#Kinno
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๐ happy to help
please follow this guide https://stripe.com/docs/payments/bacs-debit/accept-a-payment
you're not implementing this right
Is it not possible through the sources API?
We already use it for connect payments with no issues :/
We're planning on refactoring our code-base to payment_intents in the future but was hoping we could get this working since the refactor might end up being expensive
no it's not compatible
err, does it only work for connect accounts? ๐ค
not related to connected accounts
I think we might be using some feature not available by default then, since we do use the sources api for collecting payments, I might just be misunderstanding though
Right, I see how things went wrong now.
We were apparently using the BACS direct debit beta and should be migrating towards payment intents :C
yes that's exactly correct
welp, that's going to be a pain.
Just a quick question, currently we're using Sources pretty extensively by linking them to payment_intents as a payment method, is my assumption correct that sort of workflow won't work with bacs specifically?
yes
I know my questions might be annoying at this point, but could I ask for example about src_1MqYjHAJJhsm4gTSEm4i5wEv and what specifically allows it to exist despite not being officially supported? <.<
this a gated feature
ah right, let me rephrase, my confusion is also because I don't know what's the important difference between the failed request and successful one
you need to contact your Stripe direct contact
they will be able to help you on this
fair enough, thank you very much! Sorry for asking my questions wrong
it's not that I don't want to answer you
it's just that they will be able to gate you (something that we here aren't able to help with) if needed and answer your questions
oh no, I didn't mean that! I just meant that if I found the existing source first/realized that it's a gated feature I would be able to reach out to the correct channel
You were a great help, I'll get in contact through the correct channels and resolve this issue later on today :)
Tyvm!