What should be the return value if the given values are not a triangle
`#include "triangle.h"
namespace triangle {
// TODO: add your solution here
flavor kind (float a, float b,float c){
if(a + b > c && b + c > a && a + c > b){
if(a == b&& b == c){
return flavor::equilateral;
}else if(a == b || a == c || b == c){
return flavor::isosceles;
}else {
return flavor::scalene;
}
}
return flavor:: ;
}
}`
`#pragma once
namespace triangle {
// TODO: add your solution here
enum flavor{ equilateral,isosceles,scalene};
flavor kind (float a, float b,float c);
}`