#đ awesome-bases
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but im back now
I think I might just deconstruct one of my early bases
for an extra boost
Been there, done that⊠đ€Ł
W OR L?
Well done, @wild oriole !
Thx
Nice
That might be extreme, but, y'know... there's 3 busted prawn suits, do we maybe have enough parts to get one working?
looks great man
hard W
Thx
np bro
Just scan the ship for a blueprint (if you already have the blueprint)
that looks like a peaceful spot until a leviathan finds itâs way over to it lol
Most of the Grand Reef is fairly safe from leviathan attacks
It's just a select few areas you need to avoid
just murder them lol
le epic base

Oh yeah, just, uh, "Relocate" them
Easy real estate
noice growbed field
Thx
I should do that sometime
being a person who grinds to get resources for huge survival bases
Rip n Tear
Main prob is titanium
Storage costs so much
đ
The 2 things infront of the towers are filled with water filters
And the pack of buildings behind them are packed with wall storage
Titanium is everywhere but so hard to get
Exactly⊠I have done the calculations and I have used well over 2k titanium
đȘ
with all of my hardcore projects I'm sure I've also used a lot more than that đ
cool
question
how did you get so much
like i get its everywhere
but like where is it the most abundant
if that one on the bottom right is hollow than it would be only 1472 titanium tops
based on it being 16x14 on the top
and 16x7 on the bottom
16x7x4 for the surrounding of it and that 2x
@opaque elbow then there's this
Div has been working on Atlantis for a loooong time.
yea 20 days
i have only been working on myn for about 3-4
most of it is just storage
and the best part is
i havent even unlocked most of the blueprints
like legit I havent even beaten the game cause i was to busy trying to build my base lol
also kinda sad
cause i also need to get the damn nuclear ractor part done
Theres tons of places. A bunch of deposits in the lost river area with like 10 titanium in each, tons of wrecks with scrap metal (4 each), fragment scans (2 for each after the blueprint is completed), im pretty sure most ores have a chance of dropping it. There is so much titanium bro.
I usually start with the Crash Zone, Safe Shallows and Kelp Forest and once those are mostly drained I move onto the Lost River, then places like the Bulb Zone and Blood Kelp Zones which also have a lot of deposits
the ILZ also has a large quantity of those plus others
The endgame cave areas have tons of large titanium deposits everywhere. You will need a prawn with a drill arm to mine it tho.
imagine having a Cyclops and still basing in the Safe Shallows
Hey I do the same thing so donât judge
Bruh
I have more than one base
anyone got any ideas for a starting base?
the border of kelp forest and grassy plateaus (red biome)
I usually finish the game whilst having my main base in the Safe Shallows..
different strokes
I don't often close down bases. I might rip out the more expensive bits, like scrapping the observation rooms for enameled glass, but I tend to leave my bases as they are. My starter base is usually just an X compartment as close as possible to the lifepod, I don't even build a fabricator for it. My main shallows base is at one of the volcanic vents in the shallows, close to the grass and kelp. When I'm not based there any more, I convert it to a storage facility, because I usually build the rocket there.
I've never deconstructed a base to my knowledge
i deconstructed a base that was just a moonpool
i've only deconstructed unfinished bases that i decided to move elsewhere. once something is finished/livable it stays, i like being able to return and see my old bases
I've reached the point where I just use my map knowledge to put a base in one good spot, and then don't move out
If I need some infrastructure somewhere else, I'll just use my Cyclops
My base
I just use my cyclops as a base. Barely ever return to my actual one. I can basically put everything I need in the sub and take it anywhere I want.
That is a good strategy. Generally I don't like cramming everything into a Cyclops, but I always make sure it's ready to be used as a mobile base.
Beginnings of a new bz base!
Thoughts and ideas are welcome (if you want.) Im not the best at base building.
It lets you take your base down into the endgame caves which is nice. My most recent save file had a fabricator, mod station, etc. in the cockpit area, a bed and a growbed with food in the middle room, some random junk in the back, a battery charging station in the bottom back, and the storage room packed full of wall lockers. Thats all you really need.
I know how useful it can be to have a well equipped Cyclops, and I usually do have a lot of stuff built inside, I just prefer building a more spacious base over having everything packed into the tight rooms of the sub.
You won't get much sunlight that deep. Recommendations are nuclear or bio power. I don't believe that is a thermal area.
Also, good luck finding early game resources throughout there. They get quite hard to find when you don't live in the twisty bridges.
Starting a new save and making an all new type of base (to me)
It's progressed a bit since then, control room and seatruck dock.
Im literally right on top of a massive thermal vent. And i have a bioreactor in there
worried I ate through all the Kelp Caves Root Pustuls for power found out I need em for plot stuff possibly too.
oh found more perfect. sets some aside
They do produce the heat capable of powering a base.
My new mushroom forest base so far
my all over the place base
Nothing can escape.
:
The box one? Thatâs a reaper containment unit
no peeper
Yep
holy moly that is
powered by 6 solar panels two bio reactors 1 nuke reactor. One large room a moon pool a sea truck dock a nice bedroom with windowed dome cealing as is the large room. a spare room for whatevere further out and a scanner room and a garden inside and out.
also has 2 water filter machines
may move the sea truck dock at some point
donno yet
working to connect the moon pool?
i got 1 bio and 1 solar. I built a new small base in mushroom forest. Im too scared to go to far. I've got cyclops and depth 2 for seamoth by hiding
i cant connect any moonpools
i didnt know they could
hmmm weird
ah cool
wanna vc?
not atm
boo
i added you. I cant play this without talking to someone because im claustrophobic
ah
maybe another time lol
sure sometime
Just believe in yourself and try to connect it
It maybe doesnât show, but you actually can
Juat started 2 days ago
i cant play unless i talk to someone. big claustrophobia
đ
Sorry to hear that
i think thats the wrong phobia
Well you can get claustrophobic underwatwr
esp in a submarine
There all cool bases
thanks!
Np
4 in 1 image (hardcore save)
Ok
have you gotten the reaper into the cube?
i think he did
not yet
I haven't actually played the game in quite some time because the lag has been so bad it just makes it not fun
I hope I don't have to wait all the way until I get a new pc but it might end up that way
dude 4th one like wth
no wonder its laggy
well that save I expect to lag
not an entirely new creative save with nothing in it (which is what happened)
oh just clear you cash
how do you clear it?
*cache
yeah I probably will do that after building all the stuff that I want to
used the bulkhead glitch to build indoor things outdoors for a nice patio
my only gripe is that you can't deploy lightsticks onto base pieces
Iâve always liked doing that, only problem is at night the lighting glitches, because the game still thinks the pieces and you are inside, making both you and the stuff outside comically bright
yeah thats why i added floodlights so it looks natural
someone should make a mod for this tbh
I wanted to put them on some of my bases as well and was sad to find out you couldn't
thats sick
noice
i didnt even know that glitch existed
I want more control of the height of foundation pieces. I want to be able to put a few in front of my Seatruck dock, lined up with the bottom edge, so it's like landing pad and hangar.
what did you put on the sides
Those are windows
windows
Sorry for the massive delay in making this video, I have been pretty busy recently. At least it is finally released!
Join the discord server!
https://discord.gg/mT6wZ8c4Xz
Use i tubes
The bases I've built in a Creative run: My main base in the Grassy Plateaus; 7-story tower houses an Alien Containment Unit, the 3 storyis my living quarters, the other MPRs are a workroom, indoor greenhouse and a nuke. Two moon pools and an ad-hoc Cyclops dock with walkway for my Prawn complete the base.
Singing Ray Sanctuary, over in the Mushroom Forrest
Cliffside Resort, on the Mountain Island. The vertical shaft connects to a moon pool, and the foundations support a number of exterior grow beds for both food and ornamental plants.
Reaper's Graveyard, down in the Mountain Corridor. Power comes from a series of thermal plants, with one moon pool, a group of MPRs, and a second pool over one of the skeletons.
Indulging my inner supervillain with a base built inside the Ancient Skeleton.
I know this isn't a base but are the reapers by the aurora a chance encounter or fixed encounter?
Will post a picture of my starter base soon
Interior and exterior
smoll
Not sure about what you exactly mean. But leviatans work in certain areas the patrol and their position is saved.
one around the front and... a lot more around the stern and starboard side, not sure exact #
this rocks btw
Thanks!
You can put hatches on roofs?
Yes
floors and walls too
But only the sides of a Multipurpose Room
Moving on to Below Zero, a base on a Lilly Pad. There's a moonpool, scanner and control room below the surface, and 3 MPRs on the surface.
Interior of the rooms above.
man I really need to get on soon and continue my survival base in experimental
that dome looks soo good
Pls make one in the void
I just might, once the big upgrade hits. I'd love to make Void base of stacked large rooms
Cool
not a great base but i made a lighthouse xd
@bronze ledge @hot torrent
Spotlights
Oh by the way @bronze ledge I put the PS logo because I'm playing on PS4
nice
Ty!
I thought this was art room for a second
Hahaha
I almost thought that base picture was art because of the camera angle
cove tree base
my favorite base
Welcome to Heaven
went for max height limit by the end, turns out it was right near a mountain so it has a walk path to the arctic and a dive on the other side
How do you see???
that's just rotating weather lol
Ohh
built a shadow leviathan observatory and cafe in my BZ creative save file
that might just be the first base I've ever seen built in the Fabricator Caverns
it doesn't seem to be a very popular biome for base building đ
I wonder why
leviathans roar
I do wanna build a base in that biome at some point tho
i wanna build a base in the void
I was inspired by a video where someone built a reaper observatory in the original game so decided to do soemthing similar but for shadows
is it worth makint a base in the lava zone?
personally, id say yeah since i built one not too far from the lava corridor from the LR. stored stuff in there and put a water filter machine in there and stuff so i dont have to go all the way back to one of my other bases everytime i need to replenish something
iirc you can also find all the materials you need to build a base in the LR so you dont have to travel too far to set everything up
My starter base in below zero
i have a base in the cove tree so im thinking abt making one in the lava zone for fun
that looks really cozy
for fun? yeah id say go for it. maybe a sea dragon observatory
if you wanna be cool? absolutely
extra points if it's in survival
or even better, hardcore
totally not leaking my future plans
Isnt it the start baseV?
Rite of the deep... nice.
Honestly I was wondering if someone would notice
idk where the sea dragons are btw do lava larvad stick on ur base?
Dont think so
Rite of the deep, this base pog
Very well furnished for a starter base
I donât rlly play for the story I just like building bases so I havenât done much like all of the main stuff. I just explore and itâs taking me long cuz Iâm trying to not search stuff up
Fair enough
Most of my long term bases don't end up furnished that well lol
Might need to spend more time doing basebuilding
once i was falling asleep...
how do you put a window on top of the multipurpose room
like here
well, its in BZ only rn but will get put into SN with 2.0
in BZ you get the blueprint for it by scanning it
Hey does anyone know when subnautica will get the graphics update?
Nope. The visuals for Subnautica are going to remain the same.
I don't think I have enough lights

I hope that's in creative LOL
this thing has 10k power and even at that, much more than 4 floodlights cause it to slowly start to drop
the power consumption of lights is absolutely nuts
lights take that much power?
yep, unfortunately
Nice little observatory I put together in my kelp forest base
The base as a whole is coming along nicely as well
base built with a few mods
Nah bruh thatâs the goddamn void right there
noice, is the 2.0 update out yet or is it still in experimental? I haven't played in a while
I'm still on experimental
Been using this as my mobile base for a couple weeks now
Pls rate
(My name is Marguerit Maida)
Same base about 10-15 hours later
Been an interesting challenge trying to work around the tree branches with how much dang space every part needs (for some stupid reason)
But i managed to fit a greenhouse, aquarium, storage room, vehicle bays, control room, scanner, outdoor farm, and bedroom in there.
All run on a nuke reactor and a single solar panel chilling on top
that looks sick
why do yall make em that big
i honestly just put 2/3 multipurpose rooms and im done
and a moonpool ofc!
Because it looks cool.
indeed.
cause big = epic xD
and I enjoy the challenge of making something large scale using only manually gathered resources
well, it's not that much of a challenge actually, more just a long grind
I like the process of designing a big base because you have so much more space to play around with so I find it more easily lends itself to unique design
Its a sort of callback to the very first base I ever made in the original subnautica, which was on top of one of the giant mushroom trees
Yes
On top of the massive tree in the middle
Its kinda hard to see the terrain shape with how dark and murky it is down there but the scanner room map looks awesome
Building a base in every biome is probably going to get repetitive, so I may as well sort out a couple base types:
-Docks: Multiple Moonpools and Scanner Rooms, intended as a base between bases.
-Research: Observatories, Lab Equipment, Alien Containment, etc.
-Mining Outposts: Moonpool for Prawn Suit, Scanner Room, Large amounts of storage.
1 multipurpose room is enough for me
- one nuke reactor
and 2 bays
Tree Spires is easily my favourite BZ biome
I just love the ambience and vibe of the whole place
plus it's also the deepest surface biome I believe
In the original game I usually go on just a cyclops for most of the game
fr me too
on my 7th save i have only made a base for docking puproses
the rest was in my cyclops
i filled almost every space in the cyclops with shelves
it lagged a bit
but it was playable
and then after i finished the story i came bsck and made a base in every biome
the save is now so laggy on ps4
Prototype reaper enclosure, thoughts?
ask shadowsycthes when he's on, he made one so i consider him an expert
ah a fellow Reaper cage builder
not bad although it's a tad bit small
It's more of a permanent involuntary residence to protect the reaper from sea dragons than a cage
this is my hardcore one in the Dunes, the exterior is mostly finished but I still have to do the interior
yeah... haven't worked on it in ages because of that xD
1 base in the game đ
bro there's like reaper cage veterans
me thinking I'm doing something cool
Oh dude that's sick!
that's a title I never expected to be given đ
not a title I ever expected to give
wait are there even reapers in it?
I don't think so because it was too laggy
not yet
didn't say I was gonna abandon it, I'm pretty much just waiting for either a better pc or sometime I'll jump the gun and finish it anyways despite the lag
Ohio base
:>
Nothing wrong
Bruh
subnautica moment
Below zero?
If you think thatâs bad I get whole stalkers in my base
how do i connect vertical connectors?
Connect vertical connectors to other vertical connectors or to a base?
found it
I've been working on this mountains island base
view of the quarantine enforcement platform:
main view from the peak of the mountain:
bing chilling
you did that on hardcore survival?
there is no Dunes, nor Reapers in BZ lol
yessir I did
Impressive
Do you play on building more to It?
the exterior is mostly finished but I still have the interior to fill in, so yes
actually getting the Reaper inside is gonna be the fun part...
damn
Pretty much finished first base, Safe Shallows Docking Zone. Working on a Jellyshroom Research Base.
hahaha
very proud of my bz interior
đ„đ„ looking cool
really excited to get my personal room done but itâs on hold since iâm missing some blueprints
sickk
New base on floating island
below
inside
I'm very happy that the idea actually worked out - I wasn't sure the game would let me build it like that
yoooo awesome work that's rad
Best base location. No big predators, and oh the views.
cool but isnt there a ghost leaviathan roaming not far away?
it's far below, and ghost leviathans aren't a risk for bases anyway
(as far as I know)
oh ok i was thinking of building there but were unsure due to the threat of a leviathan
i wanna make a base under thr floating island so bad but the power is the only problem
Reactor
solar panels or bio reactor
Am I the only one who feels like skin colours in Simpsons are a bit weird?
The most used colour being yellow and every other colour being somewhat more "accurate"
It's a cartoon. It doesn't need to be accurate, or make any sense.
Because it doesn't matter.
And "...Groening also thought that having yellow characters would make viewers believe that there was something wrong with their televisions. He felt that this was appropriate for the daily lives of the Simpson family."
I like that. Very Groening.
Cause yellow is an eye-catching color, so people flipping through channels would easily notice it
The design is very human.
Here is my Cove Tree Base right below the entrance to the cove.
The tower on the right side has 2x tripple Alien containment with a bioreactor in the middle.
THe middle right tower is my greenhouse with 4x aquarium in the bottom for fish variety.
The middle left tower is constrution and storage.
The tower on the left side has 4x water purifier at teh bottom and living room in the upper compartment.
Sea moth and prawn suit storage can be seen above ( at ~ 870 m).
Oh, and energy comes by 6x thermal plants from the upper side behind the ledge.
man how do u guys build nice looking bases all my bases look like a toddlee built it
i dont think solar pannels are gonna work
bio reactor sm stuffđ
Depends where u build the solar panels but you'd need a bioreactor eventually
Not really
winton
Winton overwat
winton overwat
Winton
winton
Winton
winton
Dms
I was about to say are you guys okay
cove tree base i made in creative
If ur asking me, no
Smash
that is niceeee
wait what
I have a base there
theres a ghostie nearby????!!!!
Not nearby but it spawns not far away about 400m down
wait the mushroom forest is near the void?
No
is it a lost river entrance
ghosts spawn in more areas than just the lost river and void
why does the ghostie spawn
oh
Yup
On the edge or above
So am i
lol
whats the weirdest base glitch youve had
once a peeper swam through the walls of my base
it was okay.. until the stalker followed it in
I glitched inside a reaper....
I fell into the void after getting up from my seat 
I once swam into the void while trying to go to the island
But my friends saved me
Nice, I swam into the void in the glow mushroom caves. Thought I found a new area that was taking forever to load đ
XD
a rabbit ray got stuck in my house
bwhahahahahha
wait hang on is there an entrance to the void in the jellyshroom caves??
idk
Well... not really. It just depends on how well your platform can load the areas. I can enter the void from just about any where the textures haven't loaded in. Wouldn't recommend unless you're a frequent saver tho
reefback for me
Mine is ghost leviathan
respectable
Idk. I got 2. Ampeel and boneshark.
mesmer
Bonesharks have butts?
They are butts
Oh...
I love the freaky crabs in lost river, they are too cute! 
I like the ones you can ride
And the lily paddler in below zero is tight,
I miss when they spin you around instead of just making your vision distorted
mine is reefback, as annoyingas they are
Squidshark, Warper or Ghost Ray.
Some screenies of a build Iâve been working on for a while 
Beatiful
Best seadargon contaiment very cheap layout
yall like garlic bread?
the crabsquid!?!?
I think the blood crawlers
they still ugly
This is actually one of the best bz bases I've ever seen, gg
I think thatâs it, I couldnât recall their names
đđđđđ
has to lag as hell
Crabsquid and Oculus
why the crabsquid, i hate them
It runs very well actually. Having a ton a habitat structures seems to contribute to lag more than interior decorations. It only lags when I have a couple of plants growing 
interesting
because when i built a 6 piece base, it already lagged a bit on ps4
FAIR, because it did lag horribly on the ps4 with only a couple of base pieces
On the ps5 version, HUGE and NOTICABLE improvements on performance
I even tried playing Subnautica ps4 version on the ps5
That was a big nooooooooo thanks from me đŹ
well ps4 games werent designed for running on ps5
only new games were
like ones from 2021-22
because the older ones dont have the better textures i think
i would love to see how it looks on ps5 but i rather buy a pc
I know, I just love comparing information 
I knew it was going to run bad, but I wanted to see how bad
PC is the way to go, they got settings that you can only* dream* about adjusting on consoles
like did it lag or the textures?
fr
BOTH, lol
damn
that bad?
i kinda dont understand one thing
how does nfs heat have 4x better graphics and it runs better than subnautica on my ps4
- heat is more complicated
Depending on what I was doing, yeah
I could even enter the void from wherever
đ
nfs? I don't understand that abbreviation
need for speed
OHHH, I wouldn't know anything about that
a photo for exmaple
way better graphics than subnautica and its still running better
probably all magic lies in optimization
some of the interior shots on this one made me wonder if it was modded for a second, very nice
I love the use of picture frames and signs
More bases pls
I love how your base is just above the blue water 
Yeah. Thought it was a nice touch, the blue water kinda clips through the bottom rooms tho
Check out nintendo
The almighty gods of game optimization
Who fit breath of the wild into 13.4GB when any other company probably would have used 60+ GB.
They have the coolest sound of all, like a Muto from Godzilla
I have 8 or 9 massive bases
in one save
every interior is JAM packed with detailing
hence the fps is terrible
its hard to show how truly massive this save is sadly
here is the island spaceport for example
its still wip but essentially only the lost river and island base need to be finished
the other 6 are done
also dug a massive tunnel so that cyclopes can go into the jellyshroom cave and a base there serves as a sort of traffic control
there is also an extensive tunnel network connecting various sea bases which spans probably around 10 km in total length all completed with emergency shelters and lighting
once this save is done I will be uploading it to the nexus mods website for you guys to enjoy
I probably spent around 1500 hours working on all this due to the framerate :3
the coolest bases are the 2 in the jellyshroom biome but the bases are built inside the cave walls so its not really easy to paint the picture with a screenshot like this
heres an example of one of the many installations just built into walls connected to the service tunnels
sadly this can only be played with a beefy computer that can just brute force its way through the bad optimization for something of this size...
the idea for this entire project is to show what could have happened if the crew of the aurora mostly survived and built a space colony where the crash happened
this save was actually started in survival and I slowly started building stuff but when the framerate got too bad I had to start playing in creative mode so that the structural calculation didn't make the game run at like 1 frame every 10 seconds...
in total I think there are something like 40 fully decorated appartements with at least 1 warehouse per base and other utility rooms
there are also bars, shops, labs, secret R&D installations doted here and there hinting towards unethical projects and what lead to natural selection
honestly there is so much I probably missed a couple stuff
W.T.F
had to restart this project like 3 times over the course of the games development
at last I am about to finish it, its about like 90% done
still
elite dangerous is worst lmao
that 5 k hours
its worth it though
how
100% worth it
how is it worth it
idk its like an interactive painting
fair enough
if better tools existed it could have taken way less time
but uh
this game lives literally rent free in my mind
id love to build sum like that but my ps4 would turn into a titanium oven
I do work full time though
most likely xD
my 6k rig STRUGGLES
top specs
wow
my ps4 would turn into a nuclear reactor
the real issue is the fact the game renders all the bases no matter where you are on the map
...
rip my ps4
and super detailed lmao
at this point idk what to say
theres nothing to say really
honestly I had 2 choices
work on something like this and finish it = no headache
or
get a girlfriend = lots of headaches
the choice was obvious đ
also learned a bunch of stuff doing this actually
especially playing with lighting and planning ahead in organic environments
haha, you aint wrong XD
HOLY 5k hours?
That is some dedication to the game and building.
ikr like i dont even have 5k hours all together
i have 4 days on subnauticađ
@pseudo rain can you provide some more pictures of it? Haven't seen this mod in a long time and it looks like it has come a long way.
exploring the platform for the 3rd time cause this is my first proper modded run
then i'll send more
^
This time: I fell outside my base, nearly died from fall damage,
now exploring the ocean on foot and seeing how long I can survive...
after getting up from my seat

vertical column to the surface of the water
because i love sunlight and i wanna make a proper greenhouse
the large room
Decide to work on my base a littleâŠ
And then went on an adventure
Niiiice, how many columns total?
W h a t
holy cow, and I thought my hardcore save with 130+ hours was impressive
my framerate also sucks, hence why I still haven't finished my latest project yet đ
I spent 2 hours testing possibilities and wanted to see if I could reach my other base on foot
And I did <3
how did you get a cyclops in the jellyshroom cave?
Now im curious about that too
Wow
how did you manage to fit a cyclops in the jellyshroom caves
amazing base though
Very pink
Vaporwave
Cool base
lost river base
you better believe it!
it now requires two bioreactors running at the same time
and it has a hoverfish too
lmao, oooh thank goodness.
I'm always left wondering if bases have their standard hoverfish
niiice
Just built and furnished my Cyclops, which I named Rocinante after The Expanse, it's still a WIP but I think it's looking good so far
exterior shot
great furnishment and all, but where is industry standard hoverfish
Still need to fill up that aquarium, dw there'll be plenty of hoverfish soon
Very sleek design!
Also want to put my two holefish Cora and Karl that I've had since the start of the game in there too
LMAO, is the left side dedicated to storing titanium? 
The first 6 lockers are all full of titanium, the 4 after that have quartz, and then after that I have some copper, salt, and gold
what about food and water
MARBLEMELON
That's smart actually 
I have plants for my food rn, I haven't fully loaded everything I want to have in this base into storage yet
marblemelon is much better than lantern trees
lantern trees are really only good as fuel for bioreactors
I agree, I do like having them around though because of how they look
I do really like this base though. What part of the Lost River is it in?
the ||blood kelp trench entrance||
a little bit in
My base have no hoverfish (i ate them all)
Theyre my #1 fruit
You can just spam collect the fruits and eat them all
eh, I have like 30k hours combined in all games
or 40k
I don't even know anymore lol
stuff just piles up over the years
yeah thats pretty relatable sadly...
heres a pic showing how most of the bases are built into terrain
or at least sections of them
thats only half of this base
literally looks like an underwater city from some angles
Hoverfish>
added more decorative buildings to really give that underwater city look
honestly wish the game ran better
would actually make all those rooms functionnal and not just LOD đ
actually... it might be possible
why tf does it say youve been playing subnautica for 3 days
launching the save takes almost like 30 minutes
so I just let it run a lot when I go to work
saves time overall
no, stop eating your hoverfish
this is the tunnel base I mentionned for those (if there are any) that are curious
connects the blood kelp biome to the jellyshroom cave and also connects to the service tunnel network
the other base which is situated at the other end of the cave is like 4 times the size lol
added some more windows
Should i go to the jellyshroom forest or the island (not the one w gun) first, I have a seamoth and wanna make progress and get multiputpose room
yeah
I usually go floating island first as soon as I get a seamoth
Both are fairly easy to visit once you get a Seamoth
I go wherever I find first, because I have no sense of direction and I never know when Iâm going to randomly spend 5 - 30 minutes to make my emotional-support-hoverfish kiss all the other fishies

yeah I can say the same for some of mine hehe
U did that in survival?
@keen oracle which biome did you build it in
Deep Grand Reef I think
um... no
It has been a while since i played the original subnatica
I been playing below zero alot
the red grass area is Grassy Plateaus
Grand Reef is the biome with those blue anchor pods, it's under the Floating Island
Thanks now Iâll try to build something in the grassy plateaus
Starting from the ground up
But itâs going to be in creative but it is still going to be quiet impressive
With just multipurpose room and tubes
The only thing I build is small little shelters about 20 of em everywhere with everything I need for a stop by
bro fr made an entire city
Iâm not even a quarter of the way there
crab
But im trying my best
thats the first thing ive ever said in this discord
how?
I did indeed
and yes it's in the Deep Grand Reef
I have another similarly sized one in the Blood Kelp Trench in my hardcore save
where is industry standard hoverfish tho
can't find any screenshots but I'm sure there's at least a couple in there đ
Wait thereâs a tunnel from the mushroom caves to the blood kelp huh
not naturally
he probably used some mod that brings back the terraformer, or an older version that it still works on
its a WiP but it works :)
hi
im new
im trying ot find a map but it dosent sem i can find one
can anyone help
me?
https://subnauticamap.io/ heres that map btw
Up-to-date interactive Subnautica and Subnautica: Below Zero map of biomes, resources, lifepods, wrecks and all the other points of interests and collectibles.
who?
cant remember
i physically cant ban people, if you hadnt noticed
aand they're gone
Google the maps
Disgusting
yes same
my globally revered back of the aurora base
this angle shows more of the important stuff
whats the green thingy
on the left
quantum vehicle teleport pad
its from a mod
Is there a link where I can find that mod?
cant find the mod. sorry
Mods just got broken thanks to the new update so you'll be waiting a bit before they're even working. But that sounds like one of the FCS mods.
This is the bedroom I made in my survival save
Not if I remain on the older version, right?
Correct.
I now have a big room...just, what do I do with it...
Hotel
maybe in my creative save but that just doesn't seem like a good idea here
I have this same dilemma with big rooms in BZ
It took me until after beating the game to actually make one
Same and i didnât even use half the space
i feel like big rooms are more usefull if you just have like 1 or 2 big room as your entire base or if your building a creative world thing
trying to figure out what to fill all the rooms with is probably my biggest challenge with making large scale bases tbh
somehow I've managed to build bases with upwards of 20 multipurpose rooms and still found a way to put enough stuff in them
but hey, I enjoy a challenge
My little starting base in the new update
Very efficient.
Is it just me or do your lockers seem smaller than they should be
Usually I'm only able to fit 3 wall lockers per wall if I cram them as much as possible
Maybe the new placement stuff from Below Zero changed something about how close you can place them, or we got used to using the grid snap mod đ
Maybe grid snap lol
The easiest way to do this is set a theme for your save. My creative save as an example is basically a corporation with tons of outposts, and an absolutely massive main base with 10 cyclopses.
I now have my entire base in my cyclops and ready for transport
My cyclops is very basic and I only use it for transporting large amounts of materials to various areas in order to build outposts
Well, very basic is a stretch
Actually what am i saying it's about the same as yours
Just, less lockers, one less growbed, and no posters
And no battery charger because those are obsolete once you get swim charge fins
it is from the FCS mods
they have a discord server where you can download and play with
it
But youll have to use legacy
Ah, thank you very much!
i have my power sources in 2 large rooms (2 alien containments, 4 bioreactors)
at least
in my safe shallows base
Decided to build a decorated base with the new base peices. Built in creative.
nice
and what happens if your cyclops gets wrecked?
Gets wrecked
Well in that situation I'd be entirely screwed. Fortunately I found a nice spot for my base and construction has gone along nicely
i read something about when cyclops gets wrecked, everything inside it stays intact.
How?
who knows.
he reload
Alterra at it's finest
so if your cyclops is stocked with loot and it gets wrecked on the way back to your base, you can still get the loot back.
I believe basically just the actual cyclops stuff like the upgrades and such get destroyed, but stuff you've built or stored within the cyclops remains so you can scavenge the wreck and not lose potential hours of grinding
yes you can
i'm using subnauticas native controller support and it keeps registering input from m&mb for no reason. any advice?
once something is build, for example a locker, i can't move the locker itself while it has loot inside it?...
I love the Glass Dome! Very nice!
Iâm just now learning that there are 3 gorge plushies
thank time capsules for that one
seriously more people should put posters and decorations inside time capsules
Fr
god yes please
My dream for Subnautica 3 is the ability to craft decorations
What's the green thing on the desk?
thats the jacksepticeye thingy i think
Ye
đ€
yes it is
Oh yeah, they brought that back.
Why was it removed?
The Steam inventory integration was bugged for some time.
Put an arboretum in the base. The flora choices are more limited than in my usual bases because the decorations mod hasn't been updated, but I think it still looks great.
Oof I can only imagine the deep fried area of your base next to the creepvine cluster growbed
You can actually see a tiny bit of yellow glow in the second pic on the hallway floor.
So yesterday with the new update I remade my starter base and maybe I will post it here today
very pretty, I love plants
the new update is stunning
except for table coral
Used to get four pieces of before 2.0. Now it's just one.
Im questioning why they made bz base pieces available in survival of subnautica
You make me tempted to make a whole big bz room a greenhouse room lol
Because very cool
And more lore I guess that since the times of ekhem they made new stuff
Aquariums on top, the two pics in the middle are the same room and the last one is the base from outside, btw i always play on freedom
Three so far. đ
Infinite food/energy supply with the Oculi.
Enjoying the dome.
it explodes
Video tour of my WIP Kelp Forest Base and Cyclops https://youtu.be/hNwLJMzFtJw
A video tour of my Cyclops, Rocinante, and my main base during my latest survival playthrough of SN. Took forever to get all the quartz for those windows and those new glass domes, but they sure look good. It's still very much a work in progress, but most parts look good and I wanted to get a video out just in case.
The Cyclops' name is a refe...
Thatâs a rlly good base! Honestly kinda jealous cuz I donât have as much imagination as u do đ
Kelp Forest, specifically the part right east of the Underwater Islands and south of the Mountain Island
Right about here. đ
i didnt see the mushroom at first
very nice, the multipurpose room with a dome and mostly surrounded by windows is one of my favourite techniques in BZ
My favourite is probably a fully reinforced multipurpose room as a reactor room.
my seamoth is below crush depth, just how i like it
eventually i want to fully surrond the cove tree, just so that i can park all the vehicles i am planning on making
survival btw
Cyclops looks best in black and green :)
wait, in a moonpool they don't take damage?
Nope. The same goes with the Cyclops Docking Bay.
dang, so my seamoth did glitch into the backrooms of my cyclops and didn't die to depth
What should I put in this empty spot in my base?
what do you already have?
Storage, a bed, crafting, moonpool, scanner room, kitchen
make a desk/work area
water filtration
Impossible since there's no accessible wall panels.
there isn't?
I'm gonna have to take a bit to get used to the large rooms
only problem I'm currently broke because I built the cyclops
I didn't think that would fit by there, I don't know what to put
you could put like decorative plants there
Such as?
prestons plant, fevered peppers, idk
Hmmm, maybe a simple:
lounge area, research station, comms station, quick storage, charging station, or an open concept bathroom?
I might make a lounge and charger, sounds good. My research area will be with an ACU
Sounds like a plan then
Ohhhh neat, no idea what an ACU is tho
Alien containment unit. The big aquariums.
Iâve finally mastered the art of base building
Pro tip: use foundations at varying heights, cool bases go up left down right, all over
yeah one of my bases in a save is like all up and down a mountain, I'll see if I can find it
@pseudo rain
Not a huge fan of super tall skyscrapers but thatâs just my preference
Looks awesome still
Foundations are sorely underrated
will probably build more vertical towards the center, and exterior farms will fill the gaps between those 2 moonpools
my base : what do you think of it ? got any tips or advices ?
nice view 
looks cool
Black magic teach me how to build In the air
Well... you start from the water 
Uh how long does it exactly take? For something as high as that
took me about 30 mins. Once I got the hang of it, I was going up two "base tiers" every 50 seconds
my first base was just a single basic compartment with a hatch, solar panel, fabricator and two lockers 
Go gather some titanium and build anything random until you like it
Bro I lived in the life pod until I reached the ||lava zone|| đ
first of all, if you need outcrops, build a scanner room and scan for them
Go drill some titanium with your prawn
second, outcrops are a terrible way to get titanium - just gather metal salvage (which you can also scan for), or find large titanium chunks and drill them with prawn
Living in your cyclops is probably the best option
you ain't seen nothing yet xD
old save that got deleted, 500m in the sky
in my current survival one I have a 1 km high tower of vertical connectors
I want to see what you posted but garbage internet wonât load the picsđż
oof
don't remember how long it took but I don't think it was months
it's somewhat smaller than this one for example
at least in resources used
Well yeah but building in the air is probably harder than building in water
true
I plan to build out the base on top of the 1 km one, but I haven't played in ages cause of lag
you know one thing that really annoys me about building, you can't put foundations on top of other foundations even if they're a kilometer below you
Alterra gonna be confused when they go back to the planet to explore it and see a whole air city
here we are
hard to see but in the second pic the beacon says 1003 m
put down on some foundations just above the water surface
If you build high enough you can probably go back to earth or smth đ
iirc the skybox limit is the same as the void, 8192 m
then it either teleports you back or the game just bugs out
can't remember if it works differently up in the air
Whatâs even the technique for building high in the air?
Spam vertical compartments?
can't find the recording I did of it, but basically you put down a compartment, get in it with a hatch, put a hatch in the ceiling and pop out that, deconstruct, build up a few vertical connectors then another compartment until you can't reach anymore, put a hatch in that, get in, get on the roof again, deconstruct the lower one and replace it with a vertical connector then repeat
once you get a rhythm going you can do it pretty quickly
Thatâs alot of effort to do that for a whole km
Does anything change in the sky other than water filtration machines?
hull integrity doesn't exist above sea level
Oh you can just put glass everywhere and observatories?
yep
I did that in my old sky base, one wall was just glass compartments to make a big window
How did you not drain all the materials in the map yet lol
this was the current one when I just reached the top
there's a crap ton of titanium if you know where to look for it, I've probably spent over 7k in my hardcore save
that one's still a work in progress lol, it's almost done
Reaper containment in the Dunes
exterior is pretty much done, but I still need to finish the interior
make a hole in the wall and lure it with a creature decoy is the plan
then stasis it in place and fill the hole back in
haven't done that yet, I'm kind of waiting for a better pc so my game doesn't lag so awfully to the point where it's almost unplayable
not sure how long that's gonna be tho
could be quite a while
How are you gonna make sure itâs not just gonna keep bumping into the walls instead of going through the hole?
if I make the hole big enough and get its attention I'm hoping it should follow me through
I gotta lead it here first with a Seamoth or something
I mean I've gotten the NBKZ Ghost into the Kelp Forest before so I wouldn't be surprised xD
that makes me curious how the void Ghosts would react to a normal one

I should try that sometime
anyways I gotta go do some cleaning
didn't realize this was bases chat until now oop, hopefully we didn't clog the chat too much
It says for the juvenile ones they eat anything. Maybe that also applies to the ones in the void since they donât have anything other than microorganisms. But the devs probably didnât thing about anyone doing that and didnât make special reactions between leviathans
All ghosts feed off of microorganisms but can eat larger things; juveniles will eat anything too like u said
Thats why the voidies will still chomp chomp you
got bored and made this little compact base in creative
you should try making a 1-room base if you haven't already
taking a single base piece like a moonpool, scanner room, ect. and trying to fit as much functionality into it as possible while still making it feel like an actually nice base
I've done it with an I-compartment, observatory, and moonpool so far
Yeah I've been wanting to try that
my entire base
yes
I have no idea on the number of hours I have spent getting all the glass given that the specimen tank also goes up 49 floors.