#The Great Nightingale Materials Catalogue (Check Pinned)

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marble pier
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That could do it maybe

split axle
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Could be

marble pier
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I know Clay is in the codings of the game, so it does exist somewhere, just didn't think it was marked to drop yet

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I'm gonna have to do a chest spawn run in a gloom or something

split axle
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Found the source

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It's one pot on the upper floor of the smaller house next to Annas, the house with the simple saw table on it's bottom floor

marble pier
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Quintessential pot, interesting

marble pier
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Clay has been discovered

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Now.. wtf does it count as.. stone?

split axle
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When on the ground it has the same small wood box visuals as bullets have, so no custom model for it

marble pier
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Would have to be stone yeh? Or mineral?

stoic tendon
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test it out with all the recipes involving stone

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it says bricks, so maybe it works as stone powder?

marble pier
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Damnit I'm gonna need to log in and do it, I can do it in the ptr at least and not have to break it in live

split axle
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Can't be used as a stone block either for anything

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Or as a carved stone

stoic tendon
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what about.... in a planter box?

split axle
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Can't be used as a material for shingles

marble pier
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Sadface

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Can you eat it?

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lol

split axle
split axle
stoic tendon
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no i mean put it Into the planter box. theres a slot for soils and things in the ui

marble pier
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Probably just used to make that specific pot as is and has no use since not expected to be gotten yet

split axle
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Can't make paint or crude gunpowder using it either, so not a substitute for rocks

stoic tendon
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wheres the pot?

marble pier
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next to kloaka annas house

split axle
marble pier
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You can't plant seeds in it either, so it seems purely decorative

split axle
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Maybe they can AI their way around that

marble pier
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does nothings with it

split axle
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Ok doesn't have any functionality then

stoic tendon
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clay ingot?

split axle
fervent zealot
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@marble pier @split axle according to the description it might become a brick

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maybe durability counts toward housing, but no clue

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you'd have to collect a few to determine if it effects a piece by filling a single slot with brick [clay]

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thats if it can be a brick in the first place

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or ceramic

split axle
split axle
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But I never got the UI popping up, it just ate a seed from my inventory without any UI

slate shore
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I'd watch out for that thing ๐Ÿคฃ

marble pier
tiny shard
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is there a legend to explain what the C, P, * mean in the boxes?

marble pier
tiny shard
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admin

marble pier
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That might be your problem ^.^

tiny shard
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can you tell me what they mean?

marble pier
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Nope, because you should go the main locations finder page and not the admin page, it's all explained there ๐Ÿ˜‰

timid minnow
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Is this the only place with a T3 Science augment?

marble pier
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Yep, though I don't know if it even works tbh, would need to build next to it and see

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Some of the non-buildable augments don't work as augments atm, so whether that does or not, no idea

sleek niche
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What augment is this ?

split axle
remote cedar
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I think it's dandy tier 3

fervent cove
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Is it possible to get this speadsheet as a copy? Most other Google Sheets I can Save A Copy for personal use/edits. I can't with this one!

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My OCD wants to fix parts of it! lol

marble pier
fervent cove
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No Google Sheets menus or anything showing up

cursive talon
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dont know if its been said in here yet. but Magwytch Marshes is kinda loaded for special ors and mushrooms. two abalonite trees, one in grid F3 nearer to F2 on the map. the second in B2 closer to A2.
three geist mushroom trees. one by F3, the second in a factory building by E3. and the third just south of C6.

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and finaly a luminous spore tree at F5

slate shore
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Hmmmm perhaps we should start cataloguing the special drops in the storied realms .... ๐Ÿค”

cursive talon
marble pier
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I don't wanna give specifics though, like "at grid reference", that's too fine data for the matcat, imho

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But will definitely mark these as "present" within a storied realm

sleek niche
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Star Ruby - Gem Tree at B2 floating island on Welkin Reach ?
"at grid reference" like this .

slate shore
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I definitely think a guide specifically to all storied t5 POIs would be a fantastic resource. ๐Ÿค”

marble pier
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I personally hate that T5's are able to be farmed effortlessly in storied realms, so it shall not be me who makes it ๐Ÿ˜›

split axle
split axle
marble pier
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yeh

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That's my thoughts exactly

brave sparrow
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+1 from me too

marble pier
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Okay time for lunch and then deal with updateness

sleek niche
marble pier
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The legend list is in the main loc finder page.

lusty fulcrum
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new geist mushrooms:

marble pier
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๐Ÿ˜ฆ cheers, I'm almost done with update and can get all the bits in

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Wish it was actually useful

lusty fulcrum
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yea, it remains disappointing, I think.

marble pier
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I posted for it in the PTR but I have no idea if they noticed or it'll be fixed later, or ignored ๐Ÿคท

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Important Update Info For Builders:
Farming plots, such as Plant Pots, Planters, etc, are no longer considered Augments.
Their build value cost has been reduced (from 50 to 2), and they now take Farming augments, which boost their growth speed.

Let peoples knows

lusty fulcrum
marble pier
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Yar already updated it and carnute ichor

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Added the stats for the new clothings too

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This is so dumb

lusty fulcrum
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I need to refresh then! ๐Ÿ˜„

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and it's better than having no stats at all .. .

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mostly.

marble pier
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Yeh but it's like they swung the pendulum 100% the other side

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"nothing - everything"

sleek niche
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Sylvan Cradle = Einadia
Welkin's Watch = Star Ruby
Magwytch Marches = Luminous Spore, Geist Mushroom, Titan's Fingernail, Abalonite (2-trees)

Did I miss any ?

cursive talon
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there is a fingernail in magwytch? must have missed it

bold dagger
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I don't have a screenshot handy but the autumn bound seem to drop "Advanced Bound Plant Fibre" with different stats than normal Advanced Bound Fibre.

bold dagger
muted sinew
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Guys, i'm new to the spreadshit and i have a question. On the "Ideal Augments & Minor Cards For Crafting" tab there are more than one minor card for each item, how does it work? Is it possible to have more than one up at the same time?

remote cedar
crystal light
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i found hemp plants but they just give crude ๐Ÿ˜

slate shore
crystal light
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potions with fae plants would make everything more interesting

subtle thorn
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I tried going to the material cataloge on the community guides but it doesn't bring me to the spreadsheet. Does anyone know where to find level 4 sepplewood

remote cedar
subtle thorn
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@remote cedar thanks

marble pier
marble pier
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Fibres Updated, ones needing info:
*Fabled Grendel Thread T2
*Fabled Grendel Thread T3

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Britomarts Locks has received a buff to stamina max and gained stamina regen

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The new swords and launcher details are in, will update the existing shortly

latent lichen
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ooooh did any of our recs get taken up? on the fibres i mean

marble pier
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Looks like just the britomarts did, separating it more from being a worse version of grendel druid

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Which is good anyways

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Now it's viable compared to grendel druids, since 2% magick for +10 max stamina and 1 stamina regen is a decent trade imho

latent lichen
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wonder if anything shiny and new drops in the end of boss rush

marble pier
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Boss Rush loot is much better versions of the storied realms bosses loots (end game viable ones)

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Plus new infusions

latent lichen
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upgraded versions of story boss loot sounds sexy, some of those were very nice (if ugly)

marble pier
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Yeh

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Like properly usable, and its nice to revisit them in a good way

latent lichen
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i just need to find it haha

marble pier
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Card is in watch

latent lichen
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ooooh its a card and build, right, that;d be why i cant find a new portal in the watch

marble pier
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Reminds me I need to go get that and start makings it

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Que up like 500 of 'em

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lol

latent lichen
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absolutely, the new vault

marble pier
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Let everything craft through whilst I update the cat

latent lichen
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launcher seems... not good. will see how it goes carpet bombing with healer on, but the arc is terribly short and the damage is close to half the regular slingbow made with comparable materials

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oh what are the 1-3 chevrons on gear now? it seems quality or enchantment related but i cant work out the correlation

cursive talon
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the chevron is the upgrade level now that the gear tier level is colored now.

latent lichen
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OK so how do I increase that since the bow I crafted started out blue and I could only bump it once?

marble pier
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its uncommon/rare/epic essentially, the chevrons

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With the colours being t1/t2/t3/t4

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Instead of the colours being the upgrade quality

latent lichen
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seems nice

marble pier
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yeh

latent lichen
marble pier
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yeh

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the colours just show the tier of the material or clothing or item now

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even food has colours

latent lichen
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riiiight ok. So damage goes higher. Noted.

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Yeah I noticed everything in inventory and crafting screens was very colourful now

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So lighting is totally borked since last i played. They took the dim lights and turned them off? Is there a video setting I should be looking at?

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so @marble pier what of the new mats do you need?

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i cant see any of the t5 boss mats in the cat, but i might be looking at an old one and/or in the wrong place

marble pier
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I don't have any of the boss rush ones, so those would be good, pics of both hides & meats, along with metals/woods/gems/etc

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Will be a few days before I get around to those myself, gotta update the rest of the cat first

latent lichen
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roger dodger, spam inc

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some repeats in here from elsewhere, but including in case they've done something silly like dupe a mat into the boss rush as a separate index

marble pier
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Sweet, all added, tyvm

latent lichen
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very nice combo stats in the materials and the infusions

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gonna be able to do some baller magick/ranged builds now i reckon

marble pier
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Yeh there's a lot of cool combinations for the new infusions from what have seen

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Infusions page is now viewable, all the existing infusions are added, but need the Boss Rush ones (have names from ones am aware of, but no attributes)

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So if people can send me any of the T5 / T6 boss rush infusions that are missing stats, I can add them to the matcat

latent lichen
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ok will do, have to call it on this run of the rush because i dont have enough pots/food and the bosses were getting very spongey

marble pier
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Gonna be worth it to party up to clear them in really high waves

latent lichen
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yeah i think with a couple on balanced you'll be able to farm high quite successfully with moderate end game gear

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i take back what i said about the launcher, for just spamming out damage safely from ranged its not shabby at all

marble pier
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I'm gonna make a ranged set for me and harry, give both me and harry one, and use a regular slingbow with ice marbles to prime them

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swap to launcher, and just unload fire marbles

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whilst harry bloops explosive ones

latent lichen
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i just spam ice everywhere. is there a benefit to swapping to fire these days?

marble pier
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I mean, ice is fine, but it doesn't stack

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So I'm gonna prime with main slingbow

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And then repeater ruinate

latent lichen
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have they made fire dots worth it?

marble pier
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Could use lightning instead to give the debuff

latent lichen
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last major update i tried stacking dots and found it underwhelming, both with stacked range and with stacked magick stats

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so let me know how you get on, keenly interested!

marble pier
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Yeh, but will see whether it has any effect, worth testing

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@latent lichen One thing I am seeing is it does feel like some changes have come in similar to what we submitted with the fibres post

latent lichen
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i found harriet started keeling over at about wave 20

marble pier
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Particular with some of the hides, like Widower/Beelzeboar, have had a +2% increase on all tiers

latent lichen
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ahhh i wondered why widower was better than harpy now

marble pier
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Making it so that for higher +% bonuses, you get less stat variety

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Harpy Fabled is still strong, since it has a higher variety of stats

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But for pure +% damage, you sacrifice versatility no

latent lichen
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for sure, but as you say, it should be a trade off

marble pier
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now*

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And that's how it -should- be

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And that was something we put forward with the fibres CTP

latent lichen
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indeed

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there should be an inverted funnel of optimal materials as you go up tiers, it should get broader if anything

marble pier
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So that's a nice change seeing it be filtered in

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Am very much approvings of it ๐Ÿ˜„

latent lichen
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uh, sadly the new t5 materials increase the meat skew though ๐Ÿ˜„

marble pier
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They do yesh

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But like, even then

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Even the new boss fabled mats

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Are only 10% ranged

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or 10% melee

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whilst widower and beelzeboar are 12%

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So if you're going -pure- damage wise, they're still better than the new fabled meats and hides

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So it may even be worth hybrid building in, having a few of the new mats mixed with boar or spider

warm wave
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Does the difficulty increase the chance of t5 infusions?

marble pier
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Get some of the extra stats, plus higher damage

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No they're milestone rewards at certain wave levels afaik

latent lichen
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^ this. You get T5 mats and T4 infusions from wave 1, but I didn't see T5 infusions until wave 20

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I dont really see where vaults fit in the end game now. Couple builds ago they were the whole end game, now ?? They nerfed essence drops so its much better to farm that in wild realms. Bosses are more accessible (although randomised) in boss rush. Only reason for the vaults is to grind those specific three bosses if you really really have to.

warm wave
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Boss rush feels way more rewarding since you can get different mats for everything while grinding a certain boss

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farming that harpy boss' harpies for t4 fable and happy to get the other mats

latent lichen
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i imagine there'll be a lot of stalling on yex(?) for farming of the other bosses he summons

marble pier
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S'fine I think

latent lichen
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dont need 500 cards @marble pier - when you leave the wave resets but you can use the same portal to come back and start again

marble pier
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Eh, I already qued em up

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I'm not unqueing them and repositing the res in the chests

latent lichen
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yeah i have quite a few now as well ๐Ÿคฃ

marble pier
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I have 10k of the ink and paper, I don't care about 500 cards

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lol

latent lichen
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oh i meant to check something, guess i'm starting again

marble pier
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hrm

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Can someone check whether Yew - Fossilised Ichor still exists?

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I don't seem to have any in my chest anymore

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I have Advanced Yew - Lacunus for gilded, but none of the fossil ichor gilded

latent lichen
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i've got gilded lumber - yew/ichor (t4)

marble pier
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Okiedokie

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Weird, I swear I had some

latent lichen
marble pier
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tyvm

latent lichen
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right, to answer my own question - building is disabled in boss rush, so you can't just change the minor and neuter it for lols

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ooooh yes you can theres a bloody great transmuter right there that i was ignoring haha

marble pier
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kek

latent lichen
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weird, i havent got a single ranged damage infusion yet

warm wave
latent lichen
warm wave
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Lol to be fair i thought it was a decoration for a few runs and then thought maybe it might be something new or useful haha

latent lichen
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two runs to wave 21, no ranged infusions, sad

teal parrot
latent lichen
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nah havent really got past 21-22 yet so bugger all double-stats

marble pier
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Okay finished the materials updating, the following are the materials needing confirmations:

Fibres:
Fabled Grendel T2
Fabled Grendel T3

Ores:
Fabled Automaton Bishop T2 (filigree)
Fabled Automaton Knight T3 (wire)

Woods:
Fabled Eoten Wood T4 (Holt Eotens)
Gilded Advanced Yew - Lacunus T3 (drops from Bound Bruisers)
Gilded Yew - Fossilised Ichor T3 (drops from Bound Darkweavers)

Meats:
Fabled Elephas T2
Fabled Carnute T3
Fabled Carnute T4

If anyone has any of these, would hugely appreciate the assistance if you'd send a pic of the cards for 'em, so can finish the updatings ๐Ÿ™‚

teal parrot
marble pier
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Melee Weapons & Tools are updated.
Some interesting changes here:

Climbing Picks now have variable critical damage, used to all be x1.5, now scales up to x2 at Mystic.

Wood Axes also gained variable critical damage, and have had a general Melee Damage increase across the board.

Fishing Rods gained variable critical damage, increasing in 0.2 increments up to x2.6 at Mystic. Also, Mystic gained a fishing rating increase, from 2 to 4, putting it above the Dauntless rod.

Hammers gained variable crit, up to x3 at Mystic.

Hunting Knives gained a 0.5 increase to critical damage across the board, as well as an approx 20-25% damage increase for every knife. Simple had a durability increase as well.

Lanterns have had a massive attribute upgrade! HUGE melee damage increases, all used to be 5, now Mystic does 405, for example. All lanterns gained massively increased health regen, plus some stamina regen.
These are now -very- viable off-hand melee weapons with the swipe attack, with melee damage equivelent to the Wood Axe.

Mauls unchanged.

Mining Picks gained variable crit and damage increases.

Sickles gained decent damage increases (except refined which dropped a little for some reason).

Umbrellas & Watering Cans are unchanged.

marble pier
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Ranged Weapons are Updated.

All bows gained magick power values suitable to their grade qualities (except simple which stayed at 0).

No changes to anything else ranged.

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Need confirmation on whether Lanterns are unable to score critical hits using its swipe attack.

marble pier
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Clothing is all updated. Nothing big changed, most notable being the Scholar's Bonnet that was acquirable at the Watch but was for whatever reason a T2 item is now a T4 item and has appropriate stats, so makes a lot more sense on its placement.

lusty fulcrum
marble pier
lusty fulcrum
marble pier
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tytyty

lusty fulcrum
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bone is same as the hide, but let me know if you need a cap of that too.

marble pier
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Nah I only needed the meat, nfi why I don't -have- any

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I have every other part of the T2 elephas, except meat, lol

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I think melee is becoming more viable now, some really good 20-25% damage increases, lots of extra crit ranges for high tier

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And I honestly feel like trying a lantern melee build sometime now

mortal canopy
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If you're collecting cards for the infusions, I have some here

marble pier
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Awesome thank you!!

flint briar
marble pier
flint briar
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HOLY !! I MUST min max my gear so ๐Ÿ˜ฎ thank you !

mortal canopy
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I believe they started dropping after floor 10 or so of Boss Rush.

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I want to get to floor 30. But I will probably need a buddy.

flint briar
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I'm wave 16, infusions still pink ( T4)
it's actually hard ๐Ÿ˜ฎ

flint briar
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does the difficulty of the boss rush realm have an impact of rewards ? ๐Ÿค”

mortal canopy
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Each wave will increase the difficulty of the next wave. I don't believe you can change the difficulty of the portal like you can in other realms. To that end, no. But as you progress, you get different/higher tier infusions including some of the combo ones posted above.

flint briar
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I changed the difficulty. did the easiest to see if it change quand, but it doesnt. But dont know if the reward wave for T5 infusion can start sooner if you set high diff. Will try that, but for now I know that wave 25 I got the infu ๐Ÿ˜ฎ

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( My game is in french, but you recognice the icons of infusions ๐Ÿ˜„

full iron
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Not sure if youre missing these ones

latent lichen
warm wave
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wave 25ish starts dropping T6

lusty fulcrum
warm wave
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Nah got a few t6 drops around wave 25-26

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was with a group and just beating wave 32 was a mission

mortal canopy
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Noticed these weren't on the MatCat yet.

mortal canopy
mortal canopy
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And I finally cleared 30!

flint briar
flint briar
latent lichen
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so the mystic launcher, i feel like it does more per-shot damage in single fire (left click) than burst fire (right click). Am i hallucinating? It seemed like it might almost be slingbow-level in single fire, but I can't guarantee I've got weapon build equivalence.

flint briar
latent lichen
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I suppose you could but I found dots so underwhelming when i tested them at 0.5 launch that I havent bothered using anything but ice ๐Ÿคฃ

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If you want to stack a lot of fire you'd be better of carrying a porter loaded with fire revolver, swapping to blat that empty, then swap back to launcher with ice. That way you arent changing ammo when you could be killing things.

latent lichen
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questions: am i correct in thinking there is currently no bow/crossbow minor card?

did you ever get around to making an ammo section in the matcat? just noticed fire ammo ignores shields on bound, seems useful

marble pier
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And Unchained, for damage

latent lichen
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was looking for damage

marble pier
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Unchained is a general + ranged damage increase, which would apply to sling/bows

latent lichen
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ugh, unchained doesnt look ideal for bossing

marble pier
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Depends how often you get thumped

latent lichen
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a lot ๐Ÿคฃ

marble pier
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Duelist, maybe?

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Still not great

latent lichen
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been trying to find a ranged setup that works for the various bosses in spongeboss mode, outlaw with a mix of called lancaster/ferocity porter is the best i've got so far

marble pier
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Yeh that'd do decent

latent lichen
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got me to wave 31 for the first time, so that's nice ๐Ÿ™‚ furthest i'd got previously was 24. Very sponge. Biggest improvement was just from changing the realm minor every single time i think, so you don't get whacked with stupid ones by surprise

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oh pooh it wont let me start at 31. lame. ETA: says the highest i got was 30, weird. Maybe I need to start wave 32 to count as getting to 31?

marble pier
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Want company? I'm about to log in and start some

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Need to find all the infusions XD

latent lichen
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sure! Dunhold Rothborne#6742 is my current mans name

marble pier
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gimme sec my steam is saying I don't exist

marble pier
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The cards for the following infusions are needed to finish off the Infusions page for the MatCat:

Arcanist - T6
Barbarian - T6
Juggler - T5
Labourer - T6
Poisoner - T6
Spellweaver - T6

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If anyone has some, if willing please drop a pic of the card here so we can add these in!

latent lichen
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oh i have some of those, sec

marble pier
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I wonder if there are T7's maybe, if we can get over 40s-50s lol

latent lichen
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i lied, i dont have any of those. all the t6s you want t5 and vice versa

marble pier
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Yeh lol

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Still, some of these are honestly really good

latent lichen
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i feel like executioner and sniper will be the ones in every build video

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although with move speed double stacked on everything the speed to damage conversion perk will be very interesting again. Cant remember how badly the scaling on that got nerfed though.

marble pier
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Like, spellweaver is good for pure mage, since + move.
Spellshot for magick ranged, like slingbow booms
Barbarian is solid too, melee and move speed

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I could see a build existing that would use most of them, which is solid

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I'd love a fisherman one though, I guess executioner would work lol

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I'm gonna do some recrafting and gear up better I think

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Been waiting for a reason to do my end-tier craft, this seems like it XD

latent lichen
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but yeah i am considering building a hybrid set for the first time with this new stuff

marble pier
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These kinds of additions, the infusions, and boss mats, actually make hybrid play viable now imho

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Which is wonderful for build diversity

latent lichen
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closes the stat gap between leather and fibre as well

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since there isnt double stat fibre (yet)

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but meat fibre will still be even better, sigh

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a yex suit might be in my future, make a proper spellsword

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@marble pier wheres t5 humbaba on the matcat? i cant see it on hides anymore

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oh wait found it. sort order is odd.

slate shore
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Full magic build dot barely did anything more than worth 200 magic

marble pier
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Le'sigh, we should post that

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See if they might change the scaling so its a viable play style

slate shore
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I posted videos in the ng talk channel last night

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Can anyone find out if being iced increases implosion secondary damage

marble pier
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It should, it increases literally everything else

slate shore
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My goal after work is a full set of jabberwocky with magic arrows and elemental bullets and arsenal

marble pier
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hehe

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I'm doing all the intermediate crafting atm for new gear sets. Also enjoying greed cards with the BR XD

latent lichen
latent lichen
slate shore
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No clue I barely register what I look like lol

slate shore
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๐Ÿง ๐Ÿคฆ ๐Ÿ˜”

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i dislike this so much

marble pier
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Yeh I did notice that

bold dagger
slate shore
bold dagger
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Thanks for the clarification

slate shore
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You CAN randomly land greed and it will boost the rewards though

teal parrot
lusty fulcrum
teal parrot
bold dagger
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I'll try that later tonight thanks

marble pier
#

There's two maps that basically force you into it, the Bound Sentinel, and iirc the Elder Eoten, both put the chest either too close to player spawn, or leave no path around it to get to the transmuter, the rest work just fine for getting around them

slate shore
#

Brilliant

marble pier
# slate shore Oh you're the best

Works good when doing solo, not as good with a full party without organising it in advance, because soon as one person triggers it, its triggered for all

#

Also, it -seems- like Malef Apogean is doubling chest rewards, including infusions

#

I'm gonna test that intentionally to make sure

slate shore
marble pier
#

Ingots, infusions, lotus, etc

#

Will make a bug rep on that later

latent lichen
#

Soooo.. guess I'm making some malef apo cards for my farming

marble pier
#

I'm just gonna use greed, malef affecting this is obviously not intended

latent lichen
#

oh kahz have you got all the infusions now? i noticed some of your missing ones from yesterday dropping earlier

#

ah i dont have Arcanist(T6), Labourer (T6), Spellweaver (T6). Those are the 3 unticked on the matcat.

teal parrot
#

I've got those 3. Want me to post images?

marble pier
#

That's infusions finished, ty all!

mortal canopy
#

New flower, or rather, didn't see it in MatCat

lusty fulcrum
#

its new as of yesterday's patch. As are the pumpkins.

marble pier
#

I've begun updating, unlocking the gear atm XD

#

Have been having pc troubles, need to buy a new rig, so my activity is.. less reliable heh

#

Will add both into the matcat now, can you confirm whether they are seed, oil, spiceable etc?

mortal canopy
marble pier
#

Also spice, since flowers spices?

mortal canopy
#

It spices, seeds and oils.

marble pier
#

Awesome tyvm

mortal canopy
#

Pumpkin Spice is by way of seed, not fruit.

chrome pine
mortal canopy
#

Wildflower, now yours for the low price of ... Your Name, please.

rough bison
#

just noticed, the Ghost minor card description in the doc says its perpetual night
But in Things Explained doc minor card page, there are day and night screenshots for Ghost

hard narwhal
marble pier
hard narwhal
#

Honestly, I think a lot of the cards are broken for day night cycle.....

I can not for the life of me get the night time portion to activate no matter what the game time is in-game with many of the cards.

For example - Farm card has a day night. I use and used this card a lot.
But sleeping doesn't trigger night, in-game map clock doesn't show night, fully day time at 3AM.

The new winter cards also seem to ignore a night time schedule, and act as day all the time.

I think the back end data for day/night still relies on the old system, regardless of the time in game, the game still treats the day night cycle as its own separate entity... So I'd have to wait naturally for it to take effect, which is 2 hours of just kinda.... Diddling around to see if that's true.

As for ghost, I sat in my desert realm with my ghost card for about an hour, and though the "sunlight" moved, I had to log off before I could fully test.

Though, let me log in and just AFK vibe, since I have time today and I'll confirm yay or nay on the text error

hard narwhal
#

Documentation of Ghost Card: Unnecessary information, but wanted to be thorough and provide updates as it progressed.

Local time - 3:15pm
Spawn time of map - 8:44am
Realm - Ascended Antiquarian Desert
Mouse - Set at point of sun, to see if the sun moves (day)

Local time - 4:25pm
Time on map - 10:30pm
Mouse - Set to new spot from sun drop getting darker for sure, sun has hit the horizon it's just a red blob red blob is getting smaller, can't really see anything. Lighting flash of blue/pink hue to denote "night time" swap. However, red blob on horizon still there. Cricket noises as well to denote "night time". (No moon seen, but then again ghost has a lot of clouds since it's hazy)

Time on map - 12:21am
Info - Sun has rotated to begin again from the north. Extreme haze, BUT only the red blob, no visible sun. Shadows swap, morning "begins"


Feelings on this test.
There is a time of "night", I'm getting bound spawns, tons of night time noises, night time sound track, and all that.
There is a time of low light, but not black night like we're used to with other cards.
The description in the doc is wrong? Unsure if mixed with another card that's perpetual night on accident (you have TONS of info in that doc, so stuff can get missed) but none of the descriptions in the game list perpetual night for Ghost.


Feelings on the cards.
At least now the struggle is seen for those confused why it's hard for me to update my visuals of the minor cards, the red is due to the major card in play, it's not as hazy as it's supposed to be except for certain times of the day, and the sky is the wrong skybox. (it's like a weird mix of old Lumbermill moon, except changed, and the lines of trickster but altered colors)

#

Update, dang I shoulda waited, 2:14am in game, moon has officially been seen past the clouds, it's indeed still night time, but very bright for my game settings.

So yea, still has a day night cycle.
No perpetual night.

worldly lake
#

Is that Elder Eoten Wood fabled with Injury resistance a finite resource given it seems to only originate from a quest?

remote cedar
worldly lake
#

yea

#

any other way to get it?

marble pier
low lion
#

I found a T4 "Triath, the King" (Feorrswine) in an "Ascended Antiquarian Forest", first time opening a portal to that realm, too

waxen steppe
#

The MatCat is missing a Spice flag on Onions-- even though they're not flowers, they are spiceable from both seed & veggie form

marble pier
low lion
#

ok, i dont know why, but i had a fabled everhart deer spawn in sylvan's cradle

split axle
split axle
#

I mean swamp gauntlet has 2 Sphagumph spawns at the same time on the map, one likely being supposed to be big belly, so fabled spawns are already known to be buggy.
Maybe that's a new one no one noticed yet.

low lion
low lion
#

caves on forest maps apparently have the potential to spawn bears and wolves, just had a T2 "callisto the wronged" spawn in Sylvan's Cradle

lusty fulcrum
#

That matches the fabled hunting guide that's been out, doesn't it?

low lion
split axle
low lion
split axle
#

So confirmation on that would be needed so we know if it's a bug or not before adding it to the MatCat, so we don't add fasle info to it

low lion
low lion
split axle
# low lion well, it was before and after a reset, as well as me having killed it and it res...

So does the bugged Sphagumph, doesn't mean anything.
What means something is if it was added to the realm or if it's replacing something else.
If it was added we know it's probably not a bug, but if it's replacing another spawn it's likely a bug.
So check if Eikthyrnir, Callisto and Camazotz are all present on the map while Bloodhorn is, if one of those 3 is missing it's likely a bug like with Big belly.

#

And we know Big Belly is a bug because there are 2 Sphagumphs on his map, one of them having stolen his spawn

low lion
#

and even those dont show on the map properly, callisto only spawns once youre close enough to the first cave after a reset and then wont spawn anymore

split axle
split axle
#

Kind of why I suspected Bloodhorn to be a bug too

low lion
low lion
split axle
low lion
low lion
#

the "Ore" tab, should probably be worked like the meat/bone or chitin/hide tabs, since not everything appears as ore, but rather appears as Ingots, Gears, Plates or Filigree

split axle
#

It already has all the stats, and the format of the item(ingot, gears, plate etc) doesn't matter since the stats are still the same.
All normal automaton parts have the same stats regardless of what shape they take, it's only when fabled parts are included that it gets messy.

low lion
split axle
low lion
#

hmmm, maybe these are the drops:
Rook - Gears and Gems
Pawn - Gems and Plates
Knight - Focal shards, Plates and Wire
Bishop - FIligree, Gears and Plates
??

thats what I have had drop so far

marble pier
low lion
#

Astrolabe Swamp has T2 Leporidon Fabled, T2 Widower Spider Fabled, T2 Haddock's Ox Fabled

low lion
#

Astrolabe Desert has T2 Hexham Mongrel Fabled, T2 Sere Eoten Fabled and T2 Selket's Scorpion Fabled

marble pier
#

Greetings All,

I'm looking for an active and interested person who would be willing to take over the upkeep of data for the Materials Catalogue, as I will be moving on from Nightingale as my focus. And as such, I will no longer be updating the MatCat for future updates.

The person I'm looking for is one who is willing to update all the statistical values each update for the existing materials, resources, and items, as well as adding any new ones.

You will be given edit permissions, though I will retain ownership and save a copy, and keep an eye on the thread here to make sure things get done. Ideally the MatCat should be completely updated within 1 week of the game update landing, and the sooner the better.

If there's no one willing (or things don't get done within reasonable times), then I'm afraid the MatCat will be closed, as the purpose of the MatCat is to ensure accurate and up to date information, and simply due to the volume of use the MatCat sees at updates, having it contain out of date and inaccurate information, especially for resources etc, will do far more harm than good for the community.

I'd also like to thank the community here for all their contributions, without each and every one of you, this would never have come to be what it is, and it's been a blast to be part of the community.

For those interested in taking on this responsibility, please send me a DM, and we can work the details out from there.

Travel safely, Realmwalkers, and remember to always keep your pocketwatch close!

wispy parcel
#

Easier alternative, the community as a group takes it over so it's not on one person's shoulders. Then you won't need to check back to see if you want to close it.

teal parrot
#

Is it a bad idea to start migrating the information over to the wiki?

wispy parcel
#

imo the wiki would be ideal - something Google can search would help even more folks

marble pier
#

Given that the wiki builders have had access to this information (specifically ensured they had access long ago) and still have not yet uploaded it fully, I'd rather find one or two people to handle the MatCat specifically, since that seems to be the more achievable task comparatively.

#

And if not, the wiki builders can always save a copy of the MatCat before I close it if no one chooses to take up the task of upkeeping it.

hard narwhal
#

The downside, is that the wiki builders are one person (me) at the present moment and even that's arguable.
Since due to new job schedule, it hasn't been able to be updated often.

I don't mind if I could get an editable copy and go along, assuming you take it down too quickly, that way I have a reference point (assuming nothing drastic changes the info should be good for a while, while they touch up descriptions on their dev side)

#

I personally don't think it should be closed with such a short time, and if necessary I will DM you about it to at least keep it going while you move on to other ventures. ๐Ÿซ‚

Opening a doc is easier right now for me than adding all the necessary explanations a wiki needs.

marble pier
#

Aye, I figured it was back to just you doing the wiki again, which is a shame ๐Ÿ˜ฆ

lusty fulcrum
#

My work should get quieter in February, and I can make some effort to help with the wiki then. I could take ownership of the mat cat too if there's no one else but it's probably better in Katari's hands, so I'll leave it up to you guys.

teal parrot
#

I've never helped with a wiki before, so I have no idea what I'm doing

teal parrot
#

@hard narwhal , how am I doing?

hard narwhal
cosmic mantle
#

Ah... things are ramping up here again

#

Next month I'll probably make my seasonal appearance ๐Ÿ™‚

wispy parcel
#

Might want to read further back to Kahz discussing the end of this document.

regal dove
#

@lusty fulcrum here is my 1 platinum as requested

lusty fulcrum
#

thank you!!!

regal dove
# lusty fulcrum thank you!!!

Pretty sure its only aqcuired through the "naughty and nice" minor card and just hoping for a drop on a kill
dont know if that helps

lusty fulcrum
#

i'll have to play with it some so I can figure out if it's precious or not.

#

it didn't use to be, so.. ๐Ÿคทโ€โ™€๏ธ

#

I'm working on some updates since Kahz can't and no one else picked it up. No promises yet, but we'll see. ๐Ÿ˜„

wispy parcel
#

Why not put your updates on the wiki?

lusty fulcrum
#

It's on the list, but will take me longer because a) I can't figure out the wiki update format and b) there's functionality in the catalogue that just isn't replicated in a wiki format.

#

things like... show me which shirt has the most unique components.

wispy parcel
#

That data is in the wiki tho, the unique components. So you'd just sort the table to show highest.

lusty fulcrum
#

I tried to sort the wiki and it wouldn't sort. which is almost definitely user error. :p

#

lets be clear - at LEAST 90% of it for me is because I'm change averse. ๐Ÿ˜› But it absolutely is my intention as work dies back down a smidge to jump into helping with the wiki. It'll just take a lot of learning that I can't really do quickly while multitasking on meetings.

#

...

...

I mean, I would never. I always put 100% into work and never multitask or get distracted by video games or video game documentation. Ever.

wispy parcel
#

if you do make an updated version, could be worth making a new thread so you can make the difference more clear. would be confusing to have the old one in the main post imo.

lusty fulcrum
#

i doubt I'll keep it up enough to be worth it, tbh. but If I do, I agree wholeheartedly. Meantime, it was a convenient place to grab the platinum stats from since I didn't have them.

#

in an ideal world, we'll just all have all the time and motivation to make the wiki go. ๐Ÿ˜„

marble pier
regal dove
remote cedar
#

If you need help, I'm also available.

I was thinking of implementing some change on my copy of the matcat but I saw that you were continuing it
few changes that would make the cat more pleasant to navigate, for example:

  • group the stats by type and not just alphabetically
  • to integrate the location directly into the page, (by mouse over on the tier for example)
  • group all boots, bottoms gear etc. together on a single page
  • rework of the โ€˜Things I wish I Knewโ€™ page with the most frequently asked questions, such as: explanation of the gear score, how to have the same type of realms more than once, explanation of the soft cap icon, etc.
  • instead of โ€˜storiedโ€™, put the name of the realms like that:
lusty fulcrum
#

After talking with Kahz a bunch, I am going to take it over, at the same link its currently at.
The Things I wish I knew definitely needs updated for some of the new patch stuff so I'll be taking submissions on those, adding some from Katari's guide and the wiki, etc. And in general, definitely keep posting any material locations, stat changes or new stuff you find so I can get them put in!

wispy parcel
#

As far as I could tell, the only reason the wiki got traction was cause the matcat wasn't gonna be around. I don't expect the community to do the work twice.
As far as missing content, you could start with the stuff that's been left out on purpose. Then the patchs brought new items and item stats while Kahz was away.
And there were some posts before Kahz's retirement post that may or may not have been added.

lusty fulcrum
#

Recipes and materials have been updated for the anniversary update.
With the changeover, it's definitely possible that I missed something that should have been updated before now - if you find anything, please post it here!

regal dove
#

Dont know if you guys care to add this to the wiki or the great matcat but I went through and figured out all calculations for the damage spells ๐Ÿ˜›

remote cedar
#

#nightingale-talk message
for fionns wrath I think it's x7 on the first hit and x8 on the second hit, and for immolation it's x9 up to x10 when fully charged

regal dove
regal dove
#

updated

remote cedar
#

yes I didn't detail the charge levels

regal dove
remote cedar
#

I'm posting this here too just in case, from what I've seen it's very close to the ingame scaling, which I assume to be 0.0045*Magick_power+1.1 (It predicts x2 at 200 of magick with 1.1 instead of 1.9995x with 1.0995).

#

I put directly the link to the message it's more readable
#1286634505582678026 message

lusty fulcrum
#

I'll probably add in some scaling information - how does more magick affect the spell (more damage? bigger radius? etc), but the actual numbers are so subject to change that I'm not sure the mat cat is a good place for the actual formulas. You should definitely put them in the wiki with a patch number label though!!!

#

I love the work!

remote cedar
#

It might be useful to indicate the possible components for weapons and tools, as is the case for pieces of equipment. I'm thinking in particular of cases like the dauntless umbrella, which can be made from more materials than the mystic one

lusty fulcrum
#

the thought has crossed my mind, and I have a listing for some of them in my personal stuff that I made while Kahz was still doing the guide. Knowing that its not just me, I might work on finding the best way to incorporate that this weekend!

lusty fulcrum
#

added!

zenith steppe
#

I do like your sheet, but have you consider adding in "things to know" about controller use. In using controllers there is no 'sheathing' your weapons/tools options. Plus a lot of differences in how things are changed in button access.
๐Ÿ‘ Thought to let you know and just a suggestion to post in your document that it is for PC only with keyboard access and not controllers. Something like that. Otherwise awesome job everyone!

lusty fulcrum
#

Since I don't play with a controller, I miss a lot of things like that. Any other tips about controllers that would be useful?

zenith steppe
#

Right now still some bug issues with controller use. They fix one and another breaks (been reported).
In use right now for Controller:
All F1-12 - n/a
Hide UI - n/a
Fast buy & Learn - ?? not seen this option at all
Remove or sheath item - manually done

Thankfully, I am not the only controller user that been reporting on what works and don't. BTW, Great job on spreadsheet.

Do note on Tips, ||T1 Ribbonwood in Abeyance if trickster card possible other T1 special woods (at least the grapevines reported)||

waxen steppe
#

since controller support is still incomplete, with continual changes happening on that front, it might not be the best use of matcat time & space to document and redocument all of its peculiarities every patch

hard narwhal
#

https://nightingale.wiki.gg/wiki/Controls

I know it's not updated because it's just from what's in game, however with F being the fast learn/purchase command, maybe the same for controller would apply here?

Nightingale Wiki

Controls & Keybinds are a setting found within the Player Menu accessible by either Escape, or tab, under the "Options" tab and selecting "Keybinds". This tab can also be found in the Main Menu by clicking "Options" directly.
The controls listed on this page are the default binds offered by the game...

#

If someone on controller would like to test, the corresponding command is "left bumper" to the F hotkey

lusty fulcrum
# remote cedar It might be useful to indicate the possible components for weapons and tools, as...

Weapons/Tools now have a components list.
Of note: this component list is the MAX unique component if you're optimizing.
Also, it's for the current LIVE version (0.6.2).
Based on the current PTR, there may be changes to this calculation when 0.7.0 goes live. See https://discord.com/channels/854679517997695016/1296166525518090251 for more details on what's in the ptr (or to ask questions - lets leave ptr out of this thread mostly).

zenith steppe
# hard narwhal If someone on controller would like to test, the corresponding command is "left ...

Using the LB on controller just throws the offhand item. If umbrella, it right hand button 'O' or 'X' pending controller used. Right now, the quick tab for switching weapons of either hand is not operational. Only can do the hold down and turn wheel to switch (makes combat rough if not good at it). Being early access, updates fix one and other breaks. Just a matter of tracking it down.
Thank you for all the game support in helping us, community gamers!

hard narwhal
lusty fulcrum
#

the update to be consistent with 0.7 (the nightingale city patch) is underway. If you see any inconsistencies, please drop a note and screen cap of the accurate in game information. ๐Ÿ˜„

remote cedar
#

maybe I'm blind but I didn't see the fabled charm of the umbrella

lusty fulcrum
#

oh you're right! I missed that one!

sour frigate
remote cedar
teal parrot
sour frigate
lusty fulcrum
#

find it while exploring the city, basically.

teal parrot
sour frigate
lusty fulcrum
#

this update is definitely really neat!

dim berry
#

(Also that ||graveyard is|| not in ||Queen's Brae||, it's in ||the second island|| ๐Ÿค“ โ˜๏ธ) I am stupid

teal parrot
dim berry
#

damn, i never noticed there is another one

mortal canopy
dim berry
#

I wonder if there is a spyglass charm

#

Cause there probably is

lusty fulcrum
dim berry
#

I will!

#

I've not been exploring the city much in depth yet, i was busy doing boss rush to buy out the trader :>

teal parrot
dim berry
#

ahhh! Good to know

mortal canopy
#

Admittedlyโ€ฆ I didnโ€™t see them because I was so tunnel visioned trying to find all the breakable boards to get into buildings and flying to the very large towers.

dim berry
#

i was climbing on stuff cause i thought umbrella and climbing pick charms would make sense to put up on high places

mortal canopy
#

Bumped into a couple of the charms by happenstance. Hoping to find more now that I realize they are in more fun and interactive places.

dim berry
#

If there is no spyglass i think i have all of them now

#

wait no

#

is there a grenade charm?

teal parrot
#

There is!

dim berry
#

That one is missing, then

lusty fulcrum
#

I haven't seen the grenade charm either. ptr went so fast!

dim berry
#

I didn't have time to play during PTR and then decided i'm just gonna wait to get the full experience or something

#

Hmmm, if i were a grenade charm, where would i hide....

lusty fulcrum
mortal canopy
#

Okay. Looked at the Mat Cat. I neeeeeeed that Lantern charm.
Does anyone know where to find it?

lusty fulcrum
dim berry
#

i forgot where i found the lantern

#

I wonder if the slingbow charm works on the launcher...

teal parrot
mortal canopy
#

Oh. I should talk to her again, then.

teal parrot
#

Glad to be helping!

remote cedar
#

I haven't tested yet

teal parrot
#

I haven't tested yet either

sour frigate
remote cedar
cerulean hinge
#

||Does the Queen only appear in high tier Boss Rush, like 21+||?

teal parrot
cerulean hinge
#

wow, ok. I'm glad I made new weapons

brisk cedar
#

Carnute Ichor appears in Ascended Hunt

dim berry
#

Ascended hunt is randomly generated, it will not always be at that spot

#

Also, that's an island, that's cool, you should build a house on it

remote cedar
#

I think he was just pointing out that you can find them in this type of realm so that the location finder can be updated

brisk cedar
#

Yeah, just a prove that is an Ascended hunt and im not making up the info

dim berry
#

Oh, apologies, i somehow confused this for the other thread where people show the spawns of resources in storied realms

lusty fulcrum
#

Added. Thanks!!

remote cedar
#

the longbow has a base of 1430 ranged damage and 120 magick power

teal parrot
#

The masterwork knife has 7 total gems that can be applied to it, resulting in 20 total unique components, same number as other 1 handed melee tools

lusty fulcrum
#

either I copied wrong or these changed a smidge since PTR. They're updated now. Thanks!!

neon ginkgo
#

I haven't seen it listed anywhere, and it's not for sale at the vendor... IS there a new fabled charm for the climbing picks?

brisk cedar
neon ginkgo
brisk cedar
neon ginkgo
#

I'm aware of new things; already found the watering can charm, afterall. I was mostly asking about the climbing pick because last I checked, it wasn't even listed as existing in the google doc~

neon ginkgo
#

For the record, since it isn't listed in the Googledoc yet, here's the Climbing Pick charm.

cursive talon
#

"who are you" "im Nightingale's Batman"

neon ginkgo
#

Looking through the sheet, the components list for the Embellished Headwrap doesn't seem to be accounting for being able to use a Focus shard for the gem, which allows for two more gems and a pigment ingredient to be added.

lusty fulcrum
#

I missed that in my update! Thanks!

latent lichen
#

Glad someone mentioned that. It makes the embellished headwrap far and away the best choice for most every build I think. Fortunately we can now glamour our headwraps so we don't all look the same.

lusty fulcrum
#

it shoves the magickian's tophat up there too.

#

not as good as the headwrap, but still better than the old best.

#

as a note: I'm intentionally NOT including the current bug where you can use a masterwork bow arm as a pole.

latent lichen
#

Yeah definitely don't include bugs in the matcat. Nobody should be building around those, except for brief lols.

#

Also where did @kahz get to? Burnt out?

remote cedar
#

Kahz stopped working on the matcat because he wanted to move on, but since he quit the discord, I don't know if he'll ever come back

teal parrot
#

Current MatCat says 4 gems for embellished headwrap. Isn't it 3?

lusty fulcrum
#

did I fat finger a thing?

#

I did. Fixed!

sacred yew
sacred yew
split axle
#

Maybe add a note to the Rugged Short Bow in the Ranged Weapons tab mentioning that it is bugged and doesn't accept Gilded Lumber as a material.

lusty fulcrum
#

is it just the rugged, or are there others (or do you know?)

#

meantime, I pulled a metal out of the rugged shortbow and added a note to the overall total.

split axle
lusty fulcrum
#

thanks!

latent lichen
alpine spire
#

there appears to be a materials miscount on the Winter's Child Breeches. Matcat currently says 5 fiber, 2 metal. Ingame I see 6 and 1

lusty fulcrum
#

Updated.
I wonder if that recipe was tweaked

alpine spire
#

probably, but not sure how we could confirm unless somebody out there used two different metals before lol

remote cedar
#

no need to have two different metals, just read the values in the inspect menu

lusty fulcrum
#

Doesn't particularly matter, that's just one I know I double checked when I initially put it in there.

#

It could also just be a product of my insanity, which makes sense too. ๐Ÿ˜†

alpine spire
#

totally forgot mouseover on inspect shows the per-material contribution

sage orchid
#

Is there any information that's missing from the catalogue that you'd like a hand with finding out?

lusty fulcrum
#

St this point, it's currently checks against my fingers and unannounced changes so that we make sure recipe components and material stats are accurate

sage orchid
#

Cool

latent lichen
#

Recipes with a material count similar to clothing? Might be in a diff doc i'm not aware of already

sage orchid
#

Edit: there is already a list for meals, my bad

latent lichen
#

Ha, so there is. ๐Ÿ‘จโ€๐Ÿฆฏ

sage orchid
#

The components and output quantities of Nectar was~~, disappointedly,~~ reversed, it should have 4 components and 1 output, but matcat has it the other way round

split axle
#

Noticed there's only t3 and 4 sere eoten wood in the MatCat, just picked this up as random loot in an ascended gloom desert.

lusty fulcrum
#

added. Thanks!

#

I suspect a lot of the random POI pickups are missing. I'm trying to add them in, but i don't have many so it's all but impossible without the help of posts like this. ๐Ÿ˜„

split axle
#

It's too much work for one person, I try to check if things I don't see often are in the MatCat already or not, so we can hopefully have a complete MatCat one day ๐Ÿ˜„

lusty fulcrum
#

I really really appreciate it!!

lusty fulcrum
#

oh! when I saw that, I looked at the recipe and went "no, it says four components" and didn't realize the two columns were just switched instead of incorrect. ๐Ÿ˜›

#

fixed!

sage orchid
#

๐Ÿ˜„

#

Thanks!

lusty fulcrum
#

thanks for calling it out again!
I'm slowly transitioning some of it over to formulas and things so it auto fixes itself as I update changes. And I still want to update the augments sheet. It's a work in progress, for sure!

split axle
#

Just went to an Ascended Astrolabe Desert to hunt Sere Eotens, but there are none of the map.
Either my realm is broken or the Locations Finder has bad info.
Only the Fabled one was on the map.

sage orchid
#

Fabled Sere Eoten doesn't show up as crown on the map

split axle
#

Not interested in the lower tiers, I want t4 drops so no point in going to regular realms

#

Yeah reset the realm twice and still only the Fabled Sere Eoten in Ascended Astrolabe, no regular Sere Eotens.
So MatCat has bad/old info there it seems.

split axle
#

Why would I look for them in realms where they don't spawn?
They're listed to spawn in ascended astrolabe and ascended provisioner only.

#

I went to ascended astrolabe and they didn't spawn in 3 realms, so reporting that the MatCat has bad info so it can be fixed

sage orchid
#

You know what, nevermind, sorry I asked

split axle
lusty fulcrum
#

Unfortunately, the fabled guide is a different sheet with a different owner (it wasn't even kahz before) and I don't have permissions to edit it.

I may make a new sheet tab for it tomorrow when I put in the new augments sheet.

stoic sable
#

Zeratica is talking about the matcat, on the location finder tab, for sere eoten (regular flavour)

lusty fulcrum
#

I missed the not fabled part in the language, as I got caught up with the wrong side. Thanks for the clarity!

#

I will correct that here in an hour or so. ๐Ÿ˜Š

lusty fulcrum
#

fixed. teach me to try to read stuff when I'm not even awake enough to get out of bed yet. ๐Ÿ˜‰

stoic sable
#

Thanks Koriania!

lusty fulcrum
#

as always, thank you guys. I do my best, but I simply don't have the ability to be quite as thorough on my own as Kahz did, or as I'd like to be. I rely on reports, and I really appreciate you guys giving them to me.

gilded gust
#

do I need to increase my cloths gear rate for the sake or having higher rate ?

#

I mean by adding infusions and charms

#

(I know they are useful regardless but trying to understand if the grade of the cloths affects anything

stoic sable
#

The gear score for anything other than a gathering tool is meaningless, the stats matter more

gilded gust
#

can NPCs benefit from Infusions and Charms ?

#

(enchantsments I believe they cant since they cants use Magick, right ?

gilded gust
#

can anyone explain the Charm of Sniper? please

stoic sable
gilded gust
#

... didn't notice I was on the thread, apologies

lusty fulcrum
#

The longbow base stats were off in the catalog. They have now been corrected.
I've also added a new table to help with determining the ideal augment combos for crafting. If you prefer, the old list is still on the same sheet - just scroll down (and a bit to the right) - but this will help anyone who's wanting to determine what 'best' means for themselves.

pine pumice
remote cedar
#

the 0.7.0 is the latest version of nightingale
the link in the 1st post of this thread will always be the up-to-date one

lusty fulcrum
#

the date was the date the patch released, not the last time the doc was updated.

lusty fulcrum
pine pumice
#

yeah from your post I quoted I figured that, but was looking for that signature thing to tell me its updated if I miss a post saying so over her.

Google Docs says I should be able to view it in the Last Edit spot in top right but mine shows grey, it also suggests looking at version history but that as well is grey.

lusty fulcrum
#

the big updates get mentioned here. Littler ones sometimes don't, but often are too since I'm not usually the one finding them at this point.

pine pumice
#

I belive I have looked but may of missed it. is there a list of all augments? not the class of Augment but each one itself and stats?
Reason I am looking is the Excelent Enchanters Focus says it only does the Science Augments and has 4 slots, bu the only Augments I have that work on it are the Crude Sundial and Formula Board. both t1 and do the same thing so they both cant be used.
I went and crafted all of the Science Augments i have and those are the only two that show as a selection.

remote cedar
#

the stats are indicated in the effect lists column, and the furniture associated to each augment is indicated in the right column, you need to scroll to see it

lusty fulcrum
#

As a newer addition (in mid april), there's a full list of augments on the "ideal augment combos for crafting" page

#

it's organized by trait, but the second column also lists the augments that fall into each tier of that trait.

#

or, as sirium indicates, scroll further right on the "list of augments" page.

pine pumice
#

roger roger, thank you both

#

and yes that explains why I cant find anything besides the two. they are the only augments at this time. funny with the 4 slots available

lusty fulcrum
#

yea. You could build the table at victor's house to utilize a T2 & T3 science augment, but it seems like a lot of work for not a lot of return.

#

I remain eternally hopeful that we'll get a rebalance of augments, traits, and bench slots.

nimble venture
#

Yeah hoping to get a full 1-3 for each one myself.

lavish halo
#

Does anyone know where to find a source of titan claw? I'm unable to find it. I've been searching for a couple of days and I find everything except titan claw and hoe flies.

remote cedar
#

it's useless since we can't craft it, but here's the recipe of the splendid dress (it's a screenshot from the main branch not from the ptr )

full iron
#

No new drip ๐Ÿ˜ญ

remote cedar
#

it can be used at the glamour station if you have the poet bundle

cursive talon
#

Huh. Looks nice. Sadly I don't have poet bundle.

lusty fulcrum
#

Made a very brief update to the catalog.
This update includes absolutely ZERO new data.

There's a note on the locations finder above the filters that highlights the need to save your own copy if you want to use/change the filters. I also moved the big table of location data and renamed it so that people who don't want to save their own copy can more easily see/find/use that larger tab.

unreal prism
#

Hey guys is anyone having an issue with the bound sentinel boss rush I cant do damage but my follower can ?

lusty fulcrum
lusty fulcrum
#

For patch 0.8:
There appear to be a few materials available using the admin mode spawning tool that we do not have listed in the catalog.
I will not be adding them to the catalog until we have found them in the wild - the admin panel makes possible a LOT of things that the materials catalog just can not compensate for.

lusty fulcrum
#

I have looked through 99% of existing materials and explored around a bit. I have not found any updates that need made to recipes or materials, so at this time, an update is not required for patch 0.8 (given that I'm not adding anything about the cheat console).

If you find something I've missed, please let me know!

remote cedar
#

the mw longbow recipe has been corrected it use a mw arm bow instead of a mw handle, I didn't check if it's change the mats number

remote cedar
#

The mw longbow has now the same material components than the mw short bow

lusty fulcrum
#

I had not checked the recipe components. Oversight on my part, especially since they specifically mentioned this one. ๐Ÿ˜„ I'll look. thanks!!

#

MW Long bow recipe has been updated.

#

Old was 20 components, new is 24 - in line with other 2-handed mw weapons.

lusty fulcrum
#

I have added a new materials sheet to the catalog to account for materials/tags that can only be acquired through the debug/enable cheats menu.

Listed attribute bonuses are for ONE tag. The city's unique pies are also listed here (as they cannot be used for anything other than eating unless you're using the debug/enable cheats menu).

short cedar
#

as of the last few days, luminous spore spawns in ascended antiquarian, astrolabe, and provisioner swamp realms, and appears not to spawn in ascended herbarium (in ten rolls). haven't checked gloom or hunt. spreadsheet says herbarium and hunt only (as well as magwytch, natch)

#

also the stats work.

short cedar
#

also mystic tools don't appear to account for focal shard use

lusty fulcrum
#

Updated location information.

I cannot believe I missed the mystic tools when we got the focal shard as a cut gem. but thsoe are updated too.

tardy relic
#

welkin's reach is a fable harpy boss

lusty fulcrum
#

... welkin's reach's boss is sheliak the beetle.

#

and I haven't been able to get the magwytch SoP harpies to consistently drop fabled stuff - but I can try again if that's changed.

remote cedar
#

"credit to bourrepif" It's been a long time since I've read this username. I don't know where you got that from, but it's before the September 2024 rework.

If you really want to farm resources from fabled harpy, tell me, I should can find my optimized method explanation somewhere in one of my guide

lusty fulcrum
#

the math still checked out in the city update so i left it in the mat cat.

#

I know there is (in theory) couple of weird ways to get at the fabled harpy with the magwytch boss now, but I haven't been able to replicate them or see them replicated reliably.

remote cedar
#

yes harpy invoked by magwytch drop pseudo fabled resources (only in boss rush iirc), but I don't think FlutterButter have reached the watch yet

lusty fulcrum
#

I can't edit the fable hunting guide sheet since it's completely separate from the matcat. but its information is still accurate. - and it was updated to represent the gauntlet realms, but not updated to reflect that pylons don't spawn bound anymore.

As Sirium says, you can get the non-fabled "fabled harpy meat" from the magwytch queen during boss rush - but you can't from the magwytch site of power. Since it's not traditional fabled meat it lives in a gray area.

remote cedar
#

Yeah it seems to be accurate overall, except for the sections on carnutes and harpies, which are not optimised and contain little inaccuracies

lusty fulcrum
#

yup

#

i'd update it if I could but ... can't.

tardy relic
#

i was close, i had fable harpy stuff from doing whatever story realm it came from, magwytch makes more sense. but it had said there wasn't one and i was just hoping to be useful

lusty fulcrum
#

Sorry if it seemed otherwise. Just trying to pair new info with what I know and what needs tested in a written way so I don't lose track!

lusty fulcrum
#

As a note, because I keep seeing someone trying to be helpful on Reddit : please feel free link to the matcat directly on any platform you want, and please don't feel the need to cite an author. Google docs does that automatically, and there's a reason the title page says 'A Community Collaboration'

May many more people find it useful.

sacred yew
# lusty fulcrum As a note, because I keep seeing someone trying to be helpful on Reddit : pleas...

Oh yeah that's me, don't stress over it.
There have been creepy weirdos from other survival games trolling Reddit (like Inflexion post "X is in the game" and they post "Oh I wish they'd implement X" in the very same thread).
Been going on since the imaginary scandal over offline servers at the very start.
Its why Inflexion don't bother with Reddit anymore.

They do try to drive people away from Discord because they get shown up instantly. And get really angry when you point out their feedback predates Realms Rebuilt :)

I wouldn't get involved :)

And thanks for all your hard work!

lusty fulcrum
#

I do post on the nightingale subreddit with some frequency. There's several people just looking for information and guidance - not everyone has or likes discord.

lusty fulcrum
#

And there's zero reason to gatekeep the catalog or wiki from people who don't want to engage with discord

lusty fulcrum
#

The guide has been updated to reflect the use of masterwork sheaths as textiles in the use of crafting clothing.

buoyant dome
#

Hey folks, dunno if we have this information, but do we have a list of POI frequency? Been trying to hunt some Bismaltus. The doc says it's at a POI in an astrolobe forrest, but I've been resetting for a couple hours now and not came across one

lusty fulcrum
buoyant dome
#

So just keep resetting and praying? ๐Ÿ˜‚

lusty fulcrum
#

more or less.

buoyant dome
#

No worries, appreciate it!

buoyant dome
#

Saw a floating rock finally! ...it was hollow ๐Ÿ™

remote cedar
#

Green House seems to work with all items, not just clothing

stoic sable
#

The abeyance has Delphiniums, inside the round tower near F3 (thanks to @frank flame for the discovery)

#

This one specifically

lusty fulcrum
#

Added! Thanks!

versed moon
#

Soโ€ฆ in the Magick category, Danuโ€™s cauldron is a refined augment, and crystal ball is excellent. If one suggested โ€˜idealโ€™ combo is โ€œWestern-Explorer-Tailor-Magickโ€ - wouldnโ€™t you use the crystal ball instead?

#

I was going to ask in one of the main channels but I didnโ€™t want to get derailed by whether itโ€™s really ideal or not, thatโ€™s not what Iโ€™m trying to find out. Iโ€™m not sure I have the full mechanics of augments sorted out, and thereโ€™s unfortunately no explainer on the sheet or wiki

stoic sable
#

You're talking about this one?

versed moon
#

I thought you could only have one excellent of each kind, but is it actually t3+t2+2xt1 or something?

stoic sable
#

If so, yes - you'd use the best available Magick augment to you, so Crystal Ball would be better than Danu's Cauldron

#

Also the naming of the tab is questionable, it's more "suggested" augments for mid-game. At end-game, you'd use different augments to min-max your stats.

versed moon
#

So

#

What is that tab actually saying

#

Why are they ordered, what does the order signify?

#

I donโ€™t need to follow it slavishly, I just want to know what it says so I can see why someone would suggest it

stoic sable
#

Preference, I suppose? Western is the only one increasing damage and therefore the best one to apply. Explorer benefits movement speed. Tailor improves survivability and carry weight. Magick increases magick resistances.

versed moon
#

Alternatively: what is the purpose of using Danuโ€™s at all, if not doubling up on that category? Is that what people are trying to do for survivability

stoic sable
#

OK, so at end-game, we craft gear with T3 and T2 magick augments because once upgraded to Epic quality, it gives >100% resistance to fire, poison, etc damage.

versed moon
#

So that list is actually suggesting โ€œpick any of these four with a preference of first to last in this setโ€

lusty fulcrum
# versed moon Why are they ordered, what does the order signify?

The initial order was set as a preference order bcause people kept wanting specifics of exactly what to do instead of experimenting and making decisions based on their own preferences.

They reflect a generalized consensus from Kahz and others and that's part of why that entire table got moved down and right - to encourage you to make your decisions based on what YOU value.

versed moon
#

Sure. I appreciate that thereโ€™s a whole thing about whether it should exist at all and why itโ€™s preferenceโ€ฆ I still donโ€™t know why it includes four things for each set.

#

Is the complete lack of explanation part of the desire to have people ignore it

#

Iโ€™m trying to learn, not argue about people not experimenting

#

If so I apologize for mentioning the forbidden section at all

remote cedar
#

it's just a selection of the most useful categories of augment for a given case, it's not deeper than that

versed moon
#

Fair enough. That probably would have been enough for me if it was written there as context.
Iโ€™m guessing thereโ€™s a strong norm in play against changing the name of the tab and the title at the top of it, because it definitely suggests more than that.

lusty fulcrum
#

Honestly, I tried to just delete the tab as a whole. but a lot of people asked me to bring it back.

#

so I tried to replace that table with the one that's on the same tab in the upper left, but people still wanted the other. So, I left it.

#

I haven't really thought much about it since then.

versed moon
#

Good to know. I probably would have ignored it if I could find anything else. Sirium's Crafting guide is excellent and I was looking for anything like it to cover using augments. I'm looking at rayleon's builder now though - it's great, I can tinker with it and just use the augment table for building purposes.

lusty fulcrum
#

Given that the ptr notes state that the masterwork sheath will no longer be useable as a textile, I have reverted the materials catalog to counting textiles as 2/3.

#

other changes from the ptr (including new charms, etc) will NOT be listed in the catalog until the patch actually goes live.

low lion
#

Thank You for curating that amazing database, Thank You

lusty fulcrum
#

The materials catalog has been updated for the upcoming patch, including base weapon damage changes and new charms. It will take a little bit to go through everything to ensure nothing else has changed - so as always, please let me know ASAP if something doesn't match

jade knoll
#

The guide's infusions tab has typos for the ingenuity infusions. Their values are in the max stamina column instead of the stamina regen column where they should be.

lusty fulcrum
#

that is... definitely a thing I did.
It's fixed now.
Thank you!

severe pond
#

is there resource location section? nobody seems to discuss where to find certain resources. unless im just missing it which is possible

lusty fulcrum
#

there's a location finder tab...

#

and a location finder - all data tab if you haven't downloaded it to use the filters.

severe pond
#

yup haha i was looking for it on the first sheet and didnt look at the tabs

#

Ebonwood isnt listed is that under a different tab?

#

i know its a grendel drop like grendel wood

lusty fulcrum
#

The ebonwood isn't listed because it's not harvested - it's a creature drop.

#

and the grendels ARE listed.

#

the note on the ebonwood in the materials list of woods indicates that it's a creature drop.

severe pond
#

ok thanks I apprecite it. I just got back to the game and this sheet has a lot going on. Ill save a copy and go from there.

lusty fulcrum
#

the wiki is slowly copying over some information to. It may be more searchable if this format is giving you issues.

http://nightingale.wiki.gg

#

but definitely pay attention to the hover links and notes - they provide a lot of direction if you need it.

low lion
#

I'm coming back after a while, has anything changed what bishops are dropping?, I am trying to get all the materials and I am missing the t4 bishop fabled stuff

#

just found some filigree but what else is there?

low lion
#

have the t5 woods not been added yet?

remote cedar
#

Only mob can drop t5 wood, thereโ€™s no normal tree with t5 wood

remote cedar
#

boss rush, forest vault or forest ascended realm

low lion
#

timberknot?

#

no wait thats desert

#

elder eoten?

lusty fulcrum
#

@low lion Did you know: If you look at the woods tab of the catalog and find the T5 wood you want, you can hover over its name for a note about where it's found?

#

also, ify ou're not making ranged gear, the T5 wood may not be your best option for stats.

#

the stats matter more than the tier.

remote cedar
low lion
lusty fulcrum
low lion
#

fabled humbaba hide is in the cat, but not meat or bone, does it not drop?

#

t4

lusty fulcrum
#

Humbaba tier 4 is in there

#

I can relook for Stat blocks for fabled, but it's not a common drop at a bare minimum. If you find it, get me a screen cap

low lion
remote cedar
#

iirc fabled humbaba can only be found in swamp vault / boss rush, so only t5, but maybe Iโ€™ve forget something

low lion
lusty fulcrum
#

I have the T4 fabled humbaba hide in my inventory, so I know it exists.

#

I do not have the meat or bone.

#

I'm searcing a few places to see if I can get it to spawn.

#

however, if the meat and bone do exist but aren't in the mat cat, it's likely that I just havent' ever gotten a legit screencap/picture of one nor have I been able to make it spawn.

#

Additionally, humbaba gets weird.
because you can have Hide (Fabled Humbaba) that isn't actually fabled according to the icon - though it has the same stats as the Fabled Hide (Fabled Humbaba) .

I don't see the same thing for the meat unless I'm using the debug menu.

#

Reminder for anyone else hunting: T4 humbaba stuff would drop in the regular hunt swamp - not the ascended one.

low lion
#

yeah, somehow the tiers are screwed up on that, using the debug menu tier 4 becomes tier 5

#

but it does simply drop the normal humbaba bone/hide/meat, but Im gonna go hunting again today

lusty fulcrum
#

They're not screwed up - the humbaba is an apex creature that's a tier higher than everything else in the realm.

#

The debug menu oddity is just reflecting that.

#

And the t4 fabled humbaba would work the same way fabled harpy does - a rare drop off the normal creature

low lion
#

which is why I am hunting it the way i do

lusty fulcrum
#

Was just referring to how the debug menu works

low lion
#

yupp, i get that

low lion
lusty fulcrum
#

Almost definitely untamed

low lion
low lion
#

god i wish there was a way to spawn enemies

#

just spawn a hundred of them and i dont have to schlepp all across the map for the next one, lol

lusty fulcrum
#

Most people that want to spawn bound find an infestation with a bound heart or two and them never kill the heart

low lion
lusty fulcrum
#

The update released on 19-Feb changed MOST materials. I'm working through the updates today, and will post a note here when I'm done.

left fossil
#

additional items I got from the Ascended Astrolabe Forest as loot from chests that I don't know if we had the means of getting before:

brisk cedar
#

New tier fibers found in chests

left fossil
#

Got some T5 Holt Bloom just now

lusty fulcrum
#

I'll need to add these to the locations finder too, so if you could let me know where you found them and whether it was chest or gathered, that'd help too!

#

(I can guess from the patch notes, but I like confirmation)

left fossil
#

Tier 5 Holt Bloom

Looted chest, not the reward chest, from an Aid POI like this one in an Ascended Astrolabe Forest with no Minor Card

brisk cedar
left fossil
#

i was finding woods too, when the patch note suggested we'd find wood in Ascended Antiquarian

#

more testing of that new feature may be needed bc if its not working we should probably report that

alpine spire
#

iirc patch notes implied it was weighted to suit the realm, so other stuff possible but wood more likely in anti, stone in astro, etc

left fossil
#

i read that as well, like the mats would make sense to the realm

#

I was in a Forest type so maybe that was why allk the wooods.

lusty fulcrum
#

for now, I'm going to settle on getting the materials in the catalog with a note about "ascended realm chests"

left fossil
#

sounds right

lusty fulcrum
#

if we end up narrowing it down more than that, I'll make note. ๐Ÿ˜„

left fossil
#

im also throwing everything im looting from chests in a big box and when i am done exploring i will record a quiock clip of me arrowing over everything in case anything sticks out to u. i havent played in a long time so idk whats new/rare/etc anymore

lusty fulcrum
#

eg: does holt bloom only come from forest ascended realms?

rough bison
#

Achlis seems to be bugged, no stats
both harvested and spawned with debug menu

#

meat only has "food" stats too

lusty fulcrum
#

Thanks!

#

I submitted that one as a bug already.

#

it was true for hide and meat and bone, both freshly gathered and the stuff I already had.

rough bison
#

T5 Hippo and Tiddalik
Found in Ascended Herbarium Forest

#

since Tiddalik is a swamp creature, i would assume that those chest loots are completely random

lusty fulcrum
#

oh! I don't have those yet! (I'm still updating all the old materials) I have the holt bloom and cinder strands and crowns, but any T5 hides/meat/bones would be great

rough bison
#

you probably can just extrapolate their stats, i highly doubt there are any surprises

lusty fulcrum
#

The T5 hides don't even seem to be available via debug

rough bison
#

yep, no T5 switch

lusty fulcrum
rough bison
#

i probably have all gems and ores on me atm, need any screenshots for them?

lusty fulcrum
#

have any blank pearls?

rough bison
#

nah

lusty fulcrum
#

and my eoten hearts seem to all be ... fun or missing.

#

I have the high tier ones. Just not T1-T3.

rough bison
#

when i spawned pearl the game reacted on it as anew material

#

was it even in game?

lusty fulcrum
#

the pearl?

rough bison
#

y

lusty fulcrum
#

I had a focal shard and the material appearance unlocked, but it was incredibly blank.

rough bison
#

i only have those

lusty fulcrum
#

that's the Fabled elder eoten heart. which I have.

rough bison
#

figures

lusty fulcrum
#

I need the non-fabled version at tier 1-3.

brisk cedar
#

What, did my imgs disappear?

rough bison
#

they did

lusty fulcrum
#

... but i

#

I was using those.

brisk cedar
#

Idk why, i was about to start sending the meat ones and i noticed they were gone, let me send them again xD

wispy parcel
#

the bot didn't like that many attachments all at once. i changed the settings a bit, it shouldn't be a problem to repost the same number again tho

brisk cedar
lusty fulcrum
rough bison
#

oh wow T5 Achlis is not bugged

brisk cedar
#

I also got this ones, appart from this and the fiber all the other ingots and raw gems are the T5 we already have on POIs

left fossil
#

T5 Leather Bound Straps

(I dont know if i got it from a chest or picked them up from killing a bound)

lusty fulcrum
#

oo. gilded berlwood + ebonwood is interesting.

#

actually, several of those gilded woods are not recreatable.

left fossil
#

i remember way back when we had some gilded lumber with bound fossilized ichor, which was also un-recreatable

lusty fulcrum
#

yea, there's a gilded yew + fossilized ichor that's a drop from the big bound with hammers as a rare drop at T3 and T4.

left fossil
#

oooh nice so its still around ๐Ÿ˜„

#

Tier 5 Advanced Lacunus
T5 Titania's Crown

Ascended Astrolabe Swamp/No Minor Card
Looted from Chest

left fossil
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Various Tier 5 Fabled Meats
Ascended Astrolabe Swamp/No Minor Card
Looted from Chest

left fossil
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Various Tier 4-5 Woods
Ascended Astrolabe Swamp/No Minor Card
Looted from Chest

left fossil
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I didnt explore an Astrolabe Desert because Nokke was already there

lusty fulcrum
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I have updated materials for the materials tabs between Chitin/Hide and Wood.
Still to go: Plants, Meat& Bones, Cheat Materials.

Also I will be double checking all of the crafting recipes and things. There may still be materials missing from the tabs I've said I've updated, but the ones that are listed are accurate to the current game state.

updates continue tomorrow.

left fossil
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I am sick which really sucks but the silver lining is that that means I called in sick to work lol and will keep on hunting through Ascended Realms for loot chests. Though so far from what I have seen it doesn't appear that the loot type changes based on Ascended Major card.

The only real noticeable difference that might just be random chance, is that I found double the fabled meat in an Ascended Astrolabe Swamp compared to when I realm dove in other types of Major

rough bison
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btw, where in thr matcat are ingot-only materials like lacunus ans sun giant?

lusty fulcrum
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under ore.

rough bison
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oh, it wasnt loading for me for some reason, ty

lusty fulcrum
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it wasn't loading because i was using the filters to get things updated, and now I'm realizing in my tired last night I probably didn't actually do the T4/T5 ores - I only did T1-3, ๐Ÿ˜›

I cleared the filter so it should load like normal now.

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but warning: it's not completely updated for the new patch yet. Should get done today. ๐Ÿ˜„

rough bison
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ah i see

lusty fulcrum
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a WHOLE LOT of materials changed. wasn't just a quick simple few additions.

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more than 75%.

left fossil
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Ascended Antiquarian Desert Chest Loot

I am pretty sure at this point that there's nothing inside this chest that hasn't already been shown by me and Nokke and others around the discord, but sharing it anyway

lusty fulcrum
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even if duplicated, it helps more than you know.

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I haven't had a chance to go out running all the ascended realms yet - still updating the materials that were already on the mat cat. ๐Ÿ˜›

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so having the extra verification and making sure nothing gets missed is just incredible and helps updating speed so very very much.

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thank you!!

left fossil
left fossil
lusty fulcrum
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want a new fun challenge?

left fossil
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perhaps, what is it?

lusty fulcrum
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see what new drops show up as presents from the naughty and nice card in ascended realms.

left fossil
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thats a good idea. i forgot all about that card

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would you rather have that instead of the ascended realm chest loot drops?

lusty fulcrum
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nope. I need both. ๐Ÿ˜„

left fossil
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rofl

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understood

lusty fulcrum
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so much potential for change in just... all the things. ๐Ÿ˜„

left fossil
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I have been diving 3 times into each realm category, hopping from POIs I can see that I know have chests. I will hit each realm twice with a cleansing card as i usually do, and then flip the transmuter to nauty or nice and kill bound for a while.

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I've been doing it on Balanced difficulty, tho it seems like difficulty doesnt matter

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i might change it to Easy and just delete everything with Life Drain ๐Ÿคฃ

lusty fulcrum
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oh! For those of you that have gotten the T5 fibers (like holt bloom etc).
Can those be turned into seeds and grown?

left fossil
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this was what i got in about a 10 minute farming bound at a small bound spawner with Naughty or Nice List in an Ascended Astrolabe Forest

lusty fulcrum
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looks like not a lot of change then. And platinum is still really rare.

left fossil
lusty fulcrum
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awesome.

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I know the luminous spores and brtomarts and things can't, but if the T5 basic fibres can be turned into seeds, that means they should be able to turn into spice and millet too

lusty fulcrum
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I think the matcat is up to date.

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If you notice anything missing or any discrepancies, please let me know!

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I did NOT put in all tiers of the materials available via debug, though there are some more in there now than were before.

left fossil
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Ascended Provisioner Desert
Chest Loot (I've seen it as loot in other realms)

I'll post a clip of all the mats as i have above but I noticed this one wasn't on the Matcat so im popping it as a screenshot

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I still think it's incredibly jacked up that we can collect the skinned hide and meat off of them but i guess that;s neither here nor there lol

left fossil
remote cedar
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The -25% crit nerf also applies to augments and infusions. Augments such as Assassin T1 or Western T1 are reduced from +2% to 1.5%, and infusions are reduced from 2%, 4%, 6%, 8% to 1.5%, 3%, 4.5%, and 6% respectively

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(same for lumber mill / quarry / forge)

lusty fulcrum
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I'll go update the augments and minor cards later tonight. Thanks for letting me know!

remote cedar
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I found two hollow metal ingots t4 with 9% crit and 21% stealth in a chest, in an ascended hunt swamp, I think that it should have been t5hollow metal ingots

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and it's the return of fabled (fabled ###) vs fabled ( ### ). But this time the fabled hide (fabled ####) which has the stats of the fabled t5 and the fabled hide (####) which has the stats of the non-fabled t5

left fossil
lusty fulcrum
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(in terms of the matcat, I mean)

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The infusions are now updated.
The augments for crit dmg never specified a numerical percent, so I left them alone.

remote cedar
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Yeah, it's a bit of a mess, between the real T4 and the fake T4, the real fabled and the fake fabled

lusty fulcrum
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I did submit a bug report on the hollow metal to go with all of my other resource related bug reports. ๐Ÿคฃ

remote cedar
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I can't wait for people to ask why their T5 carnute resourcs gives 10% melee instead of magick power, and why the T5 harpy resources has lower stats than listed and end up with a matcat that looks like this :

t4

t4 (but not really t4)

t4 fabled

t4 fabled (but not really t4)

t5 fabled (non fabled)

t5 fabled (fabled)

lusty fulcrum
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... yea. no <more> nightmares please ....

lusty fulcrum
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so... go explore the ascended realms?

left fossil
# low lion damn it, i want

you only get a few pieces here and there but it definitely will give you way more incentive to realm dive in ascended realms. it's not uncommon to get 2-4 really nice pieces of a Tier 5 material from Fae and Human chests!

rigid kite
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zry how u get a lot o ebonwood t5 ? only chest sure ?

low lion
left fossil
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iinteresting

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what has your experience been exactly? i am not trying to argue with you

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i am genuinely curioius

lusty fulcrum
left fossil
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You're going into Ascended Realms?

lusty fulcrum
left fossil
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yup koriania has a point. when was the last time you tried looting chests?

low lion
left fossil
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if it was before the patch then that explains why.

low lion
lusty fulcrum
# low lion a while ago

so yea, your experience is pre update.
The update added in the T5 stuff to ascended realms.

left fossil
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only in loot chests tho

low lion
lusty fulcrum
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which is when and why those pictures are here, to assist me in updating the matcat - which is the purpose of this thread.

left fossil
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I had pretty good luck farming in Provisioner Realms

lusty fulcrum
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provisioner realms (even ascended ones) have a bonus to the loot in chests, so that's definitely a good place to start!

left fossil
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Provisioner's gives you a flat % increase of chest yield. i was coming home with lots of the different categories of loot from the chests.

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yeah my provisioner's loot shelf has extra boxes because i filled up the main ones just diving in twice lmao

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the provisioner's shelf ๐Ÿคฃ

low lion
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Does the realm matter in terms of the new T5 mats?

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like hunt has animal products, forest has fibres, etc?

low lion
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damn, i just flew over that changelog, but I remember it now, thx

lusty fulcrum
low lion
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of course, my bad

remote cedar
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I just saw that it says that noble hollow can be found in the ascended herbarium caves. I guess that's a typo

lusty fulcrum
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indeed.

left fossil
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Loot chest dumps incoming...

jade dragon
low lion
lusty fulcrum
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thanks!

low lion
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np

low lion
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Chitin & Hides tab, Carnute T5 is mistyped as Carute

lusty fulcrum
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Fixed!

low lion
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thank you

hard narwhal
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Random question - Patch notes denote "added Max HP for Losrewn" but I only see HP regen, is there a missing stat?

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(Making notes to keep track of what to go back and edit because I know some of the stats stated are bugged or not showing)

lusty fulcrum
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double checking again.

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looks like I just missed it. I'll update and recheck all of the gems just in case.

hard narwhal
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cool beans, I've been trying to go through all the images and such but I just keep seeing meats, woods and hides, wasn't sure if I'm just a dingus and blind

lusty fulcrum
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the meats and hides and things are the new ones. and I suspect I got caught in something else halfway through and didn't finish checking gems.

hard narwhal
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Oh, you were correct, it's just in the wrong HP spot, wonderful!

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I wasn't sure if it was a completely new value or not

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I was going down the patch notes list of things to edit, and figured since the first 4 were gems, to start there ๐Ÿ˜…
Shoulda done meats and stuff instead haha

lusty fulcrum
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yea, I might've just mistyped it. I filter it to T5 gems while checking becuase of hose my storage is set up.

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and the eoten hearts and pandoras purity flank the losrewen, and both of those are legit health regen, not max health.

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so there's like 4 different reasons I might've just borked it. ๐Ÿ˜›

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it's updated in the sheet now though!

lusty fulcrum
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I also just confirmed that you can, in fact, get both yew and advanced yew from the brutes in the starting cave. so I added those

low lion
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just found this one in a asc ant forest

left fossil
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These are the ones I have recorded from the asc ant forest

low lion
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the ribbonwoonwood one is the one missing in the MatCat

left fossil
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wait there's a double ribbon wood one?