Yk I've played many comp games and invested time into countless of them to get at a reasonably high lvl. And I always notice a trend that developers do which directly result in a game dying. This is the nerfing of everything and making everything weak and everything not special anymore with carry potential gutted.
This patch does precisely this. Every strong character was nerfed, and every strong item was nerfed. Of the 2 models of having everything good or everything weak the everything good model ALWAYS works better. Making all numbers so low and slow will make good players have much less of an impact and creativity at an all time low. Songbow change is an example of creativity removed. No one asked for an across board chopping block. Patches like this will demoralize every high lvl player and content creator and character mains from playing. It isn't worth it to play just to take 1 million hits to kill ppl and to get armory items that have half the impact.
That is all I am not the best at explaining but maybe you know what I mean. And you will see what comes of this, I played these games before lol