I've noticed this Коля's posts. He was stating there's no plans to allow fame games appear in test.
And that was an absolutely correct decision! Game feels good when I have gradual small steps to do, when I can feel my progress. But since I've discovered Fame I've stopped progressing. Now I know the vastness of what I have to achieve, so I'm discouraged to even try.
When you play Diablo2, you've got to unlock every location, every difficulty level. They didn't allow you try fighting Diablo on lvl1. You have to earn your right to get beaten by a Diablo.
I have to be earning my right to be beaten by that sneaky bear.
So 1**. don't add fame games to Test.**
Then, even watching my replay vs top1 once is enough to ruin the fun of expecting to achieve and witness it someday. If you allow playing through every fame match, don't let me see losing replays.
I would suggest going further and simply stopping Fame run on first loss. No luck, better luck next time! And obviously then chests deduction on a loss should be removed also, as there will be no gambling. I don't like the mechanic of having to guess win or loss, it doesn't bring me joy, more on a negative side, irritation and disappointment. But you as game devs know better, maybe negative emotions are required for overall fun and addiction, this gambling one is on you.
2. don't let me see losing replays, or better yet don't even let me fight stronger opponents at all, finish run on first loss.
here is my fame suggestion. Intention is to stop ruining the fun and excitement of unknown, of future discoveries I'll see when lvlup my rating! Now I've just fought the final Diablo boss as lvl1, added it to tests and will grind it until solved. Overwhelming. Not fun. No sense of improvements every day. My own fault? Sure. But game should guide us to our fun. And it seems Коля used to understand it too.