#Mod Idea: Lobbies mod
1 messages · Page 1 of 1 (latest)
no
#1168864591162384494 message
i mean, in theory there would be a way to get this to work. I might play around with it if the unbound rewrite ever gets finished. (and I have the free time)
and i have the free time
uwu
although, with some of the new stuff the update brings it might actually be a lot more straight forward
(than it was in october of last year)
and that is why I'd wanna wait
[Reply to:](#1269003599174832170 message) although, with some of the new stuff the update brings it might actually be a lot more straight forw…
ill look into it at some point, youre welcome to join me, i definitely have much more free time than you lol
I left a little bit of structure code in the last commit I made to the networking update, as long as that code sticks around the hardest part would be communication with thunderstore's api and auto-restarting the game.
time for me to make a .net cs wrapper for the thunderstore api
shouldnt be too hard, ive already done it with java by hand
lol
!remindme 2d22h #1269003599174832170 message
Alright scyye, I'll remind you in 2 days and 22 hours about:
#1269003599174832170 message
thanks carl
uwu
tuwussy
no fuck you
[(click to see attachment)](#1269003599174832170 message)