Do you game balance team really understand Saros?💩
In the hunter strength ranking of OPGG, Saros only ranks 15th, which is in the middle and lower reaches.
I really can't think of any reason to weaken Saros. The only reason is that the game balance team's game level is too low and Saros is bullying them.
At the same time, Saros still has many bugs. For example, the portal cannot properly transport Saros and his Q skill orb. There is also a bug with RMB, which triggers the skill sound effect but is abnormally canceled.
Based on my experience playing Saros, Saros is not very strong. So I hope the balance team will seriously consider whether this weakning is reasonable and fix these bugs as soon as possible, as they really affect the playing experience of Saros.

I can accept a 5% nerf, but not a 10% nerf, which is quite unreasonable. Because in patch 1.05, Salos's main attack at level 1 can deal 114 damage, while RMB can only deal 117 damage.😆 And its mana cost increased from 75 to 100, which is very deadly,
meaning that if you miss 3 shots, your mana will be empty. Even if you enter ionization, you may not be able to use RMB continuously due to high mana consumption.
