#Make the game easier for solo players

1 messages · Page 1 of 1 (latest)

valid slate
#

It becomes nearly impossible to play the game at all if there is 1 or 2 dominant teams in the game. They can just rotate through all 3 servers, sweep anyone mid tier before they can get higher, and then repeat. Solo players shouldn't lose as much when their ships are destroyed compared to teams. Teams make the game super unfun because they can become unstoppable at a certain point.

wraith veldt
#

any concrete ideas for how to do this?

valid slate
#

Perhaps make another level of servers for teams? similar to the entry vs normal level? or make a third tier for anyone beyond a certain ship level.

wraith veldt
#

making a third tier is an option (then the second tier would be 1-12 not 1-infinity)

#

maybe max team size should be tier-dependent

valid slate
#

that would also be a good idea

#

or perhaps lower the amount of points lost when the score of the team/player who killed you is way more, like 5x or 10x more

wraith veldt
#

not sure if teams are motivated to spawnkill by score, or if taking away that motivation would change their behavior 🤔

valid slate
#

it may be difficult to stop teams from spawnkilling, but mitigating the damage to the person being spawnkilled could work better

lost ether
frank lintel
#

it would also be nice if botnets were forced to a higher tier based off their combined level instead of just the leaders

valid slate
#

Removing the 3 servers has made this game even more new player un-friendly, as a large team can now effectively dominate the whole game and there's nowhere someone can run to grow slowly

raven quail
#

2x Xperia would be a bit overpowered

frank lintel
#

just a buff then, like 1.5 would be great

wraith veldt