I love the new focus the team is taking and the recent updates. I've been enjoying the new patch and am excited to see what new game modes await us. I just read the 10/29 dev blog and read that Tournament Mode will be moving to 3v3 in 2.01 rather than the 2v2 we have now. I'm not against that--I love fighting as teams of three. But I think having a 2 player mode will be missed. I thought it was nice having a game mode designed specifically for 2 players rather than 3. It provides more flexibility for those that want to play together with friends but are only in a group of 2 and would like to keep it that way. Just something to think about as you continue iterating on this game and game modes.
Now what I really want to discuss is a solo queue game mode. Supervive has consistently lacked a solo queue mode and I think this is a mistake. Now is the perfect time to remedy this. Supervive is by design a game made to be played in a team. I'm not advocating for any 1v1 modes. But even the best team based games out there cater heavily to the solo player because there is a large population of solo players. Not everyone is going to know people that play the game. And sure, there's matchmaking, but there's always been the problem of having 3 randoms getting matched against a premade team of 3. And that cursed problem has even led Supervive to design decisions that polarized the community. Solo players want to feel like they are playing at the same level as everyone else. That means everyone else has to be a solo player too. Now one barrier to this with Supervive has been the amount of players required to start a game of Breach as well as the player count. But the number of players to start a game of Breach as been reduced. And we're experimenting with new game modes. I think it's time to cater to that solo player by creating some game mode where you can only queue solo, but are still in a team (2v2, 3v3, whatever). Who knows, it could bring more in.