#cashappgoogle

1 messages · Page 1 of 1 (latest)

tidal stratusBOT
brittle jasper
#

Hello

cedar swan
#

Hi there!

brittle jasper
cedar swan
#

My setup in regards to building the app is a bit different than usual. Since I don't have access to a macbook or macOS and I am working with React Native and Expo, I use Expo Application Services (EAS) to build my app remotely on their servers for both Android and iOS. I don't directly have access to the iOS-related files since they are generated on Expo's servers each time the app is built. In regards to setting up a provisioning profile and adding the Tap to Pay on iPhone capability on my App ID, I have done that, and build the app with that provisioning profile, but I still end up with the same error.

brittle jasper
cedar swan
#

I have also set up my config plugin as shown here: https://stripe.com/docs/terminal/payments/setup-integration?terminal-sdk-platform=react-native
like this:

{
  "expo": {
    "plugins": [
      [
        "@stripe/stripe-terminal-react-native",
        {
          "bluetoothBackgroundMode": true,
          "locationWhenInUsePermission": "Location access is required in order to accept payments.",
          "bluetoothPeripheralPermission": "Bluetooth access is required in order to connect to supported bluetooth card readers.",
          "bluetoothAlwaysUsagePermission": "This app uses Bluetooth to connect to supported card readers."
        }
      ]
    ]
  }
}

Set up a Stripe Terminal SDK or server-driven integration to accept in-person payments.

cedar swan
cedar swan
brittle jasper
#

Try that and let me know

tidal stratusBOT
cedar swan