Now for the contents that were discussed. I'm not a fan of how openly admitting they are of how much they understand that armory gives an edge above and beyond for players to the point where this is the actual intended use for armory
I'm also sad at how it was pretty much confirmed that we will never have a version of Supervive where everyone have all items at T1 unlocked because they wanted armory to be building blocks where they unlock things intentionally slow both to vets and new players
For the matchmaking, I think that they have some validity to it thinking that it works, but at the same time it's foolish to think that the matchmaking works. It's nearly impossible to balance matchmaking very well and I don't think that Supervive is anywhere close to being halfway close to the perfection of matchmaking
TC knows they're taking a huge swing. The amount of balls to do that is so huge that I have respect for it for them to be doing that. But at the same time if they're willing to do it, we have to respect them enough to call them out on what we, the playerbase thinks is bad and good. That includes for and/or against armory
I'm being very critical about these things because honestly to me Supervive is an amazing game it just have these insanely glaring flaws that are too hard to talk about. But for me the rest of the game is fun and so is the gameplay loop. Characters are unique enough, great playstyles, I could spend so much paragraphs and posts praising about how amazing the game is, but right now knowing that TC is more than actively listening to us and asking us despite all the negativity they faced about why we're still here and what they could improve on is great
I'm completely fine with voicing my complaints about these systems despite the rest of the game(80%) being amazing