#bring back "def" maps

1 messages · Page 2 of 1

half pawn
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but thats not true, thats just what sounds true

keen mesa
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exactly

half pawn
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ppl cycle the person on wall

vestal chasm
eager pendant
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do u want the defender to be a robot?

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not go for a drink ever

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or just do anything

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or be distracted by someone else rushing for instance?

half pawn
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what actually is the point u are trying to make

keen mesa
eager pendant
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its not the only chance

wooden nebula
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Name the other chance then

half pawn
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again, rush with another person

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exponentially increases chances

eager pendant
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i defend a lot if there is 4 good rushers coordinated it is very hard to keep track of them all

vestal chasm
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Otherwise, it's just because sometimes the rusher can be better than the defender?

eager pendant
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they can quite easily get into wall

wooden nebula
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You're in pubs, odds of that are kinda low

keen mesa
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in comp it was not rare to have to defend 4-man pushes

half pawn
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what are u even trying to say

eager pendant
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if 2 people with a brain are griefing ur entire def yes it makes it harder

half pawn
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u can have 1 person defending the other while they break the wall

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literally infinitely more possible strategies

eager pendant
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i have a feeling ur idea of rushing is kooldawg1

keen mesa
half pawn
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again, what is your point

vestal chasm
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Yes, you may miss a shot as a defender, but that's just like a rusher sometimes misses a block

keen mesa
vestal chasm
keen mesa
half pawn
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not true

vestal chasm
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Rushers can also have 40 deaths before they manage to get in

keen mesa
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if ur defense falls over just because of 2 ppl rushing, you were cuddled as a defender

half pawn
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1 can distract 1 can push

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again not true

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also why limit to 2

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could easily be 3,4 etc

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why are the rushers not forced to have to adapt strategy whereas defenders are

wooden nebula
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i'd love to see a coordinated ground rush of 10 players please

vestal chasm
keen mesa
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forced to adapt my ass

half pawn
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yea it has happened, i cant remmeber what the map was called but before trianof was banned we got like 6-7 ppl to rush together

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and it worked

half pawn
half pawn
keen mesa
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defenders have been doing the same shit for a decade

vestal chasm
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Why change something that actually keeps the server alive?

half pawn
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also not true, ive seen it change in the last year or so

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the premise is the same, but u are forgetting speficis

keen mesa
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so, what adaptations have defenders exacty gone thru?

half pawn
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different floor designs

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uh

vestal chasm
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It is relatively new that fence gates have been added to the walls

half pawn
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idk the sky fence gate stuff

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also idk why i said that not really what i meant anyways

wooden nebula
half pawn
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bad

wooden nebula
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You're going roughly through the light blue line

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At the blob you have about half of the enemy team (if not more)

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for reference, this is from the ground, no skies or whatever

vestal chasm
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Then you might die, and then try again

wooden nebula
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if you're being funneled into a swarm of players ON PURPOSE then the map is BROKEN

vestal chasm
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You can dig?

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No one says you have to run straight to the spawn point.

wooden nebula
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digging is slow

vestal chasm
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You have to make progress, right? No one expects you to get in on your first try

half pawn
# wooden nebula digging is slow

btu thats part of my point, for some reason its expected that rushers get the easiest route to their objective whereas defenders have to work around them

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thats more of wha ti meant

wooden nebula
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by tunnelling you only give time to defenders to throw a wall in

keen mesa
vestal chasm
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and for example, it could be a rusher who digges, and then the defender might lose focus and the attacker can have a better chance of getting in

half pawn
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as ryan said, ppl can dig

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tunnel and then rush together

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but i get why kanto is shelved anyways,

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there are 100s of strats that arent used by rushers that would work

late tangle
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how is kanto shelved 😭

half pawn
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old kanto i mean

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or maps like old kanto

wooden nebula
vestal chasm
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Where does it say it should be in the first 5 min you dig?

wooden nebula
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By waiting I again only give defenders time to erect a wall to stop me

wooden nebula
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It is in my interest to get in BEFORE any defensive structures get built

vestal chasm
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You should try watching some of the videos people post, where they can get into wools that last around two hours

half pawn
late tangle
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what strats

keen mesa
late tangle
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theres 100s of strats bro

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100s bro

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source trust me

half pawn
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ok

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fine

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i made that up

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happy

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but i mean

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lots of untrie dhtings

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like iron bars

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basically ends the game then and there

wooden nebula
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My favorite strategy to win a match is to type /end

keen mesa
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if there were 100s of viable strategies, the matches would not last 100mins minimum and average of 200.

vale cipher
half pawn
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when actually used

keen mesa
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there may be 100s of strategies but none of them end the match, as its clear by the data.

half pawn
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yes viable spam def with iron bars

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they would if ppl used then

late tangle
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the only winners are those who sit in /obs and talk to people while watching youtube

vestal chasm
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aint that only the bingo players

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no hate for bingo

half pawn
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there were a couple games that ended as soon as the rushers started using iron bars

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2hr+ games btw

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yea ik i dont have video evidence but ask around if u want

vale cipher
half pawn
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there was an oaken game like within 2 week that ended as soon as ppl started spamming iron bars in sky

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the first hour or so, ppl were just pvping on sky

vale cipher
vale cipher
dawn lance
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I believe its very lazy to just remove the map indefinetly and call it the day or add a stupid time limit

keen mesa
vestal chasm
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You literally don't benefit either attackers or defenders by removing “def maps”; you just make the server die a slow death

keen mesa
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many of these one-sided maps are not old.

late tangle
vale cipher
keen mesa
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back in OCN times people knew how to defend

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nowadays the map has to defend for them

half pawn
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ppl were a lot worse back then

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so the skill of the defender trumped that of rushers

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or the lower effort def trumped that of the rushers

vale cipher
keen mesa
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but tbh, i disagree

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i think defenders used to be better back then

keen mesa
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i think alot of the craft has been lost, the lack of a competitive scene has made overall skill lower

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its rare to see a core well defended

solid thistle
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Fine I’ll make a map when I get home to solve all ur problems

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Fuck it

late tangle
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HELL NO

solid thistle
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@late tangle Qanna help

late tangle
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im closing all map submissions

solid thistle
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1 hour challenge

late tangle
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HELL NO

solid thistle
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They call me the plane

vestal chasm
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Idk, the only one who actually makes maps is someone who isn't a builder

warm sequoia
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guys check out parahumans dot wordpress dot com

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Good book

vale cipher
warm sequoia
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read instead of rushing

dawn lance
# keen mesa don't you think you have slowed down the defenders improvement/meta when you sim...

the meta has always evolved because of the natural cycle between strong attackers and strong defenders. Good attackers find new metas, by finding new strategies, but only because good defenses force them to adapt. If you remove a map or artificially nerf it, you break that cycle attackers don’t get the chance to improve further, and defenders don’t need to adjust either. That’s why the evolution slows down on both sides when maps are edited or removed instead of being played out, and there are ways to nerf stalemates by making tiny adjustments

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for example,

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it really sucks to take sky cuz of the bowspam

late tangle
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I say we make it so you dont have bows if your on your own sides wool lane

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and add time limits 👍

dawn lance
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my take is that bows shouldn't have infinity, and every 30 minutes u add protection against projectiles +1, so at a certain point, arrows will only serve to slow down attackers but wont deal a huge amount of damage

vale cipher
dawn lance
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so whoever has the most players on sky, will be in favor

vestal chasm
solid thistle
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July what if I said the map I was making is OG pgm layout inspired 😈

late tangle
vestal chasm
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you just pasted what i wrote

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gj

vale cipher
viral dune
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you should add to shroom galaxy

late tangle
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babe wake up new copypasta dropped

vale cipher
dawn lance
late tangle
dawn lance
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they are just too lazy and too self centered to listen

vale cipher
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?

viral dune
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they are right here in the chat you can talk about what changes need to be made on shroom

vestal chasm
late tangle
dawn lance
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dude tbh, shroom is not a hard map to rush, what is your take on shroom galaxy

vale cipher
vestal chasm
late tangle
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Here is why shroom was removed

warm sequoia
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guys check out "Ado"

late tangle
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Now this is a temporary thing

marble sage
vale cipher
late tangle
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I have a life outside of OCC so things take time

warm sequoia
vale cipher
keen mesa
late tangle
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  1. Sam wanted to try layout changes before he took a break
  2. There is a crazy attacker cheese that needs to be fixed
  3. The map could use a water lane
vale cipher
half pawn
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what is attacker cheese

warm sequoia
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how about defenders can /votekick attackers at will

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to give them more breathing room

vestal chasm
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Even though half the time Shroom Galaxy is played, it lasts about 15 minutes?

keen mesa
dusk sundial
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if you place a bucket of milk and wait long enough it becomes cheese

vale cipher
late tangle
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On shroom you can run from 1 wool room, jump into the spawn and get to the other side

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This is kind of a lost cause explaining any of this stuff

dawn lance
viral dune
vestal chasm
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barriers?

late tangle
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I dont owe anyone an explanation of anything I do

keen mesa
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its the first time i've heard an idea from you that isn't "revert it"

late tangle
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neither does mapdev

viral dune
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dude they were doing 3 at a time!

warm sequoia
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thats a little much

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how about 3 blocks per hour

dusk sundial
vestal chasm
half pawn
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i just asked a question i didnt know what it meant

late tangle
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kinda sad tbh

vestal chasm
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whut?

keen mesa
vale cipher
keen mesa
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its nice to, for once, see a useful suggestion

vale cipher
vestal chasm
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There are 18 thumbs up and 2 thumbs down, which may say something about the mistake the map dev has made 🤣

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maybe theyll admit it soon too

half pawn
vale cipher
half pawn
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where do u find this shit

keen mesa
viral dune
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ok whatever let's pick a stalemate map and try the projectile protection thing @late tangle @keen mesa @dawn lance @half pawn let's change the world

keen mesa
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i'm all for it

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just maybe not with the proposed numbers tho

dawn lance
vale cipher
vestal chasm
half pawn
late tangle
vale cipher
wooden nebula
wooden nebula
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Yeah I was doing some stats

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And don't "m8" me

vestal chasm
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ohh youre one of the big boys now

wooden nebula
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???

vale cipher
keen mesa
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803 was not technically removed, its on indefinite cooldown and that is my doing.
also, idk if you can really call that removed cause it was never "added" to begin with

vale cipher
viral dune
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we never got to see 1.0.1

keen mesa
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whenever 803 gets a real change itll stop being on cd

dawn lance
keen mesa
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while it continues to be a map made in a lab to be a straight line and stalemate as long as possible, it should not be added

hybrid geyser
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with what authority can advisors add maps to indefinite cooldowns

vale cipher
keen mesa
viral dune
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did u talk to minuyo

wooden nebula
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(i stole this off of somewhere im lazy)

keen mesa
vale cipher
viral dune
vale cipher
keen mesa
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the map is devphased and should remain like that until modified

vale cipher
viral dune
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idk i think u should communicate that differently with mapdevs and the mapmaker

rapid sun
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Do map devs like low pop server?

viral dune
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anyway, projectile protection

vale cipher
keen mesa
viral dune
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that sounds like pulling rank

keen mesa
warm sequoia
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isnt pablo owner anyways

keen mesa
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nope

wooden nebula
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"what's a hierarchy?"
– unnamed system administrator, 2025

keen mesa
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i mean, main mapdev agreed map wasn't ready 🤷

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if anything elim is the one who ignored mame and me's judgement and simply added it to the pool, "pulling rank" on mame

late tangle
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wait till the defenders hear its my fault

keen mesa
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well more like the opposite, it was your fault that it was added to the pool at all

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when it shouldn't have

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regardless it has been on cd so it didn't have an effect, so it was fixed

viral dune
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okay how about we try projectile protection on it

keen mesa
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No.

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that map is fundamentally flawed in layout, it should simply not be played until reworked

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happy to try projectile in any of the other maps mentioned, like wrath or agrorythe

vale cipher
wooden nebula
outer spear
mossy trench
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1200 replies is absolutely wild

viral dune
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i was asking if he knew about it being removed

outer spear
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no idea

issue is reopened now, I don't think it should have been added to the pool but I have essentially let Eliminate do what he wants with the pool because he is motivated to do it and I am not, but I do think this is a map I should have been more vocal about not being in the pool

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and I should have done that when Pablo also messaged me about it

hoary thicket
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The same feedback was addressed multiple times before it’s submission including by myself so it not being updated to address that only furthers reasoning

tame bloom
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what is that old map called

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similar to 803 but 3 wools around the spawn

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it's also like a straight lane of 400 blocks from base to base

hoary thicket
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Or 308

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(First ever CTW contest) map

tame bloom
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by old map I mean it's literally from 2012 or something lmao

hoary thicket
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Oh nvm then

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lol

outer spear
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the biggest issue with map submissions in OCC so far is partially my fault because from the start I have struggled to be strict on it, and that is giving feedback and gatekeeping maps until such feedback is addressed. many broken maps would not have made it to even being tested had this not been the case. I personally struggle with this because I have had interactions where people take feedback personally and as commentary on their abilities and that is not the case.

it's also difficult because in the moment feedback, which is perhaps the most important because it's based on players' first impressions and experiences of a map, may often be overly harsh or negative, or just not useful on a surface level, and it takes skill to not take that personally (and to figure out what that feedback actually means), something which I also struggle with even though I've been doing this for 4+ years now.

hoary thicket
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Though also gotta consider that a portion of mapmakers will outright refuse to take on feedback

outer spear
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exactly

outer spear
void sand
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bring back "def" maps and these are the ones they want back 😭

outer spear
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i love turf wars!!!

tame bloom
keen mesa
tame bloom
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thats so bad that is never played yet somehow we want 803

keen mesa
reef cape
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no way
we dont want 500 blocks

dusk sundial
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400 is more reasonable

verbal trail
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I could use 1000 blocks. Nothing better than building a wall without stressing about enemies

solid thistle
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@narrow pilot How big is your wall?

alpine portal
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can someone summarize cuz i aint reading all at

mossy trench
reef cape
alpine portal
dull ledge
#

can we add a map which forces you to fill out and submit a job application if you want to get into the wool room

vale cipher
vale cipher
keen mesa
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so we back in the mine

willow acorn
keen mesa
#

so true

keen mesa
willow acorn
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Not having a job :c

keen mesa
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so sorry for you

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time to get a job son

royal crescent
willow acorn
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Job market is rather bad where I live

keen mesa
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skill issue son

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less weeb shit and more job applications

willow acorn
vale cipher
keen mesa
royal crescent
summer wadi
#

1350 messages 😭

scenic vine
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def maps are fun, but a lot of them also only end when the rushers get buffs or water lanes change what needs to be defended. The best maps imo last max around 1h30 to 2hrs, because of advancing sky rushes or tunneling

broken falcon
#

octc is bad and all maps need to be incinerated

dull ledge
slow hound
#

.

shy obsidian
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Big dev pushes controversial map changes to keep the rusher/defender divide. If we ever want to achieve crafter enlightenment we need to set aside our differences and work against the dictating shadow monarchy

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Wake up miners

vale cipher
keen mesa