advanced-unity

581 threads · Page 5 of 12

Question about interfaces 4 messages
ECS
Graphics.RenderMeshInstanced doesn't do anything Windows Build (SOLVED) 26 messages
URP Graphics/Lighting
I MADE A GRAPPLING HOOK HELP 2 messages
Other
Blocking the player from hitting the ball in certain directions 2D 7 messages
Other
Space Games and Large Objects 65 messages
URP
Rendering image with PreviewRenderUtility issue 2 messages
Graphics/Lighting
Theoretical question in relation to server hosting and steam SDK 26 messages
Networking
Depth and Normal Edge Shader, Separate exterior / concave / convex edges, Multiply color by lighting 5 messages
URP Shaders
How do you call this look? And what technique is used to achieve it? 6 messages
URP Shaders
Move transform in a very special way (Quaternion and vector help needed) 145 messages
Other
Mapping real world coordinates to a Country's 3D model 4 messages
Other
some questions about tris 5 messages
Other
how do i do these type of intro pls 4 messages
Other
I am trying to prevent segments of a procedural dungeon from overlapping. 241 messages
Other
Using abstract class as event Listeners? 36 messages
Architecture
Help with weapon system & components 4 messages
Architecture ECS
Tried to create a Service locator... 5 messages
Architecture Other
Player state machine 3 messages
Architecture
How could i search on the topic of making a shader that interacts with the environment 27 messages
Shaders
Particle System Trigger Handling 5 messages
Other
I'm encountering this error while developing an online game for mobile. 3 messages
Networking
Ai phasing through solid objects 7 messages
Other
Knockback issue 43 messages
Other
Render faces of cube with different textures (Amplify Shader Editor)? 20 messages
Shaders
Rendering 2d sprites like a 3d object 11 messages
Shaders Graphics/Lighting
Map idea 5 messages
Other
SignInWithSteamAsync identity param with Facepunch.Steamworks 4 messages
Networking
[SOLVED] Sprite needs to always look at the camera 29 messages
Other
hi, im trying to make a shader graph that gives my pixel grass a windy effect using voronoi 7 messages
URP Shaders
Having Trouble with my code overall architecture 6 messages
Architecture
Unity Inverse Masking Help 8 messages
URP Shaders Graphics/Lighting
Does anyone know how to use random.range in threading? 8 messages
Other
How to COMPRESS and STREAM 2D GAME ASSETS to LOWER THE FILE SIZE of the game? 3 messages
Other
there is a problem with door 7 messages
Other
how i can add key 5 messages
Other
Automatic nav mesh link generation for AI that can navigate on walls and ceilings 4 messages
Other
we need solution to group making .. 2 messages
Other
Saving 9 messages
Architecture Other
Moving player inside moving vehicle 16 messages
Other
Mobile Push Notification 2 messages
Other
Custom Voice Chat System (networking) - Choppy Audio issue 7 messages
Other Networking
Hi , How BioShock "magic" hands were made? 4 messages
URP Other Graphics/Lighting
How can i make a shader graph that renders AFTER the UI has rendered 70 messages
Shaders
Getting 2D particle system to detect triggers? 2 messages
Other
Addressable Assets Question 2 messages
Architecture Other
for loop in coroutine runs once 4 messages
Other
My Door Problem 5 messages
Other
Player timeScale implementation 51 messages
Other
True peer-to-peer multiplayer using Netcode for GameObjects? 7 messages
Networking
How to show an arbitrary rectangle preview of the camera? 6 messages
URP Shaders Graphics/Lighting