#Factory revision 6 progress images and video e
1 messages · Page 2 of 1
same lol
its very simple
I finished mine like 4 hours ago
I took a nap
Dang
Im almost finished on mine
I added the refinery and forges, seems to work fine
just no sanders and missing 2 plankers/ refiners/forges
Although they are long peices and it complicates the sliding doors
im richer than when i started...
all of my plankers changed to 3.9...
uhhh
got the plankers and stuff down
sanders are the only thing left, and sliding doors
first little test run and it works flawlessly
nvm, this clogged
how sliding door work
I've finished everything except buying forges yay
poor though
I'm not gonna place doors/closing blocks or whatever until logic comes
Sliding doors work with logic or player interaction
You need logic to open all of them up at the same time.
I am a logic qa tester that's why I have them.
what about garage doors?
yeah that, idk why garage exists. And i bought them
just speedran the foundation of it
ignore the fact its only refineries and forges
Try and drvie a truck on to it
Does jt work well?
skill issue
Fr
You should place all of your forges/refiners facing the same direction (away from the wall) and use a schematic to fill the gap
how do you make the conveyers flat like that?
you rotate it
some just can’t think a bit or themselves. There’s nothing complicated. You can eyeball every measurement. This build isn’t like Jak’s mansion or dieben’s summer yacht 😂
how tho
you select the conveyor and press 3
@fair flower is this gonna get me banned
No
ok it was complete accident
For anyone reading this, do not build this factory anymore and wait 2 weeks for aligners to come out.
Nuh uh
We need it for halloween
why would you get banned
why
Cause someone told me that I would
Does that mean logic will release in 2 weeks?
Yea
Idk, someone said reported, enjoy ban
Yea
But what if it’s already built
lol
Trust me, people are stupid, but the anticheat that this game has wont detect you flying with the grabby grabber
Yeah, nothing will happen
Alright, I figured as much lol
Nah hes just dumb lmao
oh ok
what aligners?
I mean, there's a possibility of teeth, so would make sense 
what is aligners
heeeeheee I bought a bunch of those gifts so I can make a big funny man
teeth and big eyes
Aligners are so good that I will design another factory.
Nothing is confirmed thats just my speculation.
Well then it is 
Check out Hoofers recent development stream.
Ah ok
Ohhh I see, hoofer said prolly the 31st
Teleports the stuff, making it centered in the middle of conveyer
how would it deal with multiple logs/mats at a time?
would it clog or is it programmed to slow down?
Hoofer said something about a 5 second cooldown
👍
Just stack 5 aligners inside of eachother and easy bypass 🤑
@tired fulcrum
Thanks
🤑
Ea sports
Factory revision 6 progress images and video UwU
Lol
Why can we do that
🤑 🤑
why not make it never
Max possible is 1 week
You cant
1h, 24h, 3d or 7d
If a post is inactive for 7 days its not worth to keep open anyways
It will get deleted?
Ohhh I see
So tupi can unlock it 🤑
Yes
Alright

@fair flower what would you want for you to build this factory for me
I’ll build it for a gramophone
Idek what that is bruh
lol
7k a minute payment for my time 😂😂 as thats how much I get from grinding magma.
Factory revision 6 progress images and video e
How do you guys space the plankers and trailers? I had to use slopes because they are too close
why slopes? you're supposed to place plankers directly on top of the trailer. Just like how you did it with the truck
your problem seems to be, you build it too low imo, should have went higher. Also, you should have made it longer, i'd be difficult to cramp 2-3 plankers on your last trailer when your ramp is next to it
@fair flower what is the size preset for the plankers
I use -15 on both X and Y from max setting or +10 on both X and Y from default setting cuz there is a refiner/forge inside my planker which are smaller
[Jump to Original](#1070728346654228490 message)
thank you
well yeah the truck fits but the plankers are too close together, you can see that they dont line up. Thats why I asking how they are spaced
I used 2 normal sized borderless conveyers for the gaps
that's how your're supposed to do it
your plankers are that close together?
Make sure that the trailers auto connect once spawned, so move em to the right until it works...
I will show mine, holup
There
guess i placed the trailers wrong, looks like you have less space between then i do
though the trailers are already pretty close...
and now i realize no one actually checks the pinned messages
True
its this good? @fair flower
ye it looks good 👍
seems like u got load more sanders than me at different spots
also im assuming that the ore part of it isnt fully finished yet?
since some sections are missing refiners and forges
4 per trailer and 3 for truck
i know i no have money xd
when you guys put the forger refiner and planker into one is it supposed to restrict the plankers size like this
obviously?
no
thats why I place them further back
behind the first bounding box of the aligner
got it
i mean visibly it still looks blocked but it gets planked before it gets that far
beautiful
Very satisfying
interestingly i follow a similar process to Tupi's design, although I have to say his is arguably better
mine is more linear and more suited for smaller setups
this is bulk-grindset type stuff
grindset mindset
#oak-news message
For everyone who wants to be notified when logic goes live, make sure you subscribe to the events!
https://www.roblox.com/events/912463716638457907
https://discord.gg/typical?event=1167954333866917918
[Jump to Original](#oak-news message)
I can’t go anywhere without seeing u post this
why do you need so many sanders?
So it instantly sands, no need to hold it, or etc
ohhh
What they said
i use 16 sanders instead of 40, I dont really think you need 40
Real
#1167960840100663446 message i built this but now i dont know how to continue
@fair flower new factory??
ik
tupi work faster
my nooby one wip

waiting on that new factory 💯
soz for ping also but for the doors, i just did blocks with a collider that toggles
and for the spawn vehicles, i just did the pressure plate attached to the interactors (touching the spawners) which respawns them
i actually added a delay between the trailers cuz sometimes they wouldnmt conect
really easy nooby way
cheap way too i think
can i see fcloser picture 
Real

Is Tupi MIA?
What is MIA?
Yes
its made of alignment conveyors
its important that theyre set to middle (so they dont move)
and its also important that theres a regular conveyor in the back so stuff doesnt fall out before it can be teleported
Yes
Yes
This cool


Since tupi is mia, take this over, Maka a better factory 👍
heeeeheeee ok ill show off my stuff
so i havent physically changed the factory other than adding some logic components
ill send pics once it turns to day 😠
Use daylight sensor 
Can't you make it full vertical?
it wasnt as efficient, it would fall off with some mats
ALRIGHT SO
i have two pressure plates, one which respawns my car (and trailers on a 1 second delay so they connect properly)
and the machine doors one
which untoggles collision with a rectangle inside of each planker group
so stuff starts falling out
and i also have those glass walls there
Can you show me the collision thing in action
which ALWAYS have no collision, until you press the machine doors button, and it toggles collision so stuff stays in line UNTIL youre ready to drive away
yes lemme collect stuff and video
Use commanders
what
U can say stuff in chat to activate
oh
To respawn car
ok so for some reason my INSIDE collision blocks are broken so i think ill replace them with garage doors or sliding doors but this video is so you can see the glass collision
@tired fulcrum
ill send a full vid once i fix stuff
I am in school i am not able to view the video
😭
i just remade the hatch part with doors
and now that im seeing it... i think that wasnt even the problem LOL
my plankers were outputting wood too big i think
ok actaully i have no clue what the problem is
i open my sliding door, and the material just sits there.. like it isnt being updated
help
im gonna sleep its 1 am someone please help though
uhh Idk about that
To update it put conveyors inside a wall
Sliding doors
you could use the collision blocks and then glass blocks instead of doors
Cool
how do you change the color of pressure plates
colored wires
I have sliding doors lol
yes this is what I originally did but I decided to change it to sliding doors
Real
real
wiring is way too much work, i dont have time to redo my factory
its not a lot of work?
well i got bored of the game a month ago
alright i think my problems were actually bugs
im going to try to farm stuff again and see if stuff drops through now
ok it works now
ignore the door that was already open LOL
i fixed that door right after
but the vid shows that everything works now !1!!!!!11
but why not have a laser or pressure pad to respawn the truck and trailers?
I do have a pressure pad?
i meant a system where the truck/trailers runs over the pressure pad to respawn them. It would be a faster system. Havent tested out logic so idk if that works or not
oh yeah that would probably work. but sometimes i just dont want it to respawn automatically
I'm making something similar, how do you guys deal with the truck and trailers slightly moving out of position when the wood starts loading?
You can respawn them again
No, they're already alligned perfectly with the glass box. But the moment wood starts coming down, the truck shifts back or forward a bit, ending up sending some wood outside the glass box..
Ye, that happens, Idk how to prevent it tho
Ah okay, seeing all the videos i thought there was a trick for that
You can ask other people if they know something
That can fix the issue
Yeah, maybe it's because i don't have the plankers straight down. I have some conveyors that run on top and distributes to all the trailers, so probably the items going sideways instead of straight down kinda move the truck more
I think i fixed it lol
Hey if it works in real life it also works on Oaklands (not always the case)
That's cool 
That’s a problem with the resoawn. When the hitch attaches, it moves the truck back
That's not it either, i adjusted the spawners where the hitch falls right on. I'm talking about after they are spawned
this only happens very very slightly for me. like so slightly that it doesn't affect anything at all
This actually fixed my problem somehow, the truck and trailers don't shift at all
do they still drive off okay?
It kinda bumps, but i'm sure you can make it where it ramps up and down. So it's not a hard impact
i love all the pink
also these. im pretty sure (i could be wrong) but you could use half the amount of interactors by placing them at the corners
so it goes through 2 doors each:
tell me if you need more arrows
More circles, plz
I said circles, not arrows, smh
Thanks 👍
didnt realize i could but already got them placed so
lol
@stoic knoll
Can i use your version and get the foundation?
that image is my version
i talking to perkz~~~
Might want to reply/ ping em so others know, then
I used tupi's version
If it's hard for you, then I can join you when I'm free
So you can see it yourself
everyone's version here is a modified tupi's version lol
im going to do a hybrid design
Still going for that airport type setup? Or you decided to change it since logic released
airport will be for storage
ill utilise the same dropper mechanism, but a different deposit method
the offloader concept is the one im using for the system in this picture
fake
YOO HE'S BAACK
ooh hang on
I need to add logic to mine but I’m tryna figure out how I wanna do it
Ik im gonna use colliders to make a floor above the conveyers
I just realized that the spacing between my plankers is not good
mine isnt that good either but it still works perfectly for me
no clue... mine has delays like yours and works good
maybe move the trailers closer together?
Can I pay you or something, to help me with it
I can’t figure it out for the life of me
pressure pad
Does that work better than button?
no, i think its the same
maybe you could make the trailers slightly higher than the truck? i honestly have no idea why yours isnt working
Can u join me and take a look?
sorry im super busy rn
@full helm maybe the timing is wrong? You need to spawn the truck first and then go one by one with the trailers
I can’t figure it out
Longer delay ?
Alright idk how yours be working but mine won’t
slow down the vid frame by frame and you'll know
Huh
I’ve tried just about everything
you see the random stuff at the top of the trailers, move them up higher
trailer respawn has a hitbox, im guessing that's what cause the problem
Okay I’ll try to move them up if it don’t work idk
thats actually cool tho, if you just wanna use ur truck and not a trailer
No💀
Not for the setup it’s not cool
ur not getting the point but wtv
Ik what u mean
aight
I have a similar setup. The truck spawner doesn't have any delay, the 1st trailer I put 1 second, second trailer gets 2 seconds, and last trailer gets 3 seconds on the timer gate
I think you can do smaller increments though
It works fine?
you were just complaning bro
Wdym
Mine doesn’t work all the time
It works one time then not the next so wdym
So the first one 1sec, the next 2sec, and last one 3sec correct?
yes
i got away with .6 increments in private servers but its inconsistent
safest would be 1 second increment
Alright Ty
np
but does it work 3 times, 4, 5, 6, infinity in a row?
Seems to
it does the same to me
at my factory
but to fix it u could to a door that activates before the trailers so the trailers cant fall and just stand on the door
by door i mean sliding door
True but I fixed it
what did you need to do
what did you do to fix it
This guy told me to increase the time to 1sec, 2sec, and 3sec for each trailer
First 1sec, second 2sec, and third 3sec
And it’s working fine
well
i got same
but for me it isnt working
but i think mine just has 0.2 sec delay
but would be too long
Yo anyone know what I need to combine 10 sustainers into 1
maybe space them 0.25 studs away from eachtothers bto a side
or stack on top 0.25 studs above
but its not in 1
I mean take 10 sustainers outputs and make it into 1
oh okay
@fair flower how are the refiners and forges set up to not stick?
Stick?
*cause jams
Ores or wood?
I don't recommend building it anymore as you can make a better one with aligners
?
The new conveyors that teleport items
TP to middle
wait
theoretically cant that make a superspeed conveyor
It can
has there been a proof of concept
Which is why a version 7 of the factory is planned but I currently have no motivation to play Oaklands at all
Not yet but I do have an image of it in my head
i can prototype V7
i'm currently trying to modify your V6 to fit it in a system I have in mind
although i need to do some science
brb
interesting'
@fair flower i prototyped an alternative input method for V6 that fits in my build
also it can work with both V6/V7
Show 👀
its simple but it uses curved corners to guide the vehicle
the idea is that it can fit into plots like mine, where I plan to build a tower
it also adds a lot of flexiblity in terms of processing
you can drive and drop in as you would with V6
a V7 prototype would involve having the spawners below the lifts
and make it a through system
drive on the lift, drop off goods and respawn under
items drop from lift height through the use of garage doors into vehicles
shrimples
But the elevators don’t all go up at the same time
the guidance concept is one I used from my tube sander, and the dropoff mechanism partially your V6 and my V3 linear processor
they do
Mine are always buggy
i adjusted them to be in sync-ish
Ah
this is my main base, setup on the left is the V3.2
its modified with logic, in that it has a large offload ramp that chutes resources into the dropoff bay
at the end theres a filter conveyor so you can easily seperate one item from another
Yea looks good
the refiner at the start is anti-jam
this is only for the wood factory?
currently conveyors are super buggy with anchoring stuff so it's not your fault/problem
I am kinda using that for mine, a bunch of aligners, auto teleporting to forge/planker respectively, only problem is they might fall out on the journey, but I'm adding walls for that 
with a;;
@fair flower how do you plan on distributing fully refined materials to the top layer?
for this
They distribute automatically
?
Aligners might cause problems, unless you put them underneath a platform for the truck and trailers
ideally normal conveyors will do the first part to move items to aligner lift
yes but how does it reach all 3 without just filling the 1st module entirely?
ohh I see
boxes is fun till you realize you have to use flow control
Is there like a budget option for this
yeah just add less sanders, mine costed wayyy less than this and works just fine
Less sanders and use bordered conveyors or planks for the ramp
Yo I do 😭
me too
@eager plover
ur late 💀
anyways
uhh
believe it or not
im hopping on oaklands to experiment with some designs 😱
tis the season
no wayy
let's gooo its happening
#1186005243864043612
why would you need forges if your only sanding and planking wood?
It works with ores too
a
😂

They’re perm muted
They’re perm muted?
how should I know
Idk, u said it was their turn so I thought you’d know
e
E
When full tchi art avatar
in roblox or pfp?
Yes


Real
e
a
Sports
omg its beluga
e
e
OH
E
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can some explain to me where i need to place the sander holes, sanders and plankers for this factory???
i built the ramp and the conveyor platform but Im having a hard time understanding where i need to place the sander holes, sanders and plankers😭
ory
Pinned msgs has a decent bit of images showing where they are placed.
Btw why is the ramp working for u guys?
Btw is the ramp working for you guys?*
Im not able to get up the ramp after the new vehicle model update....
oof
welp this factory mightve just become useless
Aww man......
Now I need to scrap my build.......☹️
Btw where can I find the notes/tutorial for factory 8?
I looked in the pinned messages but it didn't help me much nnnn
pinned msgs is all there is, i can try and help out if u have any questions
I mainly wanna know how to chain the alignment conveyors
You can no longer do this
Items have a cooldown
Soooooooooo....... Is it still fast?
yes but with limitations
you cannot chain alignment conveyors anymore and have items instantly teleport
they fixed the vehicle models
btw can u tell how big the holes in the conveyor platform should be?
and how many sanders should i stack for instant sawing?
Pretty skibidi ngl
3 is enough or 4
I think atleast works for me
Are the dividers for the holes alignment conveyors or regular connectors?
hey uhh Tupi, its looks like u used steel plankers instead of industrial plankers
should i use industrial or steel?
.
They will come back eventually fyi
I'll just have to edit the ramp then
could u tell me if I'm doing it correctly or not?
Cuz fixing it later would be problematic...
why is bros ramp so steep sheeesh
whats the point of it being that big
like literally
i mean ur not gonna have 532 trees at once going in
U can see the top right corner of u want
Also it's not that big
(I think)
It's only 30 studs wide
Guys, what do i need to do so that my car doesn't get stuck in da holes? 😭 😭 😭
skinnier hole
Won't that cause some wood not to fall in?
hey Tupi, should i use industrial plankers or steel plankers?
industrial
aight
Tupi, how do i make the sliding doors automatic with logic?
i saw u do it on ur yt video?
sliding doors are outdated, i recommend colliders and glass walls
Wat R colliders?
they are like actuators from terraria
makes schematics and some other stuff walkthrough
How do I get them?
logic store
What is dis
why is it so tall? (yes, ik this is very old, but a majority of these factory designs are and im just wondering why)
@rancid forge
@rancid forge
Reduces need for conveyors and alignment as everything just drops in
@burnt notch

@rancid forge
Remnants pulled
time when everyone had this factory, since then non of your factories lived up to expectation, its like seeing downfall of blockbuster




