#luo-webhook
1 messages · Page 1 of 1 (latest)
Normally payment_intent.succeed and alike. It depends on what integration you are doing
We need to change the order status of our system after this event
Yes so it would be payment_intent.succeeded. Be depends on, for example if you use Stripe Checkout, you would want to listen to checkout.session.completed
also
In each of our guide for specific integration, we have a section about recommended events to listen to
We may have some unsuccessful orders, verification failures or others
3DS verification failures
not suitable
Therefore, we probably need a public event after the APP SDK initiates the confirm
paymentintents.confirm
that would be payment_intent.succeed