#A set for Tri-Stringer
76 messages · Page 1 of 1 (latest)
You might want to consider also putting on some subs of ink res. maybe a few main saver.
is this good?
idk what else to put there lol, idk what other mains are good for chest gear
You could actually go with a main saver there
If you want more uptime
But, if you plan on not dying alot, and you can actually do that, respawn punisher could work
yes, I do
Especially with how tacticooler is everywhere
I mostly play tower control with stringer so I stay at the back abusing the AOE on the tower
use yo value subs
a main res is a little much imo
we have literally no idea what to use on stringer since the game like just released
but swim speed and run speed seem pretty solid
stealth jump is nice, in general
thermal ink is a pretty solid option
thats still too much inkres imo
just replace the main of
and a sub of
with 
and you can CONSIDER 
after that sure
what does thermal ink do
Doesn't thermal ink only trigger on direct tho
doesnt apply for bow
because it can hit only directs
besides the explosives
which yeah doesnt affect it
Okay
hit player see them through wall
Yeah that seems right then
I just keep thinking about how sad thermal ink is on blaster
last ditch effort is a no brainer right
because 1) it has mist and 2) we have no idea how good ism stacks on bow
but its assumed to be pretty good right now
mm
i believe it does but i cant say for sure
ill see what I can do
i wouldnt use
on it tho it doesnt kill all too well
im sure it doesnt kill too well
i could drop 20 with undercover and say the same thing
but it often times has a hard time actually getting one shots
yea but I plan on using stringer only on tower control
so I dont see use on thermal ink
it still helps with engagements off the tower
dont have to run it im just saying its an option
oh theres one in the splatnet rn
dang
the gear grinding process in this game is pretty timey
icic
here's the first set i'm building towards:
-
|
| 
-
|
| 
-
|
| 
can last-ditch be replaced with comeback?