#What is your top 3 hunter that's the most frustrating to play against for you ? - Discussion

62 messages · Page 1 of 1 (latest)

unborn pewter
#

A lot of hunter design are fun to play, but also by their nature can be really frustrating to play against.
What's your top 3 and why ?

so far, these hunter have been chosen a total of :

Eva : 8
Hudson : 2
Carbine : 4
Oath : 8
Myth : 5
KP : 1
Void : 1
Jin : 1
Brall : 2
Bishop: 4
Beebo : 2
Shiv : 2
Elluna : 1
Zeph : 3
Ghost : 1
Felix : 2

dim solar
#

Eva,
Hudson,
Carbine
I'm playing pretty casual trios, I'm happy to play against any hunter in reality, but of them these are the ones that case the most problems for me. Hudson isn't really a problem normally, but with a teamcomp built around him like I often see he can be a pain in the ass from the sheer abyss and area control. As a bishop player the fact that I only damage Eva orbs ar max range makes her hard to deal with, and carbine just has really high burst and mobility in a waythat I'm not great at dealing with yet

wraith cradle
#

Oath
Eva
Myth/Carbine

Oath cus Oath
Eva orbs are polarizing cus they are overtuned. Also they are balanced around you having antiheal so...
Myth/Carbine just annoying cus their Lmb's are a little overtuned and chunk you from so far away.

#

Honorable mention. Hate playing against hudson cus its so boring. He kinda just sits there passively. If he has a team he makes it hard to approach. If he doesnt he is a free power shard.

novel fossil
#

Oath (good ones), Myth, Carbine. Holy moly carbine is annoying

jovial veldt
#

Myth(hate how her rmb works differently from any other knockback), carbine(hate how far his dashes take him and the wisp execute) and KP(getting cc locked is felix' worst nightmare + the obnoxious 10s anti heal)

#

but tbh half the roster is a pain in the ass for felix, they either cancel his pull and kite him around or die because stat check

empty harness
#

Oath - do i really need to explain?!
Myth - i dont like the escapes myth can do even tho you can follow up its very strong also rain of arrows 99 years + VERY ANNOYING RMB
Void - annoying playstyle kill teleport wisp away your teammate died you tp him away is such zzz also R is like the most braindead ability in the game for such a cool concept for character you literally have a character that clicks r stands and does aa and watches how enemy dies?? Like how can you enjoy it

dry mica
#

(2)Jin: I dont like just being unable to interact with the abyss when a jin is around. And his mobility is frustrating to play against. His go in get out playstyle is just very unfun to play against to me. Yes jin is objectively weak, but that doesn't change the frustration i have playing against him.

(1)Beebo: getting stunned/grounded like 10 fucking times until im dead is not fun. Then the fact he has the ability to infinitely stay over abyss in his base kit I don't like. Like i swear whoever made beebo legit thought to themselves, "how can I make the most frustrating/annoying character to play against".

(3)Brall: has as much mobility as jin but does like 10 times more dmg. Then getting knocked into a wall and jist unable to do anything is just unfun. Then he has the ability to go in and get out for kind of free more than even jin does. And I hate when a brall lmbs over the abyss then dunks me, its like tf do I even do then?

steep ether
#

Brall, Eva, Shiv.

Brall has a tool for every scenario and the highest in combat mobility in the game.

Eva is a stat-stick that instawins some matchups and/or forces you to ignore her because you can't do anything while she exists.

Shiv for funny haha free kill R button and actually infinite dashes making good shivs nigh impossible to hit while they dash spam you to death with R

open bay
rocky bramble
#

Eva, Shiv, Elluna

Healers need gutted and replaced with like shielding talents instead of healing. At least then the healing takes some minor skill and has outplay beyond also having a healer. That or they should halve their damage output. Kinda cray cray that in a stat check situation most the healers actually out perform their dps counter parts if matched auto for auto.

steep ether
open bay
#

It’s not that the character is broken, it’s just that high skill gets high reward basically. And as someone who plays shiv i can confidently say that if u know how to play against a shiv u can kill her quite frequently

steep ether
#

...Yes? I'm not disagreeing. I just hate playing against her dude.

spark badge
#

gut shiv myth oath zeph carbine bishop eva

teal haven
#

Gut zeph??

unborn pewter
# open bay It’s not that the character is broken, it’s just that high skill gets high rewar...

Every hunter in the game can be easily killed depending of the scenario, it doesnt remove the frustration of playing against. As KP and shrike player, they are both easy to counter, but you can't deny the fact it's not being fun to get combo by KP or double tap by Shrike.

And that's why i made this thread, i want to know what most ppl are frustrated about, not what is the most OP hunter.

For example, i hate playing against Joule and she's not the best hunter in the game and has a lot of counters.

Just keep it respectful.

celest rapids
#

Myth - Great short and long range poke with extremly reliable and strong control tools with rain of arrows and the stun. Her kit is strong at every range of the game the self peel just takes it to a frustrating lvl.
Zeph - able to aggressively deal a lot of damage because his ult combo is strong and reliable and he is able to pump infinite heels into himself and his team by procing the passive cdr.
Ghost- a good ghost just sits at range and fishes for nades. The play style is rewarded in that hitting a nade give u another nade quickly. The only time ghost needs to dash forward is to claim his free kill which resets his dash meaning he never really has to hard commit.
I feel like zeph and ghost are proably not as a big of a problem in trios so who knows how long I'll have to suffer xD

daring spire
#

Zeph, strong LMB, self healing, ally healing, long range oneshot combo (also full heals him). Ult has long range and can snipe kills, feels impossible to WASD depending on range/indicator accuracy.

Bishop, annoying poke + really strong mobility + oneshot combo w/ max HP damage. Punch doesn’t feel WASD-able because bad indicator & RMB 4 isn’t really WASD able to start with.

Beebo - mainly because of the stun on wall hit w/ ult given how large the AOE is on that. Even if you’re just in the general area & not hit directly, it doesn’t feel WASDable. As well as ult + blink interaction. Less consistently frustrating than the other two though.

celest rapids
narrow python
#

Eva, oath, felix.

I main Jin. There are obvious reasons these are bad matchups for me.

novel fossil
#

vs felix as jin is so frustrating lol

delicate shard
#

felix / carbine / bishop đź‘€

their spell kit are annoying for my style of games with brall but overall they are well balanced persos more or less in my opinion, it gives a challenge in some cases . a good bishop is impossible to catch lol.
Carbine? Degats too stupid for the gameplay, I think since its release it is the person who most killed me xD the passive of the fourth ball, I just play against a JHIN full mobility

clever wasp
#

Eva - until mid-late game it just feels like the numbers are in her favour no matter what

Hudson - if he has even one ally to cover for him, feels wiser to completely ignore him

Oath - again, just feels like a wall you have to realllyyyy bait out or have cc

daring spire
lapis kraken
#

Oath - overloaded kit shield slam and ult stopping everything
Eva - her q canceling dashes & overall low skill/interaction

hexed brook
#

Oath - why is he so ridiculously op?
Eva - might be cope but there's not enough reliable anti heal atm to compensate for how dominant she feels in teamfights
Bishop - RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB

hexed brook
lapis kraken
unborn pewter
#

so far, Eva is the most hated hunter, and by far

fervent eagle
#

Love how joule isn't even on the list but last change was basically another nerf(I know it's cope)

celest rapids
#

I mean joules frustrating but u can force her to play at max range which makes her much weaker(I also spam void so its a very i kill her or she kills me match up)

dry mica
#

I strongly believe joule isnt actually really weak unlike what people say. But she's never really been frustrating to play against. Even back when she did get the drk she wasnt frustrating to play against.

fervent eagle
#

The problem with joule is when she kills you, I truly believe it's uninteractble, if she hits a single e off a bush you're dead, but than it's the same as kp

#

Lately the only way I seem to make her work in scrims specifically is playing with the same powers you'd see on a kp

dry mica
fervent eagle
#

Joule is genuinely more frustrating to play than to play against, the amount of random abilities that cancel you whether it's on purpose or not is depressing (Worst offender will forever be brall swinging his sword a bit too hard it cancels your dash)

dry mica
fervent eagle
#

Full damage can work, if that full damage posses a legitimate threat, given that joule needs to get 4 stacks on you stops her from being one

#

You get 2-3 stacks on you, simply walk back and her threat is gone

dry mica
fervent eagle
dry mica
#

Didn't even know that canceled it

fervent eagle
#

Yea so a bishop can just stand on RMB and completely counter joule

#

Bishop, Beebo, Oath all are practically unkillable without an element of surprise being involved

#

Or you team pressure ofc

dry mica
#

i love counters that don't even make much sense rocketW

fervent eagle
#

Coolest way to stop a joule dash tho is kp slam, I respect those players who hit it

dry mica
#

i fail that 99% of the time lol. shit's actually pretty hard to hit

fervent eagle
#

Early on I fell into the trap of dashing directly onto them, which makes it easier to slam, nowadays I dash through them and quite far so someone timing it is crazy

fervent eagle
#

As to most frustrating hunters
Oath - 1
The hunter has everything you'd want in a character, sustain, damage, peel, an actual wall that stops certain hunters (I am biased), overall a jack of all traits master of all traits
Bishop - 2
Bishops damage + mobility is unrivaled for it's range, safety and consistency, the ability to chase / disengage over walls is a luxury as well.(Thank god hover wings doesn't work on her anymore)

Zeph - 3
While Zeph is on the more balanced side of the argument, his peel combined with the fact he can send his enemies to their early graves on his own (And the trend continues) while having a pretty good mobility (which requires some degree of skill I'll admit) and a confusing Af model cause of his staff and to top it off the ability to GA teammates. What else would you hope for in a support hunter

jovial veldt
#

to me every single oneshot mechanic is frustrating af

daring spire
dry mica
#

I mean a lot of stuff is kind of like that. Like shrike just having the threat of popping her mark is enough to make you wanna play more careful. Or hudson ult making you back up, or try to at least. Shiv having 10 stacks of malice on you makes you not want to fight her. Ghost nade, celeste marks, stuff like that is basically the same in a sense.

#

So to add to the main question of this post:

I think hunter like shiv and carbine tend to be especially unfun to fight. Cus its like if they can aim, then it feels like you just die and are helpless. They delete some characters before they can even react.

So it just feels like if they can aim you can't really do much. Keyword feels, that's the main thing im getting at. Not that you are helpless that you just feel helpless.

fervent eagle
daring spire
fervent eagle
# daring spire I see, so you’re more so thinking about the *immediate* threat.

In my experience joule relies on punishing a mistake to get any value, You could say all hunters fall into that to an extent but i think nearly every other hunter has more value by simple looking at you and holding lmb than she does with her entire kit against decent players (Cause of low damage, lowish range, and her e cooldown being so high cd)

vernal nimbus
#

Jin - Fast
Jin - Fast
Jin - Fast

rough urchin
#

I mean joule deal ton of damage, but you can see the skill needed. While eva will just win any fight where you made the unfortunate choice to not have anti heal (Heal still an issue since first playtest tho)