Ive interated trough multiple ways, currently i am trying to make a shader and to do it trough shader i would need to have a shader interacting with the other or getting the screen space position of the texture being rendered which idk if it is possible.
Like, if the object is within x,y cord of the screen than render that part of the object with the shader being applied and the rest normally
Are there other ways to do this
The shader needs to be picture on picture