#šŸ“šwiki-discussion

1 messages Ā· Page 15 of 1

summer kindle
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Foureyes swim away from bright lights

supple wedge
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Collectors

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havent seen

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Foureyes just stop attacking

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Nibblers yes

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So get this

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Lucifer Rotsacs were PLANNED to be lures

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but that was cut

summer kindle
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ah

supple wedge
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EXCEEEEEEEEPT

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On the Needler Mango

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Which is 100% a mistake

summer kindle
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They should keep that in

supple wedge
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100%

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Sam if youre seeing this, im sorry but i gotta do wiki stuff...

summer kindle
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just a random weird thing that very few people would ever encounter anyway

supple wedge
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I heard

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Marrowbreaches dont like Light

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from the side

summer kindle
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They react differently from the front and side?

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Because I’ve seen Marrowbreach stare at flares head on

supple wedge
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and it stopped working

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wth

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this 100% couldve been a fluke actually

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My Mistake

summer kindle
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I did tell you to double check…

jade solstice
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if theres anything ill grab it later

mighty thorn
summer kindle
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yay concept art

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2nd pic featuring an as of yet unseen Hoverthorn…

scarlet pier
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Make the shiver leviathan scarier

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They Kind of Look like a Bird out of a Kids Tale

agile spindle
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@summer kindle what were the sources for the lifeforms when the wiki was first created? Some of them don't seem to appear anywhere in game yet, like the Quadrate or the Noon Gorgon

summer kindle
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Dee made a lifeforms table on her user page and it was copied off of there

agile spindle
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okay

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we should prolly separate them on the lifeforms page if theyre not in the game currently

summer kindle
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anything that doesn't currently appear can just be removed from the table I guess

agile spindle
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sounds good

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I need to search for a few more sessile lifeforms but for starters I'll definitely be removing Quadrate, Aster Scyllid, Noon Gorgon from the table

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and I need to search for False Fission Drums (think I've seen them), Flagon Spraion, and Apocalypse Sponge

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and Microshrimp

solar totem
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Also Cooked Quadrate. I can remove the reference from the Food page

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I've also removed Quadrate/Cooked Quadrate from the Navboxes and Blueprints page.

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I guess the same applies to other things not in the current EA that show in the Update History

agile spindle
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i dont think update history should have all that stuff on it

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it could just say they launched the game with two regions, x lifeforms or something like that

remote leaf
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Just use the official changelogs if available

agile spindle
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there wasnt really a changelog for launch

remote leaf
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Yeah. In that case we can just state "early access launch"

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But other updates, just use the changelog

umbral plume
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is there a wiki page for the alien reactor tutorial?

agile spindle
umbral plume
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where is the upper generator room i cant quite find it

agile spindle
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It's directly across from where the damaged part of the turbine is, I'll update the page to have that info

cold whale
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im trying to join a freind on the multiplayer mod and i cant get it to work can someone pls help me out

agile spindle
finite rock
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anyone know how many collectors there are in game? do they just patrol the two biomes listed?

agile spindle
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two

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one above the metal farms and one over the big trench between karakorum and the shallows

finite rock
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okay sweet, ty

ruby widget
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mapmapmapmapmpampama is there a map?

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super cool map

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gimmemememememe

finite rock
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there is a map on [[sn2:Bloom Node]] but i will trade you more maps for some good prose in the lede on https://wiki.subnautica.com/sn2/Shiver_Leviathan about what the heck it actually does. All the text there doesnt actually tell me anything about how it works ingame 😭

willow vectorBOT
ruby widget
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it eat you

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im taking screenshots of tadpole pens

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question

ruby widget
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are these 2 ruins part of tadpole pens?

agile spindle
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no reason to think otherwise

ruby widget
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k

vernal cypress
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I just realized that this should be hardcoded somewhere else, because when the map does get bigger, bounds will change and we will have to go thru every single map pages

tardy sequoia
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pain

finite rock
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but i agree it feels like the wrong place to store that info

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maps are something that I am going to be taking a look at across a bunch of wikis in the near-ish future, but it wont be something that's ready in the short term

supple wedge
summer kindle
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Only 2 for SN2 rn I think

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Hopefully more soon

vernal cypress
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I dont think i did it correctly

tardy sequoia
woeful scroll
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the two we find at the start of the game could also be previous instances of the QI/player character, which would make the total number of people 27 instead of 29

finite rock
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i need to make the default content model in that ns json

vernal cypress
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Yeah I dont think I can select json on my end

finite rock
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i updated the blackbox content model so that one should be good

vernal cypress
finite rock
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Though I think you are using the visual editor there which is going to get weird with this kind of edit. If you want to make maps you should probably use source edit

tardy sequoia
agile spindle
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how would we go about using similar maps on different pages? for example if we want to show the locations of an NPC's blackboxes on their page or at least highlight them on the blackboxes map, would that be possible?

umbral plume
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whats the location of mark 2 for depth it doesnt say

tardy sequoia
umbral plume
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okay well do u know how to bioscan the kraken cuz i cant find a way on the wiki thats safe

vernal cypress
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500 flares

finite rock
vernal cypress
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yeah in the future being able to spawn a map and zoom it there with a marker would be useful

finite rock
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so for example, i would not recommend reusing the map of all blackboxes on the Ruby page to show ruby's blackboxes. I would make a new Map: file for that (kinda sucks, but should be temporary)
but if you want to show all blackboxes on two different pages, you could reuse that map

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The gold standard in my head is how it works on the runescape wikis, where the map is defined once, and then on each {{Map}} call you specify things like pins, rectangles, zoom, etc

willow vectorBOT
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Subnautica Wiki

This page contains coordinates used for locating points of interest in The Crater, as well as maps used to keep track of other things such as biomes, resources, fauna, etc. This article will also help you find locations in the game.
To teleport to coordinates, use the warp command: ```
warp [x] [y] [z]

See [Console Commands](<https://wiki.subnautica.com/sn/Console_Commands>) for how to enable the debug menu. You can view coordinates by pressing F1Ā (PC users only). 
*Note\:* Parentheses with matching numbers indicate multiple entrance points for the same structure/location; entrances with the same designations are connected.
finite rock
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thanks wikibot

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but unfortunately the way the rsws do it is mega cursed under the hood so while the user facing implementation is good imo, the rest is a complete nightmare

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Im gonna head to sleep and will be traveling for part of tomorrow but feel free to ping me with anything about maps and i can hopefully help. If you need someone to change the content model then someone else can help yall out faster

jaunty solar
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We need some 'standards' for submitting screenshots

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For showcase purposes

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I want to contribute but no idea how to make it feel good

agile spindle
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we had this on the SN1 wiki, though it was made for SN and BZ

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some stuff like the F6 button doesnt exist so you'd mods to take pictures

jaunty solar
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it would be good to have sn2 version of it

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and the mod linked

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that does it

agile spindle
jaunty solar
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whoever made this mod they are goat

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time to capture karakorum power plant

tight harness
jaunty solar
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so uh options set to epic

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no upscaling

agile spindle
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i turned upscaling off and my frames went down by like 40

jaunty solar
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my 3060 gonna have rough time

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but its screenshots so its fine

ruby widget
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lots of tadpole pens content added

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but what to do about the ghost

jaunty solar
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idk why but framerates vary quite alot by users despite same graphic cards ive noticed

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that means probably cpus also matter alot for graphics

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interesting phenomenon

ruby widget
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the tadpole pens ghost is very plot relevant and contains many lines of dialog. maybe it should get its own page?

agile spindle
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it should go on the tadpole pens page or the noa page

jaunty solar
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why is the water gone in tadpole pens screenshot

agile spindle
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i was actually thinking a dialogue template would be fantastic if we could make a box that looks like the noa dialogue

jaunty solar
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ill tell you if i can recreate that

agile spindle
jaunty solar
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Thats much simpler than the databank entry

agile spindle
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specifically the box on the left, we would only need to change the orange text and the big chunk of dialogue

jaunty solar
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easy thing

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do you want orange text or not

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well youll need to set it manually i think

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unless wait

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it could put
NoeticAdvisorShell 2.4.1 thing automatically

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And take header as separate argument

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Would that be fine

agile spindle
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yeah

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it would be good if the header text could always be orange as well

jaunty solar
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yeah

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thats what the header argument is for

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for differentiating

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ill work on that once im done with screenshots

ruby widget
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welp tadpole pens has a noa terminal section for that to go in. wait for this template and also the ghost is going to be really annoying to map out the dialog tree

jaunty solar
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Power plant from afar

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Increased FOV a bit to capture its size better, is it fine

ruby widget
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7.8/10 too much water

jaunty solar
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Bro

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water gives it aura

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lowkey

agile spindle
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the top part isn't always the same, probably could just have the 2.4.1 part and omit the rest

ruby widget
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the purpose of the thumbnail picture is so that players can easily look and say "yup that's where i am."

jaunty solar
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welp

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i think my screenshot serves the goal

ruby widget
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this one is attractive and all, but it doesn't get to be the thumbnail

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im grumpy about the bunker thumbnails too we should do something about that

jaunty solar
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nah but it looks weird without water

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why would you opt for no water at all

ruby widget
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every single one is a red circle on a blue wall

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these are not helpful

jaunty solar
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i would capture the internal part of them

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rather than entrance

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actually

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yeah that sounds reasonable

agile spindle
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i agree that photos without water enabled should be avoided

ruby widget
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ehhh what i actually want a thumbnails that show you where its hiding, but thats not really possible

jaunty solar
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they are supposed to be quite bit hard to find

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i guess

ruby widget
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tueman has spoken

jaunty solar
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get water back on tadpole pens

ruby widget
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will fix

jaunty solar
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it just looks weird to see the lava biome terrain in the back

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i wonder whats official name of that biome

ruby widget
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i see no problems here

jaunty solar
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oh wait graveyard

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the last sentence is kinda off

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this is rather a trivia thing

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@agile spindle what name for template

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noaalert?

agile spindle
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DialogueBox?

jaunty solar
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DialogueBox alright

agile spindle
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@ruby widget thanks for replacing the images! in the future, you can just go to the images you uploaded and click "Upload a new version of this file" to replace the image with the same name, which helps prevent the wiki from getting cluttered up with images

ruby widget
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ah that would prevent there from being old versions that i can't delete

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in an unrelated qustion, do you have delete authority?

agile spindle
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i do

ruby widget
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please

agile spindle
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done šŸ‘

ruby widget
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begone long post

vernal cypress
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This took forever but here it is, all black box locations

summer kindle
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amazing job

jaunty solar
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awesome

ruby widget
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we have a map!

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a sideways map

jaunty solar
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feel free to use it

ruby widget
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how do i use the map

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how do i add the bunker locations to the map

vernal cypress
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@agile spindle šŸ™‚

jaunty solar
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we should probably normalize a certain direction of the map instead of having two separate

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theres one vertical, and other horizontal

agile spindle
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wheres that at

vernal cypress
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-313462 401330 -4812

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there's also a lot more spawn

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dont think toggles beacons work

agile spindle
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@jaunty solar looks pretty good! i think we need a little spacing between the header and the boot text. also some padding at the bottom. I'm not sure why the last line is spaced wrong either

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(from the Old Habitat page)

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as for having multiple dialogues on one page - how feasible would it be to recreate the dialogue system? showing the dialogue options and having it open/close the corresponding dialogue

summer kindle
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that sounds a bit too fancy to me

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not unfeasible but I don’t think it needs to be that fancy

agile spindle
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whats the alternative though? sophie has like 40 different dialogue boxes, we cant just have a tabber for each one

summer kindle
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I didn’t wanna do tabbers either

tight harness
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you could do a dialogue subpage for long ones

agile spindle
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that could work

jaunty solar
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ctrl f5

agile spindle
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really not sure whats going on with the last line

jaunty solar
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oh wait

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boot and header

jaunty solar
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ive added it

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u wanted it

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Oh wait

agile spindle
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yes the bottom padding is good

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but theres extra spacing for some reason

jaunty solar
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where exactly

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u mean between second last line and last line

agile spindle
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yea

jaunty solar
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lowkey no idea what went wrong there

primal geode
# agile spindle

Question about these noa pages
I'd fill in the tadpole pens one, but how should I go about it?
There are multiple choises that give different texts, but lead to same dialogue options via differing routss

jaunty solar
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oh wait i see

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theres a new line

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no idea why its there though

agile spindle
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ill do a sample one for old habitat

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@jaunty solar looks awesome rn! can we cap the width to the same as the databank?

jaunty solar
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done

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we would benefit from a custom font

agile spindle
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agreed

jaunty solar
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so do i add it to karakorum power plant page

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in gallery

agile spindle
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sure

jaunty solar
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naming convention?

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KarakorumPowerPlantFromAfar.png seems okay

agile spindle
ruby widget
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neat

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is the dialog pulled from somewhere?

agile spindle
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no i typed it out šŸ’€

ruby widget
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bleh

jaunty solar
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for now its in

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the page

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we should have like a table of dialogue or some stuff like that

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not knowledgeable much on data department of wikis but

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thats pretty much the idea ive got

agile spindle
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yea we had something like that for databank on the SN wiki

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i just think it makes it a bit hard for new editors to edit typos and such when the data is stored on a different page

ruby widget
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seems like the link to the noa dialogue shouldn't be its own heading on Old Habitat anymore

agile spindle
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it's there to route players to the page

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so they know where to find it šŸ‘

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might be better to put them under NoA/Old Habitat for example tho

ruby widget
jaunty solar
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how to teleport ingame using the console commands mod

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need it for wrecks

remote leaf
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Yeah. I just swam to them manually

jaunty solar
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I am not swimming manually to surface from alien ruins

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Damn that

remote leaf
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If if helps, I took some images here

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I also used the swimspeed command to move faster

jaunty solar
#

coordinates

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format

ruby widget
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it is not just teleport

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it would be warp but it is disabled

jaunty solar
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updated the wrecks

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screenshots

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Also 'do not go out alone' doesnt fit this wreck i think

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Oh wait

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Nvm it does

ruby widget
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do not go out alone is in one of the really close shallows ones

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im thinking the one near the crab tower?

jaunty solar
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14 hours in game

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and i dont remember

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most of stuff in early game

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too bad

ruby widget
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how sure are we that anemone hills and plateaus are different places

agile spindle
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i dont think we use anemone hills on the wiki

jaunty solar
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wait

ruby widget
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wiki lists it on the biomes and its has a sort of filled out page

jaunty solar
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wait

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my scroll has gone too far a bit

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bro not again

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anemone hills is listed

agile spindle
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i would say we should delete that page, it's a duplicate of Plateaus

ruby widget
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kill it

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also kill every cave biome page

jaunty solar
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we should work on infobox

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too generic

tardy sequoia
agile spindle
#

cave biomes are different from their parent biomes

tardy sequoia
#

caves tend to have different resources and it helps people understand where things are

tardy sequoia
# jaunty solar

for example, the Hot Caves Base Camp should be moved from Graveyard to Graveyard Caves ^

ruby widget
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the problem is that anitas garden is very important. the shallows page not listing it feels bad

summer kindle
#

Idk I feel like cave biomes can just be subsections

tardy sequoia
#

and if you take resources like Lithium, it can only be found in the Graveyard Caves and not the Graveyard itself

summer kindle
#

Having them as sub headers doesn’t prevent us linking Graveyard Caves

ruby widget
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anitas garden has to be on the list of "places to go in the shallows"

summer kindle
#

[[Graveyard#Graveyard_Caves|Graveyard Caves]]

tardy sequoia
#

sure, but I don't think they should be listed as the same biome
subsections could work though

summer kindle
#

Yeah. I feel each cave biome can easily be made into a subheading of their respective biome pages.

agile spindle
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the cave biomes we have so far are all pretty similar to the surface biome

summer kindle
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Yeah that’s why I say this

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And none of them are truly like extensive

tardy sequoia
#

for now

summer kindle
#

Ok do i have the go ahead to work on this later

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Well I’m an admin I don’t have to ask but let’s be democratic

jaunty solar
#

much better

summer kindle
#

Yeah that’s much nicer thanks

jaunty solar
#

funny enough all needed is

.infobox-root {
    border-radius: 10px;
    overflow: hidden;
}

.infobox-header, .infobox-root > .infobox-header + .infobox-row-container {
    border-top: 0 !important;
}

.infobox-title {
    border-radius: 0 0 10px 10px;
}

.infobox-header, .infobox-title, .infobox-row-label {
    background: #122939 !important;
}
agile spindle
summer kindle
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Good enough for me

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I’ll start after I’ve had dinner

tardy sequoia
jaunty solar
#

any admin

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that reads this

summer kindle
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I hope next update fixes the Jetocaris’ broken eyes in the databank entry

jaunty solar
#

well not exactly everything like !important obviously

ruby widget
#

i also hate the lead zone

jaunty solar
#

gotta change the uh

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values there instead

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since theyre located there in common css

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for some reason i had a thing for oxygen bar from subnautica 1 in html

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slider for size

primal geode
#

what's the deal with having NoA and NoA terminal separately
I feel like there is a much easier and clearer solution to whatever is going on

tardy sequoia
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one is for the "character" and the other for the base module

ruby widget
#

yeah i feel like the thing you build in your base should be its own thing

primal geode
#

shouldn't the NoA page at least link to the terminal?

tardy sequoia
#

the NoA terminal just has the basic information like any other habitat component

ruby widget
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i slapped some really bad noa alerts in there the other day. those things are timed

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i should really make that not horrible

summer kindle
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Yeah those should be separate pages but they should reference each other r

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Well terminal already does I did that

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Wait I didn’t

primal geode
#

The instance of NoA the player interacts with is not the only instance of NoA to exist, as confirmed by NoA itself when granting the mission to the Tadpole Pens. However, due to the delusional and somewhat insane nature of the previous NoA as detailed in the voice logs of past Pioneers, this should be viewed with skepticism, as it is possible NoA is pretending to be a different instance in order to gain the player's trust.
does this fit the wiki? it feels too speculatory to me

summer kindle
#

What did I do

primal geode
#

terminal links to noa, yes

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not the other way around

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although I don't see an edit from you specifically since april I think?

summer kindle
#

Me when I lie for no reason

ruby widget
#

i thought the story was the jubalees cut the connection between 500m down the hole noa and all the surface ones

summer kindle
#

I remember creating the NoA page because I was surprised that NoA red linked when I was doing a different page but I forgot what page that was lol

ruby widget
#

and this is 500m noa sending us up with a copy of itsself ot figure out whats going on

jade solstice
primal geode
jade solstice
#

ISV-CI-DSB3

(prob)

Interstellar Space Vessel Cicada D(still unknown) Sleep Bay 3

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and AISV Cicada (the prefix)

would prob be Alterra Interstellar Space Vessel Cicada

summer kindle
#

keep it anyway

jade solstice
#

but we wont lnow until we ask

summer kindle
#

Add a note to the end about who the voice actor is

primal geode
#

This was confirmed in the discord Q&A by Unknown Worlds
this part, or just the trivia with the VA?

vague marten
jaunty solar
#

šŸ‘

jade solstice
primal geode
#

also service vessel makes little sense

jade solstice
#

its not independent so id doubt it

primal geode
#

it just generally does not really work

jade solstice
primal geode
#

yeah

summer kindle
#

It can be mentioned in the page but I think we should wait to know more about each before we do a full split

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Is making citations direct links to discord messages wise

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makes it inaccessible to anyone not using discord and also who knows if that link is always going to work

vague marten
#

tbh citing discord in general is usually a bad idea, as you said inaccessible to anyone not in the server, but it also can't be archived in any meaningful way, the author could delete or edit it, and even screenshots could be tampered with

summer kindle
#

I mean it’s all we have for certain info

agile spindle
#

we have no choice 😭

summer kindle
#

But I think screenshots is a better long term route

agile spindle
#

you can fake a screenshot but you cant fake a message link

vague marten
jaunty solar
#

Anyways ping me if u need some css stuff

#

Preferably avoid doing that for next 8 hours though. Im going to sleep

vague marten
#

i've replaced [[sn2:Lifeforms]] with autogenerated tables now - feel free to mess with [[sn2:Module:LifeformTable]] to change the display

all the data is being stored in [[sn2:Bucket:Infobox_lifeform]] by [[sn2:Module:Infobox Lifeform]] if you need to tweak anything before it gets stored

agile spindle
#

if something isnt scannable we should assign it the "Unscannable" category instead of trying to guess the best fitting one imo

vague marten
#

if the category is empty or ? in the infobox, the module assigns it to an 'Unknown' section

agile spindle
#

yeah i just mean we have assigned some categories to stuff based on guesses when really they shouldnt have a category at all, like [[sn2:Fluttertail]]

willow vectorBOT
vague marten
#

ah yea, best not to guess

solar totem
#

Not sure I get the exact distinctions between Bloom sections: [[sn2:Lifeforms#Bloom]] and [[sn2:Lifeforms#Bloom_2]] since they are related. IIRC, the 'Bloom Node' gets called a 'juvenile' after the canker is cleared. I can see the infected/not-infected but it gets muddled once the infection is cleared, I think.

primal geode
#

there is additionally at least one direct and one indirect quote from masefields Sea-Fever

solar totem
agile spindle
#

i dont think it's accurate for the angel comb to be classified as bloom but thats where the game puts it

vague marten
agile spindle
#

i gave all the bloom stuff a type a bit ago but it hasnt seemed to have updated yet

vague marten
#

ah, on the lifeform page, go to more->refresh in top right

agile spindle
#

nice!

solar totem
#

Fair. So just a matter of updating, then? I see I missed some scans so not sure what the Databank actually looks like for these entries

vague marten
#

it will eventually update on its own, but you can force it to refresh sooner with that

solar totem
#

Ah, looking much better, thx!

vague marten
#

(& if you're sure there won't be any without a type param in their infobox, you can remove the 'Other' section from lifeform page)

agile spindle
#

i think the unscannables will go under there

vague marten
#

that makes sense

jade solstice
#

wanna known what i did until 1 am now instead kf even considering sleep

primal geode
# agile spindle we can put em on subpages and specify what dialogue branch shows each dialogue
Subnautica 2 Wiki

The Tadpole Pens is an Alterra seabase located in the Graveyard. It is inaccessible without the Heat Tolerance adaptation. The Tadpole Pens has a large east section and smaller north and south sections. The front entrance to the east section leads to a main room and flooded moonpool room. There is also a locked door that requires an access ...

agile spindle
#

nice job!

jade solstice
#

got bored (and its broken anyways)

#

my ADHD and Autism combined and told me take apart the screen even though i havent even ordered the new glass for it yet

primal geode
#

..so it's a monitor? that was my best guess but I honestly had no real idea
but taking stuff apart is fun

jade solstice
#

well technically its a TV

agile spindle
#

even with Lenka's coordinates i cant find these crimson shrimp man 😭

summer kindle
#

have you looked for the thing that’s really really small

#

micro even

agile spindle
#

ive looked everywhere for so many things

summer kindle
#

Oh wait crimson shrimp not microshrimp

agile spindle
#

i have not seen any microshrimp either

summer kindle
#

My mistake for mixing up the two small red shrimp

#

Did I put the reference to how Crimson Shrimp are in the cinematic trailer yet

vernal cypress
agile spindle
#

so am i ;p but it shouldnt matter

jade solstice
#

where are they meant to be

and what is it your looking for

agile spindle
#

[[sn2:Crimson Shrimp]]

willow vectorBOT
jade solstice
#

what do you need about them

agile spindle
#

just a picture for proof they exist

summer kindle
#

truly incredible that the Water Slugs category contains the Flash Slug and nothing else

#

not even the Water Slug itself

agile spindle
#

ĀÆ_(惄)_/ĀÆ

summer kindle
#

If I had to guess what happened there I would assume the Water Slugs category was created first

#

containing both slugs

#

then he decided to make a Molluscs category instead

#

and moved the Water Slug but forgot the Flash Slug

primal geode
#

which would be a crime because the flash slug is amazing

#

but is there a way to get a space between the NoA shell thing and mount \de

#

that would be visually much more like the game

jade solstice
#

can someone send the diffrent NoA node names?

agile spindle
#

it's what he has after probe right there

#

except the number goes from 1-4

primal geode
#

the ones I remember are
"!probe "GCI-ZZ-AHI1"
"!probe "GCI-ZZ-AHI2"
"!probe "GCI-ZZ-AHI3"

summer kindle
#

Currently wondering what we do about the taxonomy beyond the genus and species.

#

we are recording genus and species in the infobox

#

but what about the sparse mentions of other clades

jade solstice
vernal cypress
#

-313462 401330 -4812

summer kindle
#

The Deepwing databank entry calls it a Strandulate, so belonging to a group named Strandulata. There are a couple other examples of higher clade names being thrown out like this too

#

well maybe when there are less important things to do

jade solstice
#

honestly i havent felt this good editing in a while

#

with how much i can actually work on the pages with my system without someone trying to get me to constantly compromise like in some cases

vague marten
jade solstice
vernal cypress
#

@agile spindlewait I sent the wrong coord 😭

summer kindle
#

lmao

jade solstice
#

tiny Bug(gers)

agile spindle
#

thank you, will go stare at walls some more soon šŸ‘ šŸ‘

primal geode
#

oh there's like
a lot a lot

summer kindle
#

shrimping it up

jade solstice
#

i love how the trailer for BZ actually shows as the exact reason the frozen Leviathan was even found

#

because Fred fell into a hole in the ground when trying to escape 2 snow stalkers when he was out to check on one of the radio towers

summer kindle
agile spindle
#

first of all, you got me im not a star wars nerd

#

second, no idea what it'd be a reference to otherwise

jade solstice
#

star wars clearly referenced Subnautica 2 smh

summer kindle
#

it isn't a reference

agile spindle
#

oh it is actually a pioneer lmao

jade solstice
#

its me

#

im not dead dw, thats how i sleep

summer kindle
#

also the page is missing the clam with eyes

agile spindle
#

yea i couldnt find it

jade solstice
#

clam with eyes?

summer kindle
#

and I believe not far from that there is a water slug hidden in a crevice with a nutrient block in front of it?

agile spindle
#

i love discord lore

summer kindle
#

i guess we can get away with leaving them out because of what he says here

#

this is also odd because he said that Proteus has 5% higher gravity than earth

#

but here it says its mass is 0.8x Earth

#

wait it still says 1.05g

#

ok idk how planets work

#

this is how it currently looks merged

agile spindle
#

i kinda prefer them separate if i have to scroll down the page to find it

#

people might be confused since it just shows shallows info at the top

summer kindle
#

it now makes reference at the top with a hyperlink to the caves section

native bane
#

hi guys Does your game currently have the same version number?

vernal cypress
native bane
primal geode
summer kindle
agile spindle
#

i just dont see the purpose in merging them if theyre going to take up the same amount of space and require special linking for people to find it

vernal cypress
summer kindle
#

I do not understand what you are saying here about taking up the same amount of space.

#

also there's a table of contents

primal geode
# summer kindle ok idk how planets work

the math is correct, if you interpret what he wants to say lol
the density is said wrong, but correcting for that, it works out to 10,28 m/s^2, or 4,79% higher, and I likely have wonky rounding

agile spindle
#

whats the benefit of merging them?

remote leaf
#

Never understood why they were split for the previous games

summer kindle
#

The info is on one page

#

many cave systems are so small that the split is completely unjustified

primal geode
remote leaf
#

I dont think the average player would consider caves their own biome

summer kindle
remote leaf
#

Dense kelp forest isnt seperated

native bane
whole prawn
#

hello

agile spindle
#

The merge would make more sense to me if we just had one list on the Shallows page that listed everything, including the stuff found in the cave but with a little note that says (In Caves) or something like that

whole prawn
#

yo can sum1 help me😭

primal geode
agile spindle
#

because if we're just putting one page under another we're basically just hiding information that was previously easier to find

jade solstice
#

finished what we know for pioneers, will do more alterra stuff tomorrow...i allmost fell asleep at my desk rn

remote leaf
#

There really is not a need to make them separate

summer kindle
#

ok I'll try that

jade solstice
#

its allmost 3 am lol

remote leaf
#

In most situations, caves are just the biome with a few extra minerals spawn

primal geode
agile spindle
#

yea i think this is good

summer kindle
#

right

#

I'll go ahead with the rest

agile spindle
#

definitely need autoloading tables there

summer kindle
#

damb

#

the plateaus page is empty

finite rock
# jaunty solar Anyways ping me if u need some css stuff

I know it hasnt been 8 hours but maybe after if you want to look at table css its pretty scuffed. Lots of cases where the border radius doesnt work.

Alternatively if you collapse the TOC it looks messed up (bottom line is straight and ignores border radius afaict)

vague marten
summer kindle
#

this page needs a major pass when someone finds the time

finite rock
#

Also border radius inside the infobox seems a bit busted rn

vague marten
#

i just took care of the collapsed toc, will look at the infobox

finite rock
#

Ty, kinda stuck on mobile rn so all i can do is be annoying about issues lol

summer kindle
#
Subnautica 2 Wiki

Root Canyon is a deep biome in the Karakorum Region, located within a vast canyon system dominated by Axum infrastructure ruins. It is the deepest accessible biome in the current Early Access build, ranging from 364 to 750 m.
A contaminated sub-zone, Root Canyon (Contaminated), occupies part of the canyon and hosts an active Blight outbreak.

#

what is happening in here

#

the resources and lifeforms sections list pages that don't exist

#

made up names for creatures

remote leaf
summer kindle
#

a resource that doesn't exist

knotty nimbus
#

I ā¤ļø Fulgur

agile spindle
#

looks like it was auto generated from game data

summer kindle
#

vilguax made it

#

but when he made it it did not include those

#

then they added those 40 minutes later

finite rock
#

@true mason any idea what happened here? Probably not a big deal but if you know what happened then we may be able to find other cases like this

#

Or know this is the only one

summer kindle
#

the graveyard caves page claimed a max depth of 250m

#

the graveyard caves part on the biomes page claims a max depth of 401m

#

which one of these is accurate

agile spindle
#

ill check but its definitely deeper than 250m

vague marten
agile spindle
#

[[sn2:Shallows]] for example but i meant the resources tab on biome pages

willow vectorBOT
summer kindle
#

ok I'll say 401 for now

vague marten
agile spindle
#

absolutely, but i was thinking more for the description tab on that table

#

in hindsight we dont really even need it, though

vague marten
#

yeah description probably isn't needed, though something akin to the recipe template for listing the resources could pull data from their infoboxes - source might be better than description

agile spindle
#

yea thats a good call

summer kindle
#

Yeah I was also questioning why that description box is there

finite rock
#

Looking at the biome pages, why does the infobox have a big "Biome" link below the image?

summer kindle
#

We do the same thing for Lifeforms

agile spindle
finite rock
#

Can we just get rid of that? It doesnt seem useful to link there

agile spindle
#

yeah the idea is that those words are linked in the first sentence anyway

finite rock
#

We have a navbox + its usually one of the first links in prose

summer kindle
#

I liked the way it broke up the infobox

finite rock
#

Oh actually do we have navboxes for some of these things

summer kindle
#

But we can probably be rid of them

agile spindle
#

we do have navboxes for those

finite rock
#

Nice

vague marten
#

base and vehicle infoboxes also have them

summer kindle
#

Ok all the caves are merged and their pages changed to redirects now

#

Observatory Island needs some work to bring it in line with other pages

#

Content wise

#

It's 3am and I'm going to bed but the lifeform lists here need to be standardised to what other pages do

#

idk if there are more like this

primal geode
agile spindle
#

what do we think is meant by this

#

Growbed? or Story?

primal geode
#

I can almost guarantee that's story
very rough overview with a dc search, almost every "plot" means story, expect for a single instance, from what I found

summer kindle
#

reminds me to get on my timeline page

#

need to start drafting that on my user page

#

though I need a filled out databank page before I can do that

#

For citations

agile spindle
#

are we cool with me making a "Not Implemented" page for redirection from searches that arent in the game/on the wiki?

finite rock
#

do you have an example of one?

#

just not sure what exactly that class of things is

agile spindle
#

also console commands, which we made a page for

finite rock
#

do you know what people are actually searching for there? Is it something that isnt ingame but we know will exist, or is this just something that doesnt exist (and is referring to sn1 eggs)?

agile spindle
#

My guess is they're looking for hatchable eggs like in the previous two games

#

The only thing resembling an egg is the [[sn2:Deepwing Egg Clump]] but it's nowhere near important enough to have that many searches

willow vectorBOT
finite rock
#

i think eggs is one that's fine to just let go to search results bc it's pretty generic

#

since if you make it redir to Nonexistence, now anyone who searches eggs will end up there, even though they may be looking for some other item

#

console command is a case where it seems fine if we dont want the page

#

the annoying part about search digest is that sometimes you just have to leave popular searches without a redirect because they're too ambiguous

agile spindle
#

people search up terms exclusive to previous games or datamined content that we don't allow on the wiki as well, like the Aurora from SN1

primal geode
#

I don't think a page for "egg" is a must have, but I do think if I were looking up "egg" on the wiki, I would prefer a disambiguation page that roughly conveyed "the only eggs in 2 are deepwing egg clusters" (with appropriate wording of course)

agile spindle
#

disambiguating one link is basically a scuffed redirect

finite rock
#

you could have the disambig link to sn1 eggs too

#

im not sure i love that idea

#

agree the one link situation would be a bit scuffed

agile spindle
#

im good to just let it go to search though

#

surely people can put 2 and 2 together

primal geode
finite rock
#

i guess the question i have is, is it better to point datamined things to nonexistence or just let them fall through to search? By pointing them to nonexistence you almost give people a list

agile spindle
#

yea that is fair

#

this search digest is turning my brain into goo

finite rock
#

lmfao

#

search digest is one of the most powerful tools imo, but its easy to misuse it

#

it just makes it very easy to do silly things if you arent careful, especially for larger wikis where a single editor might not know all the content

#
  • the compulsion to remove everything from the list
agile spindle
#

the compulsion is powerful

limber river
#

i would rather not redir to nonexistence. if its not part of the game let the search fall through. Also i leave things in search digest if its too vague to correctly redirect. I redirected a couple searches on the SN1 wiki that were clearly for SN2 they just searched the wrong wiki but i redirected it to the appropriate page on the SN2 wiki. the goal is if we can determine the search we want to try to get you there. however datamined, rumored, or planned content id prefer to keep off the wiki

#

with the exception of what we have on [[Planned Features]] but i wouldnt create infoboxes or link directly to those until its in game

finite rock
#

yeah i think redirecting sn1 wiki searches to sn2 is good when it's very obvious, like lifeform names

agile spindle
#

im hesitant to do the reverse because they might not be expecting to go to a different wiki

limber river
#

we can also delete the redirect if something by that name gets added and it no longer makes sense

#

in those cases we have the top icons to get you to the right wiki if both SN1 and SN2 have something by the same name.

finite rock
limber river
#

agreed there they are easy to remove but the SN1 to SN2 redirs arent hurting SN1

finite rock
#

yup

limber river
#

i wouldnt obviously do it for everything but if its coming up in search digest then sure

finite rock
#

yeah, that's been my strategy there too. I think it makes sense to do it for the ones that make it to searchdigest on sn1 wiki

limber river
#

but i could see a person going to wiki.subnautica.com seeing Subnautica Wiki and thinking surely this has SN2 content and not realizing its separate

drifting cave
#

was editing the dolerite spires page for like 30 minutes and accidentally closed my browser 😭 thank god for the recover edit feature

limber river
#

"Remember We Saw the Stars" on the OST is a nice track

primal geode
#

do we know what happened / what do we think happened

#

about the Symphon apokalupsis

agile spindle
primal geode
#

I guess

#

it's not listed in the lifeforms section

#

which is what I was going off of

agile spindle
#

im not sure why tbh

primal geode
agile spindle
#

the table is auto loaded now

primal geode
#

it's nowhere else either, I checked, but should be sponges, no?

agile spindle
#

technically no its Unknown because it cant be scanned

vague marten
#

it's excluding stuff that has the category "Not in game" - if that category was just removed, then more->refresh lifeforms page

primal geode
#

got confused

#

they DO look very similar

limber river
#

i think it only puts stuff in the unknown category if left empty or put as a '?'

agile spindle
#

lets just mark them all as Unknown type and category

primal geode
#

someone did something and it's now on the page
I'm guessing Californ1a
according to history, not?? but ahewg idk it's in that's what matters

agile spindle
#

that way it goes to the bottom of the page + we cant be sure, BFJ is marked as mobile

limber river
#

ok becuase i know the infobox just omits anything left empty

#

but sounds ok

agile spindle
#

i meant leave them blank so that they get sorted into Unknown

#

sorry i am tired šŸ˜…

vague marten
vague marten
limber river
#

there the weird sponges and wort things and crimson shrimp are all set now

#

i updated it and forced the refresh to make it show up

vague marten
limber river
#

think its fine

#

people like to add pages before the stuff is in game so its best to let us have control on whether it should be visible

#

people like dataminers will make a page the second they see something in the files

#

@agile spindle why did you delete "Display Tank"

agile spindle
#

is that a thing in the game?

limber river
#

we can double check it in game

primal geode
#

give me genuinely like a minute

agile spindle
#

ohh yea

primal geode
agile spindle
#

there's a broken display tank in the welcome center that you can scan

#

it doesnt give you a blueprint

#

just a piece of dialogue i think

primal geode
#

this is correct, it's not buildable even in creative

agile spindle
#

yeah, doesnt warrant a page

#

definitely needs a note on the welcome center page

knotty nimbus
limber river
#

yeah remove the dead links and i guess mention it can be scanned for dialogue

primal geode
limber river
#

but remove from the blueprints section on that page

knotty nimbus
primal geode
#

okay fair enough

vague marten
agile spindle
#

those guys are crazy

limber river
#

would be cool to have as a base part

#

maybe some day

errant talon
#

You mean you dont want to know where every sand grain is? Unbelievable, honestly.

finite rock
#

i noticed on wrecks that there are a bunch of Needs template usages for retakes of the image

limber river
#

yeah when rocks get a wiki page

finite rock
#

@crude vigil oh wait they are in here!

limber river
#

probably better to mark the image with needs retake

#

so agreed on that

finite rock
#

wow can't believe you would double ping them like that

#

and then deleted it so now i look crazy smh

limber river
#

haha

finite rock
#

i think i was trying pastelapate the other day and thats why i couldnt find them lol

crude vigil
#

Bruh

limber river
#

ooh love the penguin profile pic

#

you were summoned lol

crude vigil
#

Yh feel free to replace everything, i cant access my pc today

limber river
#

no worries

tulip python
#

hey doed anyone know how to get the zezura poster? i see its on the wiki but cant seem to find it in game

tardy sequoia
#

if you stand by NoA and look towards the exit, on the right wall next to the door

quiet linden
#

Hey everyone, I want to ask: Is the protagonist in Subnautica 2 a native inhabitant of the planet? What's the general plot direction? I've already finished Subnautica 2, but I'm having some plot disagreements with my friends, so I wanted to check with you guys for clarification. Thanks!

primal geode
# quiet linden Hey everyone, I want to ask: Is the protagonist in Subnautica 2 a native inhabi...

to clarify just in case, the wiki is not directly affiliated with the devs
but the protagonist is not a native, no.
the protagonists and all "pioneers" are humans from different parts of human-inhabited space, taken to proteus by alterra's "isv" cicada
the general plot direction is
mysterious thing takes us to moon proteus > people are printed from quantum storage and build bases > a local virus infects then and causes mayhem > we players get waken up and printed by the ship autopilot and general guidance type of AI, NoA, as a "qualified investigator" to find out what happened > we explore and find out they had a run in with native aliens, the Axum
but again the wiki people nor I am not affiliated with the devs, and especially I could be wrong, but that is my understanding

tulip python
#

unless mine is opposite, because on the wiki it says welcome center but in mine its the new life poster, where the new life poster on the wiki says wreck in the shallows

tardy sequoia
#

oh that does seem odd
might actually be switched up in the wiki

tulip python
#

yeah after further looking it seems both possible spots for it to spawn seem to be wrong both spots only had the new life poster

#

unless im just super unlucky

primal geode
#

even if you are, that means spawns are random, which is good to note

tardy sequoia
#

or, the second poster is just a hoax lmao

#

it might not even be in the game yet

#

I don’t have that one either in my save

primal geode
#

even more worth a mention

primal geode
#

the welcome center and shallows wreck both contain only the new life poster

#

the zezura poster wiki page is wrong

#

the wrecks and welcome centre pages themselves are correct tho

primal geode
#

I'll look for the zezura poster now

#

but thanks for noticing and mentioning

tulip python
#

yeah ofc i was gonna stop by each wreck later on to see if i maybe missrd something

jaunty solar
jaunty solar
primal geode
#

ohhhh right thanks

jade solstice
#

can someone send the Cartographer notes PDA entry?

finite rock
#

Seems like something people are looking for, especially if its kinda janky rn

#

Or at least not obvious from gameplay

summer kindle
#

yeah

#

behaviour sections need a lot of work

#

I noticed a few that have hardly changed from what I wrote there a couple months before release

finite rock
#

Yeah, some i would say arent even behavior but more strategies

#

Like i think the collector page mentions camo and using the tadpole at the surface

#

Which isnt behavior as much as "how to avoid"

primal geode
#

I added the fact the sandspear burrows out when shined light upon, but in hindsight that's such an obscure creature that doesn't do anything to anyone lol (not that I dislike the creature itself I love it)
I imagine marrowbreaches and nibblers should be top priority to begin with

finite rock
#

Yeah, leviathans + big aggressive creatures

umbral plume
#

i fixed the turbine but i cant find a link for the next step in the wiki can someone send it please?

primal geode
#

was that the page you read originally?

umbral plume
#

yeah i fixed like the fan

#

im not quite sure what to do after

primal geode
#

you should check the upper and lower control rooms, then go to the big tower

umbral plume
#

can the collector leviathion dash

#

i swear he was behind me by far then dashed

#

||okay i just did the last thing and it said u cant go back to earth and something about cicada to proteus is this the end of early access after fixing the alien powerplant?||

primal geode
leaden plinth
#

What's the stance on datamined content? I assume no until added in game?

limber river
primal geode
#

I can roughly translate, but no one is really allowed to speak anything but english for moderation reasons
basically catching and containing creatures to "farm" loot from them

distant hill
#

Not to capture them, just to put them to sleep, because some creatures would be too dangerous to approach.

#

and at that point you can loot potential items or other things

#

I was thinking that instead of trying to kill the monsters, why not put them to sleep with some kind of tool and anesthetics so that we could then collect loot from them that only certain leviathans or other creatures have, and implement creature loot similar to the stalker teeth and other things in the first game. Then the monsters would wake up after, I don't know, a few hours depending on the creature.

jade solstice
#

@agile spindle

one of the ones in Voices from Beyond

VA listed in the description

limber river
#

Just a FYI since i just reverted a few things by Lacamiste. Info on a cooked fish goes on that page and not on the page for the raw fish. they are two different in game items

#

Also reverting the addition of the [[Bullfrog Work Mech]] on [[Tadpole]] because the item is not in game.

#

that same person also added a ton of 'notable recipes' which just seems to be all of them? how is it notable if its all of them.. either way is this needed here. I would like to bring this particular one up for discussion

#

we have Uses in Crafting which has all this info

primal geode
limber river
#

the page can exist with a message box on it saying its upcoming but should not be linked to

primal geode
#

fair, yeah

limber river
finite rock
#

Yeah, the recipes are too much imo. You can go to the page and see all of them anyway

limber river
#

its much cleaner in that original version and Use in crafting shows everything that can be made with that item

summer kindle
jade solstice
#

they are characters with vas

summer kindle
#

I think this can be confined to the VfB page itself

#

They are out of game and very minor

#

A cast list on the VfB page covers this without unnecessary bloat

jade solstice
#

hm well theres at leats 2 that should prob have a page

the Admiral and Ryley, both are also part of the in game lore

summer kindle
#

Ryley would have one yes

#

does the Admiral have further mention too

jade solstice
#

and well we do kinda have alot of lore on the family im pretty sure we even have their names

jade solstice
#

and shes a major story character from Natural Selection 2, the overall commander of the TSF

summer kindle
#

If she actually mentioned in NS2

jade solstice
#

yes

#

one sec

summer kindle
#

Yeah I found it

jade solstice
#

yeah NS2 even has her backstory

#

well parts of it

summer kindle
#

ok Rathine and Ryley can stay

#

But the other ones should remain as mentions in the cast list

jade solstice
#

and i do think the family should get pages

we have more lord on them than most colonists rn

#

and we have atleats 2 of their names

#

i mean we basicly know their childs whole early life

#

with that wed also have listed at leats all named characters from that series

and can put the rest as secondary characters on a page then

limber river
jade solstice
#

Episode 5 of the series has some familiar objects btw

#

Rebreather, Oxygen tank and Ultra High Capacity tank from SN1

#

oh and the small cargo crates

summer kindle
#

the whole background is also a draw over of a Cyclops

jade solstice
#

Gemma where did we get the AISV Cicada thing from?

the Dialouge in Episode 5 sasy ISV Cicada

so same as in the node from Sleep Bay 3

limber river
summer kindle
#

Below the HUD

#

This is a prerelease screenshot

#

has it been changed

jade solstice
#

id bet it means the A stands for Alterra

#

as in Alterra ISV
and ISV being a ship type like MS , SS,...

summer kindle
#

Seth said that the Aurora would also have been AISV Aurora

#

which does raise questions because they’re not very similar

jade solstice
#

its on an Aurora ticket

jade solstice
#

its just the prefix

#

ok the series also confirms theres at leats some crew on the ship that was awake

but NoA was the one steering the ship

#

at minimum we have the women setting off the distress call in Episode 5

#

could be the Alterra Engineer but im not sure rn

#

if have to check it its the same VAs voice as for the Mother

primal geode
jade solstice
#

from NS2

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easter egg in the series

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these 2 are actually semi unique compared to the ones in game

jade solstice
#

@summer kindle taking a look at smth rn

UW send boxes to youtubers about the game

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which contain onboarding kits for the pioneers

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it contains a Pioneer ID plus onboarding letter for the Cicada

classified mission dossier

Cicada Crew Member Pin carried by all pioneers

and a poster

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the dossier is marked as issued / written 07.19.2195

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a Zezura Postcard
a Alterra Poster we havent seen yet
and an "Expedited Deployment Agreement"

#

that agreemend is a slightly more detailed version of the contract PDA entry

waxen plume
# limber river that same person also added a ton of 'notable recipes' which just seems to be al...

I find quite relevant to link to main recipes as it's a wiki. Titanium & Copper have a lot of related recipes as they are foundation materials, although I skimmed a lot of recipes, hence the "notable" (check https://wiki.subnautica.com/sn2/Titanium for reference of the way bigger list skimmed off)

Subnautica 2 Wiki

Titanium, found in the form of rutile, is a raw material with many crafting applications.

limber river
#

@waxen plume that information is already present, and it ruins the readability of the page. someone on that page is looking for a list of materials not recipes. if they want that it can be found on the page itself

#

it fills half the page. i only see two materials without having to scroll

waxen plume
#

Perhaps we shall decide as to which recipes are more notable then, since linking pages is a relevant element within a wiki page

limber river
#

This is why we have the Recipes and Use in crafting sections

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they serve that purpose

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We have to take into consideration the intent of a particular page and not include irrelevant information to their search

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and its even worse on Mobile

#

I am in the camp of less is more whenever possible. Especially on small devices like phones having a massive list like that which isn't even what the page is about is not helpful

waxen plume
#

Made some skimming lmk what you think of it now

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I believe it's relevant to know which recipes they usually go into as a player, although all the tools could be skimmed as [[Tools]] too

limber river
#

its an improvement, Basic Materials as well though has the same issue

jade solstice
#

@summer kindle (sry last ping i swear)
im currently checking with one of the Youtubers taht got the boxes with lore documents on the Cicada Mission if we can get them for the wiki

limber river
#

i still dont think it solves the issue though its still a lot

summer kindle
jade solstice
#

no i mean- they showed the paper documents fully in the video

not talking about the USB drive

summer kindle
#

I know

jade solstice
#

just checking if we can better shots than the ones from the video is all

#

the info itself i have just wanted to check for the Alterra page Gallery section

#

would help visualize

limber river
#

going from a concise list to this is not an improvement

quiet linden
summer kindle
jade solstice
# summer kindle I know

its the only non game SN2 info alterra is missing now

i have Voices from Beyond and the ACAP test website mostly checked

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the job postings i need to think on

the confirmation of the Cat from the posterd being like a Mascot , i might find a section for

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we got confirmation when it was used as a mascot thing on yhe alterra website for the ACAP test

waxen plume
limber river
#

I would say neither. They are interested in the list

#

but the descriptions dont detract

#

they are small one liners

waxen plume
limber river
#

no. the page is to show the reader all the basic materials in game. hence the name of the page

waxen plume
#

Wouldn't the descriptions belong in their respective material pages then?

limber river
#

its not show me everything i can do with this material. its what are the basic materials in game

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the show me everything i can do with the material is the Use in crafting section on the page

waxen plume
#

Yeah I agree, hence showing only the main recipes

#

And btw, the page is much more practicable than BZ's and Sub1's material page, so while it can look like a lot it's still night and day compared to these

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Recipes add contextuality and pieces of information: There's this material, it looks like that, you can find it here and here and you usually would use it for that

limber river
#

its the same thing just a list with no recipes

waxen plume
#

It's much less informative in one look. Having main recipes allows people to see at a glance and guide them, potentially avoiding to have to click several times: just a simple QoL change imo

limber river
#

I think what we have is similar to SN1 and BZ wikis and serves the purpose

waxen plume
#

It also would be a QoL to the degree that it would actually allow players to avoid having to go through the enormous Blueprints page, which is, for that matter, a wall what_slug

limber river
#

Maybe that could exist somewhere else but is not what this page was for

waxen plume
#

It's a perspective, other people's opinions would be valuable to discern the aim of that page per se

agile spindle
#

I'm not sure I see the valuable in having recipes listed on Materials pages

#

if they want lists smaller than Blueprints they can find those at Tools, Electronics, Seabases, etc

waxen plume
agile spindle
#

I think more often people already know the recipe they want to make and they're just having trouble finding a resource they need for it

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having the lists be condensed and readable is the priority for those pages

summer kindle
#

hmm

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If the description column was removed it’d probably look fine

#

Just throwing out ideas. After look at it I don’t feel strongly either way

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and realistically the description sections are less valuable

limber river
#

I made minor formatting fixes but this is what SN1 has

summer kindle
#

yes

limber river
#

and below zero

summer kindle
#

The description sections take up the most space out of anything here

#

and are the least valuable part of the table

waxen plume
#

Could you check it and lmk what you guys think about it please? https://wiki.subnautica.com/sn2/Raw_Materials

Subnautica 2 Wiki

Raw Materials are any resources that can be found on Proteus without crafting. They can be used to craft Basic Materials, Processed Materials, Electronics, and more.

solar totem
#

Notable uses is now the least interesting thing on that page and should not dominate the space. Also the selection of recipes is rather odd in some cases. Are the Cavitation Muffler and Plasteel Ingot the most notable uses of Titanium?

waxen plume
#

Well that's what I thought too when I got asked to remove recipes

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Tho [[Seabases]] encompasses a lot of uses there

summer kindle
#

It’s much less messy if you bullet point them

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And takes up a lot less space

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I just did that

waxen plume
#

Yeah that's right, I'd just think making it in a straight line allows the page to be smaller and thus requiring less scroll down

solar totem
#

If that's your goal, why add the recipes?

summer kindle
#

The main issue now is the subjectivity of this column

solar totem
#

I agree

summer kindle
#

to be fair

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before release we said that a raw materials page probably isn’t even a necessary thing to have

waxen plume
#

Could add all seabases in the example of Titanium but it'd take more space than simply Seabases

summer kindle
#

I’m inclined to agree that pages for electronics, raw materials, and the like aren’t actually necessary pages to have

waxen plume
#

I see

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I feel like a Raw/Basic Material page allow to have a mirror page of the Blueprints page, so that instead of having "end material = recipe" we have "material = recipes"

summer kindle
#

Processed materials, basic materials, raw materials, and electronics just aren’t exactly pages that need to exist?
There’s obvious cases to be made for tools, equipment, and sustenance

#

But I do not see what use the others actually provide

agile spindle
#

they could be condensed in one page with sections imo

jade solstice
#

the page calling Metal Salavage ripped of from the Cicada a 'Raw' Material is triggering me lol

summer kindle
limber river
#

@summer kindle are you suggesting moving to [[Materials]]

waxen plume
#

perhaps we could make it so that recipes are a collapsable row that people can expend only if they want to?

agile spindle
summer kindle
#

How is it not intuitive that the fabricator page would include the full crafting menu of the fabricator

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Ah right we also have other things

limber river
#

i think headers or sections dividing them on the materials page could work

agile spindle
#

Raw and Processed Materials arent made in the fabricator

summer kindle
#

The only outlier here is the processor correct?

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Ah raw materials

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But my point was I do not see what utility a specific raw materials page provides

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Someone doesn’t go looking for raw materials in general

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They know what they are looking for

limber river
#

I mean it was probably done this way to match the previous wiki

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but we can always deviate if considered an improvement

summer kindle
#

Yes. Pre-release we had decided they were unnecessary and chose not to make them.

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But they got made later to match I suppose.

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Raw materials also is unlike the others

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Because there isn’t a raw materials tab you can go look at in game

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Unlike how there is an electronics fabricator tab

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There is a processed materials tab

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Raw materials is a category that was created on the wiki

limber river
#

what we have reached now is workable and i guess we can continue to discuss it. i just want to focus on the Materials for the materials page. recipes, biomes, etc all belong on other parts of the wiki

agile spindle
#

my methodology was anything that isn't crafted = raw material

summer kindle
#

Yes I understand what a raw material is I’m just explaining the reason it is an unusual page

summer kindle
limber river
#

does the game categorize them this way or something we invented for the wiki

agile spindle
#

something we invented for the wiki

summer kindle
#

The way we have pages for electronics, processed, basic and whatever is kind of similar to how it would be if instead of the Lifeforms page we made individual pages for all the subheadings

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And that’s why I find it odd

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In addition to the aforementioned stuff about raw materials

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And how I can’t imagine why someone would be looking specifically for electronics or basic materials

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If they wanted to see those categories they would already be available on the fabricator page

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We already list the full crafting options for all of the crafting stations on their pages

finite rock
true mason
summer kindle
#

And categorises things differently to every other biome page

agile spindle
#

Is anyone able to find/add info about the locations for https://wiki.subnautica.com/sn2/Wall_Rack? I've confirmed there are at least 3 fragments in the game but the only one I found mentioned on the wiki is in the Old Habitat. We need the locations of at least 2 more

tardy sequoia
#

I remember unlocking it pretty early, so you likely won’t have to enter the Graveyard for it, but Iā€˜m not sure as to specifics, will see if I can find something

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probably one of the earlier shallows/dolomite springs wrecks or abandoned colony bases in that area

solar totem
#

I need to go back and re-verify but I have notes that there is one E-NE of Shallows Wreck 3 on top of a stray crate and another roughly E-NE of that on a work/research area.

vagrant crater
#

can I submit additions to the wiki here?

summer kindle
#

Well you could just add them to the wiki directly

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What was it you had in mind

remote leaf
#

We dont bite :)

vagrant crater
#

I've been studying the deepwing brooders and just randomly decided to make this

summer kindle
#

ah nice

agile spindle
#

oooh thats awesome

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lets get that on the Deepwing Brooder page

vagrant crater
#

I was working on it for about 3 days now

remote leaf
#

Awesome

vagrant crater
#

One big note is uh their AI likes to bug but I can't really do anything about that but this is their "intended" path

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idk really how to format the wiki so I wanted to start here

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It takes them right about 1 hour to make a full loop

agile spindle
vagrant crater
#

Thanks so much! I'm glad it is appreciated and hopefully helpful

limber river
#

@vagrant crater thanks for the contribution

limber river
#

@agile spindle thanks for the cleanup on the categories and removal of recipe. Cleaner and better categorized

knotty nimbus
#

This is the extent of the tracking that I did lol

solar totem