#What Anti-Smurf measures will be established?
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Since Smurfing is unfair and kills Matchmaking - what measures will be there to keep Smurf Accounts at bay? Especially ranked suffers a lot from Smurfing. I would rly like to get into the game, but I will not waste more time on another Smurf-Fest PVP Game.
How did any other big games fight smurfing? To my knowledge, they have not been able to address this issue, therefore expecting TC to come up with a strategy against an issue even the biggest games failed to combat is kinda unrealistic, wouldn't you agree?
Off topic but let's not even get started on HoN smurfing issues since we share interest for the game.
Please look up how Dota 2 banned Smurfing. It works and it is necessary. You will never catch every cheater and every Smurf. But what is important here, is that the community and the developer adopt a firm stance against this behavior. Smurfing is a toxic endeavor. I want to make sure, that this community is not being gaslit into condoning the act of Smurfing like in League of Legends.
Oh, I see, I missed this (1 year recent) update on smurfing. I definitely support this cause.
Smurfing is extremely unhealthy for a game, both for the smurf and others playing with/against a smurf.
You mean because the Smurf lost a healthy progression in the game?
I think the most reasonable but imperfect measure is to collect reports that how much it “hurted” players emotions for punishing smurfing.
However even in most ideal cases it can end up just banning people who are just win streaking.
League is thought to be handling this by intentionally match making to give “potential smurfers” bad teammates, which is another reasonable thing but this has high resists in asian region
Some important points
- It might be fine if noones emotion got hurt during “smurfing” sessions. As smurfing itself is quite vague. Is second account or just having a good condition is smurfing?
- Most reasonable measure is to gather reports. However if people figures this out it can be exploited
Also for your idea of League having zero measure
- Riot is extremely big and a lot of things are ongoing and hidden from the users. For example, you don’t know how much efforts are taken into taking down bots, cheats, and toxicity, and potentially match making. Everything seem to be working fine? Then it means they are putting quite big amount of efforts to ensure everything working fine. For example you don’t see a match full of a bot usually in League
- I bet League is taking multiple forms of anti smurfing it is just invisible to users
Thing is in highly competitive games like league 99.9% of high elo players will make smurfs eventually, not to "be a dick and shit on bad players", but to be able to relax (i know it sounds cringe but playing at 100% focus can be exhausting) or try different champs/strategies, since you usually reached ur rank with only one role/specific champs/specific strategy. I am not condoning going on a iron account 100 0 every game, but wanting a second account is a very normal/understandable thing. The most important part imo is to be able to place smurfs fast, allowing them to get competetive games quickly and saving lower elo players. (riot does good a job on this for example imo)
I can only speak on my behalf, for example, I spent a significant amount of time smurfing in HoN, at one point over the period of time, the smurfing habit has already managed to successfully detach me from actual high ranked games pace. Smurfing not only ruins the experience for other players, it also affects the smurf due to playing on lower difficulty which only negatively affects your game sense over time if overdone. The more difficult a game is, the better for you in the long term, therefore this habit accomplished nothing but a ruined experience for others in exchange of generating some pretty fun content with 950+ GPM, 20+ KD average, 90%+ solo queue winrate, etc, which is obviously only possible when smurfing and extremely difficult to pull off consistently in actual highest ranked games.
Yes I think it is called localization in my culture
I am sorry, but you make no real point here.
I see. That is kind of what is happening on YouTube now with League Content. Most of it is High ELO Smurfs showing this kind of distorted reality, having great plays and comebacks etc. when for ppl on the receiving end things are pretty frustrating and the game is terrible for new players.
Ah so now League YouTube is the ProfessorAkali meta
A lot of Smurfs telling you how easy the game is, when they beat up people 5 Elos below them.
Yeah sounds about right. I only really watch 2 League YouTubers and they're consistently doing challenger lobbies so I haven't really noticed
Those are the few good ones, interestingly enough, they are oftentimes not blessed with a lot of viewers.
Or rather I have to rephrase, they don't attract the kind of viewership the Smurf Content gets.
That's the nature of Youtube content nowadays. In Rust, there's a guy who's staging all his raids in by previously creating "real bases" and inserting loot into storages, then raiding his own bases. He's still generating a significant amount of views, regardless of scripting his content, lol.
Yes. I am pretty sure that a lot of League Content is also staged.
I don't like the development.
No doubt about it.
Which guy is that again? I swear I heard about someone doing that and they got giga-clowned by the community
I think that's the guy, he's still being clowned, but that doesn't stop the views, lol, allow me to locate the culprit in a sec.
tyty I appreciate the effort to find them for me
Ironically, the channel is called "Rust Academy", lol.
THAT'S THE ONE LOL
That's what I meant with the distorted reality. It warps player expectation of the game.
If you show League players how the Jungler just wins every lane while doing Objectives with one hand in the meantime, what will they expect from their teammates?
Anywhos while I'm here I'll give a short take on smurfing in general.
Smurfing degrades the game experience for the average player regardless of whether or not they know it's happening in their games. Smurfing is also very very hard to catch and punish outside of obvious outliers like League accounts with 80+% winrates.
Frankly I don't know what solution you could even realistically implement to counter this. In my mind the best thng you can do is give players incentives to play at their actual ranks. It could be banners/skins like League does, or it could be a small amount of premium currency for the high ranks at the end of any given season. But something tangible, that's the most important part.
The rank people are playing at needs to grant them a better service (for lack of better words) than the rank they want to smurf at. I have no idea how to do this. But I do believe it would be significantly easier and more effective to implement preventative measures like these, than it would be to catch them after the fact.
On the other side of things, what if someone has been poppin' off and they're, well it doesn't even have to be "High MMR" Just, they've climbed to a level that is not suitable to a new person.
How does that already established player recruit brand new friends and play with them right away without disrupting the lobby one way or another and also without getting giga-stomped by getting chucked into the level where the new players do not belong even with on-hand guidance? How does a competent Duos team pick up two friends and then go play Squads with their brand new friends?
Is this thought experiment exclusively considering a ranked mode, or is this for unranked mode as well?
wait I forgot Supervive has them both in the same lobbies my b
Yeah I was about to say, haha.
I believe OP is referring to intentional smurfing, what you described seems unintentional.
ah okay, my b o/
Ngl I don’t think smurfing is that big of a deal
A grand majority of those who Smurf don’t just do it to beat on lower skill players
That is mad boring
For league being such a Smurf filled game I think in all the time I played it only ruined game experience in clash
It definitely ruined my experience in Summoner's Rift unranked. Having two or three dudes levelling up their new smurf accounts and completely stomping the game was a horrible experience
the kind that turns new players off from the game entirely
Be stomped or do the stomping
One game turned you off to the game?
From my memory smurfing is in like, 1-2 / 10 lobbies no?
Where it’s obvious enough to tell
Level 30 acc going 40/0
No you're misunderstanding. I played League for a couple years. I'm saying experiences like those are what can turn new players away ina single game
To be real, if a person can’t handle being beaten by someone who is better than them I’m not sure what devs can do
Especially in context of br
How the hell you gonna tell someone is smurfing unless you are too in supervive
It’s not like league where you’re getting dove on repeat behind your tower and then they fight 1v3 whoever comes
You just lose fight
It's not "getting beaten by someone better than you" that's the issue. It's when you load into your first game and feel like a baby got hit with a nuke. If the skill discrepency is high enough, it'll make for an instant wipe of your squad without understanding what just happened.
Only tomorrow will tell, tbh it may be like this for a few games at least, hopefully it pulls vets into their own lobbies fast enough though
Oh I'm not expecting much for the first few days lol. They've gotta build a base data set before they can start talking about taking action. I'm just saying over the lifespan of the game it's going to become more and more important to do something about the potential smurfing issue
Thankfully Supervive has had no party restrictions in the past which is my number one motivator for smurfing. I think that will do a lot to prevent people from smurfing!
^^^ I didn't even think of that but fantastic point. I had to smurf just to play CS with my friends
I haven't read too much of the discussion, but I think MMR usually solves this very quickly no? Rapidly getting strong players into the lobbies they should be in. But I guess rank usually updates slower than MMR does, and match making, and rank progression looks really weird if you ignore rank in your match making process. Like a silver account being matched against diamond players because maybe they are a diamond level player playing on a silver account.
Like in Apex, when I start playing ranked after a while of not playing it, I'm starting in bronze and the games are far easier than my normal games because they match making takes into account my inaccurate rank and it takes me a while to progress to like plat or diamond or whatever my rank should be, meanwhile my normal games tend to adapt far faster which are going off pure sbmm which updates faster.
In some of the ranked tests, there was a "bonus" modifier on your rank points gain that was based on individual performance and mmr, to more quickly advance you through the ranks to get you to the appropriate rank, but maybe there's a more transparent or faster way to do that? So people don't see a diamond level player with diamond level mmr as a silver ranked player.
But if you are placed quickly to the corresponding rank, it also removes a lot of the progression you would feel by grinding to it, which is one of the main draws for ranked modes in the first place.
So it seems like there are some competing interests for how these systems should work, which makes it a difficult problem to solve.
and not even egrigeously, like 1-2 ranks out of range
smurfing is a multi-faceted issue and needs multiple ways of being dealt with and it needs to be aggressively monitored and punished (not just banning the smurf account but all the accounts they own, including their main), many games have different ways of combating it. inspiration can be gained from them
but solely relying on mmr and having very tight mmr protocols in place to put smurfs into their own queue, will not fix the smurfing problem - but only keep smurfs to continue to smurf, cause they will hit a plateau and make a new one to do it over and over again
The answer is clearly to Smurf to kill smurfs and improve the other players experiences /j
time to buy high elo accounts as a bronzie :DDDD
afaik early couple games have crazy mmr multipliers so if someone is smurfing they will not remain in lower brackets for long, plus ranked is not machmade on rank but on mmr instead
That is actually something to consider. Seriously. People here saying that Smurfing is a rare issue or that being stomped is just a minor inconvenience don't know what they are talking about.
If you have 20 Smurf Accounts or even share them there will be no high MMR.
People racing an account to diamond are also less of a problem than those who keep low ELO accounts for venting.
In Hots you have whole gangs of Smurfs teaming up to enjoy stomping ppl.
Absolutely right.
I don't often play ranked in most games, but I haven't personally noticed smurfing being a relevant issue in unranked modes which just use sbmm in any game I've played. Is it something that is more common in ranked vs unranked modes?
Also plausible that I don't see it because I'm usually in the higher percentile of players, so there's less players above me that would be able to smurf on me to begin with. Not sure how the probability with the variable player populations actually would work out there though.
I think OP only refers to ranked smurfing as unranked smurfing sounds absurd.
But I wouldn't be surprised if there are individuals who are into that, lol.
There are definitely unranked Smurfs. Look at the HotS Chat for proof. They just enjoy the stomps.
Why does it sound absurd? I don't understand why the incentives for smurfing would be different between ranked and unranked modes? If I'm smurfing why would I care about the queue I'm in? Only reason I can think of would be boosting, but I don't think smurfing is limited to boosting.
Because anyone who ever smurfed really hard, would only laugh at the thought of a person engagin in unranked smurfing, unless it's for attention generating content. Unranked has always been an absolute joke compared to ranked, in virtually every game with a player base above 2k players.
Difficulty and skill wise.
So I would personally, refer to those individuals as mentally unwell, maybe it's just me, but that's my logic.
Content is only plausible excuse for the forementioned sin.
Another reason is stats, what do you flex in unranked? Unless unranked games count towards your winrate.
Even then, it's just super lame.
I mean it is anecdotical, but I had so many times Smurfs were sadistically enjoying just stomping my team. No matter the mode.
I don't understand how any of that changes when your a higher tier player in a lower level lobby. Gold elo would also be a joke to people who would smurf in it no? Why would their be any more desire to do ranked instead of unranked when the quality of the games is going to be a joke either way?
This would make sense, I just don't think I see people flexing about it really, so I didn't consider that angle
I mean I at one point had like fifteen league smurfs
Intent is what matters. I never thought much about it tbh, I have only ever done it for stats, you can't deny giga stats, HoN was a nice game tracking your performance quite well.
So there is still no official statement this far.
Why would there, not every thread and feedback demands an official statement
Because it is a central point of their matchmaking
It's not exactly the same, but sometimes I use alt accounts to practice certain things I'm bad at without "penalty" (impacting my mains rank/winrate etc) if I ever do it in Supervive (which I doubt) there is the inevitable point where I have to play the early games
Against people that might not be so good
Which you could call smurfing, however temporary or for whatever reasoning
Considering Ranked & Unranked queues will potentially be merged for the time being, is there a reason to not use unranked for that? My understanding is that you wouldn't watn to do that in other games because presumably the match quality would be worse in the unranked games, but maybe that wouldn't be the case with this setup?
yeah that's one reason I doubt I'll have need for an alt in this game
but it is something that contributes to "smurfing"
yk idk if I really had a point with it
maybe I was the yapper all along
you can ignore me
- Playing with new friends and not wanting to drag them on very hard lobbies
- Not enjoying your current MMR because very different reasons, you can think your MMR is boring/ELO hell/other (my name)
- Good old wanting to feel superior at others and pubstomp lobbies for some time
- Thinking you are hardstuck due to matchmaking
- Wanting to practice different hunters with ppl playing ranked on your squad (queue is merged but you cant be unranked with ranked ppl on your squad at the same time)
- Having a throw-away account where you can play ranked in a relaxed way without caring about winning or losing but still participating in the points system (this is what flexq on league of legends is used for)
If smurfing is a problem on your game then the problem is bigger than just "smurfing not being punished". Players feeling encouraged to smurf are the product of other flaws on matchmaking/ranking system
A lot of those seem like personal problems idk
Oh that list is not about problems, Major didnt know reasons to smurf on supervive if both queues are mixed and I just gave a fast list I could think of
Fair
I think smurfing is pretty much out of devs hands in all games. Most you can do seems to be put them where they belong as fast as possible with matchmaking.
Ah yes, smurfing is totally impossible to wipe
As a dev you have to fix the matchmaking problems you can that cause smurfs and make sure smurfs are pumped out to their real elo, but you can still de-rank accounts on purpose and things like that
In what way does matchmaking cause smurfs?
Smurfing in league of legends got popular because at high levels the matchmaking was created to match you on a game with a skill level like yours, chall queues were like 20-30 minutes so players just played on smurfs
Looking at the numbers that does not seem to terrible. Masters queues are tolerable
There are quite literally only 200 challenger players
So odds you end up against a challenger Smurf is slim due to that reasoning
Ah yeah but top % of your community are more likely to be streamers and be watched so community will just copy you and thats how all happened
smurfing isn't an mmr system flaw/queue time only issue, it's a multi faceted issue.
some people smurf just to shit on players lower elo than them, they get hard off that and the reason smurfs are a problem in league, is not beacuse some 200 players have bad queue times, lol
there's a huge population of smurfs, i've coached a lot of ppl in league when i was active still and some reasons why ppl smurf are absurd
the main reasons why ppl smurf (general population, not just 0.01% players) are:
- main acc is banned
- hit a plataeu in your elo range and think you deserve higher rank so you try again on a smurf, because "your team is holding you back" (but still hit plataeu again)
- selling accounts (worst issue of them all)
- boosting
- playing with e-girls to look cool
- so you can be toxic without facing consequences on your main
all of those ahve nothing to do with MMR + queue times but with fundamentally toxic behaviour - smurfing needs to be completely shut down, illegal and hunted like the plague - it destroys mmr ecosystems and makes people quit games too
smurfing is for losers, those who have high queue times can go play scrims instead or find other ways to play at their highest peak, it's a lame excuse
I mean yeah, but you also forget that smurfing is actively encouraged by a lot of coaches that ask you an account to just burn games and keep your main account with clean games (normally doing BO5s). Or in that case its considered a secondary account
For me is the logical way of using a smurf, I normally had two accounts on league, main acc and smurf acc to practice champions on a ranked enviroment (normally main was master, smurf mid diamond), even if queues are mixed on supervive I would still go secondary account path instead of just unchecking ranked for many different reasons
it is encouraged because it's not really punished
but, a smurf doesn't really help you get better - the only thing it will do is reset your mental plataeu in some cases
Idk man playing games with my wife doesn’t seem like looser behaviour to me. Besides I end up feeding half the games on champs I don’t play
ppl care too much about rank, than actually learning and practicing
games should encourage playing with friends in other ways, but i also meant smurfing in the above extremes is for losers
not playing with ur friends to have fun
u can 5 stack in valorant, regardless of rank disparity
that's a good system
Let me disagree, thats the reason I personally stopped playing valorant
Ladder is fucked up due to that
the thing is, you can't ever please both solo q and team queuers at the same time
you either have to split them up, or find a compromise
its NEVER possible to have it balanced
What makes more money
5 stack on valorant only made boosting legal
I think people buying things on smurfs makes more money
thats a side effect of it yes
and the reason why smurf accounts arent being targeted or outlawed in league
is beacuse they generate a lot of money for riot
:)
I think I have personally ruined around 300-400 games of league for lower ranked players just from my smurfs alone
There was a time where botted accounts were target banned during 2017-2019
There are a lot of valid reasons to smurf on league, specially if you are on the higher end, not the case for supervive though
But if I did not want to appear on lolpros.gg search I had to hop on a smurf there was no other way
There was one account I got ap gnar to D1 that was so funny lmao
there's alot of valid reasons to boost others
As soon as I got duo restricted I'd swap accounts to keep playing with my friend. Then when they instituted MMR queue restriction I just stopped playing
but doesn't make them good reasons
Nah there is never a valid reason to put someone on an undeserved rank
it makes u money?
hows that not a valid reason?
also, you buying smurf accounts - actively supports botters
is that a good thing?
I got an account duo restricted at plat 3. That was wild
just so u can dick on low elo players for ur own ego?
Nobody botting on Supervive
or for your own "training sessions" ?
well not yet, but wait for all the aimbotters
Free game, just buy steam accounts
ruining your games in the future
That’s a different issue
ppl bot and cheat in valorant too
no game is safe
lmao
if theres money to be gained, ppl will do it
like if u want to practice a champ, what stops you from doing it in unranked or sucking it up and losing some mmr for it?
no need to have a smurf to train
Unranked games are horrible quality
the only valid reasons i can ever see, is to play ranked with your friend, partner or whatever
yeah, but it gives you enough practice to get a good understanding of the character?
practicing in gold elo, vs practicing in coinflip unranked games
is legit the same shit
u play vs ppl inferior to your rank
my smurfs were always 1-2 divs at much from my main acc though
either way, smurfs are toxic
i can see ppl wanting to play with friends
but that should be supported via the game
and not be paywall/3rd party gated behind smurf accounts
And actually you could level up your accounts, I levelled up most of my smurf accs by hand, banning botting accounts is not a solution, you just level by hand
training arguments are bs and always were, theres many ways to practice without supporting botters selling smurf accounts, destroying the game quality of lower than ur mmr ppl while u grind that smurf up
yeah but not everyone does that "lvling by hand" thing
im sure as hell all those streamers didnt :)
It depends on which one, most of the streamers did level their accs
buddy, i've been in that ecosystem for a long time
If you are a big big streamer you pay someone to level it up for you
95% of them didnt hand level
if you are a random L9 wannabe you bought them yes
spanish semi-pro scene paid ppl to level accounts from korean imports, streamers atleast on spain used same thing
but anyways this isnt a discussion thread, i've shared my feedback
My addition to the feedback is that as long as soloq is not a thing, its another reason to smurf
smurfs are toxic - games should support playing with your friends via game systems, not support it through 3rd party/pay wall sources such as buying smurf accs
but in the end is tc's call, botters and cheaters will be a thing and go rampart too
it's a fact, that plagues all multiplayer games. question is how strict and how commited TC is to combat those things
good luck playing vs aim botting shrikes, myths, ghosts and co
In the end I will probably just play normally, if I end up seeing 24/7 same full stack squads will hop on a secondary acc and chill
It is not ethical but it is what it is soloq vs stacks sucks, so its just another reason to not wanting to play on your main account
Smurfs are inevitable, there will always be reasons to do one, ethical or not, toxic or not
at that point i'd quit the game and not waste my time with something i don't enjoy

I do enjoy the game, given proper conditions to be enjoyed. Game is hella fun until you do a reality check with yourself, then you can go to a new account and see that its fun again
toxic they are
ppl are just broken
omg how did you catch me???????
🙀
So there is no official statement towards Smurfing. Great outlook.
Dw i'll step in
Give them some time. It's not as simple as making a statement. There's (presumably) a lot of internal stuff that has to go on regarding making plans around issues in the game before they can be communicated with the playerbase. With how open the devs have been during the various betas of this game I don't think we have any reason to believe they won't make a comment on smurfing and their plans around it as we go further into the open beta.
Especially with a topic as multi-faceted as smurfing, they likely need a LOT of data to even start considering actions to be taken. No one will be smurfing a couple days into beta. As the numbers begin to rise, that's when I would expect to start hearing about it.
How do you control smurfing, no game ever has fixed smurfing problems
Dota 2 did ban smurfing. As I stated above, it is not about un ultimate solution it is about the attitude, that the dev brings into the game and the community.
It actually is as simple as that. Smurfing is a known problem, everyone can predict what it will do to a game that announces a hype squad already. It is about attitude towards the problem. I don't expect any final solutions.
If you don't have the data to understand why people are smurfing you can't fix the problem. A pre-emptive solution to a problem that doesn't exist yet probably won't work
Dota attempts to ban smurfing, dota can do it because they are valve and they are owners of the platform used to play dota, it's very hard to control smurfing , you can change IP, spoof your hardware and so many things more and still no way that there are no smurfs in dota, there are smurfs and the ppl not smart enough gets caught
they banned thousands of accounts. ranked got much better balanced. And Valve is not god. They know what they know. Riot knows exactly who is smurfing. They know if an account is bot leveled, they know 100% who is smurfing.
Again, it is not about the ultimate solution, it is a question of attitude towards unfair and toxic behavior. Smurfing is never ok.
Well if all you're looking for is a "We are planning to take smurfing seriosuly" come by https://discord.com/channels/852642429105995786/1309957017133256825 next saturday and ask a dev directly about it.
sounds like a plan. are they online there every saturday?
yes. Today we talked about matchmaking issues and why we don't want an ff button in the game
I mean there is an answer to this, just ban them and boom smurfing dies overnight.
Unfortunately for a free to play game that does barely anything
Only way to accurately do this is by IP banning but also easy to get around with medium grade technical experience or a few YouTube videos.
The way to treat the smurfing problem lies not entirely in the punishment, but also in treating the core causes. There will always be a subset who just want to dunk on bronze players, but there are other treatable causes.
I think smurfing is the least of our problems. Going forth, the issue is going to be cheaters.
Small issue though is, introduce an anti cheat like vanguard and you lose everyone that has a background in hardware/software that has a brain.
Introduce Easy anti cheat and anyone that has updated windows 11 to build 24h2 will hit BSOD errors or find out quickly that their ram is unstable (until Microsoft irons out the issues and lifts the safe holds on PC's with EAC)
Yeah Vanguard or another always on ac would make me uninstall. It made me uninstall League earlier this year.
I have 24h2 and I only get some BSOD errors on right before login in on windows but then is stable so its not bad
There is a safehold on current 23h2 PCs that will not offer you the 24h2 update if you have specific drivers/devices/peripherals/software. Easy anti cheat is one of those. Vanguard is another. At least EAC has traceable kernel connect/disconnect