#Do NOT change Fearless Attitude animation OR at least give a toggle option

14 messages · Page 1 of 1 (latest)

rapid wave
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reason: while visual clarity in combat is important, there are times where the animation and graphical fidelity of an action is so important to the theme and feel of the class/weapon in combat that clarity sacrifices should be made to preserve that feeling. katana is swift and lightning among the wind. fearless attitude is not a parry, it is not blocking with your weapon, it is the aftershock, sonic boom, whiplash, kinetic energy caused by the sheer speed of your last attack, being used to deflect the incoming attack through the power of wind. it needs to keep its current animation, the shield never made sense, it is not a shield, it is an evasion tactic. in terms of gameplay, gamefeel, and aesthetic identity of the katana, while in game mechanic terms it is a parry, in reality the feeling is like turning aside the enemy's attack through the ECHO of your own strike. it is perfect the way it is. it should not be changed.

why: when the mastery of this skill comes down to timing and muscle memory much moreso than visual tracking, aesthetics should be preserved over gameplay functionality. at the very least, you should offer a toggle for this. this is a great and huge disappointment to many braver mains AND braver tourists (like myself). please reconsider.

glossy loom
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Agreed but we shouldn't be gatekeeping classes with terms like "tourist"

umbral shard
glossy loom
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Not this post in particular, but "tourist" is often used as a derogative term for people trying a new class

rapid wave
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oh i just mean ppl like myself who dont play the class but remain interested in it for the future

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but yes i do get what you mean the word is often associated negatively im just unsure what else to call it

umbral shard
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Imean even if so
It wasn't being used in a negative way here so that just feels unwarranted ontop of the fact that she's calling herself a tourist +
With something like this- I think it's kinda important to note since mains are way more comfortable with fearless due to being much more accustom to it while people that don't play Braver all the time are going to have a very different reaction due to needing the visual queue much more so
It doesn't feel out of place + maybe I'm just not on the internet enough but I don't really see tourist being used with negative connotations? It's not like "skill issue" which is genuinely used as an insult all the time-
Point just being this just feels like an unwarranted criticism here*

rapid wave
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sometimes it is used to say ppls opinions dont matter bc they dont fully main or commit to the class. similar vein to calling ppl flavor of the monthers (fotm) for jumping to the newest hot thing

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but ye its just like

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saying even as someone whos on the outside looking in i prefer the new FA from the bit i played

umbral shard
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Ah in that sense
Maybe I've just never ran into people getting into those kinds of arguments before then since yea
I've heard the whole "you don't fully main it so opinion doesn't matter" before but haven't heard people using tourist for those arguments

analog sleet
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L take

umbral shard
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-# So how we all enjoying the changed Fearless

rapid wave
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we lost :(