#bug abusing

1 messages · Page 1 of 1 (latest)

fallow geode
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if you dash and glide in the end of it you get + momentum

oak zenith
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could you put video of that and also skill issue|| 👍 ||

fallow geode
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i cant someone puts for me

fluid fossil
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why cant u

oak zenith
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OC hunting 😭

fallow geode
fluid fossil
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alright

fallow geode
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but its absurd

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this is so op

willow lark
fluid fossil
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the video would help identifying the bug

fallow geode
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bro you know what im talking about right

fluid fossil
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i dont

fallow geode
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ok ill try to record a video then

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after this match

fallow geode
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@fluid fossil

fluid fossil
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interesting

merry knot
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Hey look he got paqt to send him a video what a cool guy

oak zenith
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no

granite trail
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is it specific to beebo?

oak zenith
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paqt sent it to me

fallow geode
oak zenith
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works on everyone apparently

fallow geode
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we need hotfix bro

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i was against a beebo in arena

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doing this holy shit he was so fast XD

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imagine if u buy glider speed

gleaming grove
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yeah this works on basically every champ need ot get hot fixed

fresh silo
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no we need this to match with brall/jin/wukong speedemons

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gut their mobility first then this

gleaming grove
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it works on thsoe chaarters too so if they knwo this they will be faster

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it doesnt work on bhops which is good

fallow geode
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maybe post in #1157928025040633868

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but idk if they will even see it..

gleaming grove
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you can basically double or even triple the efftive momentum you get from dashes

fallow geode
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yeah

fluid fossil
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ive sent it to devs

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but its sunday

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so

gleaming grove
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rip

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please up date us then 🙏

earnest totem
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ty. im glad I checked maincord today

fallow geode
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if you use it my g OC will ban you

earnest totem
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and do it again

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hahahahaha

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im not on my pc rn, can u share clip of it that?

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or i can just try it later myself when i get home

gleaming grove
earnest totem
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NICE

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Really really nice tech find

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this might be the new wavedash

merry knot
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Wait wtf

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Podracing for the masses

earnest totem
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Some might call it evil, but it's what the masses NEED right now to equalize the playing field

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this actually might be why wukong podracing is so fast because he naturally is doing this action of gliding and ungliding, on top of the momentum carryover of the lmbs

timid girder
simple frost
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Also worked in beta but to a lesser extent

deep arch
willow lark
glossy plover
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I dont like this

earnest totem
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Guys if we're starring one of them, star this one

deep arch
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yaw slow was not enough clearly

earnest totem
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Yaw slow? More like y'all still too fast

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hahahahahahaaha

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Star that joke too frick it

deep arch
timid girder
# earnest totem

is this wukong specific because he gets height from shift or is this applicable to all from execution

earnest totem
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how do i know i only play wukong breh

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why would i even try anyone else đŸ€Ł

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i didnt even have rocket boots or glider speed perk in that clip

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i bet u can go a lot farther

deep arch
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but i think that’s just cd

timid girder
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Grace probably gets you more too

deep arch
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so if you time your glider evenly and correctly you could theoretically keep going until your heat builds to max and slows you

deep arch
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it’s only really useful on terrain, over abyss you build too much heat

gleaming grove
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Hight means you can go for longer

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It ignores heat slow

random sandal
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Watch this be intended movement tech for everyone lol

deep arch
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just yes if you have hight like the hold LShift for wukong provides, you go longer

random sandal
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Could be cool but also could be annoying and kinda toxic. Gotta wait until there are full lobbies of it being abused

timid girder
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If its universal its kinda fine

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Imo

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Actually wavedash

deep arch
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agreed

timid girder
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And not oaths “wavedash”

random sandal
deep arch
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and heat build up prevents those with multiple dashes from abusing it

timid girder
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I would love ways for slow characters to actually be able to get around the map

timid girder
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And not have them be completely out ran

deep arch
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oh shit

deep arch
random sandal
gleaming grove
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Yeah

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But your still as fast

deep arch
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tick is negligible imo

random sandal
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It might need nerfs but I think it could be pretty cool

deep arch
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i mean if everyone has it it doesn’t particularly need a nerf

gleaming grove
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Joule and void don’t have it

deep arch
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void wouldn’t really need it cos that doesn’t fit his play style

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and joule has dash reset but again, not her playstyle

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i don’t know, i think it’s fine

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and it’s not really abuse-able in the common sense

timid girder
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Its just a speed up

deep arch
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if you’re getting chased by someone that’s pod racing you could theoretically kite until their heat builds up, lmb to spike them and set them back for a second or two

timid girder
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Not as much of abhse

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Might be biased but having lived situations i wouldve 100% died in yesterday cuz of the podrace has made me like it a lot

random sandal
deep arch
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those who know will climb, those who don’t won’t play with those who do

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it’s like nidhoggs argument for armory

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those with good armory will climb and won’t play with people with dookie armories

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it’s a step on the path towards mastery for the game

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shmovement is one of the selling points of the game

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i think it’s fine

timid girder
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Its also not any more obscure than jump shift glide

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Tbf

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Its literally just the next step up

deep arch
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agreed

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if the only thing holding you back from learning* this is a few spacebar spams and good timing then.. it’s kind a skill issue

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that’s not difficult at all

timid girder
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Would really hope they keep it in some form even if a little tuned down

random sandal
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Ima be trying my hardest to convince safelocked this Friday to keep it. Cus i actually kinda like it after trying it, pretty fun.

timid girder
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Makes fat chungus characters feel way better to play

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Lol

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Same with 2 star grapple

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Combined together ive ran away from some really dumb situations

random sandal
deep arch
timid girder
random sandal
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The only character I ever see it being an issue on is brall. Cus I'd assume his rmb, dash, and tether all gove him the momentum needed to do this. But I feel like then they could just nerf it specifically for him

deep arch
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they did it to wukongs lmb, they could do it to be all as well

random sandal
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Ima just refer to this as "podracing" cus it feels like a successor to me. Even if it isn't exactly the same.

rotund haven
earnest totem
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Low key keep this tech in the game

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it feels too nice

timid girder
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i still need to do it more

bleak gull
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dont want another league

earnest totem
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Is wavedashing a bug to you too then?

random sandal
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The game is all about mobility anyways. So i don't see much reason to get rid of it

bleak gull
low tinsel
# bleak gull dont even know whats that tbh
SmashWiki

A wavedash is a technique/physics engine exploit in Super Smash Bros. Melee and Super Smash Bros. Ultimate that is performed by air dodging diagonally into the ground, causing the character to slide a short distance. While it is uncommon in casual play, high-level play of Melee effectively requires proper use of the technique; the Melee communit...

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Wavedash was technically a bug but it is one of the technical pillars in smash bros melee

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Bugs that widen the scope of skill expression are usually considered tech, even if unhealthy for the game

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Wobbling is a very obvious example from smash melee. It's a tech that not many people are in favour of

dapper ore
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is this not in reference to this tech?

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but I do really it so hopefully they dont completely gut the momentum carry

earnest totem
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I think Glideboost / Glideboosting is one of the newest and coolest tech the devs added to 1.0.
Wavedashing was originally a bug that made its way intentionally into future Smash titles. I hope the devs keep glideboosting as it gives every character the ability to at least keep up with some of the fastest characters (Brall Jin etc).
I love it since it requires the right inputs at the right timings (like wavedashing and L-cancelling), evens the playing field since it's available for all Hunters, and also it CAN be punished. Holding out glider is already punishable due to spiking and overheating mechanics
It just fits in perfectly

random sandal
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Every character in a game about movement now gets the ability to go fast? Seems good to me personally

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Hudson can do it well enough tho. It's weaker than others but it's good enough to be impactful and give him more mobility which he has honestly needed for a while

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I'd honestly disagree. People like mobility, and giving every character mobility can help thw game feel more fun.

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As Kenneth above said, it is punishable. And the only people who would really be encountering this are higher ranked players

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Only characters with any real mobility have been constantly frustrating due to the mobility diversity. And I think this "tech" could help with lowering that diversity. Cuw the mobility isn't necessarily the issue, it's how much more mobility they have versus other champs

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Most characters spike pretty easily ngl. Some would definitely struggle but I really don't think it'd be as much as you'd think

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If anything, at most they'd just need to give it a cooldown. And idk how hard it would be to basically just copy and paste the same code on every hunter(cus do it for one hunter then it'd be almost the exact same for others likely)

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#void message I already asked void players and this is what they think. Supposedly void is also able.to d it just not too well

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And that is an issue. Something cool that could be iterated on will just be left in the dirt cus it's "too much work". Smth cool that could be balanced around will just get ignored, and i think it's dumb

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You play jin right? Literally jin's bhop just for 1 character, and thjs is for every character.

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My point is that they coukd balance around it. The game is all abkut mobility, ao having more mobility kinda just makes sense.

And the main thing that makes characters like jin, brall, and wukong feel bad to play against is just no longer than much of an issue due to this.

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Not really. Literally just add a timer to it and make it decay faster. They don't gotta drastically change champs to do that

merry knot
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What if they just make it a consistent speed for every hunter :))

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Everyone wins

random sandal
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It's how they balance a lot of stuff. Wukong bhop feels less dumb due to the timer, zeph's bhop is no longer bs, jin got hit hard in the exact same way. It's just something that worked t make smth still pretty strong but weaker.

merry knot
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Or just not give it to everyone bc movement disparities is a layer of complexity that I think greatly benefits supervive (outside of the regular outliers)

random sandal
random sandal
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That's like 10% of the roster bro

wide charm
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I don’t mind the mechanic if everybody has access but comparing this to wave dash is criminal it requires zero skill and adds barely anything to the game. They kept waves dash cuz it completely change the whole game in an interesting way meanwhile this is literally just a feature you can use to greed glider heat against speed.
The annoying part I can see is that now the game rotations is just gonna be you spamming space, so I think the real question we should answer is: is that fun to do the whole game permanently? And does it feel rewarding to achieve like wash dash is?
Cuz if you feel like it’s boring and don’t use it you will get out speed on rotations by the mechanical gods that have the very rare ability to press space in a 0.5 sec interval

random sandal
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I have indeed not played against it much cus na abuses it little from my experience. But it is just fun to have actual good mobility when otherwise my character struggles. And since every character can do it, it feels like it'd be fine

merry knot
random sandal
# wide charm I don’t mind the mechanic if everybody has access but comparing this to wave das...

My main issue with a lot of the bhops has been that they were only for specific characters. Basically all of the bhops that have existed for different characters have been stupid easy, and at most took like 20 minutes to get good enough at to where they were basically op as shit. Cus my issue with that was more so that it was for specific characters and not how fast it was, I would not have issues with this.

Both things are fast as fuck, but in the end not too hard to do.

random sandal
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Ghost has kinda always done that tho. Without this tech existing

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Honestly the only hunters I see this being kinda stupid on are ghost and beebo.

wide charm
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I personally find it boring and I don’t think it adds much to the game.
But if u take wave dash example I wouldn’t play smash without wave dash

random sandal
random sandal
wide charm
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1 button feels like homework

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Not a tech you achieve

random sandal
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It's the same thing basically imo. They both easy as fuck for insane reward

wide charm
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I think bhop feels at least 2 times more rewarding mathematically speaking

random sandal
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Idk if you've heard people say "either every character should have a bhop or no character should", been said a lot about the insane mobility bhops gave. Glider boosting is literally the other side of it. Rather than it only being on specific hunters it's on everyone this time.

random sandal
random sandal
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Tbh I have just always wanted aome kind og universal mobility tech. Mainly cus this game to me just seemed like having some more mobility would be nice, not too much just some. And when I thought about this it would help with jin, brall, zeoh bhop, and oath podracing feeling so stupid.

This is not necessarily what I had in mind and this is probably too strong on some hunters. But at least giving some characters ways to match the stupid fast ones just felt like it'd be right to me. Woukd be nice if it was something more skill expressive, but I honestly don't think they could ever make smth like this skill expressive. Cus no bhops have ever really been skill expressive, so I doubt they could ever do it for every character.

dry dirge
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I want them to keep it it's so fun

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Like I don't get it 100% of the time and it's a tradeoff, as what kenneth said before. I know joule and void cannot do it, but any impulse is usable, even wind rings, fans and so on !

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if they remove this tech, i'll be very sad

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Would like to see a dev in this thread to discuss this with them directly, rather than having it removed in the patch with no real explanation

loud fulcrum
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Ohhh draktharr is paqt

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That makes so much sense I was trying to respect his opinion early

random sandal
lunar gull
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can you even get the height to do this on most characters without starting from a higher elevation

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if i dash at the apex of jump on most i can get like 2 feathers

random sandal
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There is enough small ledges that give enough height to do it. And with how much abyss you can also just step over abyss and do it then go back to land pretty easily

lunar gull
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i see how strong it is with like any single step elevation but i cant seem to do it over even elevation at all outside of wukong

rotund haven
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or with twisters

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or with glider rings

lunar gull
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yea

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im aware

simple frost
lunar gull
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i can get some feathering but it seems like without sufficient vertical height you dont actually increase the distance of your dash unless youre high enough to feather multiple times

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ie you hit the ground before you start losing significant momentum while gliding