Hi, I wanted to ask if anyone can see the problem why my code doesn't reach that last errorLogChannel output that a nickname change was triggered.
Code:
// in main method
// ...
_client.GuildMemberUpdated += GuildMemberUpdatedHandler;
// ...
// still in Program.cs
private async Task GuildMemberUpdatedHandler(Cacheable<SocketGuildUser, ulong> beforeCached, SocketGuildUser after)
{
Console.WriteLine("Guild Member updated.");
var before = await beforeCached.GetOrDownloadAsync();
var eventHandler = new UserUpdatedHandler(_redis, _client, before, after);
await eventHandler.StartHandlerAsync();
}
// in UserUpdatedHandler
public async Task StartHandlerAsync()
{
await UpdateUserLog();
}
private async Task UpdateUserLog()
{
// some code
if (_userBefore.Roles != _userAfter.Roles)
{
// code for that
}
else if (_userBefore.Username != _userAfter.Username)
{
// code for that
}
else if (_userBefore.Nickname != _userAfter.Nickname)
{
// some code
await errorLogChannel.SendMessageAsync("nickname update triggered");
}
// ....
No errors are thrown but no nickname update is sent either...