#Material + More
1 messages · Page 4 of 1
My current gloves are hermetic, I'm in process of evolving my suit over to druidic due to magick effectiveness cap.
progress!
gotcha.
Hm. It seems my math was wrong on the requirements. It's not 160 meat for the gloves, it's 90
Full Beelzeboar Druidic Gloves.
Realm Card: Greenhouse
Traits:
-Flat-Felled Seams
-Trawler's Garb
-Builder's Pockets
-Pack Leader
Not sure of how many of these effects will apply but we'll find out.
Technically the Greenhouse card is useless here.
\o/
Though the original weight would have been 0.275, so it doesn't really matter
Fully built minus charm. I'm not putting charms on until I have the full set
My damage just spiked wow
I was using trappers gloves with t1 prey pelt lol
I went from 18% to 94.5% melee damage
lol, that's why we upgrade our gear
Yeah I do 15k damage a hit now
up to 20k
And I only have two pieces of armor completed
I've been doing 220 realms with trappers armor...
I have a bad habit of using bad gear until I can fully max it out
the perfect is the enemy of the good
It worked out, oh well
Arborist is just too good
Raise shield, fight for days, heal, raise shield, rinse and repeat
Now that I have a good axe and decent melee, 220's just became cake
Too bad boots don't have a stamina regen stat
That would be amazing
Might be good in a potion though if it can take
That's an umbrella gem - mystic glider takes a gem and has both stamina regen and move speed. (unfortunately, mystic glider gets you to the flight speed cap with no move speed components needed, so it's wasted.)
Ahh I see
I haven't built my supporting gear yet, my knife is still the refined version lol
Has anyone made explorer's pack yet?
yeh. Not fully optimized but I have over 500 capacity and not even mule charm on it
I honestly don't even think we need a charm for the pack. I'd rather make two of them, one for combat and the other for carry weight.
Gonna try this one out. Other than the Adv Hollow it's pretty cheap
I haven't gone looking for it but I assume an ascended forest fae portal cave would be a good place to look.
I found it in a regular Antiquarian Forest on Extreme
Fae portal cave though yes
I was grabbing some t1 essence and found some and i was like whaaat
It's a shame it's a garbage mat since range rating is useless
Oh! Please check and see if it counts as Precious, if that's convenient.
No Charm explorer
Other than the infusion, no weight was put into the crafting of this pack
correct. It's a great harvesting tool and a lousy weapon.
no blocking, and less damage than a regular pick or axe with the same material budget
It could, but you can also put Quake on your knife or sickle which might make more sense
also quake is persistent, no need to spam it
rock, thank you. So the complete precious list is copper, silver, gold, platinum, pellucid.
Lol
Probably wouldn't work like that
It usually calls itself one of the two ingots
no, it wouldn't, but it should
does anyone know if the maleficium resist infusion is miasma resist or if it's specificly resist to the damage done when the maleficium minor card is played
Miasma resist
cool, thanks. thought that might be the case but was not sure
it's miasma resist, just like disease is blight. Whoever did naming >_<
well, to be fair, the blight is described as a disease . . somewhere or was at some time.. I remember reading it
ha! of course when I went to apply it it does say misasma resist
I didn't want to make it if I wasn't sure though so there we go
yes
just a bit, yeah
Damn I need to buy another armor set, blegh
What a shame, and I just got 2k T3 essence too
@short lark if you scroll up in this channel you'll see my and NecW's recipes for endgame axe and their stats.
I had also included crafting process
Though replace the Fabled Elder Eoten Gilded Lumber with Advanced Yew Gilded Lumber
Yes
I've only done it from Rare to epic though
Idk if epic to epic works
You can IF it's not fully infused. Once fully infused it's no longer a valid target for infusion.
I'm actually not 100% sure on that but I think that's what I remember.
Yeah, no metals have health so Kyro's 2 resists are probably the best option.
Capelet is ugly though, the druid jacket is much better drip
resists are better on the druid jacket though, and it has more health
The resists on the capelet are stronger vs environmental damage while the druid is stronger vs combat damage
But the Capelet has 25 Injury Resistance
That's what I wanted
I'll make the mats and then take a look
You're already going to be over 100 injury resistance anyway. I never get injured unless I take a scripted injury (too high a fall or certain Knight attacks)
Idc about that. I want to stare a 220 Fabled Sun Giant in the face and laugh as it stomps me to oblivion
My blocking power is insane, my strength is glorious, my stealth is unmatched
I've got everything I need to be a bruiser
I'm pretty sure the stomp is a scripted autokill, though
Nope, I've survived it
With my old armor even
Yes but I used full Pellucidic in place of the ingots. And for the Alloy ingot on the martial axe head I used Bronze.
Forge with a Combatant's Workshop card, you get 200ish more damage
It's an etched ingot, not an alloy
It counts as Ingot, Etched Ingot, Precious Metal
Morning guys, what augments are needed for station traits for the sewing bench, i currently have Flat-Felled Seams, Builders Pockets but not sure what the others are and what augments i need to place down
and a fishing trap
this game is so jank sometimes, i had the coat rack right next to the sewing machine but it wasn't active for some reason
oops, forgot to drop off my ammo
too many other augments registered, once all the plus signs are filled up it can't register any more. Move some others away to free up a slot.
industry for double ammo I hope
Ok so the sewing bench has 10 ticks above it, what are the most important Augments to have linked?
The ones you're using for the craft...
coat rack, drinking horn, sawhorse, fishing trap, and whatever you need to make what you're making right now.
beehive
Im about to make the Druidic set
Yup, I knew you were
Sorry im not very clever when it comes to stuff like this, i hate over-confusing mechanics
You'll get used to it and it'll feel like another game
Took me a hundred hours but I got it
I mean i like it but why put in 50 Augments when you can't have them all on show, pretty counter intuative if you have to keep moving stuff around for different crafting
Yep. We've sent that message pretty clearly.
The augments are quite bad. I like Valheim's version better. Craft thing, upgrade thing to next level with augment
Woo I doubled my max health today
if you give a player stuff to use they are going to use it, they also need to get rid of the stupid Green Line and just have it linked to the building, i get the base all nice and setup then its cluttered around one crafting station
Ok so i have just moved stuff around and the traits i have are Trawler's Garb, Builder's Pockets, Pack Leader and Flat-Felled Seams, is that all the main traits now?
right and the last thing so i don't mess this up, What Materials should i use to craft these items for the druidic set
Leather 12
Rope 2
Buckles 4
fabric 5
Ornament 3
Thread 8
Lining 6
Cloth 9
Buttons 6
Straps 2
yes
its about an hour with hunter eminent tho
Yeah it wasn't that bad
best materials vary with different pieces since different pieces support different attributes.
If you want the smoothbrain quick and dirty answer, using vault mats for everything will get you a decent but not perfect suit.
why kyro tho
Heat and Fire Resistance. There's no health ingot
@wary compass so do you think it would be wise to use Pellucidic Ingots for the metal pieces, Jana for the cloth and leather
t3 rook
they already answered that
Making it now
if u dont wanna dive into rabbit hole, just use sun giant for armor metal and magic toools,and pelludic for melee weapons and u'll be like 85% optimal
round 2
why choose capelet btw?
Injury resistance
is it imp[ortant stat?
Itried to talk him down from the capelet but he's stubborn
For me it is
You're all missing something. Just wait
it's not fabulous. It's an oatmeal colored shoulder smock 😦
greenish grey peacoat with beige shirt, white hat, beige backpack, dark gloves and boots, purple pistol xD
and who-knows-what-color umbrella after i find this godforsaken fbled locust
btw any new info on fabled locusts by chance?
i notice u dont wanna press spacebar one more time when jumping from cliffs
With Arbolist's Shield
That's what you THINK it's for
99% rain res and 300% injury res realy looks like "umbrella hater" build lol
what mats do u guys use for umbrella?
I haven't upgraded my umbrella
All I need now is a magic pickaxe and I'm good to go
I'm still missing a shirt and hat but that can come later
Just letting you know. I don't think Injury Resistance is for fall damage. I still break my legs from the same height
blocking?
hm
I was wearing trappers armor with arborist's shield in the Extreme Ascended Realms
The most damage I took was 50
it's not damage reduction, though. It's literally preventing injuries (broken arms etc) from combat
do max hp with all thorn charm and max block
False, because I still break my limbs
it will do max dmg
so, regarding charms stacking, we know bounty one stacks, and we dont know about combat ones?
Not sure
I'd assume not, because the 1mil damage builder used unique charms. Why would they do that if they could stack things like patience or called shots
Don't think so
no, it takes a charm
so,,, basically the only stat worth boosting on umbrella is stamina regen?
Yup
titanium handle it is then...
Heh
and stamina efficiency, one of the only non-tool items that will boost efficiency
i saw a person doing ms test for umbrella saying stamina eff doesnt work either
is it old news?
movement speed works, if you're flying, if you're not already at the flight speed cap, which you probably are.
i used fabled pawn ingot for max weight on bookbag does it work either
Have not done any testing on efficiency.
does not work for max weight
Druidic Formal Shirt
Damn so I need 88 more Fabled Beelzeboar Meat and 60 more Jana Meat, as well as 6 more Fabled T3 Rook, riperoni pepperoni
So like two and a half more hours of grinding
fk i cant find msg about stamina efficiency
maybe i was tripping
ok looks like stamina efficiency only works on the tool it belongs and doesnt stack between tools
so... who the hell is Fabled bandershatch? xD
I think im blind, is there a Minor card for more Fibre Yield or is it just for wood and stone?
Greenhouse
yep im blind, thanks @wary compass
that's unfortunate but good to know, thx research
so umbrella efficiency would only improve glide stamina cost
Is Forge actually working? Pretty sure quarry isn't.
yea i hope so
also stamina regen buff from umbrella works only when umbrella is in hand
i guess its like a general rule - stats from clothing work always, stats from tools only when in hand
it makes sence what dmg from axe and pick dont stack, after all
With the amount of stamina from endgame food, glide efficiency is nowhere on my priority list
but stamina regen from umbrella seems even more useless
i guess the right play is just take mystic umbrella and pick materials for the color u like?
#1213433134910017557 message
@wary compass you know you said to use the greenhouse card for more Fibre, does it matter if it has the Wood or Soft Wood at the end?
or is there one that says fibre?
Not sure what you're asking. Greenhouse improves fibre yield, has nothing to do with wood of any kind.
oh, ignore that. Completely meaningless.
So as long as any greenhouse card is active its all good?
Allthat's telling you is what kind of paper the card was made on, it has no effect anywhere.
looks like we need umbrella color database 😄
(uploaded mine)
I'm wondering if it's not so much "what color does this material grant" but "does this material activate this item's good color".
i.e. is every "good enough" mystic umbrella aqua, and everything else looks like yours?
needs more testing
will make a janabrella later to see
btw what charm do u use on ur main melee? spellsword?
can't put charms on melee, only spells
oh
Once I finish the whole set I'll post everything all at once and list mats used
Maxed
you used green house card there ?
stronk
pretty large, like 10 yard radius. Big enough for a decent scrimmage
Welp, time to do a t3 desert vault
Gotta get them fabled rooks
I wonder how my melee build will stack up against sun giant considering I can't reach him.
Will I have to whip out the pistol, or will I bop him? who knows
he has a 4-5 second animation lockout in between attacks you can slide in on
I've fought him over a dozen times we good
🤣
Just pull out your quake knife and take him down at 600/tick for as long as it takes ❤️
OK, your bee sickle for 240/tick
why do that when my shockwave hits for 4-6k 😛
Yeah no lol
Why not just my axe? for 30k a hit?
so banal
shockwave stacks with your melee attack, and if it's a large creature it can hit multiple points (body/head/heart crits)
it's so damn nice lol
Anyone get more than 3 charges on shockwave, or is that the limit? Hermetic upgraded from 3 charges to 9 but I'm not sure what made that happen.
with block?
was that through a block or just facetanking it?
I sometimes have 4 or 5
Do you know what controls that? It doesn't appear to be total magick rating. Maybe magick on that specific weapon?
not sure, it's not consistent enough to tell. could be a bug, could be a chance to go over when activating, could be "overcharge" since i sometimes reset after the first hit with another full 3 charge
Facetanking it
that doesn't seem right
He did 0 when I blocked, but I sprained my arm
I get 1 shot full health when I facetank the stomp
maybe it's less damage the further out you are?
He's oneshotted me from 1700 before. I think there might be something to your Injury Resistance theory.
full injury resist build when? 🤣
I have 162 injury resist rn, and he's oneshot me through block and broke both my arms
I told you bro
Arborists Shield and injury resist
I only took half my health in damage and I haven't even been building towards peak max hp
I'm still missing two pieces of druid armor
time to continue the beezleboar hunt
boots and pack
swamp only
You can check what monsters a card combination can spawn by clicking NPCs at the top right of the portal interface
Movement speed is amazing. I can kite so easy
Try Explorer's Boots with T3 Fabled Harpy Hide and Advanced Hollow Metal. That's what I'm using
Axepick isn't a bad weapon lol I use it as my main weapon and I've had no issues with any content. I've never had to block anything in this game the whole time anyways. Why block when you can stagger and just kill.
guys how do you get yew.
kill the big bound guys with the hammer
I look forward to your delight upon encountering a Fabled Sun Giant
you mean the 220 one I solo in vault?
what best realm to find them in. ive only ever seen them in the main quest
Any fae tower in extreme ascended
Fabled Sun Giant is all about ranged fighting too so you can shoot his crit spot, so I have no idea why blocking would matter there lol
His shots are so slow you don't even need to dodge to get out the way
well havent tried extreme yet. still getting owned in hard lol
plus, his attack that causes parts of the ground to raise up, you can use that as cover for his attack that shoots all the balls at you
last piece of the set!
I'm getting off now, but I'll do some testing and decide on my charms later today or tomorrow, then I'll post the entire set in one message
Charms I use, Bounty, Terrifier, Mule, Healer, Steadiness, Spellsword, Unstoppable, Wind (on umbrella), Endless Fishing (on fishing rod), Sniper (on Winchester)
Oh, here's this
Definitely a no on Mule
I still have 3 pieces to make
Thats right around what I have as well
I think I'm at 402 stam unbuffed though, and maybe slightly more hp but not a ton
But do you have this?
I have 1 food buff (because I was starving lol)
Wow
I'm kidding about this, it's photoshopped
Sorry, passed out going through the threads. Going to continue after breakfast.
Does using ingots that have Ranged Damage work on clothing or is it only better to use that stuff on the weapon itself?
As long as the piece of clothing actually has ranged damage stat, it will work. You can't increase a stat that doesn't exist on the gear to begin with.
im making the Druidic set and just getting together the parts and im on making Buckles and Buttons but i have some Einaidia Ingots which has 30% Ranged Damage and 50% Stealth damage so not sure if those ingots would work or if im just better of staying with the Pellucidic Ingots
Hat and Gloves are the only pieces of Druidic that have ranged damage stat
my first attempt at a axe. but i cant figure this stupid aug system out to max what all i need with all the different benches except to isolate each one in there own little world to add the augs i need on those benches
Why
Bonnet has the same stats, but only has 10 range instead of 30 as base stats for some reason
@latent python this is super annoying, how are people supposed to know what stats they come with unless you craft the parts first
I agree, but you can look up the base stats on nightingale labs
Most ranged dmg hat is Explorers btw
@latent python i DM'd you mate
Is shockwave just strictly better than hermetic flame?
I haven't tested hermetic, I run shockwave for group control and damage output. quake lasts longer, but can't be moved and does a lot less damage so it's good on chokes, but not in wide areas
Does ring of empowerment go away when switching to another weapon?
Going back over the first thread now to verify I didn't miss anything. Added a couple of things .-.
Once I finish that(finally) I will update pinned message again 😄
any mats I had on hand that weren't checked I double checked and put 2 1's in your columns
It's a reverse check. If it's green, it's checked/verified. In white, not verified. I only added it after I finished the first thread xD
F
well then I guess anything with an additional 1 was rechecked and unchecked on you XD good thing I added somethign to track it
Yeah the final bosses are just damage sponges in 220
lowkey, sometimes I hope that in vault runs someone runs with an exploited weapon to make it fast - cause I refuse to make one 😛
I tested it and couldn’t find definitive proof that it does stack
jesus .-. Stuff is missing that we have stats for...
it can't be that much can it
@woven sigil Pinned message updated.
had a thought we might need to test
if the game is putting creatures into tiers based on realm power, then at higher base realm power you could never see certain creatures. like I normally play on hard so I would almost never see a T1 bandersnatch. We should be able to test with an Easy ascended realm and see if we get T2 or T3 mats from a creature. If we get T3, then it's by the realm cards themselves and not an RP value
and extreme hunt should give T3 mats if it was by RP as well
T3 leather doesn't come until the ascended rounds even on extreme
then it's more than likely based on the major card used then
Weeping
I think all of the 230 Power Level mats are just placeholders, all of their stats are pretty awful for how rare they are and how much you get.
T5 Swaps some stats on everything, I think they're just doing that to cover different high tier options
@prime fern sent you a DM if you can check when you are free
for drops
1-49 power = T1
50-159 = T2
160+ = T3
going by memory, but pretty sure that is right.
@prime fern i see ur ranged build page in the doc
consider Explorer's Hat, it has 20% base ranged dmg
also, who the hell is bandersnatch? D:
and where can i find cotton? it says Camp POI, but i dont really understand
camps in the forest, they're part of the random items you can pick up
🤔
Is there a list of traits needed for crafting weapons, can't seem to find which ones i need
only one i have active is crack shot
Cedarvale Shotgun
thats not what im asking, i mean the traits from augments
i only have 1 active called crack shot
where did you find this out?
is there a list anywhere for each crafting station
jesus how many spreadsheets are in circulation now?
Seems like you guys spend more time creating spreadsheets then actually playing the game
🤣
So you have wasted 10 hours making spreadsheets @prime fern
and are still better at crafting than me lol
NAH IF ORGET CARDS AND AUGMENTS ALL THE TIME
lol
where get explorer hat
Helmet and gloves only.
Do I really need more than 527 carry weight? I'd rather put the charm slot into combat efficiency
Uh, every piece of armor has the same applicable stats.
So did you try using one bounty charm and did you get the same amount of plant life as the numbers listed with 5?
Thank you!
Also sorry I'm scrolling rn
I've done it already, the answer is yes if the realm power is below 100
I correct myself: T2 from below 100, T3 from below 150, T4 and whatever else doesn't have a tier 4 at above 150.
And by T3 I don't necesarrily mean T3 Bug meat or whatnot. That's actually a T4 mat
whats the best wood to use for ornate tools?
And is Pellucidic the best metal?
@short lark It says swamp wood is ranged
0-20 T1 (Which is actually the untiered items)
21-50 T2 (Which is T1 Meat Hide Etc)
51-150 T3 (T2 pelt meat etc
151-199 T4 (T3 items and some sparse t4 from apex etc.)
200-220 T5 (But still includes T3 Pelt Meat)
I can assume that 200-249 will be T5 and when they raise the realm power in the future there will be T6 Mats at 250+
Axepick?
@short lark I have 23 pieces of normal Yew and no clue where i got them from, where do you get Advanced yew from?
I just take my NPC's Armor Off and then he's got loads of space.
The same place you get normal yew. The hammer dudes
It's a rare spawn
Okay I caught up!
@woven sigil any tips on the best place to farm for it and what minor card?
Fail music puzzles in the desert or forest until you get one that spawns hammer dudes, use maleficient apogean on ascendant realms
If you're too weak for that, then just do a normal blood moon or run through vaults until you get some
The Bound Bruisers, yes
@woven sigil i have all portals unlocked and can run hard solo, just didn't know if there was a better biome or level to find them
I just call them hammer dudes because no one knows wtf I'm talking about if I use their name
"Oh, just go kill the Kyrosiphons for their ingot" only people that have been playing a while know what I'm talking about
The higher the realm power, the more common the drop
how the hell do you make Bound Ingots?
Although I've had advanced yew from a realm power 30 before
...
They drop
@woven sigil
i've tried multiple experiments with charms of bounty, one with every piece of gear of mine having a charm of bounty, and an experiment with only one piece of gear having it, and i got the same yields either way. The only noticeable thing i noticed is that if i have a watering can with a charm of bounty in my hands when im harvesting i get more. Im not sure if that means charm of bounty isnt working on gear, or that charm of bounty stacks with 1 piece of armor+tool
its a rare drop, can drop anywhere but its higher chance higher pLvL
So they don't fully stack then. Good to know
@woven sigil that worked, when it said bound i was like i haven't seen a bound ingot yet, needs more description
I'm at 55.8h lol
@woven sigil you are close
@woven sigil We will have to compare times next weekend again, see who dropped off
I will drop off for sure. I have a wife
same here and 3 kids and 3 cats
iv had a busy life mate, did 10 years in the Army, been married 18 years in August, my oldest is 16 and im only 37, im tired lol
I did 6, and I'm still in
In the Army?
i was British Infantry, deployed in 2010 got medically Discharged in 2013
Oh gotcha. I'm USARMY, though I've worked with the brits a lot
I'm an Intelligence Analyst, as the job title says
Yeah i served with a lot of US out in Afghan, great guys
And so are you guys!
you have better rations, we have a better army lol
I've had the most fun laughing with the brits about crooked teeth jokes while they complain about how we name our food
not wrong mate
I won't get sidetracked here, this is still a mats chat
Good to hear tho, fellow military
yeah i get it, enjoy your number crunching guys
@woven sigil With Carnut is it beast instinct you need equipped to reveal him?
@flint abyss is it okay if we ping you with multiple screenshots when we have data?
Dispel
got the wrong one on lol
Yeah, DMs should be open as well
We will try to ping you then, so you don't have to look as hard for the messages
@flint abyss
Thanks, I had to dig them so I could make sure nothing was missed while working.
What can i kill to see t4 or t5 drops? i've only seen at most t3 and non-tiered stuff
T3 is a T4 drop, since there is no T0
It's confusing, but I explained it in the message
what's the best backpack to craft for carry weight?
explorer looks like the best but i can use my forest fibre on it so idk if it's better
Do the stats on a glider only count when you have it out?
Asc desert hunt
correct, that's true for all held items
Also, for gliders specifically, their move speed and stamina efficiency only work on gliding
Inhabited or abandoned?
@wary compass is there any hide that has max stam and movement speed at all?
Umbrella movespeed is capped, so no point for ms mats if u craft mystic umbrella
Harpy
@low plaza what mats should i use for ornate glider?
You can reclaim Bombardier Actions to make more if you need them
wtf Inflexion every gloves in the game has ranged damage except Explorer gloves why
Can confirm. Fabled packs do not show up on the map in vaults
I've seen the wolfheads though?
weird
Ring of Empowerment boosts ranged damage also \o/
Thanks for screens guys, will update pin shortly.
Also, please note, if it does not say fabled, it is not for a fabled creature. They may be altar/world spawns for reclaimed items.
How do you use a minor in a vault?
So the crude portal has augmentation slots. Anyone know what that's for?
no augments register with the portal
has to be a private vault realm
you can't play minors in any public realm including public vaults
👍
yalll seen this yet?
afternoon/evening all
i just found out that u can only have one spell active at a time
so when u cast, say, quake, even arborist shield buff stops
so there is even less point to arrange spells for "procast" convenience
i noticed if i cast quake then Swarm quake stops if i do it the other way it works '
ye but buffs going away is a bummer
220 desert, i think hunt ascended, the one that spawns sun giants
not completely true. Some spells stack but most don't.
Have not seen, added.
and which are those some?
i guess Ring and Swarm are, and maybe some others?
I have not done an exhaustive study. I know that I can have Ring of Empowerment, Salvation, and Shockwave all active at once. But I also know that Salvation will immediately cancel Quake.
i can say that quake cancels shockwave
those Camps to find Cotton, are they signed by one of those icons?
nope, seems all of these are fake
Fabled Everhart Deer
hehe
eek
So, I found out how the fabled spawns work in Vaults (At least 220 runs)
It seems that every occupation challenge (as far as I've seen) has a fabled enemy or two.
I tested it six times, and here's the result:
Run 1: Check map, no Fabled Spawn, no Occupation challenge. Ran through entire vault and kited Jana for 20 minutes waiting to see if it'd spawn Harpies.
Result: No Fabled Spawns at all.
Run 2: Check map, no Fabled Spawn, Occupation Challenge right away. Got 2 T3 Widower Spider Spawns. Still ran through entire vault, kited Jana for 20 minutes,
Result: 2 Fabled T3 Widower Spiders
Run 3: Check map, no Fabled Spawn, Occupation at fourth Challenge. 2 more T3 Widower Spiders. Went to Jana, same thing.
Result: 2 Fabled T3 Widower Spiders
Run 4: Same thing, no Occupations
Result: No Fabled Spawns
Run 5: Same thing, one Occupation
Result: 2 T3 Fabled Tiddalik
Run 6: Same thing, two Occupations.
Result: 2 T3 Fabled Tiddalik, 2 Fabled T3 Widower Spider.
do tell
👀
And that was the exact moment NecW was taken away by the Organization. He was never seen again, and his knowledge of the Vaults is still a mystery to this day.
@wary compass @prime fern
I've only tested with Swamp so far
great detective work
sounds like we can only get fabled harpy via rare carve then
I don't think so
I think you can get fabled harpies from occupation, I was just unlucky with the fabled enemy spawns
Anyone know why i got the same amount of Essence from doing a level 160 Vault Solo that was opened by me? I thought you got more for solo
You don't get more for solo but you should get more for 160. You're seeing the same 25 per cluster as in the level 100 public vaults?
Actually maybe it was a little more, i though it was around 50 you got from public, i think i was getting around 47ish
my bad
and im not doing the Forest Vault solo ever again, that was rough
i didn't die though so that was a good thing
I got more for 160???
I get like 800 for the 220s
So my decision is to just reset the portal if I get a vault with no occupation lol
What do you mean?
anyone know what the wisp's aid buff does from the ring of power enchantment?
how to get fabled sere eoten wood?
So @prime fern w whats the green highlights mean on the sheet anyways
that was rimkal marking them for triple check
if they're green, they were checked again
gotcha
@prime fern i can confirm that Fabled Bandersnatch is indeed in Asc Foresr Gloom
Can confirm. That way I know I have made sure they were added once, checked, then rechecked against screenshots with accurate information.
also how come there are only normal versions of sere eoten T1 and T2, and only Fabled T3?
Pretty sure the fabled was a random pickup
so should not try and hunt it?
You can if you want lol
you can try, I just can't guarantee success 🤣
fair enough
oh i can use gilded wood for climbers handle right?
(for any handle instead of normal lumber)
anything that takes lumber you can use gilded
i still feel Grendel Druid is wrong once you get around to those
Looking through threads now
you see the mix in there once you look at it
That's T3 Grendel, looking
the grendel drops are weird
there is a Druid and a Brute
i think thats why the stats are mixed
Druid is - Stam + Magic
Brute is - Health, Health Reg, Posion
Grendel Brute T3 should be Max Health/Reg + poison?
ya
thaaat makes sense
i was looking these things up like oh that would work nice for my gear using the sheet database but once farming them i was like wait this is all wrong there is no Max health + Magic
Yeah, If it only says Grendel T3 or T2, hard to figure out which one it is.
My desert 160 occupation had a big pack of automata but did not drop any fabled mats. They're a bit of a special case though.
sun giant can spawn the rooks
yeah, this wasn't the Gearlies, it was a separate group with a knight, a bishop, and some rooks and pawns.
I've only seen them summoned by jana, I haven't seen them in a single occupation
Weird because I've never seen one summoned by jana
Can the Humbaba spawn them too out in the wild?
Wonder if that might be viable
I've seen harpies in a swamp vault, not with jana. Not often though
Not that I've seen
I've literally kited Jana for an hour in total and never seen a single fabled harpy spawn. I wonder if there's something else to it
Maybe you need a group
It could be that
I have more to test but I'm getting off for the night so I'll have to do it tomorrow
Man I still haven't done my charms for my gear either
Yup just did my last occupation and it was t3 pihrat
two of them again
If anyone does 160 swamp vault and does an occupation, let me know if it spawns one or two fabled
Harpys spawn around half health, but they are destroyed after killing
so there is a Druid T1-T2-T3 aswell as Brute T1-T2-T3 in this pic its T3 mats for Druid if that helps as a base line
Problem is, I would love to "scale" the T1>T3 for most and bridge T2 if we had T1/T3, but it may not be accurate.
will farm some up now that know there missing
Because brute T2 looks the exact same as T3
Interesting
And that last screen is T3??
yes
Weird, kk
Green just means I have verified by screens/in game on my own play. As they are not "missing" data, I have not included them in the pinned list. If they are not Green, I have not ran across them yet, either in here or in game directly.
T1 Brute
Matches T3
T1 Druid so maybe there is only 1 type of druid
oh they both match
so maybe only 1 type of each no matter the level
does regrowth scale from magick in some way?
it is supposed to grow in radius
but it does not
Same as Oberon's supposed to give higher yield, but doesn't
t3 fabled rook spawn exclusive in 220 desert vault by sun giant?
AFAIK all the anomaly resources don't care about major card, they just care about biome. Titan trees can appear in any swamp.
i just Asc Ant swamp and a lvl 40 hunt Swamp and found nothing so thought id ask
Yeah it just keeps spawning them as long as you kill them
They even spawn in 160 too btw
👍
I saw this for the first time today. I did not engage. Exactly how wise was this choice, w/ my GS at 119? I was in a Hard Swamp Hunt realm.
Updated precious metal list is Copper, Silver, Gold, Platinum, Pellucidic, Hollow, and Titan's Fingernail.
Thanks, Will update cell colors for those
No Bronze/Eniadia?
fine, one sec
Confirmed NOT precious: brass bronze steel einadia pursuit zinc lacunus advlacunus bombardier fabledsun kyrosiphon shimmering autoknight autorook
tyty
Hard swamp hunt? You might kill it if you have a decent ranged weapon
As long as you're not on ascended hard
Nope, just regular hard. Well, I might try it next time. Thanks.
Dash backwards to avoid most of its attacks, when it hits half health it becomes enraged and does more damage and attacks more frequently.
If you have Ice-Type ammo, use it after it's been knocked down to below half.
Poison is ineffective, and lightning doesn't do much more than normal rounds.
Fire does ok damage but it's not my favorite
Maybe I'm blind but I can't see Advanced or regular Arcane Wick Thread in the spreadsheet.
Someone posted this as a Hexen drop
because we cannot refine wicks into thread or anything else. Wick thread is drop only.
Advanced yew is drop only and it's in there.
That's my point, this should probably be added if it's not already
Is that a thing? Petrifichor is a gem, not a metal.
ground pick up T1 Hexham Mongrel - 160 Asc Hunt Desert
weird
Here's something interesting.
I was in another 220 Swamp Vault and there was an Occupation where the reward was already ready, but there were no Fabled enemies.
This implies that the enemy was already dead. I assumed that the Occupation was the bound, but I think the occupation is actually of two Fabled enemies and their packs.
I have to think there's a pile of critter corpses in a pile there somewhere
It is an aoe buff to melee damage only. I'm not sure if it's based off of your magick power (the ring radius itself is tied to magick power). My magick power is at 237.7 and the melee damage buff is a 13.3% flat increase.
So, it' solid for vault bosses for someone to pop one
the current speculation is that magick power stops scaling at 300 magick power, so, I'll keep testing as I level up my gear 🙂
Can you see the bonus on the character info? I have just shy if 1k magic power. So I can confirm next time I'm on
it's not melee only, it definitely boosts gun damage also
Maybe it's overall damage boost
Oh okay sweet, so you can see it. Ty.
Does it hard cap at 300 magicka power?
I looked but they were too well hidden
Ya I'll have to compare when I get on next.
Still no harpy spawns. I think (solo) Jana Vaults are too time-consuming
There's a chance that what someone said is true and the fabled harpies only spawn in the vault when there's multiple people. Or there's a specific layout that they do
Do we have this one logged? #1212937760097304586 message
ah my favorite rare drop
Double occupation Fae Portal in the swamp. Let's hope there's harpies
Rip, rats and spiders
Do harpies not spawn when a hunt card is active? Let me know if anyone else notices something like this
So another fae portal, occupation. No Fabled spawn, BUT regular harpies spawned?
No Fabled drop
maybe harpies and robots count as "special" enough
finally
Dropped from a regular harpy
I'm going to do another test for efficiency
Harpies do in fact spawn in hunter cards
fought a group of 6 harpies in a 220 ascended prov swamp, got 2 fabled hides. Assuming these count as the "rare drop" from mobs anything that could possible boost that % could be useful, maybe just hunting regular harpies with hunter eminent minor card on is the way to go
🫢 hides
nvm didnt read fully lol
oops checked lower comment 😄
Anyone tested fable drop rates with and without Maleficiate in play? Be good to know if fabled counts as the "rare drops" that minor bonuses.
lol
"that's not an axe.... THIS is an axe."
It's Jack and Rose though
ah, I didn't notice that. Nice.
Harpies being in Provisioner is very valuable info
Yeah that's where I'm finding mine
Hard to track though, track legend won't find them since they're not fabled
I ran like the entire ascended swamp region and havent found any, ended up trading normal t3 for essence
What are type of places they flock?
Swampy center, outskirts land, inside shores, outside shores?
They seem to like to blindside me when I'm working on tone puzzles. Like, a lot.
Random middle of the night thoughts here. Anyone that finds more than a single group of 3 harpys on a map can you send me a snip of the F2 page that shows the Realm Card Effects? Thanks
Feel free to dm, I'll accept the dm's when I wake up
asc provisioner swamp doesn't want to respawn fables 😦
Any fables? At 220?
I was just getting galumph at 160. about to make some hunt cards and try again, I need some haddox
Btw is there a difference in meat yield between 160 and 220?
none, user hunter minor card if you need more yeilds
Will do, asked to find out can i get away with 160 fae toeer instead of 220 😄
alr swamp hunt respawns fables
Alr I think this is new info...
humbaba respawns in swamp hunts
Thats..not new? All hunts respawn their apex
Dropped randomly from normal sereoten?
I didn't see if it was a normal or not, I just swung at one that ran past me lol
What major was it?
Btw does carnute respawn?
I hope to kill one in my respite realm so it doesnt bellow while im crafting
not sure I keep forgetting to go buy dispell
I'll check when I can get my laptop open. Doing house work.
I was in asc prov swamp earlier, they were respawning for me. It might be realm specific
I reset the realm 4 times 🤣
I think you killed an Eoten Sapling.
also Desert Asc Prov has Favled Rook marked on the map
@low plaza its made from stone for roofing, its used in the Pagoda set
@low plaza thats the Pagoda set
trying to find some t3 grendle wood, anyone know where i can farm those guys? i cant seem sot find them in asc hunt/gloom swamps
Found some is asc prov
But they dropped ebonwood and grendel thread
Did you figure out how to place a transmuter?
Yes yes. 160+ is still T3 so you only need 220 for more rare drops
Wtf how my build menu never works in there
Lmao
Spear grendel tend to drop it
yup i got it, weird to find them, they dont show up on spyglass it seems
I would honestly be too embarrassed to ask that question instead of just trying it myself
You can? It also tiers down the wood
No it doesn't. If you Regrow a T5 stump you get another T5 tree
Oh this post is helpful #1214148872989839381 message
Got 2 Harpy pack spawns on this biome. Just posting this for me
Update, 3 harpy packs
Four, so Blood Moon card is the way to go. Asc Prov Swamp w/ Blood moon, doesn't even need to be apogean
yeah there's a specific area where they just keep respawning, interesting.
Are they tier 3 or trash mobs though
Tier 3
I'm going to make an eminent card and see if there's a difference in spawns or not.
Sometimes mechanics are weird so just checking
Interesting. Same realm, different minor card. Used Blood Moon Eminent this time
I FOUND IT! Huge breakthrough
@prime fern @brazen axle Enemies have set spawn points per Realm. I'm sure you might have noticed this with the abeyance realms and wild creature spawns, but that applies to every Realm.
It also seems that they respawn after a set amount of time, BUT, there's a way to manipulate this. It seems that you can play certain minor cards and it will reset the spawns.
My process:
-Load in Realm
-Defeat Fae Tower (I didn't care to bring a crude transmuter)
-Play Blood Moon Card.
-Locate Harpies in Realm
-Set a map marker at their spawnpoint
-Kill Harpies
-Go back to Fae Tower and play Cleansing Card
-Play Blood Moon Eminent Card (The night sky won't change, this doesn't matter).
-Go back to Harpy Spawns
-Rinse and repeat.
I just did this and every single Harpy spot had more Harpies.
You can probably just cycle Blood Moon Eminent and Cleansing card, but I didn't do this so I didn't list it
New update. Sometimes bound spawns can overwrite the harpies. I had an area where two packs were supposed to spawn but only one did and bound spawned in the other spot
The 8 Fabled meat is from a Galumph, but the rest is harpy mats. This is after 2 runs, which took 15 minutes ish
By the third run, I noticed that one pack took a while to spawn, so it either has a cooldown or I need to leave and re-enter the Realm in between wiping the cards.
So the hunt for harpys is over?
Any POIs at or near that location?
One location had a barn POI nearby, the other wasn't close to anything for at least 100m
I'm still going to hunt for harpies, I need 30 more Fabled Harpy Hide
Off topic, this great thread maps fabled monster names to species for all fables. Great reference. https://discord.com/channels/854679517997695016/1214148872989839381
Making this for my wife, I never posted the SS for my last pair
All buffs no charm
bro can anyone make a charm braid mind??
mine are all coming out as heart and so is my friends
oberons bounty working? hitting tress for like 80-120k drops essence idk about extra logs, game froze and dc
OB is definitely working to crash game clients
oh okay lmfao
if you need them you should beable to buy them from Asc astolabe forest trader
oh shoot ty!
for any other charms you can use this https://docs.google.com/spreadsheets/d/1WmlpFKwQoTJWrBfJGrsgaazHAg4xymDnWRr_n8ReWQ0/edit#gid=1358187345
#1212537436807102474 message
ya using jana hide not harpy
oh shoot you right
Saw what?
lol i was joking lol 😛
hmm wonder if we we could ever get https://discord.com/channels/854679517997695016/1211441254454394881 bumped so it does not get lost in the archived
Same map, spawn points just swapped. I don't know why
It might also be platform dependant
OH, they didn't change, I just had a random additional spawn
Picture of the only harpy poi i've seen
Might be a coincidence though
Speed-Based pack.
Speed-Based vs. Health-Based Explorer's Packs.
No food buffs. Full Build with speed pack.
With Health Pack
do you feel like your runnin faster
2% movespeed doesn't seem like a lot
I'll run across the map and time it.
This is a route I know very well. I will do only running no knife jumps
Trips over rock
you could check f2 and see if your movespeed is different
I know for a fact that it's different.
I've used bugged boots before as a test and it works, 100%
Oh you're right though, the f2 is a much better way to test
771.258 is speed with speed pack
758.585 is without pack. So you're sacrificing 90 Health for about 12.7 meters per minute speed
1340 when knife jumping with speed pack
1290 when knife jumping with health pack
I'd say the difference between health and speed is a matter of preference. The 64.8% bonus Stealth is pretty decent though
If you're frequently crossing the map looking for fabled creatures, I'd say the extra 1.9% speed isn't really worth it.
I'm also using T3 Fabled Harpy // Advanced Hollow Metal Explorer's boots.
As a baseline
writing out my build now. I'll post it in a minute
Are explorers the fastest boots?
Are you full sprinting? I have 671 with full sprinting, without the explorer's boots, on the health pack
ohh I didn't think it changed
I was gonna say I'm definitely NOT 100% faster than a base player
I'm getting charms first before I forget
You've been claiming you were going to do charms for like a week
I know I know but I got sidetracked
Anyone know where to find charm of Necromancy and Charm of the Saviour
not on merchants list, so random events I guess
Hope echoes somewhere lol
Damn there's at least 6 charms not available in traders
I'll just do a challenge on each realm until I get them all I guess.
anyone got spare t3 fabled hapie hide and meat i only need 2 of each
swamp area looks a tree, found more than 230 ores 🤣
never seen it, but if the basic is I'd assume so
Track a Gilded Blade recipe and see if it satisfies it
hmm someone found hermetic pack? 😮
I have some, I'll check
Once I get home
I found two of them
Antiquarian Swamp Defense Challenge, the Druids NPCs
Not like it matters, you can't reforge the pack
That's another one
I'm not taking it though
I upgraded one of the hermetic's packs to rare for fun, and the epic upgrade says it'd only be 144 weight. Not worth at all
Hmmm
Good combo right?
This looks powerful
If only I could get arsenal
It would seem I unlocked it from somewhere, don't recall where tho @@
That's at least some good news. It's probably from an Ascended Realm, but I don't know which!
I'm doing all the hope echoes I can and checking off the Realms that I don't get new recipes from. I'll get it eventually
I have not noticed any effect from charm of blood. Health doesn't move at all when casting.
Have you pressed tab after casting to see if your magic power went up?
My reading of the card is that the magick bonus should be active whenever the item is equipped.
The best way to test is with Ring of Empowerment. It gives a specific stat increase
OH
RoE doesn't boost magick power afaict
I have Charm of Arsenal too, but it doesn't say I have it in crafting, only when I go to build the augment. The Crafting list in the journal doesn't list everything
No but it boosts damage, that's what I'm saying. Nevermind I'll test it
Without lantern equipped: MP 176
MP on lantern: 95.4
Expected MP with lantern: 271.4
Displayed MP with lantern: 271.4
So either CoB does not add anything, or that boost is already baked into the displayed item stats
I have Charm of Blood unlocked but it won't let me craft one, wild.
Like the recipe still says locked on the augment, but I JUST bought it.
Maybe I need to relog or something
it's not craftable because the Charm Braid it needs is bugged and makes the wrong item
Ah, makes sense
You have to find a drop
Yeah I don't have one in my charms chest, lame.
Did you try taking off the gear that has the charm on it?
And it affects melee damage too, so you should be able to use ring of empowerment while holding an axe and see a difference
Problem is the charm is on a lantern which also has a magick boost, so hard to tell how much boost is from the lantern vs the charm
You could make an identical lantern without the charm?
Or give me the list of mats you used on the lantern, I still have to make one.
We can tell the difference if we both hold it without armor on
@woven sigil It's this, right?
I don't remember what I used- it was fossilized ichor for the glass and gem but not sure on the rest
I know, terrible science
Yeah, somehow I have the recipe too lmao
Horrible smh
Stg if charm of blood actually works I'll be sad, because I'm going to swap out the charm slot now
@wary compass do you know the stats behind the Charm of Brutality?
Nope, haven't looked at all. If that's the one that cancels crits I'd be skeptical as to its worth, though
Might be good on a maul which can't crit anyway, come to think of it
It's not that one, it's the one that makes you do more damage to prone or stunned enemies
ah! I think that one's a straight 50% bonus which is huge, based on my impressions of quake damage spam
Gotcha
@prime fern Charm of the Arcane raises movement speed to 921.083 with the build I'm going to post in a few minutes, as opposed to the normal 758.583
So roughly a 20% increase (that's rough math)
Lasts for about 5 seconds.
Nightingale Melee Bruiser Build
Note: Some Material Costs can be lessened using Realm Cards, such as Settler’s Apogean Card which will make 2 of an item instead of one. This Build only displays the raw material cost.
Hat: Druidic Tophat
Components:
-Cloth x2: T3 Fabled Beelzeboar Fiber
-Fabric x3: T3 Fabled Beelzeboar Fiber
-Buckles x1: Pellucidic Etched Ingot
Total Material Cost: 160x T3 Fabled Beelzeboar Meat, 6x Pellucidic Etched Ingot
Enchantments: Melee Damage+++, Critical Damage+++, Max Health+++
Charm: Charm of the Terrifier
-Gear: Hermetic’s Capelet (Can be swapped with Druidic Coat or Jacket depending on preferences)
Components:
-Cloth x3: Jana Fiber
-Leather x1: Jana Hide
-Buckles x1: T3 Fabled Automaton Rook Ingot
Total Material Cost: 24x Jana Meat, 2x Jana Hide, 6x T3 Fabled Automaton Rook Ingot
Enchantments: Injury Resist+++, Poison Resist+++, Max Health+++
Charm: Charm of the Unstoppable
-Backpack: Explorer’s Pack
Components:
-Leather x2: Jana Hide
-Straps x2: Jana Hide
-Buttons x2: T3 Fabled Automaton Rook Ingot
Total Material Cost: 5x Jana Hide, 1x T3 Fabled Automaton Rook Ingot
Enchantments: Encumbrance+++, Stealth+++, Max Health+++
Charm: Charm of the Spellsword
-Top: Druidic Casual Shirt
Components:
-Cloth x3: Jana Fiber
-Lining x2: Jana Fiber
-Ornament x1: T3 Fabled Automaton Rook Ingot
-Buttons x4: T3 Fabled Automaton Rook Ingot
Total Material Cost: 36x Jana Meat, 3x T3 Fabled Automaton Rook Ingot
Enchantments: Health Regen+++, Max Health+++, Max Stamina+++
Charm: Charm of the Arsenal
-Bottom: Druidic Breeches
Components:
-Cloth x4: Jana Fiber
-Lining x2: Jana Fiber
-Thread x4: Jana Fiber
Total Material Cost: 96x Jana Meat
Enchantments: Health Regen+++, Max Health+++, Max Stamina+++
Charm: Charm of Blindside
-Gloves: Druidic Gloves
Components:
-Leather x2: T3 Fabled Beelzeboar Hide
-Thread x4: T3 Fabled Beelzeboar Fiber
-Lining x2: T3 Fabled Beelzeboar Fiber
Total Material Cost: 64x T3 Fabled Beelzeboar Meat, 4x T3 Fabled Beelzeboar Hide
Enchantments: Melee Damage+++, Critical Damage+++, Max Health+++
Charm: Charm of Brutality
-Boots: Explorer’s Boots
Components:
-Leather x2: T3 Fabled Harpy Hide
-Straps x2: T3 Fabled Harpy Hide
-Buttons x2: Advanced Hollow Metal Ingot
Total Material Cost: 5x T3 Fabled Harpy Hide, 1x Advanced Hollow Metal Ingot
Enchantments: Max Health+++, Stealth+++, Speed+++
Charm: Charm of the Arcane
REALM CARD FOR ARMOR: Greenhouse
STATION TRAITS FOR ARMOR:
All Armor is made with the following buffs.
-Trawler’s Garb
-Flat-Felled Seams
-Builder’s Pockets
-Pack Leader (Not entirely sure if it applies to anything that doesn’t specifically read “Predator” in the name, but I did it anyway).
These stations provide those traits: Crude Coat Rack, Basic Sawhorse, Simple Drinking Horn, Fishing Trap.
-Main Weapon: Dauntless Axe
Components:
-Martial Axe Head: Pellucidic Ingots, 1x Bronze Ingot for Alloy
-Counter Balance: Pellucidic Ingots
-Handle: Gilded Lumber Made with Advanced Yew and Pellucidic Ingots
-Grip: Fabled T3 Beelzeboar Hide
Total Material Cost: 2x Fabled T3 Beelzeboar Hide, 4x Advanced Yew, 15x Pellucidic Ingot, 1x Bronze Ingot
Enchantments: Crit Damage+++, Melee Damage+++, Strength+++
Spells: Ring of Empowerment, Jana's Roar, Shockwave
REALM CARD FOR WEAPON: Combatant’s Workshop
**STATION TRAITS FOR WEAPON: **
-Sharpened Blades: From Crude Grindstone Augment
OVERALL MATERIAL COST:
-224x T3 Fabled Beelzeboar Meat
-6x T3 Fabled Beelzeboar Hide
-21x Pellucidic Etched Ingot
-156x Jana Meat
-7x Jana Hide
-10x T3 Fabled Automaton Rook Ingot
-5x T3 Fabled Harpy Hide
-1x Advanced Hollow Metal Ingot
-4x Advanced Yew Lumber
-1x Bronze Ingot
Essence Cost:
-320x T1 Essence
-320x T2 Essence
-920x T3 Essence
As Promised, here it is!
Build Tactics:
It's easy, just cast Arborist’s shield from another piece of equipment, then run in and smack down your enemies! A true Tank and Spank build even viable in Extreme Ascended Realms!
If you really want to do some preparation, cast Ring of Empowerment, then Arborist’s Shield, then, once again, smack down your enemies!
No need for tons of buffs and preparation, no need to craft ammo after every vault run. Just run at everything and left-click to win!
Oh, and if you're curious. YES, it CAN survive the 220 Fabled Sun Giant's "instakill" stomp.
can be swapped with Druidic Capelet Coat or Jacket depending on preferences.
Thanks
theres no way to link portals right? like to where you dont come into a realm via the main gate?
No. The Faerie Ring doesn't work as intended either.
One player reported good results with placing a fairy circle in their friend's realm as portal-in destination, but I have not tested.
can you elaborate on that?
I've tested, it doesn't work.
My wife and I have separate realms, I placed a Faerie Ring so I could be right next to her house when I went through the portal, but it never took me there. I did the same on my home realm, which is 700m away from the portal, but my Wife has to run back every time.
We eventually bypassed this by just inviting each other our Realms, which seems to take us close to an Estate Cairn, or the World Spawn, can't tell
me and the friends want to build a central hub with portals to each base but it seems the best way to do that is build at main portal, thats to bad
Meat gilding! If you make Perfect Steaks using bound ichor spice, you can render improved animal fiber out of it.
@woven sigil You're gonna need a lot more harpy meat
It means you can get a lot more stats on your animal fiber than we have been.
Why do I need harpy meat though.
#1213459461826543637 message
That seems like Folding imo. I want to ask inflexion about it first.
I'll do the grinding though.
It's not loopable, so it's on par with single-pass gilded lumber
Yeh. You could try Tender Steak instead which just needs spice instead of marinade, see if it gives comparable results
I already had this in mind. But yes we shall see.
Tomorrow though, I've been on too much tonight and I have to go write my chapters
Ok, shoot...
I'm getting on. I'll make ONE piece of armor.
Tracking thanks, but spices should matter here as well if this is the case.
Tender Steak won't work. I can already tell. I need Perfect Steak for sure, since the oil can be made from Jana.
I'm trying to find BIS Spices, do you know which?
The discovery thread says it has to be ichor
Yeah but there might be another way so I'm going to test others
the only readily reproducible spices are chamomile, marigold, salt, and ichor; nothing else is available in quantity (add sunflower if it can spice, not sure)
When I feel motivated to farm up all the mats I will
huzzah!
With the Tender Steak recipe, someone needs 5x the Jana Meat. Meaning the Hermetic's Capelet Recipe actually needs 120x Jana Meat now lol
That also means you need 430 Jana Meat for the Druidic Breeches.
430 meat is only 29 runs
Yes but the total cost for my build is normally 156x Jana Meat, meaning you actually need a total of 780 Jana Meat for the Perfect Version.
So...52 runs.
Which means with lvl 100 vaults you will have 15600 T3 Essence minimum by the end of it.
This ALSO means you need 1120 Fabled T3 Beelzeboar Meat.
If you can fold meat/ingots/wood, you need to only be able to do it once.
@broken frigate
Already tried that, but either i'm dumb or it won't work for me xD
Try leaving and reentering the realm each day then, the part about the set spawns is still true.
Need just like one Single Fabled Harpy Hide xD can't be so hard 😄
The Meat thing can be folded a second time, pretty sure it's a bug
I'm not going to make the armor yet until I get a response.
Sometimes is wrong with my Biome after i tried that, cause where the first 3 Harpys were there are now Rats..
Huh. Can you send me the Realm information from F2? I'd like to figure out why it works for me but not for you
Lol, someone is trying to fortnite the extractor
Sure, just doin stuff quick in my base 😄
Make sure you don't send me the whole thing. I don't want to see your unique player id or hardware information. lol
I was using a Provisioner. Try that one instead.
Fabled spawns might be too out of whack for continuous harpies, considering they don't have a fabled variant.
The game constantly loads 4 fabled creatures and an apex afaik
or 3 and 1
Ok I'm getting off for real this time
Damn you Guurzak for distracting me
Good golly
Makes me wonder if Jana can be knocked down with enough strength. I noticed some enemies can’t be knocked prone by ….im forgetting the name…..the earth quake spell
The answer is yes.
I believe 150+ Strength and a crit is enough.
I also had favor of power there, though.
For example, the larger bound can’t be knocked down by that spell
I have yet to find an enemy other than the tree that I can't knock down.
I've even made Sun giant take a knee
Ah okay, just checking as it doesn’t get proned from the earth quake spell
Nice. What’s your strength % at?
191 okay cool
And what did you have that knocked Jana down and the sun giant?
Any buffs?
Okay just checking to see
Arborist's Shield is my biggest buff imo
Is the metal in your axe stacked/multiple reclaimed ingots?