#ROTATE AND SPIN WHEELS CAR
26 messages · Page 1 of 1 (latest)
yk i dont actually have much exp with cars in unity
but i have a ton of exp with debugging
what i usually do if u cant seem to get it to work, rewrite it completely a different way, find a tutorial on youtube where they make a simple car, and copy them, then adjust it to what u want, this way ull learn alot
I did all ways i know and i find on google no one work with me
[UPDATE] If you are looking for the breaking bugfix check the description after expanding it!
Let’s learn how to create a car controller in Unity. We will get to know Unity’s wheel collider component and use it to move a car. We will also create a simple camera script that will follow the car.
[BREAKING BUGFIX!!]
There is a bug in the HandleMo...
I'M BACK! I asked the denizens of the Discord server (link below) for ideas for an easing back into things video and here we are; basic car movement in Unity! This tutorial should be suitable for just about any level of beginner and shows how I get from a static car model to a functioning vehicle that accelerates, reverses, brakes, and even has ...
id follow these, start completely from scratch
then come back to ur project after u have finished them and know a bit more
They use wheel collider its rotate directly, i don't use it so i need make it by myself unfortunately
I have many problems with it so i made everything by my self and its working so good
I just have rotate problem
If i make just spin work it's working as well but when i make rsteering rotate work the spin not work
how are u rotating the object?
I put photo my code in post see it
ok, thats what i thought u were doing lok
unity is not designed to work like this with objects, thats why they have wheel coliders
try sphere colliders for fhe front wheels and instead of rotating them, change the direction they are rotating
I don't have any colider on my wheels i use suspension system so i don't need coliders
I don't know Akshay is so complicated then i think 😅
akshay?
this goes back to what i said before, when im having triuble with something i do it another way
after a certain point u can only put so much time into a method that u cant manage to get working
i recommend refactoring how it works
Actually *
If i didn't get answer i will...