#Healing on knock passives...

15 messages · Page 1 of 1 (latest)

silk needle
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Why tf do some of the strongest 1vN hunters in the game have healing passives? I would understand putting it on hunters who are overall weak in 1vNs like Hudson, cus on Hudson it'd be literally impossible without his heal on knock passive. But why tf do brall and shiv have it? This isn't related to anything about them being strong, it's just those hunters can already 1vN very effectively and supposedly they need to heal as well. Stuff like that should not be on the strongest 1vN hunters in the game, or at the very least if it is have it so every othwr hunter heals on knock. It simply doesn't make sense at all to give it to brall and shiv. Brall is already weak yes, but that isn't what this is about at all. If his kit was made to ehat tc seems to want then he would be one of the stronger 1vN hunters, and in that case really shouldn't heal on knock. It doesn't make any sense to give heal on knock to hunters already strong at 1vNs, it'd make way more sense to give it to hunters weaker at 1vNs. Like isk beebo would be fine, shiv and brall just feel like they shouldn't have it.

Shiv is on the brink of death about to die, she gets one kill, boom back up to 40% or so health. Like she can't already 1vN insanely well. So she needs to heal on knock above all else.

As you csn tell I'm a little annoyed, but I honestly feel like it's kind of justified here.

wide sapphire
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From a design standpoint, brall and shiv are designed to get resets off in a fight and use that to carry. The hp reset makes sense

silk needle
# wide sapphire From a design standpoint, brall and shiv are designed to get resets off in a fig...

From my standpoint it doesn't make sense because they are already strong in fights. And hunters who are just straight up weaker don't heal yet they do. Other hunters can barely 1vN then they give the about to heal in 1vNs to the hunters already strong in those situations(like its easier than a lot of other hunters). So to me it just doesn't make sense ag all for them to have heal on knock in their passives. Hudson is a hunter who imo it's fine on aince he's already insanly weak in situations like that.

ornate viper
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Because they’re designed to 1vx that’s the point of their kit shivs ult is aoe brall has his ult resets they’re meant to make big plays taking out multiple people at a time losing the healing on passive would make shiv much more squishy and it’s very thematic for brall

silk needle
# ornate viper Because they’re designed to 1vx that’s the point of their kit shivs ult is aoe b...

there kit is already meant to do that as you literally said... so they don't really need to heal on knock as well. other characters can barely 1vN yet they don't heal on knock. tc says they want every hunter to be able to 1vN, which is not even close to the case rn. some hunters just can't no matter how fucking good you are, unless the enemy is actual noobs you ain't 1vNing on some hunters. and then they give already the strongest 1vN hunters in the game a passive that makes them even stronger in that regard. it doesn't make sense at all, and just using "their designed like that" as a reason why it'd be fine is kind of dumb. tbh I can see it on shiv a little since she'd kind of have to go omnivamp without it, but on brall I seriously just don't see why he needs it. brall's weak rn but like a healing on knock passive on some of your strongest 1vN hunters in the game simply feels dumb and feels like it just shouldn't exist.

flat tapir
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Dude they have that passive bc they're meant to snowball fights. I get what you're saying that their kits are strong enough without it, but I feel it's necessary to the power fantasy those characters are trying to achieve.

silk needle
flat tapir
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Power fantasy is generally a term used to describe the specific game-feel or dynamic that a character is designed to achieve in gameplay.

I believe that healing on kill fulfills the power fantasy that tc is aiming for with these characters and should be the last thing removed from their kits if anything.

silk needle
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Well it just like feels kinda dumb to almost kill someone then they heal a significant amount just because they managed to get one kill. Especially with how strong their kits are already.

And aiming to make it so characters can snowball fights just seems bad.

I do really feel like it's just stupid to only make it so some hunters heal on knock. Why tf no have everyone heal somewhat on knock? Would make it way more possible to actually 1vN on multiple hunters. They made it so hunters healed to full before in a yest, which was bad they shouldn't heal to full but having them heal like 20% would be pretty good. Making it so only some heal on knock doesn't make any sense.

And I do not think it fulfill their power fantasy at all. It doesnt really ad to that much. Simply just giving them a random advantage, because they need that supposedly. I don't see it fulfilling it at all tbh.

wide sapphire
rancid sun
silk needle
silk needle
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This post don't even matter any more since recent patch kind of fixing every issue I had with this shit. So it's whatever now.

low gazelle
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well if im reading the korean patch notes correctly, it looks like everyone is getting a heal on knock

ornate viper
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This post brought to you by someone who got rolled by brall and or shiv