#Current Cave Feedback & Cricitism
1 messages · Page 1 of 1 (latest)
caves suck
more ores
add cool tunelles
lighting!
make tunnel
WHO DELETED MY FIEST
the ores make it hard to drive
rare ore spawns
better lighting
lanterns
wdym a remake is not possible
bigger cave system
add more things to save for
add a way to go past the ores
make em darker bruh im tryna get LOST
we want more cave shops
Make the grabbing tool system more smoother on mobile
as lights
To be fair I get lost a lot
I HATE CAVES
more ores and areas like magma caves
If the caves can't be remade then remove them idk
Make Lanterns brighter
Ores that grow out of the walls, not the ground cause it’s hard to drive through
there should be certain areas that shouldnt spawn ores, like in the middle??? since trucks yk, so like make ores spawn on the sides instead
more secret areas
Ice cave addition in parallel to the magma cave
plz 😦 😦 😦 😦
make duck shrine
a mining vehicle that can attach to a normal vehicle would be apriceated otherwise there good
done already
map is too small and space is limited, drives new players away
schematic scrapper remove materials from schematics
Room to drive
I just want a minimap T-T
you should have seen old map
Make the caves go deeper
i did play the old map
Some easier way of navigation, i had not played the game for a while and came back to the new map super lost
make ores / rocks spawn on the sides (walls) and MAYBE the roof rather than just the floor. this could also give a use for the extendable ladder and easier driving through the caves themselves
More explosive walls with ore behind them that could potentially have an easier spawn rate than elsewhere?
More schematics would be nice, faster way to mass delete existing structures
and you're still complainging on how small the map is💀💀💀
rare ores
I like exploring so bigger and VERY VERY deep caves
I just like getting lost in them
maybe new ore?
and coming out with like diamonds
Make the fog clearer when you’re near your truck headlights, makes exploration easier
Stalagmites of ores
yes
make it less dark in some places
the old map was actually open and you could see whats going on, this map is mostly tunnels and you dont know where to go or what to do
w cactus
In the words of Bill wurtz
Make an NCP
idk what u mean by they can't be remade but like I think it would be better if it wasn't all just tunnels and there was some interesting open areas and more depth to the caves. They feel very 2 dimensional if that makes sense
"Bigger and there's more of them"
yes
The cave would be okay if the mushrooms didn’t knock us around and maybe signs to show us to the exit lol
that is a lost miner very VERY deep underground
make some sort of indicator you can swim high above the air, forcefield or something
w words
rest stations for us with lights and crazy scientist
and you can help him or her
Add crystals!
Maybe a minimap that changes depending if your above/ underground
A way for ores to spawn closer to the walls and less on the middle so you can drive more easily around
the only tunnel is the MMs cave and mikes mine, which is not ALOT, and like we alr have an easy guide such as the oaklands MAP
Lol so much non sense
A miner merchant
Yes minimap plz
and its not complaining its constructive criticism
move the ores closer to the walls, because driving down the caves is really annoying since there just in the middle of the path, you could also make desniated areas inside the caves to drive too for ore
^^^^^^^^
mikes mine shop:
More ores would be nice
yup, they could like remove the pillars, some of em i guess
Inside the cave, like a lost miner or so
i agree, but then again what would it sell
Honest entire cave update would be amazing.
Would have the map (obviously) and all the important locations labeled on it, you can click on it to resize. Idk
unpopular truth. bland + the ores arent worth the time compared to wood
a entire mining update would be good, ores are quite useless to farm for money when lava wood exists
i'll give you something better, what would it trade for something in exchange?
Probably new items, or maybe they could move all (or some) mining equipment down there
This game is more of a tree chopping simulator then a mining
more unique areas and locations to make the caves feel more alive, no point in going left or right if you end up getting the same ores anyways
besides lava cave I guess
More cave ambience like water dripping
the problem with caves is that they are not worth it in general compared with trees. Its like a side money u can get. Wood is much more profitable, easier to ser, navigate, its just better. You gotta balance the caves to make them as beneficial as wood
i mean i guess but it would be cool if mining was as viable as tree chopping
they could add lets say a underwater area with a expensive ore
Flooded caves
yeah
well the caves do have lava wood and those are op
but ik what u mean
Yeah but its nerve racking
@pine thunder flooded caves?
ig but the risk is well worth it, 100k per load
Just make it lighter please.
Surprised their not a mineshaft guy in the caves with like pickaxe upgrades or better light source
Lighting
add some exclusive ore for desert cave
True but when u reach endgame and then it becomes repetitive idk its high risk high reward
ores are super useless for money though, and there also rng dependent which just makes things even worse, i think there needs to be less rng involved with ores honestly
there's no fix if you won't consider a remake. The caves in oaklands is just like the ones in The Wild West (TWW), bland and boring.
its fine to have like one uber rare ore still, but theres no viable common source that you can get, like lava wood or mysterious mushrooms
i really like the one in Westbound tho
rocks on sides/top of cave, possibly rarer ones that only spawn high up
☝️☝️👍👍
Easier way to get magma wood
Entirely dedicated update towards the cave is what we need.
There's not much of an incentive to go into the caves other than one or two rarer ores.
but then it becomes too op
yes
You think that's a good idea? Cool 😎
They need 1) a way to mass mine ores 2) bump ore prices
Ore spawn areas and better lighting (and more ores ofc)
Yeah, had a similar idea before haha
one or another
Great minds think alike
i think about a drilling machine that extracts in mass
and doesnt leave ore behind and u can filter which one u want
a new machine for ore
fog way too dark, i think that should be a thing when you're on the deeper levels instead
the road keeps getting blocked by nodes, feels like caves are way too small
idk
like what kind of machine? Crystalizer?
geodes or something maybe
Some type of thing that increases value in ore
add motion sensor to logic
BRUH THIS IS CAVE FEEDBACK
What about a emberbane pickaxe to mine ores faster?
Ngl this could be thrown in with an idea of a mineshaft in the caves
im thinking about a machine that combine 2 ore to be 1
WEll i never get a response in the other forum so
Why y'all sending suggestion?
Because the purple pickaxe ngl sucks
Or a metallurgy that makes alloys!
it's the best one, and it's good
It's feedback to make it better
alloys and metallurgy
thats the name
i find it strange ppl dont fill out online feedback surveys but they do here
Yeah it's the current best one but like I only get the actual mushroom thing like one of every three ores
make a it small chance to make nodes giant like the glitched boulders when the new map first came out
I feel like the antigravity region in the mushroom cave is a bit random, and for newer players it can come off as a bug rather than a feature. I've had to explain to a couple of my friends that it's intentional. If there's a way to make it less confusing for new players such as a sign somewhere near the cave that hints at this mechanic it would be nice.
Their online feedback surveys for this?
It's as if it's rare to get the actual effect of the pickaxe
no im just comparing
I never had to do those before so idk
it's not, it's just a few swings
too dark 😭😭😭😭
Maybe geodes which spawn more deeper in the cave to give better ores and some geodes have different designs correlating to different ores that are in said geodes. This can give ores less randomness compared to trees which have set spawn locations. (geodes will also be harder to break as well)
and stop spawning nodes in the middle of the path, it's blocking my truck
pretty sure this will get closed soon XD
More open space. Less ore density.
so hard to drive around in there without getting stuck
maybe geodes cant be broken by pickaxes and you gotta bring them to your plot and crush them somehow
More ores spread out more. Currently there are a TON of open spaces that could be housing more ores.
Better lighting. Literally gotta bring 2 or 3 lights per trailer in order the see in order to put the ores you have mined into your trailers.
Maybe some signs attached to the walls giving directions to where the mine leads
Make it where the ores and trailers don't slide down hills so drastically. Right now they act like they are on ice.
Add another entrance or 2 for the magma caves. The magma caves are pretty big so multiple entrances would be nice
Better ores so they can actually compete with wood in terms of profit. And plz minimap
and make an alloy machine
Alloy machine also works too
yes minimap
add mine carts
Make it brighter
More high value ore
this as well
Add an alloy machine and a vehicle that has better movement, lighting, ore extraction and filtering.
on mobile it makes the screen straight black
Minimap
decorative rocks on the roof and walls, maybe some can actually be minable
A slightly hard to fight gemstone cave where you could mine crystals would also make it more popular
Make the layout random each server
adding more valuable ore just takes the attention away from basic ores.Ur idea is nice, but i think we need to make basic ores a good alternative, then do that later.
Better lighting or just light in the caves in general🤣 as the car headlights suck
fr, cave map should actually be randomly generated so you cant just memorize it
epic
and then increase incentives so ppl do mining instead of trees
the game is called Oaklands
💀
lands is the ore part lol
you dumb or what?
figure it out
"Hoofer: Caves cannot be completely reworked" this dude (LETS RANDOMISE THE CAAAVES)
it was a joke
i disagree
it was a stupid one
the way i see it, this whole thread is a waste of time. They didnt even do anything for the last thread which asked for feedback on the new map apart from increasing tree spawns?
bro all the suggestions are ass (no offense to all the suggestionss)
exactly
I like the idea of floors with rarer ores each floor but that counts a reworking the map they either need rare ores to incentivize going into the caves or procedurally generated layouts to make it interesting
Super dark needs lighting
Better idea
Only good suggestion I've seen here is about the lighting
the title says "Current Cave Feedback", not "Ores Feedback"
Increase the brightness of headlights or other light sources
I highly doubt their going to make the cave lights brighter
You should add like carvings on the walls and like signs and stuff or like a cave map at the entrance of the cave (like if it were an amusement park)
Then why even add ores
The people can just up their contrast, tbh, problem solved
You dumb or something?
I don't really see why they added ores if it's only supposed to be about getting trees
Personally i think there should be more interesting parts to the caves like more caves that have different biomes or like the magma cave have like a gem cave or something like thay
No one said it's supposed to be about getting trees
You're suggesting it
It ain't supposed to only be trees, that'd Essentially make it a lt2 replicate
read what he said
Having bigger and smaller areas ect. As well as some water
I did
The whole parkour thing with the trees, it just seems.. a bit annoying. Because first off, you have to spend 1k getting a bomb to blow up the entrance, then you have to do a parkour thing for one path in order to get to the trees, but even then the whole grabby grabber system things, when you try to jump, sometimes the trees run into you and end up dropping the trees into the lava, found that frustrating on many levels. Also, the right path, it does way too much damage on some part. I also noticed that in the acid area, there are floors under the acid, but why not put floors under the lava, so when you drop a tree, you could still be able to retrieve it? It does not make any sense. Like the tree's fall into the void, along with you.
The name Oaklands come from the description of the main tree of the island...
oh, so you didn't understand it then
Maybe??
not maybe, you really didn't understand
Explain what I'm not seeing
Can yall take your convo somewhere else
probably
Please so that the devs can actually see feedback
"ppl do mining instead of trees" if you still don't understand then i pity you
Boulder
Take the conversation somewhere else if you are going to argue about mining and trees.
This is a feedback for the caves.
lava cave less annoying to navigate
Ores on wall?
People are already out of the topic
ADD BLACKSTONE IN THE NORMAL CAVE ZONE it is an extremely useful building material
#1164702705290334369 message
The whole parkour thing with the trees, it just seems.. a bit annoying. Because first off, you have to spend 1k getting a bomb to blow up the entrance, then you have to do a parkour thing for one path in order to get to the trees, but even then the whole grabby grabber system things, when you try to jump, sometimes the trees run into you and end up dropping the trees into the lava, found that frustrating on many levels. Also, the right path, it does way too much damage on some part. I also noticed that in the acid area, there are floors under the acid, but why not put floors under the lava, so when you drop a tree, you could still be able to retrieve it? It does not make any sense. Like the tree's fall into the void, along with you.
[Jump to Original](#1164702705290334369 message)
It'd seem out of place
why?
I don't see blackstone mixing with it well
Have any of you noticed that when you drop the trees into the lava, they all fall into the void?
Maybe think of like a separate less annoying cave area for blackstone
i guess people complaining about magma caves
If they make it easier they need to REDUCE their price
That needs to be fixed.
you can find lots of it in the lava biome and some just across the bridge
not really. even if it did a black material is extremely useful and having it being limited to a lava cave is annoying
Doesn't blackstone spawn on surface?
it's a stone with ore
+it isn't as annoying as without planks
Past the bridge there is some Blackstone between the bridge and desert, otherwise Blackstone isn't exactly too hard to go get, just tedious
Haven't played in a week or two so forgive me
that's kinda sus
ik but it's only like 3 rocks
Im pretty sure that the trees get burnt not go into the void
on the other island there are hardly any blackstone spawn locations
Blackstone not mixing well, hmmmm
i'm trying to build a skyscraper and getting tons of blackstone would take hours just because of the lava cave
Color wise
-ores make it hard to drive through
-tunnels are super confusing
If they don't add it to a cave add more to the surface or add it in a future area
@pine thunder maybe add a puzzle for players to solve, just a simple one to activate paths across the parkour stuffs, and it's only activated in a limited time, and that puzzle is in the magma forest so players will still do the obby
I didn't complain about Blackstone
I just casually mining it at the magma
- i know the entire cave
same
Just
the cave isn't that hard to memorize
cuz u guys aren't building a giant build 😭
ORE BLoCADe
I did mate
-also magma wood is extremely hard to get because I keep getting lost so it's def not worth it
Memory issues
it is worth it, maybe you're just having a hard time to memorize it but what makes it annoying is the obby
Middle
Then just left
ok but it sucks having started a build that probably would've taken me weeks already and then removing most of the source of the SINGLE material I need.
and then middle again because left and right leads to the ores
The annoying part of the obby is
The grabby somehow pulls and the walls push the eood on to your avatar foot
And then it drop
skill issues
Ores on Walls
you can make cave thinner
Cuz literally
Irl u mine rocke from walls in caves
getting the trees past the obby is the annoying part, its not that its hard its just a huge inconvenience
you trying to be funny?
True.
Also.. This is a very good idea
stalactites and mites
we need a puzzle that activates little bridges at the obby
different biomes added to the existing caves.
The lighting would be a nice addition but the in game contrast setting might fix
it will make it more immersive
Make the walls on the obby wider
But fill it with lava pool
It will just make fitting more trees easier
But still keep the same obby
or make the obby wider
Just saying it would look so much better with brighter lighting
it's already annoying to navigate there because of the number of ores spawning + the torque of the vehicle, vehicles flip easily
But it’s not bad just a tad bit hard to see where your going
Yes forgot about that
ok its just a suggestion
Almost happened today when I was going to click the button
Would’ve got off to be honest
what makes it annoying is the trailers
Yea that to
once your vehicle turns 90 degrees, the items on your trailer will just fling
This is about caves, please take conversations to oak gen
It's relevant to the cave
So here’s what we got so far
1.) Lighting on the trucks
2.) makes it hard to navigate bc the ore spawns + the lighting
3.) the torque of the vehicles can easily make your truck flip
Not really, he wants FEEDBACK and CRITICISM
Anymore?
A suggestion I would make is, make some paths wider perhaps.
Also good suggestion
You forgot different biomes, as well as path navigation in the magma caves.
That's it
Wider
the feedback is it's hard to navigate in the cave, and the reason is the torque of the vehicle and the number of ores spawning
Oh yeaa bro there’s a lot I’m forgetting
Isn't redesign not possible
Like for example, the right path, deals way too much damage in some parts.
Don’t get me wrong the number of ores is nice if your farming but other than that they are annoying
Not redesign, but add on.
Hm idk ask hoofer
Yea but you also should consider the people are actually trying to put in more feedback/ things to add/remove for caves to be better
Here
are they? most i see are irrelevant suggestions
Im suggesting add-ons like cave biomes
Get miner lamp, or etc, or if not, it ain't exactly cave related, but a brightness setting in game
Remake is not possible
like this one for example
But thats not really for you to decide, even if it is irrelevant you dont have to be rude
i am not rude, i am saying facts
1.) make paths wider in caves
2.) make the lighting better if possible would be a great addition
3.) better path navigation in the magma caves would be amazing to
Isn't that
Just
Eliminate the use and purpose of buying lamps
you said he wants feedback, why are you giving a suggestion?
it's the navigation actually
U guys need to think about balancing too
just make the path wider or revert/reduce the number of ores spawning
the navigation is alright before, idk why the number of ores spawning has to increase
@warped needle's suggestion was 100% feedback, suggestions = feedback.
The ore spawns are nice if your farming said Halloween event or just farming in general
But that would help honestly if they just made the paths wider I think it would eliminate both of those problems
which one? the puzzle thingy?
• Move ores as it is annoying to drive through the caves
• Make caves darker to make things more challenging to get (This also makes a good use for the mining light and flashlight)
• Overall make some aspects of the cave harder to make things more scary and rewarding
?
the ores are already challenging and it's already dark, the lanterns doesn't really do much
also the obby is already annoying
make it hard to navigate through the cave and make caves have less ore
Mostly the reason players go to the cave is to get magma trees
Yea the lanterns are kind of pointless to be fare they don’t work well
Ores are pretty easy due to the bridges and other things but I can sorta agree with the darkness already
Ores are easy to find, the common ones
and there are ores that can only be found in certain stones
Even magma trees are pretty easy
If your in a private server it’s easier to find things
the only challenging thing in public servers is the lag
Such as the meteors if your in a private server your getting it
Yea they need to fix that
Yea that’s why I bought one 😂
Anyway overall we just need
1.) better lighting in caves
2.) make the paths in caves wider
3.) don’t necessarily decrease the ore spawn because us players that collect those ores makes it easier on us but the downside is it makes it harder to navigate through the caves so it’s kind of a two way street both streets effect the other so yea
4.) please make magma cave easier to navigate
That’s all for me I don’t know about anyone else but that’s my list for caves 😁
for the magma cave, the puzzle thingy will be really helpful
Heh
Somebody who actually thinks about balancing
Rather than making lighting
But id say
Making the buyable lights better
The cave gets darker the deeper you are
But lighter when ur near an exit or smth
It will encourage players to use lights
Since it gives more light
Ya know what, I would suggest adding biomes to the existing structure of the caves.
Because if they'e going to do larger path's, might as well add some biomes
@pine thunder make the miner's helmet a UGC :>
not exactly caves but having a minimap map or watch or plate or something and a compass would prove useful for navigating caves (The rake remastered is a good example of this being well-fitted into the game)
but the map is easy to memorize
make it more fun, add little gremlins or mole people to run from, risk/reward yk what im sayin
add elf goobers
There won't be any hostile npcs on Oaklands
no not hostile
why do we need to run from them?
I know this isn’t exactly the place to say this but they should fr add bigger trucks and different ones that have a certain purpose
or silly bucket attachments to build upon that point to allow easier collection of resources into the vehicle, or something else of the same function
Yea that would be nice
Make little parts of the cave have player paths witch they have to travel in across or over obstacles but at the end be garenteed myth/adurite mag, ect ore
No
Too op
- fusion coil exist
A dark path similar to how beach paths look but no ores spawn there
Make it wider
It’s hard to drive through with big things like the Halloween tree meteor thing
I have more now tho
so as is the caves are fine but a few ways i would improve is increase the rarity of rare ores the deeper you go more then it is now and add a mining vehicle cuz it gets crowded af
cant pass ores
Yep
make it so that instead of it being viisable only 5 feet infront of u its only visable 1 or 2 feet
We need proper caves with special ores rather than just tunnels to other places (excluding magma cave)
Think terraria cave biomes, marble, granite
Neon ores.
Neon ores spawn on a new cave and there are different colours
- red
- blue
- green
- purple
- Pink
The purple ore is the most rare of all and is worth same as magnetite, the rarer the ore is, the more worth it is.
And if you are reallyyyy lazy you can make it yourself with cristals (another ore from the cave) and copper or an ore of the color you want to make, it will make 7 of the ore you choosed but it will take from 20 to 30 minutes and it's worth 2 times less than the natural ore
I really hope you add this, my friend godjulian100 really wants this, he is the one who got the idea not me
When ever I go into the cave I can barely find any darkslate and have to go a bit far to find about 3 full ores
add some ore deposits in certain areas, not just in the driving tunnels. Maybe make some ores spawn in the walls of the cavern so you can mine into them
Wall ore
that sums it up pretty well
I’m always hitting rocks and getting truck stuck, or flipping that’s why I suggested makes them spawn on the walls
Huh
Have an underground connection between the mainland and the second island, but to get though you need to blow up a wall
That makes the bridges pointless
Not really because you need to be underground, and it’s slower
Suggestion: bring back grabby grabber flying 🥺
the fog is to probably cover up bad design thats what most devs do lol
suggestion: add airship blimps
anyways
I really want neon ores
Adding ore deposits to the walls and ceiling could help with this
Also adding crystals would be super cool!
well technically you have neon ingots (uranium)
@wraith jackal yes but we need more colors
Caves are kinda annoying, here's some reasons why:
There's places with too many nodes, making us flip our trucks, get the trucks stuck or if we have time, go mine it out of the way;
We also would like to have some secret thing in the cave, as a player, secrets are very fun to find, and also it leads to the community talking to each other about that secret;
Another thing is that the caves have walls that are kinda like ramps, which makes our trucks do a flip;
I think there's a lot more reasons I didn't mention, but unfortunately I forgot them;
Thank you developers for reading this.
agree
personally i’d like the cave to have some find of shop located inside
Make it so wen tree in truck it not fall out 1 in 3 trees fall out wen i drive (sorry for bad englash)
they feel empty, maybe add something more like small detail in the cave (also the lanterns dont do anything besides being there)
Make ores spawn only on the edges of the road
make it so the lamps actually have use
or when u use the flashlight the effect goes away
Make dedicated areas for certain slates and/or ores instead of them being scattered right on the road
Make the parkour for the magma area bigger, some trees get stuck when traversing back to your vehicle and end up falling down, it would be much appreciated.
The plank maker is bugged from time to time (plank won’t come out and keeps phasing in&out of existence)
Not the correct place to report this
Plus it was reported already
Mb, couldn’t find the channel for reporting bugs
Add co-op mode to the game
what?
bro has been loading into solo lobbies exclusivly
XD
dude theres co-op its you opting out of it
yeah
why not just give the other trust
yeah just that
I want like that when my friend is offline I can work on the other things
just give your friend perms and you can coop
well
you mean shared slots?
that's not possible
or nearly impossible
Yes
it'll increase the chance of theft
true
impossible the way the games set up just have them stay afk with a clicker
No
I trust my friend
yippee
never completely trust anyone
Am mobile issues
not even yourself, even your own brain lies...
i trust people as far as i can trow them and not children so a very small amount of people
what?
false memories:
or inaccurate memories
i developed trust issues from the amount of scams on roblox that KIDS do
Bro I know my friend irl
add some kind of life down in the mines 
doesn't really do much
So I can come to his house and yeal at him
Add roots that can be chopped
that's the reality, even the person you though you could trust with your whole life will betray you if he/she will betray you, and you can't change that once it happens
i actuall have a concept for that
i'll post it in oakspace once i finished it
U all have trust issue ur self
With ur friend
i don't have much friends
this is literally a cave feedback thread
If u don't trust just leave the plot that smple
Semple
wth you saying?
About trust issue with ur friend
Make them deeper and longer
i don't have trust issue with just my friend, i just don't trust anyone
and we really shouldn't talk about it further
Bro
because your feedback wasn't really relevant to the topic
go to dms to continue
there's no point XD
sure ig
More cool areas and challenges like magma
sweden fades in 💀
#oak-general message
IF YOUR PLANKER DID NOT OUTPUT SOMETHING OR JUST FLICKERING THE PLANKS TRY INCREASING IT'S Y OR X VALUE (WIDTH OR HEIGHT)
IT'S BECAUSE THE PLANK IS TOO LONG AND IS IMMEDIATELY TAKEN BY THE PLANKER THUS MAKING IT STUCK IN AN ENDLESS CYCLE
MAKING THE PLANKS TALLER AND WIDER CAN MAKE IT LESS THICK AND THUS ALLOWING IT TO OUTPUT PLANKS LIKE NORMAL
[Jump to Original](#oak-general message)
Begging for better lighting in caves
Could we get torches that we can light up caves with? I'd imagine you'd have to hold the torch while pressing the lanterns spread across the caves
Also, I'd love if we could get special types of ore deposits where only one type of ore spawns in. You could have different versions spawning depending on the location. Almost like ore veins
terraria
Like mini biomes 
Any survival game ever:
Id like if i knew what ores were within rock nodes, like if i mine the ores and process them, there was a tab or something showing that the processed ore came from that rock
Idk maybe im addicted to minus elevation
Caves are kinda annoying, here's some reasons why:
There's places with too many nodes, making us flip our trucks, get the trucks stuck or if we have time, go mine it out of the way;
We also would like to have some secret thing in the cave, as a player, secrets are very fun to find, and also it leads to the community talking to each other about that secret;
Another thing is that the caves have walls that are kinda like ramps, which makes our trucks do a flip;
I think there's a lot more reasons I didn't mention, but unfortunately I forgot them;
Thank you developers for reading this.
didnt you already say this
Caves good, add 1 more rock and this game is 10/10
Idk I forgor
dementia
e
The caves should should have an area where there are is like a drop stone ore and it’s really big. Also there would be a n we tree that grows from the ceiling and is very long. Could be called like moss
there's already an upside down "tree"
Why not add more? It could also grow out the walls
ok we don't have a wall tree yet so that could work
i feel like moss should be an ore tree hybrid
forms like an ore but has the properties of a tree
Sound interesting
we need them to be wider, easier to manoeuvre in, especially with trailees, imo
Mining hats when!!!!!!!!!
More than just tunnels. Please.
Axes on mobile sucks, it either does or does not chop the tree when tapping once, very annoying when farming mysterious muchrooms
wheres the coorelation with axes and stones
Dunno I havent mined a stone since 2 weeks ago
but this thread is about stone
I'm blind
also i dont see an issue with chopping on mobile
so its either your device having an issue
or you having a skill issue
It outlines the tree when it doesn't
Also how do I get back to the top of this thread on mobile
you double tap to chop
just scroll
yeah
or search for the thread name
the reason why you can't just tap once to chop is because of misclicks
and honestly i prefer it that way
- Why I need go to cave if there's no anything special inside it (Mike's mines). Only reason for me to go inside is sweetstone.
- Uncertainty cave have way too many mushrooms on ground, making it impossible to drive.
- Magma cave have obby that I can't complete due to very low FPS. BUT THERE'S COMES FACT THAT THERE'S UNFINISHED CAR PATH TO ORE PLACE!!!
- Every cave is 2D.
More blackstone in regular cave
make special zones for all stone types
like 1 for darkslate, 1 for lightslate and 1 for beigslate
Magma Cave is horrible, nearly impossible to drive through with a car
Mushroom cave is horrible, too large to even get an mysterious mushrooms
Mike's Mines are just too empty
Mike's Mines
1
· Caves are too dark, and although it is fine for me, there are many people who are unable to see the resources and orient themselves correctly, therefore it would be good to put little light source in some areas of the caves.
2
· Add more entrances to the lava cave, or add other smaller lava caves with better access but fewer resources.
· Make lava pools have ground under them, like acidlands do.
3
· Clear the ground a little so that vehicles can pass correctly. And instead, create stalactites that hang from the ceiling (something similar to the acidlands grimestone, but upside down)
Uncertainity Cave
**1 **
· Clean the mushrooms that come out of the ground a little to make easy the pass of vehicles, and instead make them grow from some walls.
2
· Add some sign indicating "danger with mushrooms" or something similar at the entrance.
3
· Make the cave darker (to minimize how far you can see) when u get hit by mushroom spores. This would make it more fun and "confusing" I think.
Caves In general
· This is more likely for a rework of the cave system, but it would be very cool if the caves changed and were different on each server. By this I mean making a system of "randomized" tunnels or something similar that, once the server and the world are created, cave tunnels are created randomly, and therefore makes it "unique". Thus the cave paths cannot be memorized to use them always.
· Another thing to add, if this is possible, is to randomize the position of the shops and important areas in the caves (or it could also not do so and the only thing that is randomly generated are the tunnels).
i thought of randomized caves but they seemed too much of a pain to do
maybe other option is to add more tunnels and generate random walls that close some of these tunnels.
even walls that can be broken with bombs
randomized caves as a whole is already a great idea
ye it is, but as u said, it would be a hell to code
but would be great to have that in-game cause I love to explore the world
relatable
Instead of regular linear caves, make multiple chambers connected by the cave system. Chambers are spacious rooms in a cave. Each stone node can have its own chamber, For example in one chambers its only blackslate, other has mix of chalkslate and smokeslate. This will make ores finding less frustrating and RNG. (Also please make more marble nodes! Sometimes it feels like there's literally around 8 nodes on the map, I never have enough quartz for my build). Hallways between chambers should not have any ores in it, because this removes the problem with ore nodes blocking the way or making your vehicle flip over when you just try to go through.
Ore nodes in caves should be more often, and much bigger, so there will actually be a purpose for players to go in the cave for mining, instead of collecting ore from surface. Also, bigger ores means they are harder to break, sometimes it takes very long if you don't have spore pickaxe, so buff pickaxes.
Make cave system actually big, so it stretches to the desert biome and connects to the upcoming river cave. Some tunnels should be really dark, so the player has to light their own way with car lights or bring extra mining lamps. Instead of boring mineshaft cave entrances, add more interesting terrain features, for example entrance at the end of a crevis, or a huge one-way sinkhole witn a cave entrance at the bottom where you have to drop down in your vehicle.
Well, there’s a section in the uncertainty cave where you can’t “swim” after getting hit by the projectile, after descending on a slope. Not sure if this is brought up by someone alr or not
This.
I believe they said a rework isn't possible, so I believe most if not alot of this isn't possible
This. (Plus better lighting)
But I agree
Clear signs around the caves so we know where to go without a map, also decrease the darkness (the lanterns are useless), and disable lantern collisions
i think vehicle attachments could alleviate this
cave randomized dungeon; enter through a portal and leave with your truck full of stolen goods
5 minutes before the portal closes and you and your truck and the loot is eaten
(the portal randomly spawns at time intervals at random points in the cave like meteors)
best suggestion
listen to this man
Yeah fr
It's tunnels, which tbh I kinda like for in mikes mine
But we need like actual caves and stuff aswell
tru
Yeah, but it should branch out to bigger caves, or chambers like artz said
wouldnt that be kinda time consuming and basically a cave rework
Fr
That's what we need though
✅
It kinds sucks that hoofer said that "rework of caves is not possible". Then what's the point of this feedback post? There's nothing much you can change about current cave system unless fully remake it. Also why is it not possible? Something in has to do with coding or the developers just don't want to change cave layout?
^
Reworking caves is certainly possible, I hope they take the feedback and make something great out of it
this was a concept i had, Red box means potential cave area, Pink box means exit and the unfilled rectangle is mikes mines current size (which in retrospect is a bit too big)
I think this post is meant for feedback on what they can improve on
So, they're interested in what's bad with the caves along with what's good
Theyve gotten the feedback and i think literally everyone wants a cave rework
the "caves" are just linear tunnels with a few turns and intersections
it doesnt really give the cave feeling imo
agreed
also the caves have uneeded entrances that allow you to enter the cave Like emberbane Moai and the weird offspring from the tunnel to lighthouse
@pine thunder would an expansion be possible? not a rework
Since then you could make more open areas where it feels like your deep under ground in some massive cave
yes

Yeah, nothing needs to be taken away. Expanding the caves is a good idea
Ngl it would be Great if the caves actualy Felt like caves with maybe some mossy and maybe even water make it larger and more open Make it darker and add ambience when inside of it (could also be a new section Eg like magma trees have their own section)
it would be great if the caves were dark, but i could still see
like a different kind of darkness somehow
okay might be a stretch but would this size be possible?
with more open caves with like diffrent biomes
make the localized way something thats good way to see but the further it gets the darker it gets and small lights would lead possible ways
like if u enter the acid it turns into a diffrent kind of cave
so let me understand this correctly
your issue is the caves are more like tunnels
but to fix it, you want very long tunnels that connect to open areas
you can keep them the same, maybe more life to STONE would be cool
Ngl i feel like you mean everything is basicaly just giant rocks with no actual detail
Yes and no, i would love for there to be a mikes mines rework but as you said that isnt possible. Which is why a expansion as you said would, it would feel weird if the original part was tunnely and the expanded was just some open caves and such, idk if u get my point
yeah
dynamite needs new usecases aswell Large bomb and the dynamite sticks from the pirate boat and such are more than often not used
maybe like Nodes that you can find that you have to blow up that have the chance for smth like crystals in them Idk
okay what about a open cave expansion? where it would be more like this. (this is massivly scaled and ofc doesnt need to be as big but it would make modeling easier right?
does anyone know what roblox matariel beigeslate is
stone or slate i believe
does it look like this
yeah just make the brown more like brown and it should be beigeslate?
Possibly, don't know until it releases
more ores
i believe 35-50 studs
Caves need to be more rewarding as mining on the surface is way too often better then navigating the caves for the same ore
New kind of rock. Only breakable by bombs. But inside could be diamonds, emeralds, rubies etc.. you could have a cutting and polishing machine at your base. Some rocks might be empty, it's a gamble...
ooooo good idea
kinda like the sandbed from rc

could the rocks spawn more up against the walls rather than in the road? at least in the main tunnels.
In my opinion, it would be nice to have more uses for the bombs, for example in certain walls of the mine being able to explode, having behind a chamber with rarer and more valuable ores, for example diamond, sapphire, ruby, emerald. Furthermore, I have the idea of an item forging system where players will be able to create their own axes, and have these gems, it would be a way to increase the status of certain axes, players could sell their axes to other players, I'll make a very detailed post about this later on.
Ores should be on the walls so you have to use ladder 🪜
Mikes mines need better lighting and an actual reason to go in them besides to activate the podiums and to go to the lava cave. Perhaps an exclusive ore or stone type? Or maybe even have them spawn only in a certain area within them, which would give more reason to explore them. I also think that the lava caves need more rock spawns in them and also better lighting in the rock spawn locations. I currently have to play this game with my brightness on max and the irl lights on low just so I can see in caves or at night and that’s a little unreasonable if you ask me.
THIS. THIS IS A BANGER IDEA.
Indeed
the lava area does have exclusive ores and stones tho....
Wall ore
People who aprooved and suggested:
5
i think caves would be cooler if they had 1. Minecart 2. Sticky bomb and if they were something like the ones from the old leaks also if rocks spawned on the walls and roof instead of the floor
minecarts to get to 1 cave to another :O
also to ride down steep parts of a cave
could be cool tbh
tho, how do you collect stuff without your car
you can't fit much though
be cool if we had to buy minecarts and one with an engine to get lava wood
thats the point
or like a super deep cave for ores
why would anyone use it then
you wont be able to fit as much due to the ores being more valueble
rarer ores in places that arent acsessable by car
Or just have a complete new thing to get
like gems or crystalls
make it super deep and it be like carbon diamonds ruby's ext
This may just be a nitpick thing but I think the fog in the caves is way too strong and I can’t tell where the paths are until I’m like right up to them
you cant even see anything in caves if theres no lighting
I was talking about mikes mines, not the lava cave. I was trying to suggest more reasons to explore the other parts of that cave system besides the lava cave
I wish the magma cave would be more like lumber, go up the volcano to get the wood and throw it down, it would be easier
add more ores (example: diamonds, lapis, redstone) and many other
why?
if you want volcano play lumber tycoon 2, this is oaklands
Ik that ok
GEODES!!!
GEODES YEAHH
Oh yes, that was so much better. Getting magma wood in this game just isn’t worth it. It’s too difficult and you can’t fill a ton of trailers because then you can’t make it out of the cave
Give us graphite!! Appears as diamond in lavaslate but otherwise is normal
It’s just so time consuming
Add neon ores
Elevator would be cool if u could activate it somehow with logic
Ores on walls
you can, using interactor
yes please
sticky bombs would be very useful because regular bombs tend to roll away
more depth to the detail and more stores in the caves
- Some kind of lightable lamps on the walls that only stay lit for a limited amount of time, maybe 15 minutes or so. Maybe you use the lantern or another new tool and walk up to them and they light. I hate how dark the caves are and have to play on max brightness.
- Agree that ores should be more towards the sides and on the walls so the cave is actually traversable
- More rooms deeper down with higher probability of rare ores
- Need many more rare ores such as diamond, emerald, amethyst, red stone, etc.
- New store and/or some kind of big lit up area to reach deep down in caves maybe with npc that has a quest
I get lost in those pitch black caves a lot. But to be fair, sometimes I accidentally end up exactly where I intended and that makes me think I have it figured out finally. That theory falls apart quickly as I get lost on the way back and lose an entire load getting stuck on ores and rolling the truck. Some better lighting would help a lot, or a better truck suspension. I mean, obviously it’s not a skills issue, right?
No I agree, I’ve lost multiple loads while lost in the pitch black with too many ores in the path to safely drive past and can’t find my way out also. Can’t take trailers down there and make it back out safely loaded with ores or wood
I think there’s an elephant in the room, and either nobody sees it, or more likely, we just aren’t talking about it. I think the caves themselves are fine, well other than some needed tweaks in lighting. The issue getting players into the caves isn’t the caves, it’s what in them. Ores. I prefer mining ores to chopping wood. Much much prefer it. But let’s be honest here, the only thing worth anyone’s time in those caves is lava wood. The mining ores game is broken, nonexistent. There is nothing on the mining side that comes even remotely close to lava wood or mushrooms. Sure, a couple times a week you might find a piece of magnetite, or more rarely you can work through hundreds of black and lava stones and find maybe a piece of obsidian if you’re lucky.. and if you really despise yourself and your time you could go search a few weeks for a piece of bluesteel on the far side of the bridge. The acid mines aren’t any better. Lots and lots of nothing with an occasional piece of value. Or.. go grab four pieces of lava wood and earn over twice as much as an entire truckload of finished ore in a whisper of time comparatively
I still mine ores despite knowing all this. But I just mine ores to relax.. anyone serious about turning time to profit end up at lava wood or shrooms. Fix the ore valuation issue, and folks will go into those mines, and if folks are actually mining ores in there instead of avoiding them like they’re the plague, we might be able to drive in there too.
i think you summed it up good, i enjoy the act of mining but its nowhere near worth our time, even after doubling ore value in the recent update I don't think it even begun to make it worthwhile enough to get a single person to decide to start mining more. Dont wanna go in the caves even for the purpose of getting lava wood, its so dark and you cant drive through the cave with trailers then the hassle obby, its to much of a burden to get lava wood. Not much reason to go into the caves until they add many more rare ores and maybe double the price of ores again and add some lights to see. Its pretty discouraging to look at every pile of rocks you see filled with copper and some tin on the outside and it makes me not wanna touch them with a 10 foot pole
There is literally an element called neon that wouldn’t make much sense
Oh
No
Ah thank you
Different depth levels offer different types of ores instead of all areas spawning the same ores
No, play minecraft
The biggest problem with caves is that there's no benefit to mining in the dark cave compared to just going for marble above ground.
Not to mention that marble often times has better ore spawns and larger ores.
agreed, the current state of the caves (and as many others have said the difficulty traversing them) certainly makes just going for mushrooms or cacti more viable (at least for me..)
Aside from the ore values being no different above/below ground in most cases, the second biggest problem is that mining is just not half as profitable or consistent as gathering trees
You'd have to get unreasonably lucky to get 100k from ores in the same time you can get 100k from trees super consistently.
Better lighting
moer space
Monster will show up if you don't use Ur car light or your flashlight
Also can use anything that emit light like fusion coil grabby grabber magnetite
Ye the monster spawns in 1 min
This ain't Minecraft
Ok
I keep seeing people ask for better lighting but you know there's literally an item called a minings light and an item you can buy for your robloxian that provides light made for this game? And using a bit of an exploit you can attach the mining light/s to your car?
The only issue I have is sometimes the paths get blocked so you have to mine through tho at the moment unless your looking for building mats it's really not worth going deep for ores
We're too lazy too + its probably a legal requirement
Just buy 4 mining lights set them in a dimon pattern and spawn a car into them attaches them to your vehicle and they can be turned on And off ez and cheap @calm flame
Make brighter maybe???
Bout to make a cobe style meme showing all the lamps in the game to send to everyone who says make a deep underground cave brighter
The ugc they have also admits light in oaklands
@supple elk
Huh?
I already talked about it and different ways to get plenty of light this the message I linked
Yea i was just adding onto it 
ya got flashlights lamps mining lamps the lamp ugc turning up brightness headlights
They just need to put more lights or even spotlights that we cant obtain but is in the caves
🗣️
you can attach mineing lamps to your car btw
Not viable on every platform
Why are people complaining about lighting, it's not even that dark
You can make it a brighter by going in the settings (the one in oaklands menu, not roblox settings) and change shadow quality from high to low
I think caves need more unique ores possibly, that are only in caves, i never think to look for cool rare materials in caves, instead just on the surface, there needs to be more of a reason to mine inside caves
its extremely dark for me. people have different monitors dude
Doesn't seem like a problem within game. If you think it's hardware related, there are a couple of ways to change the brightness on your screen.
my screen is perfect for everything except oaklands caves. lots of other people have this problem too.
Sounds like skill diff
would be nice if for the lava cave random parts don't damage you when you're nowhere near the lava
I mean it is realistic
if we're going for realism then why not also disallow me to carry an entire acacia tree uncut with the rusty putter by sitting it on my head in the drivers seat
Would you rather it stay there or fly away?
@lunar scarab You have reached 1000 activiy points and have unlocked a new role!
fly away
That’s a QOL thing 😂
point is, if im 15 studs away it shouldnt bite me
True but if you walked anywhere near molten lava/magma you would get 2nd or 3rd degree burns
I mean it’s realistic and it’s not but idk
Just an opinion
Add Minecraft.
Random creeper fuse sounds
Add bat sounds
Enderman
I'm super late to this but No, it's not viable for console players. I play on ps5 and even on the lowest graphics I can't sew further then 3 meters
ores on walls and ceilings
How are you supposed to mine them on the ceiling buddy telepathy
Fly like superman duh 🙄
That would be cheating so mod ban this guy?
Also ban me for what?
You have no proof also I’m on ps4 so I can’t use an executor and script
My guy if your on a PS4 one I feel bad second the console has been jailbroken since 2019
You can’t go online with a jainbroken ps4 🤦🏻♂️
Mobile is better then PS Verizon of Roblox atm
Jailbroken*
Yes yes you can lol
Lol okay
Learn before you speak
Very funny
Also maybe you should read the rules
The joke is your trying to gaslight
I currently am playing modded genshin impact on it so ya
i dont let people into my world but ya ps4
And multiplayer?
genshin is online only and i litrelly just said yes multiplayer since thats automaticlly turned on smh
Okay
s!tm 428648120029544448 2d toxicity + r-slur
:ok_hand: temp-muted Amethyst_Soul#5781 for 2 days (toxicity + r\-slur)
Lul
I know that it's not really dangerous to get stone from the magma cave but I wish I could go mining there for a profit. It doesn't make sense to me that the best way to get money from caves are the trees that grow there. There aren't enough ores, and the ores I do get don't seem worth anything for the most part, for example my gold bars only sell for ~$40 more than my forged lava slate
They added car way to all magma cave's ores, BUT the problem is that there's no entrance to that way. Only gravity coil one.
I know, but it makes no sense to me that the main reason to go to the magma cave is for trees, maybe a good solution could be something similar to fungoidite that only spawns near the trees? I don't know, but it just doesn't feel right to me that mining here is pretty much worthless compared to the trees in terms of profit
ladders?
Honestly rn I believe there's just a lack of ores in the game in general along with trees but I'm sure they will sort it out in the future
(Re above) Tbh I kind of want the game to introduce more ores/industrialised mines, so it can become less boring
Make a large very deep hole in the floor of the cave
When people fall in die
too much stuff