#Spawnkilling prevention

1 messages · Page 1 of 1 (latest)

bleak onyx
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When respawn, you can't move, take damage, or fire any weapon
This should prevent spawnkill ( not 100% )

floral remnant
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Maybe not movement, but everything else for 5 seconds or so would work. 🙂

errant parrot
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Preventing movement sounds a bit harsh. I like the rest of the idea though 😃

next update will take multiple steps to limit spawnkilling, including possibly modifying the spawn protection system

spring parrot
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you can't move? sorry i will camp on you for xp

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you can't take damage? respawn as zubr ram

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oh sorry it's a troll suggestion nvm

bleak onyx
sleek schooner
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Preventing anything sounds quite a drastic measure. I would suggest a different approach: make so freshly spawned ships can neither take or deal any damage, without preventing it from moving and firing. Also would be a QoL improvement if some kind of hue of red (or any other) color would be applied on whole spawned ship.

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There could be some prerequisites to fulfill for the ship to lose its spawn-protection:

  1. 10 seconds passed (any number of seconds adjusted for balance)
  2. No other ship (except allied) is in a certain radius of spawn-protected one
sleek schooner
bleak onyx
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The spawn protect time too long is gonna be bad

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Btw wdym 2. No other ship...

sleek schooner
violet yoke
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if you negate all damage

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spawn in g5
kill a high level player whos in a weaker hull

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maybe spawn protection untill you fire a wepon or move?

errant parrot
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you're right. any negation of damage should not allow a low level to gank a high level

this can be accomplished in a few ways:

  1. the damage negation is conditioned on being in the shallow water area, so large ships "opt in" to the risk
  2. it could go away if the small boat is approaching the large boat (but not if it is fleeing or can't see the large boat)

maybe spawn protection untill you fire a wepon or move?

the current spawn protection is a linear ramp from 0% to 100% damage over the first 30 seconds, snapping to 100% if you fire a weapon. the movement-based idea is interesting, tho

sleek schooner
sleek schooner
errant parrot
violet yoke
errant parrot
bleak onyx
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Ig we should just let people move tho

spring parrot
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yeah...