#hunter balance

261 messages · Page 1 of 1 (latest)

restive hull
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can vive council and devs finally stop trolling and balance the game? more or less the same champs op and bad since 1.0 launch.

Can players from vive council stop being petty and stop protecting thier op mains they play in "competetive"?

you could counter argument and say they balance around highest level of play... then why there were always few same hunters played when i was watching streams? Is it even high level of play if game is kinda dead?

stop trolling guys frfr

old ingot
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I can promise you, it is not vive council lol

sudden nexus
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yeah ahah

reef night
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Have heard they don't really listen to vive council about balance. Since nyx armor nuke still exist I'm inclined to believe it.

timber radish
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I feel like most of the balance stuff on “what’s good” seems partially more due to how the kits work and the map

Brall = high mobility (big map)
Ghost = lmb is damage check for spikes (more abyss on map)
Oath = oath
Shiv = infinite dmg technically

timber radish
reef night
timber radish
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Good point I forget cause we have like 3 saros mains across all servers

frail oar
timber radish
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Gotta love low interaction poke comps, some of the most fun gameplay to watch

wide bronze
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I just wish they would just say fuck it and turbo buff all the underperformers

neat jackal
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make hudson meta again

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for the funny

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(also revert the tetra nerfs please im begging you theorycraft)

shy magnet
ornate canopy
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I agree, tetra nerfs were ridiculous

timber radish
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I think it was deserved but a bit overboard

wide bronze
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Like the games in the gutter rn. Im not coming back personally before they buff/change hudson to an enjoyable state

timber radish
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I think her mobility could be fine if they wanna keep her damage a little lower

wide bronze
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Why not just buff characters to make them more fun

timber radish
wide bronze
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Do the dota 2 approach where everyone has their unique flavor of bullshit

timber radish
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Like I think it depends cause all broken so none is broken is way more fun but I think there’s a certain level

timber radish
ornate canopy
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I don't think tetra ever was a mobile or a tanky hunter

timber radish
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Her decay on it was 15% when it had the spam restriction

ornate canopy
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250shield on a 10sec if you hit

timber radish
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Which is nothing you can get like 6 in before you notice it

ornate canopy
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Sure is tanky

timber radish
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Better than most characters who don’t

shy magnet
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eh idk, with 5 movement abilities I feel like Tetras launch movement was pretty decent

ornate canopy
timber radish
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She had range, dash, wall making, had a one shot combo, a dash that blocks projectiles, her synergy with squid was insane (huge mobility) having a spike with a shield ranged and melee and spamming wall s th ns you can get a lot

wide bronze
timber radish
timber radish
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We’ve had metas that were pretty good (esp in OB)

wide bronze
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I remember when Hudson used to be somewhat tanky oldgunner_gooby

timber radish
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I think we should have a unique flavor of bs absolutely braking everyone uber broken also can be just as exhausting

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Usually everything being uber broken is fun but you’ll want to play less games cause getting one shot or one shotting loses its novelty if you try to have multi hour sessions

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After playing smite, league during the mythic era (when everything had insane dmg) and even 3 star armory you can get tired pretty fast imo

ornate canopy
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Tbh tetra tanky is a first, and tanky because of a 250shielf

wide bronze
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Remember when Tetra was marketed as the next "Tank" character

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and then Nyx was marketed as a Drain "Tank"

ornate canopy
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I think the problem was the one shot. Which was really powerful

timber radish
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I mean her whole thing wasn’t to be a fighter in the first place but a controller I think the nerfs were a bit too much and personally her having a shit ton of shields has its own frustration but I think they could nerf the shield passive she got and buff her dmg a bit make her not a one shot character but a sustained fight character

timber radish
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Personally I hope Jin keeps some of his buffs but he’s broken rn, like the rotation on lmb feels good but if they reverted everything but kept backstab (with a lower % value cause 50% is beyond stupid) id be happy

ornate canopy
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Generally speaking I think nerfing hunter should be very rare and step by step. It's better to buff weak one

timber radish
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Like nerf jail I think is fine for 2 patches but then buff them to be a normal power level imo

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Like huddy never recovered, Wu is like mid imo maybe a little lower tier and shiv is still shiv (pain)

ornate canopy
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Yes well it's frustrating for the main wukong or Hudson players

timber radish
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Tbh thinking about it I don’t see many shivs but I feel like most shivs don’t play anymore

timber radish
wide bronze
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Im still mad about the Hudson one. That monster should NEVER have happened.
Before OB hudson was purely single target and low mobility, TO compensate his really high dmg and durability.
The person who changed Hudson wasnt the person who designed him as far as I know.

They saw this Slow, Tanky, high single target character and the new designer went hmmm. How do I make this stupid busted.
They then gave them double dashes and piercing shots.
Hudson was now Fast, Tanky, High aoe dmg character. Didnt matter his ult didnt work and his wires were near useless.
He filled the trifecta of 0 real intentional weaknesses.

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It was genuinely so dumb.
I remember crying on my hands and knees. BEGGING them to remove the piercing and the second dash as soon as I played him for 3+ games and realized what a monster he had become

timber radish
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I think it’d be cool if someone walks through his woes or he lands it on top of soemoen he gets a shield would be cool

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Like if you land it and they move through it that’s 2 shield stacks

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I could even see them taking out the piercing and making the wires and ult buff his dmg

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(I basically only play Jin so my takes may be shit)

wide bronze
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They spent like a whole month with broken hudson for no reason. And the first nerfs were to the things in his kit that were after thoughts.
Then after the thrid nerf to wire cd and slight hp nerfs they finally nerfed the actually op parts.
But they GUTTED his range, dmg, removed second dash, kept all the other nerfs AND nerfed even more stuff about him.

timber radish
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Yeah I mean the second dash was beyond stupid

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Tbh I know wires is like his best ability but I think they could change it a little I feel like he needs another ability or something

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Like it feels like it’s just sit and auto but like he doesn’t have enough to actually set up

shy magnet
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Been a lot of suggestions to make RMB part of passive and give him a new RMB, from what I've seen

wide bronze
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When it should have never happened in the first place if they just had someone think about the character for more then 10 seconds or listened to the multiple hudson mains begging them to not do it.
Even worse is he had unfinished animations in a NDA test before OB that didnt have these new changes. So this new version of him was completely untested rocketW

timber radish
shy magnet
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Depends what the other ability is. Wires being on q and lmb modification on rmb is consistent with other characters and imo feels the best

timber radish
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I could see his passive be if he doesn’t rotate too fast for a certain amount of time like he will start firing faster and longer distance like kind of like how you have the speed boost in Mario kart if you don’t turn super hard

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I think his dash could be cool if it knocked back just a little

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So if someone dives he can put down a wire on top of himself and belly bump them into it

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Or even if someone is hit by wires near him he gets an attack speed buff

shy magnet
wide bronze
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few very common suggestions for hudson has been making his Lmb work like rmb with a heat system. And so the weapon needs to ramp up to start dealing dmg (like miniguns in games do)
Give him a close range self defence tool.
Buff wires to be reliable and ult stay the same

timber radish
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I mean yeah but the knockback isn’t really a knockback more like a minor displacement from what I’ve seen

wide bronze
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It really isnt a knockback

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Atleast a usable/reliable one

timber radish
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It’s basically just like picking them up and putting them back down in the same spot lmao

wide bronze
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it was cosmetic when it was added

timber radish
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YO WAIT

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What if instead of a refund on shift if you hit it, level 4 spawns a wire on top of the person hit

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Doesn’t take a charge

reef night
timber radish
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I think it’d be cool to at least make blast work with it

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Or make bungie be able to hit the wire

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So you can pull people into it

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I think each level of his ult should make him pull a little harder

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Seems kinda weak now

reef night
wide bronze
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I remember when it was added and talked with the designer.
Said it was placeholder for the time being until he figures out another way for hudson to stagger neutral monsters.
Color me surprised when the new designer decided to not come up with another way for hudson to stagger monsters (aka a new ability to make the kit work)
But instead just made it into a shitty knockback rocketW

timber radish
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What would you guys wanted to be if it was moved to passive (obviously a peel tool but like what)

reef night
timber radish
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I think it’d be cool if they made a way to make him have a way to control abyss a little bit more if they move rmb to passiv

reef night
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only good thing on his dash rn is refund ngl. gives some insane movement when camps are still up

wide bronze
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I am quite agaisnt giving him more movement. I adamantly believe Hudson should remain slow so he stays unique among the roster of mobility fighters

timber radish
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That’s fair what if they rework his dash to be a better Peel tool?

wide bronze
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Im am a strong believer in uniqueness of playstyle in moba/hero shooter esque games. Literally what gives them flavor.

timber radish
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What if they give him a dash like Celeste and ghost where short gives lower cd but if you use long dash and hit someone you spawn a wire

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I feel like his wires are one of his most iconic things and plus with the way he plays he could use a bit more of an identity than sit and hold click

wide bronze
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Could but Idk how it would ever help him, Hudson with his current kit looses to most of the cast in close range. Dashing into enemies to spawn a wire does not do much. Especcially since you cant really do anything with said wire and the enemy probably kills you, the wire or both

timber radish
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What if his rmb gives him thorns while he’s channeling it so he does a bit of dmg back

wide bronze
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Could but that kinda just slapping band aids to a kit that is dysfunctional

timber radish
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Or maybe an aura that slows attack speed?

ornate canopy
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From my pov I think he would need an other RMB . Because it's true it seems that he lacks abilities. His RMB could be a bump or something that could combo with wires

timber radish
wide bronze
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like popping viagra for ED while not solving the main cause of the dysfucntion.
Yeah it works for a bit but wouldnt it be better to just... Fix the main issue (for the analogy lets say its poor diet)

timber radish
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What would you want a huddy rework to look like?

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Like if you could make one what would be the main aspects you’d want to keep/abiltiies either added/kept/removed

wide bronze
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Ive made like 17 posts about it so far hudson_gooby
Think current kit is kinda close to what a good hudson design could be

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Current kit has the ingredients but it needs just little salt for flavor and time in the oven.

timber radish
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You think? I feel like it’s missing like 2 abilities lmao

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Like I think ult is cool but he kind of feels like clunky urgot

wide bronze
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one somewhat simple and one more unique version with heat mechanics.

timber radish
wide bronze
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Im typing it hold on

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The biggest issue to me on Hudson is the lack of "commitment" to a design.
He should be the embodiment of "The minigun guy"

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If you have played minigun characters in games they tend to follow similar design principles

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Hudson is missing a few of them and that causes his kit to just feel wrong and BE dysfunctional

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He should be Slow, Tanky and high dmg.
Single target dmg, decent utility if not even high utility

timber radish
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I feel like with the way the game is he should have 2 utility tools to facilitate him being able to turtle

wide bronze
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They have never really nailed these few core's of the archetype during his lifetime

timber radish
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I feel like his ult is cool but could be cooler on a different character ngl

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Like I could see his ult unlocking his rotation for a few seconds or something

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Would be kids broken tho idk

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Esp abyss fighting

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It’d be funny if they made him shoot in front and behind him for a few seconds

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Like sprinkler huddy

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Or what if RMB changed modes so like one of current antherbislike a shorter range aoe like 3 streams of bullets instead of one

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But it’s like half range of current non RMB buffed lmb

wide bronze
# timber radish What would you want a huddy rework to look like?

Passive
-regen armor aoe to encourage allies to stay close to him.
-Hudson has no mana but instead builds heat from actions. His abilities use heat in various ways. Once heat goes too high Hudson starts burning his armor

Lmb
-Hold button to fire a spray of bullets, fire rate starts slow but increase as heat builds (maybe exponentially) spread is high innitially on button press but tightens after holding the button for a bit.
-Higher the fire rate the slower hudson turns while firing.
-Cannot normally build heat past a cap
Overheat
-Bullets light on fire Bullets apply a stacking DOT effect to enemies they hit.
-Allows heat to go past the regular cap

Rmb
Active (maybe a toggle with a short cd kinda how oath shield works)
-Changes hudson abilities and he starts passively gaining heat

Shift
-Drains heat at an exponential rate to dash like he does now.
overheat
-changes the dash into a powerful heat blast in a cone infront of hudson, consumes % of current heat to fire. The more heat is consumed the stronger the knockback and bigger the cone. Enemies who impact walls/units get stunned.

Q
-Throw wires down. They are thin and enemies who walk into them get a strong but short decaying slow and ground applied to them and take some dmg. Wires cancell momentum and if you impact them with enough speed you are briefly stunned on them. (act like walls for funny interactions like Oath wall bash)
overheat
-Consume current heat to throw down molten blobs of steel. The wires slow enemies and burn them, also refresh rmb burn stacks. If hudson stands in them he builds more heat.

Ult
-Fire a hook that attaches to an enemy and occasionally yanks them towards hudson. When the attached target takes damage Hudson repairs armor around himself proportional to the dmg done.
Overheat
-No longer yanks enemies but instead applies healing reduction and Attached target gains rmb burn stacks based on hudsons heat.

When enemy is bellow 15%hp reel them in and execute them.

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Ult cd resets partially on kill or fully idk.

timber radish
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Yeah I thought it should tbh like reward people for landing it

wide bronze
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Abilities stay similar but Hudson has a few powerful tools that he needs to manage.

He is vurnerable to being jumped and getting caught out of postion because he cannot access his strongest tools from the get go. His dmg is high but needs him to be pre heated. And is single target so he is prone to being swarmed.
If you try and jump him when he is ready for you he will shred you to pieces.

timber radish
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So with this are you saying using abilities increases heat to get the strong abilities too?

wide bronze
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You have meanging full choices like "Do I spend heat to get away with shift, or do I try and hold postion with OH shift"

timber radish
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And do you need to land abilities to build heat or is it just using

wide bronze
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Do I try and pull an enemy closer with regular ult or do I need the dmg/antiheal version of it

wide bronze
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Could have stuff build heat from hitting were it makes sense and makes the gameplay smoother

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Stuff like higher heat build when hittign cc'd enemies could be a cool lvl4 upgrade

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So you can Overheat shift somemone into wires and then while they are stunned you build your firerate/dmg up way faster

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Also Feel this version could still have the "GAU 8 AVENGER" build where you dash around a lot and try and shoot at enemies

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Could do a lot with the lvl4 upgrades to allow different play styles.

timber radish
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I feel like it is a bit complex of a kit compared to other hunters I think maybe the knockback on q could be somewhere else or something

wide bronze
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Had the idea of the "Heat blast" reflecting projectiles for niche defensive tool usage so he isnt fully helpless against ranged poke.

timber radish
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I think maybe RMB could be the knock back and have the heat not be something you can control as mic

wide bronze
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That is also a way ive had it

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This is like the 4th or so itteration of the idea

timber radish
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Like you have heat give additional effects to abilities not necessarily Change them completely

wide bronze
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Fully possible, is a direction they could go. But Im really sad to say I doubt they ever will do anything cool with hudson.

timber radish
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You could also have his level 4 automatically have the effect of the heated ability and then if it’s heated as a level four it’s extra empowered so huddy becomes a late game carry

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I mean I think heat is def a good direction tht people have talked about some OB started

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I think it would allow them to give him powerful tools to begin with

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Like yes you kind of have heat with RMB but something would be nice

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Like I imagine something kind of like rumble where you kind of want to manage it

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I just think considering the cadence of SVs kit design giving him like abilities that change based on context of his passive can be a bit much (yeah brall kind of has this with rmb) but I think it’d be good to keep his original abilities the same as his buffed heated abilities just with strong effects of what they already do

wide bronze
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I dont really care WHAT way they do it as long as they get him right.
Slow, bulky, high single target, good utility.

Heat mechanic just feels right for him.
The heat giving new usages for simple abilities is really cool as an idea. Fits the character as well since he is a craftsman. So having versatile tools would fit

timber radish
wide bronze
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Its kinda weird with Vives designs. Some are so *old * and some are just so new

timber radish
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The way he has with wires and guns and the eyepatch it feels like he’s a veteran who uses like traditional warfare stuff where everyone else has magic and bs

timber radish
wide bronze
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There are designs like Void and Shrike were you can tell they are quite old and almost designed for a different vision of the game

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Shrike esspecially

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Kinda Kp and Felix as well

timber radish
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I think Felix isn’t in a bad spot, and KP is a lot better with lvl 4s being fully available

wide bronze
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Rather simple kits.
Then you got stuff like Oath and Brall with SO many moving parts

timber radish
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I think we need a lot of simple kits in the game

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Oath brall beebo can be our complex characters but it’s good to have the “garen and Annie” characters for new players to learn

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I think they could give them all new extras but not a rework like huddy or Celeste

sudden dawn
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but its gone on 90% of hunters

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:P

timber radish
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Real

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I mean I think we’re getting back to it a bit but I think it depends on how the bs fees to fight too

wide bronze
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Strong character fantasies are hard to balance if you dont give every character equal tools to get up to their BS

sudden dawn
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i want everyone to be able to do something like oath or nyx

timber radish
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I think they’re strong cause they do many things tho

sudden dawn
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do many things while being the best at many lol

wide bronze
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Been getting into dota 2 recently because Im starving for some BS kits

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They do like one or two things per character but holy are they funny

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15.2s stuns rocketW

wide bronze
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Global aoe Silence

sudden dawn
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the entirety of the council complaining about nyx r and rmb

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since her release

wide bronze
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Changing them would mean the designer was wrong in some capacity.

timber radish
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Played dota once but I’m kind of over moving with rmb

timber radish
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RMB healing is also crazy

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And the range is so deceptive

sudden dawn
wide bronze
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Genius. Now she is the tank we were all promised 3000 years ago

timber radish
sudden dawn
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shes op rn

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like

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best in the game level of op

wide bronze
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Their data probably says she is bad in a bad players hands. No need to nerf

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trust

sudden dawn
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i hope they look at her wr in arena ^_^

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since its now a ranked mode

sudden dawn
sudden dawn
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very very consistent dmg

timber radish
timber radish
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Yeah I know vive council been trying to push good changes as far as I know

wide bronze
# timber radish Oath brall beebo can be our complex characters but it’s good to have the “garen ...

Pretty much the only reason I want hudson to be reworked is to be a little more complex and cohesive.
Annie or Garen have a defined intuitive gameplan they are going for. Hudson does not.
Its not about being simple its about being functional.

A lot of hudsons issues come from the fact he is BRAINDEAD simple and lacks a clear working gameplan.

Garen and annie's kits have every tool they need to function and complete their purpose.

Garen has HP regen, extra defense stacking mechanics, tenacity, slow cleance, dmg reduction, armor shred, attackspeed scalings and %missing hp true dmg.
All of it makes him a tanky, speedy but immobile juggernaut who has a rather simple purpose.

Annie has long range, mana refunds, aoe, summons, stack mechanic, self speed up, dmg reduction, return dmg and a shield.
All of it makes her this immobile burst cc mage with a simple gameplan. But key is there is a gameplan.
She and garen both have the tools to have proper agency to make an impact.

Hudson just doesnt really function. He isnt reliable and has no combos in his kit. No way to reliably confirm dmg, no reliable cc, no reliable defensive tools.
You often hear people say he does nothing. Rn the best you get out Hudson is hoping your enemies are stupid, and if playing against competent players all Hudson CAN do is sit back, repair ally armor when possible, fish for hooks and hope teammates know how to use his wires for protection.
Technically and I mean purely Technically its fine. But it just doesnt lineup with expectations for his character design.

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He just doesnt function

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Hudson is kinda the "Potential Hunter" of this game.

"When" and "If" he gets buffed he will be good

reef night
wide bronze
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Caviat is that it requires allies to stay near him

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Huddle around Hudson for warmth (armor regen) hudson_gooby :3

timber radish
reef night
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something i hate about hudson rn is how his ult is his fucking only way to kill and punish someone in his wires. it feels so dumb for someone to dash into my wires and come out at half hp just cus my ult was on cd, this is so fucking frustrating.

timber radish
wide bronze
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Been hoping for another ability since his first versions

reef night
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we all have ._.

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i wonder why i always say to give him another ability in my random ass rework suggestions....

minor knoll
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funny hudson (he exists to suffer)

timber radish
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I will say every character that’s auto centric has a knockback besides him (bishop, myth, carbine and ghost)

deft rapids
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How do you guys always make it about Hudson

reef night
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it was not me this time

wide bronze
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Dude is a beacon of dogshit game design and decisions.

mossy berry
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Devs creating vive council to misdirect balance blame from them to vive council was a massive outplay.

mossy berry
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I lost

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🥹

wide bronze
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I also tried to fight in your absence. Could not make a dent in the enemy forces.

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The mantle of fighting for Hudson kind lies on vulture

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Our last hope

mossy berry
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Hope died long ago

wide bronze
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Hope is a dangerous thing. Makes you fight a war that is already lost...
But the hope keeps you going and suffering even more

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Though maybe its not hope anymore. Delusion

mossy berry
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"He’s supposed to control space, but he’s also so mobile he controls your space."

sudden nexus
reef night
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Yea...I gave legit hundreds of random ideas and still do. And they go with that shit. I enjoyed it in the end and he did become stronger, but that shit ain't it

restive hull
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no1 mentioning kingpin? immortal and 1shotting ppl xdd

reef night
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Just are bigger problems.

Is kp really as bad as nyx, saros, jin, or oath? No, he isn't. He gets a billion hp and gets to near one shot dunk you but compared to others is it really that broken?

timber radish
timber radish
timber radish
deft rapids
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ive only really been able to try joule in dommy mode so idk but she seems fine now!

timber radish
reef night
timber radish
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I feel like that could just players getting better at him like queuing it up to where hitbox comes out right when it needs to

reef night
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Yea idk why it feels like that. Maybe just feels like this cus I've sort of swapped from long range to melees and I'm just getting used to it.