Note: This post has been translated using an online translator
A few months ago, the Asia and Korea regions were merged. To provide better ping for Korean users, the server was moved from Hong Kong to Tokyo. However, at this point, I believe we should consider moving it back to Hong Kong. Here are my reasons:
1. The Game Has Not Gained Significant Traction in Japan
If the server is located in Japan, the country that benefits the most from low ping would naturally be Japan. Unfortunately, despite various marketing efforts, including streamer promotions, the player base in Japan appears to be extremely small. As a regular user, it's impossible to get exact player counts, but we can get a rough idea from social media metrics.
- The SUPERVIVE JP YouTube channel has only 75 subscribers.
- The official X (Twitter) account has 871 followers.
- The Japanese Discord community has just 184 members.
While the X follower count is higher than the other platforms, this is likely because X is the primary social media platform in Japan. It's common for even relatively unknown games to have over 10,000 followers there. A special case like Fortnite has its Asia server in Japan, but that's because the game is immensely popular in the country. If you queue for a Fortnite match on the Asia server, the lobby is filled with Japanese players. This doesn't seem to be the case for SUPERVIVE.
2. The Ping Difference for Korean Players is Minimal
As a neighboring country to Japan, Korea would be the next to have the best connection. I believe Korean players make up a significant portion of the Asia server population. The issue is that for us, there isn't a major difference whether the server is in Hong Kong or Tokyo.
I live in Korea and played on the Asia (Hong Kong) server from the open beta until the merge, and I typically had a ping of 40-45ms. On the current Asia (Tokyo) server, my ping is around 35-40ms. If the server is moved back to Hong Kong, I expect the ping for Korean players would increase by only about 5-10ms.
(There was a routing issue with the Hong Kong server in the past that sometimes caused ping to spike to 80ms, but this was manageable with a VPN, and I have faith that Theorycraft can resolve this underlying issue permanently.)
While higher ping is never ideal, I believe Korean players would be willing to accept this minor trade-off for the greater benefits outlined in the next point.
3. The Potential to Attract the Massive Southeast Asian (SEA) Player Base
Currently, players connecting to SUPERVIVE from Southeast Asia experience pings of up to 100ms. This obviously makes the game very difficult to play and creates a high barrier for new user acquisition. We cannot afford to ignore this region.
The combined population of Korea, Japan, and Taiwan is about 200 million. In contrast, Southeast Asia has a population of over 670 million. Furthermore, MOBA games like League of Legends and Dota 2 are incredibly popular in this region. Since SUPERVIVE is a game with 36 players per match, a large and healthy player population is crucial for its long-term success. Moving the server to Hong Kong would make the game much more accessible to SEA players and could lead to a significant influx of new users. As an additional suggestion, adding support for languages like Indonesian, Thai, and Vietnamese would also be a great step toward welcoming these communities.
Conclusion
To be frank, SUPERVIVE's popularity in Asia is currently lagging behind North America and Europe. If the game launches with the server remaining in Tokyo, it will likely only cater to a small pool of players from Korea, Japan, and Taiwan. I believe its chances of success under these conditions are unfortunately low. By placing the server in Hong Kong, I believe many more players across Asia will be able to enjoy SUPERVIVE.
This is just my perspective, and I hope many other SUPERVIVE players from across Asia will share their opinions as well.
Thank you.