#📚wiki-discussion
1 messages · Page 97 of 1
kk
the biome takes up a lot of the map
it could possibly be a placeholder in some areas but I'm sure the area with the icebergs is not
screenshots because why not
so as long as nobody is working on it i might start
i'll try to keep the guidelines in mind this time
Use other pages as an example
ok
do we have a page for item IDs
yes that pattern is quite prevalent
it says reaper right next to it
this is before i saw the page
i just typed in a random number
why are sea monkeys so broken
ok i think some things may need changes but its not bad https://subnautica-belowzero.fandom.com/wiki/Arctic
the image needs to be changed also
@late island item genericspiral spawns a Spiral Plant
It's referred to in the pda as well
Which one is the spiral and why? @agile spindle
What do I need to do with the plant?
We have an image for it?
I can upload a void photo
ok so apparently the sea truck can be charged by nearby solar panels
yes
would it be a good idea to rename Arctic to Arctic Biome
no
How do you find all these spawn codes?
hard labor
and educated guessing
all the unfinished pda entries are spawn codes for one
there should be an oxygen tank disambiguation page right
because i mean
There is on the other wiki
I forgot to port it over l u l
theres your links
i literally just submitted it as soon as you said that
lol
nice
ok
why does the almanac base door use human numbers
@agile spindle because it’s a placeholder keypad
Where did this name come from?
Is wiki down?
I ve seen a topic called hover Lizard on below zero wiki
And i think
That it can be the pink creature from the very first twisty Bridges concept art
That ended up as the Sea Monkey
Oh yeah I never mentioned that there's a skipintro command
nop
well maybe it could be added as a possible upcoming biome like the tree spires
The seaglide isnt in the vehicles page, the sister article has the seaglide listed as a vehichle so if below zero has the seaglide confirmed it would be on the vehicles section. Does this mean the seaglide isn't in below zero and is instead used as a filler. This can't be it because there are bugs relating the seaglide involving sound. If the seaglide is being used as a filler then why is a sound issue about it worth fixing? Please give an answer to why the seaglide isn't on the vehicles page.
https://subnautica-belowzero.fandom.com/wiki/Tree_Spires just a sentence or two and an infobox
@polar lodge the seaglide will be in below zero
its not technically a vehicle because its more of a handheld tool
But in SN1 it's a vehicle (also seaglide page on BZ wiki is called a vehicle).
they better, ive been trying to tell them for a while now
well i might as well get a transparent picture for the https://subnautica-belowzero.fandom.com/wiki/Vehicles page
the sea truck image looks odd
ive spawned one ingame and it pretty much looks as buggy as the pictures portray so i guess they will fix it when the seatruck has been polished
i found bloom plankton in below zero
ok
So this is something I don’t get
Why have the seamoth in the trailer art pictures
But not have it in the game ðŸ˜
are you talking about the concept art
spawn it
No one of the wiki people said it won’t be in below zero
but it is
not forever
Yeah that’s what I was sad about
the sea dragon is in BZ, that doesnt mean it's in BZ
the seaglide wont be in BZ???
no
the seatruck will replace it
yeah the seamoth sucked but I'll miss the seaglide
dont worry, the seatruck is basically a better seamoth
Ok so does anyone here know where I would go to show ideas to where it could be seen by higher ups
the devs dont really take ideas, the only thing they take are bug reports
Damn
Because I had this idea for a creature for latter game and thought it was pretty cool
@frail dragon The Seaglide isn't being removed?
Yeah sea glide is in the game because they let you craft it without console
Seamoth is leaving the game and being replaced with sea truck
why is the dialogue page still locked
@summer kindle for a lot of plants you can get a temp name by using the target command
Actually they upgraded it since SN, it used to be relatively useless
it was there before
just bad
Yeah I don't remember ever seeing it on the wiki either
well the wiki is how i found it so
@agile spindle where would skipintro go in the console commands page
I know
I'd stick it above the dig command
I long for the day when we know what the heck these are
snow-covered honeycombs
they don't look like them
Target calls them "Snow Bulbs"
why are we asking a supermarket chain
Just learnt the target command existed then immediately forgot it again
vee you sweet summer child
oh my
I'm 18 now I can call people children
anyway I think that plant deserves a page
I mean, assuming we think it's a plant
half of these things will probably never be scannable
We have a page for blood grass
That does actually have an entry it's just unobtainable by normal means
Jordi's Tung and Earthen Coral Tubes would be a better example
grue cluster
spotted reeds
so yea i think it deserves a page
these are referred to as cliff plants
why is the dialogue page still locked
Because SLSbot got instructed to not unprotect story-related articles, @paper flare .
target calls marguerit's base "Lilypads Expansion Abandoned Base"
so it does
weird name
Actually I think there was implications of Marguerit stuff in the Lilypads a while back, probably a leftover from that
oh when did they add the avalanche animation
I saw it yesterday.
But I was on stable, so I may be thinking of a different avalanche.
has it been there the whole time? oooops lol
yes
cave crawlers got their own reskin
maybe a page for them on the wiki? idk if its too early
Is the reskin called Blood Crawler
no its just a normal cave crawler with icy looking eyes and is more white
he's talking about the old Crawlers which are now spawnable
for some reason spawn Cave Crawler spawns the old grey Crawlers, in both games
oh
them
they sure look like they'd fit in the arctic
those are what the Cave Crawler used to look like, then they changed them to how they are now
oh and also i found bloom plankton spawn naturally
in a post 1.0 update for Subnautica the spawn command started spawning those instead of the new ones for some reason
it also coincided with Blighters' eyes being changed
hmm
copy paste for sure
we need a page on MMs base
what do you know
next on the list, buying me a brain
4 minutes ahead of you there tueman
oh okay
I assume there's no difference currently
not currently
How have they been here 6 months and not realised Marguerit was here
She hid from the Kharaa.
she has random structures built in some places
I guess maybe they thought one of the Alterra guys just made them
but also there's a precursor arm on one of them
@cinder kestrel I have need of your bot
For what?
To change every instance of image4 in Craftable templates to image1
no
No, but the guard is.
go to #subnautica-chat or #below-zero-chat
ok
Alright, now changing image4 within each {{Craftable}} template to image1.
Just ignore the edit summary the bot is using. Thank you.
Done.
thanks sls
Russian wiki needs to speed up and extract all the icons
The Precursor Tether is ingame
does it do anything
Yeah it spawns in the teleport module and right clicking teleports you into the module
you can also spawn it in as an item with item teleportationtool
and it has infinite uses currently
oh it doesnt work if you spawn it, you have to use the one spawned inside the module
Yeah I just found that out
The Sea Truck with just the teleportation module is a very good vehicle
I can't charge it either, doesnt let me switch the battery
doesnt seem to need battery in survival anyway
is it safe to assume they arent adding seeds/farming into the game?
Probably not
probably not safe to assume that?
Yes
visual editor
is it the classic visual or the newer visual thing
visual editor is satan
classic rich text editor is like the proletariate
source editor is 
ok
why are marblemelons green in below zero
the vehicles page still has concept art for the sea truck https://subnautica-belowzero.fandom.com/wiki/Vehicles
is this image ok
tiny line surrounding the entire thing
in fullscreen it seems fine but idk
what graphics settings are you on?
low
@summer kindle Should it be in the guidelines that pictures have to be on highest graphics settings? I coulda sworn that was a rule
can we update the spawn list or the ice worm spawn code
@agile spindle I’m pretty sure we had that as a rule before
Well I re-added it
i am looking for that thing's id atm
i dont think it exists at this point
i saw some words on the screen when riding a hoverbike
its buggy tho
hoverbikevariant1 gives the snowfox infinite sprint
they both give infinitesprint
they also make it jump like 3x higher
what about debugsound, debugmusic, listmusic, and listambience?
no
it lists all music
listambience lists all sounds
well all ambience sounds
debugsound doesnt do anything but debugmusic shows current music if one is playing
and i think the command iceworm aggravates all iceworms
yea looks like they pop out and stay still for a second
pretty sure it would be common knowledge
I never would have considered changing my graphics settings.
what is the spike trap id
So maybe it is not common knowledge. Or maybe I am the one who is not common, and I need to let my inner uniqueness shine.
there is spikeytraprest and spikeytraphunt
spikeyplant
spikeytrap oops
spikeplant is tiger plant
oh ok
spikeytraprest makes him jump a bit and spikeytraphunt makes him kinda ho into the ground
killvehicle turns the sea truck into this
does it for modules too
keep giving me them so i can update the page
what does it do
Wait so does debughoverbike work?
no
it did the first time but no after that
oh it works
it's debughoverbike not hoverbikedebug
oof
I believe you can change all the settings with the arrow keys and the + and - keys?
[ and ] not arrows
Those are the ones
That’s a lot of acceleration
probably shot you downwards like a bullet train
subnauticabelowzero.exe has stopped working
That’s quite deep
it closed and the audio was still playing with a long delay between each sound effect
i mustve done something wrong
yea you broke it
i cannot find where the debug console commands are stored in a file
i found a script that accesses it but not much other than that
they are probably listed in each individual prefab file
might be
idk if this helps but this is what does the command (i think)
public static void RegisterConsoleCommand(Component originator, string command, bool caseSensitiveArgs = false, bool combineArgs = false)
{
if (!DevConsole.commands.ContainsKey(command))
{
DevConsole.CommandData commandData = new DevConsole.CommandData();
commandData.caseSensitive = caseSensitiveArgs;
commandData.combineArgs = combineArgs;
DevConsole.commands.Add(command, commandData);
}
NotificationCenter.DefaultCenter.AddObserver(originator, "OnConsoleCommand_" + command);
}```
is it against the rules to post that here tho
if they don't want audio files posted i don't think they'd want the code to be posted either
Didn't you post audio files yesterday vivi?
only on the wiki
whats the difference?
i guess it's fine for wiki purposes
The arctic is not very far away from the crater
thats kind of random whats prompting you to say that
Robin says it’s 50 kilometres away
That’s only 1/28th of the distance between the UK and France
Tom pls
Yeah
how high is the vesper?
Not high enough
I don’t like the Vesper, you can tell that it’s really close when you look at it
It’s also below the clouds despite being in space
that'll probably get fixed when they get it an actual model and make it move
The vesper will be getting a new model and a trajectory path so it isnt static
Yeah in like EA5
Either way
50 kilometres is not far enough away at all
The record for the quickest someone has walked 50 kilometres is 3 and a half hours
In both wikis, Below Zero is described as an expansion. This has connotations its a DLC rather than a standalone sequel-esque game. Would it be possible to describe it differently
How long is the trip from earth to the ISS?
expansion is UWE's own words
Fair, I get it expands upon the subnautica universe but having perused the internet, alot of people think it's an expansion to the game in terms of add on content
how does one get recollected water?
first step is to go to #subnautica-chat or #below-zero-chat
already went there but figured this is the better solution because this is wiki discussion
have you tried going on the wiki
This channel is for discussing the wiki lol, not the games xD
interpolate is a command
idk what that means but it seems to work
there seems to be an erupt command
it sets off geysers
not sure if there are even any in the map
theres one
i dont think it works
Yeah there’s that one geyser in the kelp caves
it doesnt erupt the geyser
Sad
enables vr animations apparently
hey lee what did you mean before when you said most commands were useless?
like some just dont do anything
in game they dont do anything?
yeah
what are some that didnt work?
dbc
debugcreatures
i think
found some i think
dbslots
dbregion
ecoevent
evprof
evdb
none do anything
they all seem to do absolutely nothing
They probably do something
But what they do is tied to something else
Like hoverbikedebug
You would think that did nothing if you didn’t get on a hoverbike after
we got variations of goto
gotofast instead of slowly taking you there its an instant teleport
gotospam teleports you repeatedly to random positions
gotolocation idk because gotospam broke the game
gotolocation doesnt do anything
What the hell is the point of gotospam
dont even know
did you try doing it again to see it it'd stop
rotfood broke my pda
actually it broke my game
what happened lol
i can teleport through bulkheads by opening them
i think the goto commands broke me
and techtype
this is interesting
you put in a creature's real name and it gives you the tech type
ok and clearinventory
we knew that one
oh ok
logpendingitems does nothing
oh and lavashell gives a lava lizard a lava shell
decontaminate removes the radiation in base game
damagebase leaves a breach i think
startexchangerquest warps you to -470, 0, -291 and gives you a repair tool and 2 coffee americanos
yeah its pretty random
techtype seems to put the given techtype in your clipboard
weatherevent changes the weather type
camshake
cambob
camerabobbing
Cam is typing...
rib run in background
nopressure
nohints
startexchangerequest puts ColleguePDA1, kharaa Sample in the requested part of the rockets storage thingo
noblueprints
noenergy
what is shotgun
OMG shotgun allows you to right click and kill any enemy
i think
yes thats what it does
what does nohints do
dunno
i think it hides the hints like "cut creepvine"
subtitles
doesnt do anything
are you puttingshotgun into the page
its there
I’m sure there’s more but I’m going go take a break
I really like this techtype command
Ok
can someone edit this on the subnautica wiki guidelines pls?
done
thank
Should we remove the iceberg page
I agree with what Pauolo says here
technically lava geysers are the same
omg
I found the entire list of debug spawn commands and their numbers
it's in the dll you pointed me to
Oh ok
What it does exist??
it does exist
This a good day
im updating debugspawns so dont touch it
Any luck with debug commands?
oh i was looking for techtypes mainly
each script is a class im pretty sure
Instead of one script defining them all
Walking on google and then : Is it fake ?
ok thx
I sometimes wonder why all the fish have such small scripts
Some have a few animation things or whatever but the majority is empty
Like Bippity said, it has been a good day for the wiki...
thanks for pointing me to it lee
i think the person who wrote the debug list on SN wiki had access to it to but it's the first I'm seeing it
You’re welcome
So here's a weird one
EnzymeCloud
and
EnyzmeCloud
I just wrote two different thing apparently
tho bottom one is copied from the dll and the top one does not work as an item command
Should the pengwing be in the carnivore category?
Technically yes
item basecolorcustomizer
Does it do anything
yea spawns a non-functional fabricator
likely a placeholder or cut content
Probably for the control panel in the corner of the control room
For now it’s like the vehicle modification thingy
Yeah
Is there anything that’s no implemented yet like the ventgarden or ice dragon or chelicerate
I'm on fauna hold on
Or do those even have an ID this early
no fauna we dont already know about
If only there was a structure command that could create something that you can’t make with the spawn command like the precursor artifacts
And ok
you can spawn in the precursor artifacts
item kharaasampleskeleton
thats in game though
Oh I mean like create one in front of you that’s modeled and everything
other stuff too
flora corals
some objects
okay i finished updating the list
nothing actually new in there
and no there are no spawn commands for the reskins
big sad
There must be some way to spawn them
none i know of
there's a create command apparently but it keeps saying no prefab found
Yeah
But even with target the names dont work
it wasnt on the wiki, probably cause we cant use it
yea
What are the parameters or whatever
Does it say like int or float or something like that
Or string
Gameobject, etc?
unity flashbacks
it checks if the string is equal to the name of a gameobject in a list of prefabs
Except the array is defined at the beginning of the script and I don't see where it actually gets anything
So it might be that the list of prefabs is just empty?
oh you know what I see
they probably define it straight from unity cause it's a public variable
Yeah
so either they never needed it and didn't bother updating the list or we have no idea what the prefab names are
I found skiptime which requires a number
We went this long without knowing of these
1200 frames is one day
if the number translates to frames
daynight also takes a number between 0 and 1
What is day/night scalar?
Speed? Idk
And I expected the speed script to be advanced but the main thing is only one line
Oh ok
everything.speed = 1000
lol
daynightspeed [#] for changing the speed of the day/night cycle
oh we have that one
weatherevent [name] changes the weather to blizzard, lightsnow, or rain
is this pedro the peeper https://subnautica-belowzero.fandom.com/wiki/User:Perry_the_peeper
probably why
no
i thought he was underage or something
pedro was blocked for his 8 billion alts and rudeness
i'm pretty sure i banned one of his alts for 100 years
swear i saw him like earlier today
pedro is b-change anyway
MOIST
read the latest comment https://subnautica-belowzero.fandom.com/wiki/Console_Commands
Console Commands are a group of tools that adjust the player's experience outside the normal scope of the game. These commands can be used for debugging purposes, viewing partially implemented...
most likely pedro
How do you get commands in subnatica the original
the same
But how do you use them
Console Commands are a group of tools that adjust the player's experience outside the normal scope of the game. These commands can be used for debugging purposes, viewing partially implemented...
Not below
oh well it's the same process
Oh
honestly just use the wiki to search it
why are you asking a question that can be solved by the wiki in the chat for the wiki
Did you follow the steps
why would you say it's "still" not working if you didnt do what we told you to do
Idk
hey turns out there are there buildables that aren't on the wiki, the Large Base Room, the Base Partition, and the Partition Door
I didn't think those would be added
they're in
did the game update while I was asleep?
yeah
just lmk which one you're making
doesn't vee just make empty pages and then switch to the source editor
right now i'm doing base partitions
fo sho
also use the {{NotInGame}} template I'm pretty sure not one person has used it other than me
copy another page
okay
I don't see the partition door here
it has the same icon as the base hatch
ah, baited
just put it at the top of the page exactly how i wrote it earlier
yes
okay
omg this stuff is so cool
we can actually build bases that are different now
oh @wet sand Base is a prefix for a lot of seabase modules, just call it Partition
I'll rename the page after youre done
okay
okay i have the base partition done
we don't really need to add anything to the jukebox section do we?
can you build it?
yeah
i dont see it in the builder
Add the controls and {{NotInGame}}
and make the page present tense if it isnt already
Yeah they have to be on the page though
omg you can have multiple alien containments in it
tho they clip
how do i add bullet points
own
okay
you on it?
yeah
oh you can build two large rooms on top of each other as well
although doing so is a little buggy right now
yeah
huh add it to the page
i won't add the interior view of the second floor because it's very obviously not finished
whoa
wrong chat
@wet sand I'm gonna fix the seabase navbox in a bit, do you think it should be alphabetical or copy the builder?
uhh
copy the builder imo
also there's a "wall-mounted foundation" but i can't get it to place
Yeah we need a page for it and the Recharge Platform
i actually know nothing about the recharge platform
i've made the page but i don't really know what to add to it
it just has the {{NotInGame}} tag
okay
wait the base recharge platform already has a page
oh i just realized what i can't get the wall mounted foundation to place
it only places on legitamate game walls
not base walls
I’m so glad we have this stuff
I always hated the way big bases were in OG subnautica because it was just pipes
The big rectangle rooms are way better
Every base in SN looked the same
yeah
but now we can do this
i was gonna ask why it looked tiny then I realized you cut it in half
Wait we can build that now? :O
Fck yes! I was so sad the building part of the game was basicly untouched. But now :D
Oh the recharge platform is for recharging vehicles btw
oh
It just doesn’t work well rn
Land a prawn on it and it recharges 1% of the battery
Then stops
i can't edit the recharge platform now for some reason
this is so sad
i think tueman locked it by accident
I unlocked it
thanks
No idea
w/e im losing my mind
What’s the integrity of the large rooms?
yeah i don't think it has one
editing seabase modules page dont touch
btw wall mounted foundation has a page now
also for some reason the indoor growbed doesn't have a page
It's called Interior Growbed
In game the name is Indoor Growbed
I'm gonna change it and Basic Compartment afterwards
Can you create the category page for Crafted with Rebreather and put {{Cat main|Rebreather}} on it?
it should have one page in it
just this?
yes
okay
expertly done

I added them already
k good
also the description of jukebox is "Play your own music."
In game it's indoor growbed
I was gonna rename the page
also Basic Compartment should be I Compartment
please stop
can we remove build time from the infoboxes
it was once somewhat important info because things used to have way longer build times, but the max is like 8 seconds now so it's not really essential and just takes up space
i think even if most people dont need the information we should be as thorough as possible
have sls change i compartment and indoor growbed in recipe calls too, cause they disappeared
also Lab Counter is Counter ingame
and Glass Compartment is I Glass Compartment
I feel like these might be errors more than changes
Because these are the old names for those objects
if people look them up now we want it to be the same
even if we have to change it again later
@cinder kestrel We require your services
Change all mentions of Basic Compartment to I Compartment, Glass Compartment to I Glass Compartment, Interior Growbed to Indoor Growbed, and Lab Counter to Counter
Noted, will get that fixed sometime today.
Hey I just remembered that the greenhouse on research base zero has a glass roof so we most likely will be able to build those on large rooms
is the unificationism data download obtainable without commands? talking about subnautica wiki: https://subnautica.fandom.com/wiki/Data_Downloads#Unificationism
Data Downloads are downloadable logs from both the survivors of the Degasi, a ship that crashed before the Aurora in Subnautica, and the Aurora Survivors. They also include public documents and...
no idea
If the category thing keeps recommending me Seabase Module I'm gonna lose it
Okay I'm pretty sure every seabase module page is accurate as to whether it's in the game
Some stuff like wall planters exist but arent scannable
Oh I have Control Room unlocked all of a sudden
This thing is so cool it's got a map and you can change the color of your base
you can control what rooms are powered
it also has a weather forecaster built in
and a clock
Yeah it’s a good room
We can build a seamoth in survival or not yet ?
Or an equivalent of the seamoth ?
you cant build any vehicles in survival no
Basic Compartment to I Compartment
Glass Compartment to I Glass Compartment
Interior Growbed to Indoor Growbed
Lab Counter to Counter
Now working to make sure that is fulfilled.
you've an idea of when the vehicle bay will be released ?
next update maybe?
I'm not positive
@summer kindle Will laser cutter actually be in the game?
I don't see how it could be used
SLSbot finished the task, although there was one uncertainty: the image of the Counter in the Seabases article and for the {{Craftable}} in the Counter article.
If you guys renamed that file, then go ahead and change it in those two instances.
it's the same file so it doesnt matter much
Holy shoot
Im on acis server and
Use unlockallbuildables to find an new type of building
@summer kindle
how do i get the feb update? :S
@agile spindle it’s still a tool in how it’s used
And it will probably be used for the frozen leviathan too
it's not a picture, click the link
steam.. got it on epic
oh well can't help you there
Though we really should update the page with that
@summer kindle Hmm I really don't like categorizing it like that but I can't think of an argument that separates it and the builder
misc
thanks for the help btw @agile spindle
like the sample itself imo
I mean a tool is something that you use for an actually benefit
The bioscanner is story-related only
Literally
you dont really use it otherwise
That doesn’t make sense to me still
I love how the devs are giving us more freedom to build our dream bases
^
@fluid lagoon what do you think? Bioscanner as a tool or Miscellaneous?
tool
Has the info on the spiketrap page been filled up yet?
It’s spawnable. And I have to go to a friends place to work on a poster for history so I won’t have much time. The best I can do is record a video of the spiketrap in action and put it here if you don’t wanna go in game just to spawn it in
It has no ingame pictures or gameplay info
Yeah, it’s currently spawnable and kinda interesting.
Write up what it does and take a few pictures if you have the time
The behavior from what I see is it grabs the player and pulls em in. Alrighty I’ll see what I can do
Erm, in the debug command page there’s 2 commands pertaining to it and it’s 2 states it’s in, tentacles in or tentacles out to catch some poor soul, should I include this on their page?
yea
and for the pics, void pics?
Yes, as well as one of being grabbed
I see, that’s first person for the player, will a photo of it pulling in a fish work?
If you can get a good one of a fish too that'd help but it's not as important
I’m not sure what is the size limit to what they will and will not grab
I’ll check on it
Actually researching the biggest fauna it can grab would be good for the page
but idk if you have the time
I’ll see what I can do in the time frame I have
idk if we should put stalker on it even if it's the biggest
Hm spikeyrest and spikeyhunt don’t work
Well I’m in creative rn, I’m guessing that might be why
No I was in creative
Odd.
Nope
It’s currently in hunt position. I spawned it in the void
It’s not changing at all
you tried both commands?
Yeah.
Okay, omit that for now and I'll check it again later
It went into rest once I spawned something near it. A stalker. Then decided to yank it in when it got close enough
does anyone know if i can recover my game that i accidentaly deleted
go to #subnautica-chat or #below-zero-chat
ok
Okay what I’ve observed is after it eats something, large I’m guessing, it has a little cooldown. Won’t grab anything else, it does a little shake then after that it grabs things again
It really needs a longer cooldown
Nah I think it's fine
Does the cooldown only apply to grabbing large creatures?
both good
im trying to see if theres a visual difference to when its "fulll" im goin to call it that for the cooldown period and of it in rest mode
For the craftable template Acquired From is kind of ambiguous
I'm thinking Blueprint Source and Source tags
As for recording the animations, I only have bandicam, does anyone have anything better?
Alright
What do you mean it’s fine?
It has to take quite a while to digest a whole Stalker
It's like a 60 sec CD
Is it? It seemed to just be doing it immediately before
Yee sh
Are you talking Gameplay wise or Logic wise?
I haven't played around with it but from what I've seen it is about 60 seconds
maybe 30
For the cooldown time I think the only difference is an animation with its mouth.
I think size does affect the cooldown, it still hasn’t cooled down after eating the bruteshark around 4 minutes ago
I'll make a table of times later
Odd. Well maybe it’s just coincidence. I spawned a stalker while waiting to see if it’ll eat it and isntead of eating the symbiotes, the Titan Holefish or the peeper it decided to go for the stalker.
That’s pretty good digestion time, seeing as a Venus flytrap can take almost 2 weeks to digest a fly
Hm nvm, it does only have a minute cooldown. From what I see it doesn’t target small fish, or certain big ones like the Titan Holefish.
My educated guess is that it shouldn’t be targeting things like the brute shark because of its size, but it hasn’t been developed enough yet
@summer kindle Why are you still writing "acqired_from" on craftable templates?
Not only did I spellcheck it months ago but I also added Source just today which is clearer
I just copied the infobox from another page without paying attention
Oh also the arcticray Id is just arcticray
Is that not on there
Nope
https://subnautica-belowzero.fandom.com/wiki/Debug_Spawns this page has every known id
This page contains all numerical item and spawn ids in Subnautica: Below Zero as well as their simple id if it is known. Consult Console Commands to enable the debug console. Note in the following...
if it doesnt have the written id it's cause im dumb just tell me
It’s not in the arcticray page
Huh it ate a brinewing, and that’s not much larger than the biter which it didn’t eat.
Biter is too small to waste energy on
Venus flytraps have a method of allowing tiny animals to escape so they don’t waste energy digesting them
doesnt one bite take a ridiculous amount of energy for them?
Also ate the noot fish. I’m trying to figure out what it will and will not eat.
Yeah it also has the same digestive time for everything.
Yes if they digest something that isn't big enough they can kill themselves by using too much energy