#Material + More
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in feel too?
definitely
Oh yeah. I felt a huge difference moving up from simple umbrella to mistic. All my testing though was between two different mystic umbrellas and an empty offhand
remind us plz what was the lower speed one?
All walking/running speeds were identical. The mystic umbrellas had 60 (legit) and 120 (recursive) speed stat. Their flying speed was identical. I'd have to redo and record to have actual speed numbers for you though.
whats recursive stat
the F-worded ingots?
xD
Yeah reclaim loop
aight ty for info
do u think walking/running stats have a cap too?
No. It's related to the umbrella. And maybe the gear score bug
Made a backpack and it makes me zooooooom
how much ms does ur packpack have to zoooooom>
my todays concern is whether its even worth to invest in MS stat without reclaim loop since its base numbers are so low
and harpy vs jana results in measly +3.5% ms
Just remember about stacking. they did say this today
i dont really believe they have means to retrospectively nerf stacked items
I don't know. My backpack was reclaimed a lot specifically to test if there was a cap.
but i dont care either way. all i care is how much 3.5% ms actually is
well lets try my 3.8 backpack vs 0 backpack xd
I feel like any move speed you can get is good, because we spend so much time running and searching
At least until you fall into vault spam hell
Every item has a Max crafted value. Anything that exceeds that value, could just be deleted in the DB if that is how they go about it
Also move speed affects your 1h weapon dash speed
OK, there's a max flying speed of 600 which Mystic's baseline 25% bonus already reaches, so move speed has effect for lower tier umbrellas but not endgame.
ok time to farm those godforsaken t3 harpies
(if i find any ffs)
where is a table about realm powers and difficulties?
im running our of blue essence, so maybe i can go somewhere like normal Hunt extreme and get those 150+
not sure you will run into t3 in norms but i could be mistaken
Essence tier is locked to major card - Herb/Gloom/Hunt always drop T2, so any of those bumped up to extreme will drop a lot of T2.
yep, thats what im aiming for
If you want T1, Provisioner Extreme
If it gets you to 160 then you're good!
i wonder if extreme is just +120 or is it +120%
it's percentage
fk its 140
I tried doing reclaimed buttons for my pack but I don't see half of the stats that should be on it
Ok Mystic Umbrella... I thought I'd get a white version because I was using Jana..
๐ค
how do u farm harpys from humbaba/jana?
they just fkin despawn
without chance to skin them
honestly, I can't remember if I had that problem
Are you letting Humbaba live so you can fight them and skin them?
I got that same vivid aqua from Khepri cloth. It's not the default for the umbrella, though - a crude fiber version looks much tamer.
Yeah, that's so weird.
I've seen people with that fiber mesh looking version, so I figured Jana would make a whiter version.
Guess I'm making the Dauntless version instead.
Knowing about the flight speed cap the Dauntless is probably a better play anyway
There's a flight speed cap of 600 and the Mystic's native 25% speed gets you to the cap already with no material boosts. So the Dauntless 15% plus a little help from mats will get you just as fast as the Mystic, plus better resists.
Do we know how the Charm of the Wind affects that?
dang it, now the dauntless one came out red
what is going on~
I just want a white umbrellaaaa
Good mystic umbrella with charm of the wind: 600 fly speed. Crap mystic umbrella with no move speed bonuses and no charm: 600 fly speed.
lol no, colors are the true endgame
I'm about to just put everything crude and just jana be the only difference
i give up, these harpys just dont leave corpses
I made one in the locations tab
If anyone finds out how to make a white umbrella, I will love you forever.
Is Pursuit a T4 ore?
Why is this gun so low level D:
oh damn
I don't think I have einadia
@prime fern How do you know which item is what tier? Is that onthe spreadsheet?
Gottt itt.
only cap and gloves matter
so which one gives more
Anyone know where to find Star Ruby?
primarily desert POIs. should be the red gem tree
its a desert t5. red gems growin on a twisted tree
Thank you
anyone have spare t3 fabled harpy
man, super heart and everything. you must really wanted that info lol
A visual is always appreciated. ๐
1 more jana run, then I can make my pants and get the rifle
law did yall ever get abalonite added to the sheet?
doesn't look like it, how far up is it
#1212256452249657505 message
could that be that harpys just dont spawn naturally at 160+?
i ran like several realms and havent met one
theharpy's could be a carve only rare drop
jana public the harpy's aren't named like the sun giant rooks
as in, only from carving the basic creature
carving mean looting corpse or what
well i cant look corpse if i dont meet any living ones
try a...
and those spawned by humbaba/jana just perish on me
try herbarium
I know they're in the mid tiers somewhere. gloom and hunt have the galumph and bandersnatches
is there a card the increases meat>fiber ratio?
im afraid not
Anyone know if Star Ruby spawns moreso in a specific type of realm (I know it's Desert T5, but astrolabe vs herbarium vs provisioner vs antiquarian)?
they're from POI generation, they can show up in any RP
ah
I had some in desert abeyance
I think I'm going to need to get some titans fingernail...
to gild the lumber for my rifle lol
Do you guys prefer Einadia guns or Pursuit guns? ๐ค
you can gild with einaidia...
Indeed
I didn't know that
I thought it was only preciousa
well damn, good to know
einadia doesn't have the crit damage, but it does have more raw damage
you get it from basically every forest POI outside of the mushroom one that's a food
T5 forest yeah?
it has three forms. ones a red cubic rock, ones a black crystal and ones bismuth. all three grow on the forest inverted spires
any forest
mostlikely
๐โโ๏ธ
i'm betting this one will be the "real" einaidia once the rest of the forest 230 poi's get added in.
since it got like a purple color when you use it on a weapon
there's more on top
I gotta climb the bastard?
are they mostly in water or in land?
iirc, in water near POIs
like the broken buildings
they'll follow you around once you find them, and they're nuetral
whats the best minor cards to craft range weapons and a minar card for gear
Can you add the same infusion if its in different Tiers?
Or absolutely no same infusions?
^
Any interesting Charms to put on travel tools (Climbing Picks or Umbrella)?
Maleficium resist? is that Miasma??
i think so?
could be similar to ice resist, something just not fully implemented yet
it is miasma
nice
it is pretty sparse, esp on the red pillar. there are likely to be acouple more pillars in the realm though
I feel like I need to pop a minor card to get more ore
cause getting 1 ore is crazyyy
I have yet to see a wild humbaba
Law, that is the creepiest photo
lol
eye see you
he ran more than fought
the trees he dropped did more damage to me than he did ๐คฃ
i think that is food
it's food, so no lol
lmao
delish
rocks for dinner
cronchy
pants are DOOONE
we're moving up in the realms
lmao
surprisingly it has to be mined???
yeah there's some things that don't make much sense. like that dulcet lapis being mined
and the hoe flies
blueberry bugs that live on trees that you need a nuclear pickaxe to mine off the tree
that reminds me. i need to try and get on an airship
Is the minor card for more ingots the Forge?
Or is it Settler
Brain not work no good
forge gives double the ingots
shouldnt be too bad. I just gotta get juiced up gazpacho and strap on my ludicrous speed reclaimed pack, then fly off a mountain
gazpacho ftw
I always use Settler Apogean
forge increases ore yeild, reduces time to refine, and improves quality
JAIL
I haven't used the minor cards all that much ๐คฃ
yep, I put that on my swamp antiquarian
came back with about 500 normal wood from what was just around the portal
If that's what you're going for, I'd say sure. It depends on what you're min maxing, if you're min maxing.
anyone have the winchester rifle that can tell me what the actual base damage is?
But otherwise, there's no boost a minor card gives that is going to like "make or break" a build.
You can get OP gear without any minor card.
Minor cards just give you that inch ahead of everything.
or should I make a sacrificial rifle
sacrifice it is
making a full pursuit one just in case that would end up being better anyway ๐คฃ
ok going Harpy on the pack is really not worth it
for 1.3% movespeed? I agree
okay so, base stats of the winchester;
ranged damage 235
strength 20
critical damage 2.2
magick power 15
melee damage 5```
full einaidia gives 230% ranged damage, pursuit gives 200 (with swamp wood gilded) and 45% crit damage...
on crit pursuit barely pulls ahead of einaidia; 1359.6 vs 1243.15 base crit
aaaaand I forgot to use forge card on this sacrificial rifle..
rip
I guess it works out because now we can see how much better forge makes the same items
I see Fossilized Ichor on the spreadssheet, attached to Gilded Lumber for drops from "Bound on a Cross"
But does Fossilized Ichor drop separately?
๐คทโโ๏ธ
No
very interesting
also, the forge card is negligable increase on crafted weapons ๐คฃ
like .5%, I'll have the math in a second
I think guns are slightly bugged somehow
The higest I was able to get one that is basically full ein is 227
where other stuff you can get into the 280s
it's 2% if my math is right. 101.94% better with forge card, but the game rounds the stats
and it only affects damage; ranged and melee
Anyone have like.. 10 advanced yew by any chance?
I also have 1 lmao
let me check how much I need exactly 1 sec
I'd need 8. Poop.
Law, how attached are you to yours
๐
yeah
My brain hurts when I';m converting not-on-paper.
You can't get it as wood
well my winchester hits for 13k, and my hat/gloves are specced for melee
so correct specs on hat/gloves should hit 60k without any specifics like with charms/cards/boosts
Screenshot of the rifle?
@latent python I messaged you, if you're willing to trade it.
I have 27%+18% ranged damage on my armor right now
How'd you get Ranged Damage bonus on the Physickal part?
the forge card I think
it's only +2% if my math is right
OH YEAH. that's base rifle cartridges, not lighting. lemme test that rq
And what's your magic power
WITH THE RIFLE, 100.6
damn capslock again
12k with lightning
๐ค
12-13k with fire too...
headshot?
yeah
exact same with ice
I don't think the round modifiers are applying correctly
ice and fire should have been +50% damage to lightning, but they were the exact same damage on all 3
gunna go test on sun giant
Should I go +Melee or +Magic on my Maul
๐ค
I feel like magic isn't really necessary, since it's capped still.
depends on what you're using for enchantments
maul is really slow, so I prefer more magick for rejuvination
Probably just gonna throw Quake on it just for the AoE stun
So I can just slap wildly.
Damn it, I need to farm T1/T2 ess.
Poop.
Any suggestions for easy T1/T2 essence farms?
What realm power for T1 & T2?
power doesn't matter, its the major that determines it
ah
but if you do them on extreme, you'll get more essence
27k on sun giant with basic
Is there any higher levels of the marksman card in the game yet or just the base level one
Not that I knoww of
well found a use for all the bound bristle I have
making the fishing trap so I cna make the refined fishing pole ๐คฃ
Settler Apogean
vs marksman
There's no difference to the amount of ammo it makes lol
marksman is for damage
Card is a liar
"Yield when crafting rifle ammo"
alr then. can confirm the forge card doubles ammo output
I am dissapointed in the fishing
upgraded my fishing pole from 80-164, went to asc forest and still only getting lv10 and lv30 fish
I should do some fishing testing
Forge card
wtf
at what stage would extreme vault be doable solo?
dauntless axe better than mystic axe with quake against groups of bound?
With my axepick I'm 275 and have no problem at all doing extreme desert vault solo
I use quake to keep everything stunned
if your raw damage is quake, then mystic is better. I run dauntless substatted with magick for shockwave and wipe bound faster than those using quake
and just go in swinging
extreme fault, I would say as long as you have a maxed weapon and 2 or 3 armors you should be okay with bringing potions
The only annoying part is the boss because they have SO much health.
I had to solo public jana/sungiant a couple times and that's all I have
public is only level 100
yeah, but it was easy doing public solo. Jana I never took damage, sun giant you just have to dodge the stomp
question was doable, not easy ๐
eh, its easier with a gun. My crits hit for 40-50k (the charm that increases your damage with each shot)
no dodging, he can't summon his adds
Its just shoot, wait for his stagger animation to finish so I can easily hit his crit spot again, repeat
another card good for ammo / ingots
yeah I forgot which card I had active when I mentioned it
Forge doesn't double
thats not forge
I have industry active not forge
its industry
I know, he originally said forge is what I'm saying
gotcha
I'm making some industry cards now
whats the name of this charm? I don't seem to have it known
sweet, thanks
is the order for t2 herb->hunt->gloom?
its weird, I have to play the minor cards twice for them to take effect
herb/gloom/hunt
50/60/70
see, played it the first time, nothing happened
there's a table in the locations tab on the sheet
play it the second time, it takes effect
oof
alr time to test something...
You can find an intelligence puzzle and fail over and over to get the gunpowder guys to spawn infinitely
you cna't use durable cloth in the cloth slot of druidic hat... wat
Playing a card that makes the bound drop extra speeds it up
I haven't found anything I can use durable cloth in lol
trapper pack takes textiles that accept it
kinda wish you could turn wood into fibre
does anyone have a list on what infusions/charms can go on what gear
nvm found it
Sheet1
INFUSIONS (CLOTHING),AFFECTS,Hat,Gear,Back,Top,Bottom,Gloves,Shoes
Abundance Infusion,Disease Resist,x
Clarity Infusion,Range,x
Constancy Infusion,Durability,x,x,x,x,x,x,x
Conveyance Infusion,Ranged Damage,x,x
Death Infusion,Critical Damage,x
Endurance Infusion,Maximum Stamina,x,x
Fortitu...
Doesn't have charms but that's much easier.
Infusions only work on gear that has the stat you're trying to infuse on it
you can't infuse a stat that doesn't exist
there's no need for a "list" lol
I have a bug that doesn't show the actual buff the infusion provides
it used to say like.. uhh the name of the infusion and then in parentheses it says what it's actually buffing
I don't have the parentheses stuff anymore
And the description cant be read
weird
Yeah, it's fun times in bug land for me. But I deal.
Tis why I need the spreadsheet for now.
You can grow wheat, chamomile, marigold, and sunflower and thatโs it. For wheat you have to turn the wheat into seeds at a farm card and harvest with a greenhouse card
Establish a farm on an Herbarium realm.
I hear that helps.
Herbarium Realm + Farm minor card.
a lot of pain for meh result
valid
I don't know why I even bother to loot lotus chests anymore lol
I have around 300 of them in a chest
I hope they invent something for us to use it on more often.
is there a list of really good charms and enchantments?
I was thinking of a dye system for armor that uses the lotus. ๐
Ok, I'm gonna test out some fishing
gonna go to an extreme ascended
I wanna see if level 30 is just the highest level fish lol
Oh, I was wrong, I have 430 lotus lol
so yeah, I think level 30 is just the highest level fish you'll find. I'm in an ascended hunt swamp on extreme with an angler card, still level 30 (but at least angler means 2 fish per catch)
About to make my axe, whose melee Axe build is better?
Law's got the strength one right. I kinda like that, but anyone have better straight melee stats they want to show off?
my axe looks the same as his
The nice thing, with this fishing rod, I don't have to pay attention to the tension bar at all, I just hold down reel in and it catches the fish in a few seconds lol
@prime fern I don't know if you saw, but this also has all the resources lol https://nightingale-labs.com/nightingale/glossary/
I just noticed it when I was looking to see what fish they have listed
Ahh yeah I do see that tiers are missing now
I think sushi dmd me that the other day
I wonder if whoever runs that is on the discord
We do need berl, ribbon, and sepelwood though
Coal and sulphur apprently arent ores... 
stupid fabled widow spider decided to attack me while fishing lol
Huh?!? I've never heard of any of these lol
Yeah. Theyre in the glossary but I havent seen them
I'm 99% sure all their info on that site is from datamining, because they also have stuff that isn't in the game
Like what?
Interesting...
Stuff like that
I wonder if they had beta playtest access
Maybe Ill take a look at the datafiles later
Tags: Never Drop
lol
and especially since their gear shows the raw base stats without any material boosts, it has to be from datamining
Ye, Ill take a look at the cabs later and see if I can dig it up. I assumed that everything was serverside so datamining would have been useless local
So actually, knowing the base stats of gear, and then the modifier that every single material would give that you can use for it
you could actually build a gear calc
for maximum minmax
lol
Resources v3; gear calculator
so convenient to just buy wood whenever I want
One of the best Survival crafting QOL changes imo
You've been using industry right, Law?
Si
@flint abyss can you edit your original message to state the updated materials needed?
When I get a chance. At work.
It's a game no worries bro
I don't think advanced bombardier is actually a thing. Bombardier is probably the advanced form of Kyrosiphon
I've been farming for HOURS and I have 0
Where does one get Halite (salt)?
Is it plentiful or is it found in specific places?
realm power has to be less than 90?
hmmmm
I have been in this realm for abit now
I think I ran provisioner desert hard and got a decent amount of it. Not sure which minor card gets you more of because normally only get 5 per node
Are you ascended or regular version
Might be too low level
wait you only get 1 salt per ore?
Meh, I'll try something a lil more high level then.
I donโt think the level increases yields just what spawns.
If youโre not finding any definitely crank it
Bah, data files are in .pak... haven't decompiled these since monster hunter world
time for some fun then
Ok I'm in a realm power 70 desert and
Nothing yeeet, gonna keep runnin'
fooound itttt
yeah it's gunna be like 45 minutes before I get all my old tools installed ๐คฃ
Is it really better to mix pellucidic and sun giant here?
Wouldn't I be sacrificing Melee damage, or is there something I don't know?
I only used 1 or 2 sun giant in the whole thing, 60% magick power on the druidic was about +50 magick. Aftershock and Quake both have multiple attacks to offset the damage loss and cast time since the axe can only reliable hit 1 or 2 at a time
Hmmm. I have arborist's shield, so I'm going to build full melee here first
If I feel it's weaker, then I'll make another I guess
Oh shoot I forgot to use forge card
mine wasn't done with forge either lol
I already made the blade does it matter
where are these ss from?
and I didn't use advanced yew gilded w/ pellucidic, and only T2 predator. I have to remake that axe at some point, but it's good enough for now
I want to make it right the first time, I'm switching the card to forge and remaking the blade just in case
onyl matters on the final product, and forge adds 2% to damages
I saw 0 difference making my rifle with forge active for the components
I'm going to do a test with Forge card real quick. I'm going to use the most expensive mats I can to make one and see if the percentage is different.
I highly doubt it
BUT
I'm willing to make sure
Huh, did you know refined pigment could be made from jana meat?
I didn't
First step
Using Melee-based items in hopes that I can see an obvious effect
@prime fern is there a better gunpowder than Sulfur?
not that I'm aware of
Nevermind it has only two ingredients, sulfur and coal
Unless something else counts as sulfur, its probably a no
Step 2
YOOOO
Ah, you can only use vibrant ink, not lustrous ink. Nice
I found realmcard data
Okay well i made the foil and lustrous ink for nothing
was worth a try
Other recipes let you use better mats so I assumed so would these
Apparently not, probably a bug
Ok starting the axe now. Going full pellucidic
I might put one sun giant ingot in
Did you guys figure out the best realm setup for salt farming?
yeah, no matter the materials it only changes the name of the card
desert forge
oooor, buy it
Can you use a Forged handle as a handle?
unfortunately no
Rip
Tier 4 Forest wood for Handle I guess?
Although I could use Fabled Elder Eoten
You can make refined pigment from any meet iirc
I'm going to try fabled elder eoten
Wood?
yours will be better than mine, I was missing mats at the time but needed it to get into the next tiers
It didn't work I don't know.
Oh I figured it out
maybe elder eoten can't be gilded? ๐ค
Visual bug on my end
ah
That's better
much
Did you use full Jana for the wrap
Oh nvm, probably beelzeboar
Well I guess I gotta go out before finishing this thing
okay but yeah, I actually used regular lumber and t2 pred on the wrap
That's wild, and it's still a 286?
yep
one sec lemme scrol lup
yeah wtf 286
Gloom Forest Asc 220 for Mohg, good to know
I only have one hunter eminent card. Rip
can someone tell me what a tier 3 forest tree looks like?
Been trying to find one for ages :v
blue pine
somehow there wasnt a single blue pine in the forest for me XD
Might need to play one of the minor cards i guess
gloom and hunt will have the most T3
anything below that it's pretty rare to see a T3
i am in gloom forest. Could find T3 in gloom swamp but not forest.
alr taking a break and going to play some with the group
Just wondering if any of you know what materials would be the best to use to get the highest Gear Score Level and Stats for the Druidic Set?
gear score doesn't matter, but to answer your question, full jana would probably be the highest
Doesn't gear score not help with extreme difficulty in Ascended Realms?
Gear Score doesn't improve the stats, it just represents the total stat values of mats involved. If you want to target the stat you just need to make sure to get more % on that stat
I did some testing, and it doesn't appear gearscore of your character changes anything about damage from others
So what about the Cloth and things like that what would be the best to use on this set?
higher realm will just have naturally higher damage
this is my set I'm working on, it's not complete yet and haven't decided on all the mats yet but
depends on what you want most? Hp? Stam? speciffic resist?
Mostly HP to help with extreme
these are the stats available to druidic
forest fiber has most HP
And whats the highest tier you can get for the Fibre and Hide mats?
fiber 5, hide 3 except for jana
T5 fiber, T3 meats. Jana is T4 iirc
But make sure to read stats on t4 and 5 of the same material
they do not always boost in the same stats
Some t4 stuff might have higher one stat, and then t5 version will flip it
so in some cases just look for best stat you are targeting
Danu's shack reliably has star ruby upstairs.
afernoon
@rustic swift see the difference, so tier doesnt dictate best stat.
@prime fern if you have not gotten around to it things where posted around โ Yesterday at 10:49 PM for the sheet by a few people
#1212256452249657505 message
#1212256452249657505 message
#1212256452249657505 message
#1212256452249657505 message
already had most of them, but added the hippo
gotcha
So the bismuth deposit it went to (the black-colored Einadia) had 5 ore deposits below, 5 above, 2 on the first of three higher pillars, 2 on the second highest pillar, and 6 on the very tallest pillar.
For a total of 20 Einadia per bismuth rock formation.
I've only seen one type of black bismuth formation before, not sure if it generates other ways.
I've seen 3 of them but they were all the same, just clarifying
It's very difficult to get to the top of the three pillars, but if you dash with climbing picks and grab the right spot you won't fall down
There's no need for a favor of soaring
If you have trouble climbing just build some stairs
ugh
No issue, pro gamer moment
I stayed out too late and didn't realize it had turned night time. On a good note, I found out that you can stand on top of the rock formations and enemies won't spawn
striking Peacoat with Jana changes only collar color, and stays mostly green
also Explorer's hat seems to always be white, its made with fabled t3 boar, like gloves that turned dark
@honest surge Ah ok, i will have to check carefully then when i craft the set
Is anyone else having trouble farming fabled enemies? I'm in a gloom forest and my Track Legend Spell isn't doing anything. I'm guessing that I killed every fabled creature in the realm, but do they respawn or not? I thought so
my theory is that they either always respawn only in Extreme, or only in some realms
Extreme Asc Forest Prov always respawns its fabled boars, but some Desert realm did not respawn its fabled creature.
also track legend just works very clanky in general, i once used it with Humbaba right in front of me, and it started leading in the oposite direction lol
I'm in Extreme Ascendant Forest Gloom.
I would go to Hunt if it spawns there cause hunt spawns more apexes
I was specifically looking for Mohg but ty
Hunt doesn't spawn Mohg
I'll try provisioner
Anyone know who this is
If I had to guess, it'd be some sort of Fabled Eoten
as soon as you kill one fabled, another spawns immediately
It's a forest biome
you can see them on the map
Weird because my map had no fabled enemies left after killing just one
i remember seeing a blot, but for the life of me i cant recall which it is
True, but Hunt also spawn about 4 at a time
I just killed 6 in a row
It might be a set number per realm then
i was doing provisioner ascended for the piggy
Not based on type, but based on generation?
yep Prov always spawns the boar
its infinite in the realm i was just doing, maybe hunt has set numbers
but only one at a time and usually in the different corner of the map
The map only shows predator fables.
map shows deer
yeah, got lucky with 3 next to each other, but then it was each far corner xD
btw, Combatant Workshow says it makes tools with reduced yield
but the stat description doesnt mention any Yield-- debuff
is it really there?
hmm i found good amount with out them showing on the map so hard to say then
the yield debuff i mean
dont 100% trust tooltips
it may be there just not showing
it may not be working yet
so we dont know for sure?
lovely
ok then i wont remake my axepick for combatant yet
Heh, this one is respawning fables. Nice
assasins sight and a rifle can pretty much 1 shot them
i need sight because im a shit3 shot
so are harpy's only along the water in the swamp
Wish that most of the end game creatures were not of the same ish color pattern - even with minor cards. All the forrest worlds just end up being light, purple yellow and all skins are the same. Hehe. Hope they will add more variety and ability to color the clothing and structures.
Assassins sight doesn't raise the damage though, right? Because I have all the heartshots memorized except the fables
I plan to get rid of it soon
i was searching them for like 2 days and fruitless lol
only in the ascended swamps
about to make my axe. Forge card, right? Let me double check but just wondering
What about combatant's workshop?
Hmmmm
@prime fern here's my build
Martial Axe Head:
-Pellucidic
-1 Bronze Ingot for Alloy
Counter Balance:
-Pellucidic
Handle:
-Fabled Elder Eoten and Pellucidic
Grip:
-Fabled T3 Beelzeboar
Made with Forge Card with Grindstone Augment
Did you make that handle with gilded lumber?
Yes
good good
oddly it doesnt show the stamina cost
I chose Fabled Eoten over T4 Forest BTW. I think either is viable
Making it
I'll pop it up to epic real quick and grab add-ons.
This is my old axe btw lmaoo
I made my Axepick mostly for harvesting, not combat but it works ok in it as well. Might make a combat pick though with that buff. THis one was made with Harvester's workshop buff. But the gathering rates are not implemented in this game at all I think.
Huh, I'm missing the infusion for melee damage one sec LOL
That's pretty good, I'm tempted to make a duplicate axe using combatant's workshop instead
I think at the moment all nodes have preset amount of material that they can produce. Quary card does not work and no matter the tool you have or buff you run you will stillget that same amount of ore or wood or stone.
Interesting. Good to know.
I need to make dragon's hoard apogean cards because I need emerald and ruby for the future
+yield does work on sickling though, at least some of the time. Greenhouse card really upped my fibre collection rate
Mostly did testing on ores and wood and stone, so not sure about fiber.
Checking sheet now to update post before I leave work.
Thanks!
the only cool benefit despite melee dmg loss of the Harvester buff is the slight decrease in stamina cost, which might seem insignificant, but it isnt.
I always find myself out of stamina when fighting
how much stam you running?
Yeah
That is why I am on the hunt for salt ๐ Since growing things seems to be a pain in the butt, I would rather get salt to make good food
130, I only have one maxed out piece of gear and its my boots lmao
The only advantage I have is that I'm freaky fast
Most of my gear I build around speed and stam usually ๐
once you get the shirt and pants it will help
Note: Unknown if anything was updated, been too busy to check and verify. Hopefully Law was keeping it up to date ๐
I neglect my food alot now because I'm tired of going out to get salt lol
Pinned msg up to date with somewhat current DB search.
Health is good in this game, but I think stam is king, if you can run and cast spells and dodge you are way more survivable
Don't waste your salt on spice, you will specifically need it for marinades later. Grow marigolds or chamomile for spice.
Growing is so blah in this game and constant thought about how many to keep to have enough seeds, but then again I might not be doing it efficiently
it just depends on what plant you're growing. Chamomile is super easy to farm, x beds turn into 3x seeds plus 3x flowers
hmm, will try thank you
I know someone posted Tawarets and T1 Spider for sure
I'm debating so hard on what charm to use, I'll pass up on it for now I guess
I'll have to edit in 2.5h if that's the case
Full Axe Build
So if I traded out the Fabled Elder Eoten for T4 Forest Wood, it would have more strength but less blocking power
I chose shockwave because it's op
For a non-magic build, I'd say the magic power isn't bad
only if you remove the corpse. if it is consumed by the void, another won't spawn
niiiice. I thought it would have been around 2200, but 2400 is sick
I used steel as my allow for the extra block and strength
It's hard to tell how good it'll be for sure. I'm debating between using a charm for stamina or for even more damage.
It depends on how it feels against 220 enemies. If I can kill the small ones in a round number of hits, i'd probably go stamina, but if it's close and I'm just shy on damage every time, I'll probably go for the melee
Whats the best minor card to use when crafting clothing?
People use Grenhouse, it does increase the weight of the clothing piece but gives other good stats.
Also for Crafting Clothing make sure you have augments that generate these buffs:
where do yu see where your crafting buffs are?
Can we win this please. I'm tired of looking for these in other chats
Preference on Forge vs Combatants Workshop for finishing an axe?
My small brain can't remember all these combos
I've shown you my axe using Forge Card. Let me see if I can afford one with combatants.
I still have to make one for the wife anyway
I will probably go into crafting mode later tonight maybe tomorrow. I am too absorbed with finally building a home lol. No more piles of stations and boxes
Ah I did that early on
haha, I am in my creative mode lmao......not enough cerammic and brick in the world to stop me. But yea, f... ceramics
crude capparal has issues binding to tables
while i got this augment up and artisan card
it wouldn't bind to my workbench
I use globe, crude coat rack, fishing trap and beehive augment
fishing trap not adding rain resist+ =/
This was using all of the buffs and greenhouse. I am not sure if they stack or even show up as physical traits.
Please be aware that Weight+ is actually partially a bad buff, it adds the weight to the actual item piece, it is not encumberance
I am not sure if there is a mechanic in the game where your total weight matter, but that is what it does/
I suspect the block and crit is more real utility than another + on the melee damage, gonna go with forge
Here's the preview with combatants for the exact same axe
@wary compass
My axe for reference (Forge Card)
weird, no difference on crit
Damage is higher, blocking is somehow? lower
I'll craft it and see if there's just a bug
Axe with Forge Card
we'd expect blocking to be lower, forge has a blocking bonus and combatant doesnt
that slight increase in damage is pretty big at T3
it is
Axe with combatants
the fact that the forge crit bonus is not actually being reflected means combatants is the choice
Devs really need to look into these tooltips and align the properly. The buffs sometimes do not make any sense other than trial an error. I do love this stage of the game where we play with crafting and figuring stuff out. But all the effects should be spelled out more clearly.
I've also noticed that there's nothing about the reduced harvest that the combatants talks about
And yes, it is early access so it is acceptable. But I hope they will put resources towards this more than the single player mode.
Pellucid, Bronze, Adv Yew/ Pellucid Gilded, T3 Beelze, Combatant's, Grindstone
Yeah I used Fabled Elder Eoten instead of Adv Yew
I just now realized my mistake
That being said, it should be an even more obvious difference now
I also have enough materials for a third axe, so I'll make one after I get more essence
looks augment ability cant be stacked?
Fully upgraded Combatant's Axe. It's for my wife so I don't mind using mats
almost 2500, purty good
Can I see fully upgraded stats with infusions and such? I want to see how badly I should go for making another
And I'm not even using Adv Yew
Yep, crafting spells now, will post when complete
I wonder how the mystic would be but full dmg instead of a touch of magic
I shoudl figure out how much magic actually affects things..
@woven sigil
Thanks, wow that's a big damage boost
T3 desert fibre
So blocking efficiency is a lot lower, but damage and strength are insane
Yeah- build a little heavier on stam in the clothing and it's a solid improvement
Very much so. I will give the one made with Fabled Elder Eoten to my wife who likes to block, and i'll keep the straight damage for myself.
Also I think you were using steel instead of bronze for your alloy, that's a change also
Bronze gives more melee damage, so I used bronze not steel
or maybe that was Law
Yeah it was him. The only thing I messed up was Adv yew
No, you have to use bronze brass or steel as your alloy. Bronze is the correct choice ๐
How do u guys arrange spells?
On each tool, 1 of things I want immediate access to (e.g. shockwave, quake, heal), 1 of things to use when convenient (ring of emp, bramble wall, assassin sight), 1 of non-combat utility (track legend, regrowth).
Spreading combat spells around all tools means I can immediately access my most used spells just by switching tools instead of futzing with menu wheel.
yea that makes sence
how many actual magick damaging spells ppl use?
is it only quake and beehive?
shockwave and hermetic flame
my train of thought was to have dauntless full melee axepick, and use mystic full magic sickle for magic fighting
Make some gaspacho
Is shockwave instacast?
that's what I did with mine ๐คฃ
on hit
it's a charged weapon buff like Hermetic
Oh so its "cast before going into the fight" type of thing
So the actual battle spell is only Quake?
and Swarm
shockwave does more damage than quake
Swarm is not before fight?
just longer to activate
No, Swarm is an attack
Anyone happen to have a swamp map image with coal marked? 
I've been through 4 now, I must be running all around it
Complete fae tower. Find Fae Portal on the map clustered with several other events. That cluster is always in a cave and that cave always has coal.
In a swamp, though, who knows. What I said goes for desert/forest
the map is procedural, even fi we gave you a location it would likely be wrong
I'll check it out, thanks!
Swamp might be the wrong place to look for a coal mine. There's no peat in the game...
I don't remember why i thought it was in swamp
if you're finding it in desert caves, I'll go there ๐
ok so based on info u gave me, i have a picture in my head:
axepick (melee): oberon (obv), assaFocus (useful before combat, doesnt scale with magick), flame (small buff better than no buff)
sickle (mystic): swarm, quake, shockwave (maximize dmg, prepare shockwave before fight as a safety measure)
knife (mystic but less magic): arbShield, empRing, (buffs before fight), bramble wall? (idk what else)
climbers (dauntless): recovery, track, dispel (off-combat spells, no need of magic stat)
how bramble wall is different from quake?
? This is scuffed
But go off
how to make it less scuffed?
i understand the idea described by Guurzak, but maybe its just me, the weapon swap is so clanky in this game, even spell swap feels more responsive
(spell casts are still bad tho)
while i was hunting those boars today, so many times after making a shot from revolver (yes i cant hit hearts), swapping to the axepick took like more than a second
I'm not too hyped ๐ฆ The mystic recipes are pure metal, boring and weak
I made my sickle into magic wand basically
Yo im not alone!
now that I am thinking though, I should recreate my dagger as magic wand since it would have higher crit I think
and since magic is capped, crit is the only way to do more dmg
Btw, do same charms stack? Like if u put charm of steadiness on two items, will i have double the buff?
I will probably remake the cickle into more of a support health wand
And what is the cap?
Quake doesnt do more than 600 dmg and bees no more than 240
Oh
I cant guarantee but my mining pick with 332 magic does the same dmg with both spells
Oh thx thats useful info
So spells can crit and crit dmg goes above tge cap huh,..
Btw what IS crit in this game? There is no crit chance, so is it just hitting a weakpoint?
cant really say but I know for sure when I cast quake with my 90 magic axepick it does way less and doesnt crit as often at all
when i switch to scyte it crits a lot
there is definitely a magic cap.
anyone got spare advance hollow ingot and t3 fabels harpy
does anyone know where to find chamomile flowers?
which one has the highest base magick? is it the pistol, the sickle, or the knife ๐ค
that's in the guidebook
yeah the guidebook says its found in forest/swamp realms between 1 and 158 power but I went to 2 of those realms and couldn't find it
i think i found some in the forest herbarium not ascended on normal difficulty near human settlements. I think
try to run around for a while in there and see if you find any
alright thx I'll give that a try
Time to look into the db not being updated thingy.(finally able to look at it)
Try Danu's hut in swampgloom.
Time to run to the first post here and verify/add things from this channel ๐
Nightingale labs, google it I'm not at my PC for the actual link
where does one find Flax? I cam across it once but no idea where
I think this should be meta.
Magic Sickle
Melee Axe
Harvesting Axepick
Knife is up for debate, but I'd lean towards tracking and assassins'
Climbing picks support spells
Knife is needed cause you need it to skin
I usually put heal, assassins and track on it
I don't know, but a lot of people don't seem to be doing it.
for easy switch
they do not, they are active when you have it out. Steadiness goes only on ranged just like sniper
But armor
That one I do not know, sorry, but I was gonna test it anyway soon with miner and lumberjack
I have few bounty charms, but they are hard to test
Quad bounty charms seem to work
how did you test it?
Plant growth in plant pot
hmm cool
where gun
This is a list we have so far of plants that do or don't grow. Credit goes to Koriania. Copied from BoostAngel
Seed Yield (5 bounty charms)
Marigold 4 seed or 5ish flower
Cape Aloe 6 flower
Dahlia 1 Seed
Chamomile 5 flower & 6 seed.
Shitake Mushrooms Won't Grow.
Water Spinach Didn't Grow
Wheat 3 Wheat
Barberry Didn't Grow
Blueberry 1 Blueberry
Oats Didn't Grow
Crude Didn't Grow
Carrot Didn't Grow
Snapdragon Didn't Grow
Delphinium Didn't Grow
Sunflower 7 seed, 1 flower
Onion 1 onion
Portobello Mushroom Didn't Grow
Potato 3 Potatoes
Tulip Didn't Grow
This is a copypasta I have saved
I usually go for this meta for myself
Harvesting Axepick - Recovery, Quake, Regrowth (wish oberon's worked, I would replace recovery- for yield bonus only)
Knife - Recovery, Track, Assassin (this is my heal weapon, so I usualy keep it on revovery for easy 1 2 switch)
Sickle:
Solo - Quake, Summon Swarm, Recovery
Party - Ring of Empowerment, Salvation, Quake
Winchester - Charm of Steadiness
I sometimes substitute winchester with a good old Axe with shockwave ๐
Someone talked about getting t3 fabled enemies in vaults, and had a question about difficulty.
I am here to confirm that 160 vaults have t3 enemies indeed.
Yep. Rerolling 160 vaults and quickly checking each map for a fabled pack event is something I've considered many times
what's a fabled pack event?
oh in vaults. got it.
that is clever. you've given me my next goal. thanks!
https://nightingale-labs.com in case you didn't find it
Nightingale Labs is your essential guide to the Nightingale game universe, featuring a comprehensive wiki with in-depth information on creatures, maps, and realm cards. Discover detailed insights and strategies to enhance your gameplay experience in the mystical world of Nightingale.
my go to is just axepick with quake and 2 other spells I never use, knife with healing and 2 other spells I never use, and a winchester. I've got charm of steadiness and sniper on my gear for it. I've soloed 220 vaults using just that, there is nothing really that has ever given me problems.
The only enemies that require any thought is 220 brutes (the big bound with the hammers or whatever they are) and if you get a pack of them its just kite them around, hop in and swing for a headshot, get them down 1 at a time. When they get into their fast mode, kite them away from the rest and deal with him 1v1
Quake makes groups of enemies trivial
I also run a very strength heavy build so I can stagger almost anything
Generally my other slot is my climbing picks just for ease of getting around
Yeah, I use quake not for dmg, since it caps, but for crowd control
Got my new axe
Also tested something out. I used Britomart's locks in crafting the Enchantment Shockwave to see if the magic power went up, and it did not. Just confirmed for myself that enchantments don't take attributes from items
Yeah sadly right now the mystic weapons are held back by the fact we cant use better stone to cut gems
Mystic weapons are ok with me, what is lacking is magic that would actually scale well and special effects from magic working. (example: Oberon's yield, Regrowth's radius) and so on
Where'd you finally find cotton?
Ah ok. I still think it might be first time I've seen anyone get it other than from the quest reward at the watch
Yeah, sad that it apparently appears to be super rare then
Ooh nice, cloth is a lot more useful than a single thread
Here's what the POI looks like
Good to know
I turned on my chat so I could see what I was getting, and it said this after hitting mushroom
It was a 230 mushroom, but the item isn't in my inventory?
Yeah dulcet lapis seems to be kinda bugged at times from what I've heard
I think it has to be mine right?
It's just a good item I believe
*food
Interesting, yeah it's just a broken POI I guess
Ope
It just popped into my inventory
I think we already have this
The 230 stuff is comically bad for the most part ๐ญ
anyone know which desert ascended for fabled Khepri's scarab?
need for parasol, shoes and backpack
I'm especially fond of the insect larva "berries" you need a nuclear pickaxe to harvest and then have the same stats as a random T0 berry.
Play cards into portal, click NPCs tab at the top right, view available spawns for that card combo
the fabled scarab is Strog Minion of Lucemis and he spawns in any of Antiq/Astro/Prov
I have a dedicated portal for Beelzeboar farming
Do you farm the fabled ones or just go for regular
Like, how serious were you on the 160 Meat requirement lol
Track Legend makes going for fables pretty straightforward
But I'll usually do beelzeboar for one component and then jana for another both to save time and to get the higher health
