#Fix Snowy Wars

1 messages · Page 1 of 1 (latest)

calm torrent
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If this is removed the map will stalemate even harder

peak gale
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The map does not "stalemate"

calm torrent
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Not in the traditional CTW sense where it can f4eel like it's guranteed.
But in long matches on snowy I find it to be the most reliable way and only to end a match besides having immense sky pressure

hushed scroll
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Without the alternative route, the map would basically be a single lane choke between two spawns
Defense would only need to look at 1 direction they could be attacked from (this would lead to poor gameplay on both the defender and attacker sides imo)

With defenders anywhere near the monument, attackers are forced to make themselves visible before theyre able to touch the mon, regardless of route
defenders are very much capable of defending against both underground and aboveground fronts in the current map's design (hence why long games do continue to occur)
all rushes (extremely short games) ive seen or participated in have been via the above ground route

the only change I'd suggest, as an alternative to this, would be to have it more clearly indicated that people can go under (such as with water streams flowing off to void height in various areas)
this would hopefully make this unique element of the map more clearly intentional and well indicated to new players

calm torrent
wise verge
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nah keep it

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just make the map better