would be

abstract mountain
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rip bro joined and never moved

proven root
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sup

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sorry i was feeding my dogs

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@abstract mountain u still alive

abstract mountain
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oh yup

proven root
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hi

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can u join my server? so i describe the problem

abstract mountain
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ok

proven root
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@abstract mountain yo

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u here?

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remember the system u built to my processing factory? could u extend the time from 6 secs to 8

abstract mountain
storm eagle
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Does anyone have any ideas to make it so this system does not rely on a turntable to drop the item? Or a better way to read if the item is in stock

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having a turntable be the key component of this is both hilarious and slightly annoying

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All it does is provide an "update" so the blueprint/item knows to fall when the collider is activated

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Could probably do the same thing with a garage door and have it drop down but I wanted it to be more of a compact design (hence using ramps and a collision disabled wall for it to slide out), though for larger items that is likely the better way to do this system

mint tree
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moving the storage thing to the top

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would make it go down

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@storm eagle

storm eagle
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I dont understand how that removes the need for the turntable

mint tree
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i dont even understand whats going on

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why do you need to see the blueprint

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before buying it

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ohh

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yea theres no way of moving it

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unless you use something that moves

storm eagle
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yeah mb if I did a bad job explaining it lol

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Was just trying to work out a design to read stock without any manual input besides refilling

storm eagle
proven root
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tysm, the factory is done

edgy matrix
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who can help is not working vehicle respawn and transparent glass

proven root
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Hey I need help in the tupissupis pear machine

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anyone to help?

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nvm i think i found the problem

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no i didnt

mint tree
proven root
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homemmalvadomuito

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add me

mint tree
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can you send pictures here?

signal ice
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Question, how do you get a playercanon to shoot via signal? I have a button linked to a multiplyer computer (with the other input being 100) which makes the output always 1000. The wiki says an output of 1000 shoots the canon but it only turns it?

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I'm using an interactor at the end to connect the 1000 output to the canon

analog shell
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@regal jetty , i see you are good at making logic that pretty easy to understand (i love logic and once i saw your code i saw exactly how it goes, i am not as good in making code that looks understandable) but i have a little problem as i have an automatic buy stand where someone can buy multiple of my product without ever having to re-donate if he want more than one (setting can be changed by the owner) but the ownership manager is very unreliable for me so do you have a way to make it more reliable? (the image shown is my logic) i fully made this myself ()yes i now the logic is decently simple on your scale)

mint tree
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and then lets say i press the button twice cause i want to buy 2

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a calculator that multiplies the incrementor output (2) by the cost amount (lets say 15k) so then it would make you pay 30k

analog shell
analog shell
mint tree
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maybe more ownership things

rain viper
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I have a button-incrementor counter, how can I A. display the 0 value on a 7 segment, and B. limit the input to rollback after 18-20. As in you click the button until the value hits 18, then it goes back to 0