#Add a "wind" effect that changes the trajectory of airborne entities such as missiles

1 messages · Page 1 of 1 (latest)

grizzled nymph
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i think it would add too much complexity

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also i dont think missiles are affected much by wind

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shells and rockets maybe

steel wasp
steel wasp
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Ok, but how do you explain shells

wooden gale
wooden gale
steel wasp
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Hmm, need to muster up a better idea then...

grizzled nymph
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they would still spam, just a little to the opposite direction of the wind

silk coral
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we already have wind that affects smoke particles

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airborne weapons don't last long enough for the effect to be noticable

grizzled nymph
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i didnwt know

silk coral
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notice how the smoke is deflected to the right