But anyway I want examples to give insight.
Like seeing it cover some corner case that's not obvious (like rma can't damage walls). I want it, and advanced tutorials to be "oh, I never thought of it this way, wow!"
and basically ideally, after I've completed advanced Tutorial, I should know of EVERY thing game has to offer. Pulls, matrices, building, blocking and cancelling spawn, it doesn't have to cover every technique like building long flying snake is not necessary. But at least every method that is a part of executing that snake must be covered. This way I won't be surprised "oh, tower can heal?! oh, rangers can massattack?!"
but I just love tutorials, maybe it's just me :) well, it's "advanced" for a reason, make it nerdy and lengthy, why not!