#about robbers' camps attacks.

1 messages · Page 1 of 1 (latest)

modest junco
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I would suggest preventing the possibility of attacks if the number of running attacks equal the robber camp slots.

and prevent the raiding option when attacking the robbers' camps.

tacit trellis
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it is feature that kings have deal with aka they have to set rules if kingdom likes rules or just ffa no rules on camps

dense pine
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Thank you for the feedback, may I ask you why you suggest it? As Tiitana says it is part of the gameplay with strategic desition of the kingdoms, but I would like to know the advantages of the proposal

tacit trellis
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works in basics shrug

proud hedge
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it doesn't work that well even in basics

tacit trellis
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it is just the new guys trying their luck

proud hedge
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We don't create drama over it, doesn't mean it works

tacit trellis
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even they won't do it again

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should create drama so snipers and those who go for more waves than allowed get to feel the penalty

proud hedge
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What you say is like that camps are perfect and there is nothing to improve.
You can't just say it's on kings to make rules for camps when they don't have anything to control it.
Camp issues existed since ever. If it's kings job to make rules for it or control the situation, TK should provide a way for it, Royals see the history of attacks on camps or limit a governor or whatever is needed or is possible

astral widget
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If it was possible to see name of players sending to the camps it could be handled.

gritty rain
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Camps and oases are main reason for internal conflict in kingdoms. Even within old teams with several years of experience they still cause problems

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Camps give you a very nice boost so every player wants to hit multiple of them. Its hard to monitor for every team out there

modest junco
tacit trellis
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When kick is option they suddenly respect the rules

modest junco
modest junco
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Please I am not talking about the number of waves on camps, talking about sniping in the same robber camp because someone is closer .. but when preventing the number of attacks to be more than the active slots of the robber camp it will prevent the player from sending the attack.

gritty rain
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Yeah but as I said its hard to monitor and moderate in some kingdoms, if you limit attacks, now fastest online players can fill ALL the camps if its very far from them

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you have to put some rules in kingdom anyway, I know its not a good solution but hard to solve this

modest junco
# gritty rain Yeah but as I said its hard to monitor and moderate in some kingdoms, if you li...

5 active and free slots in the robber camp
5 Players sent attacks to it ... okay, one of these five players troops travelling time is 2 hours, and a 6th player troops travelling time is 30 minutes, the game shall stop him and prevent him from sending /sniping if he is on mobile or browser.
That simple.
now about the amount of the robber's camp allowed to be attacked by each player will be to the kingdom rules.

My suggestion is just to prevent X from sniping.

I believe when you have a big negative you can know how much it can affect providing the crop if you didn't get the enough stolen goods.

tame basalt
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I think something like this could help the game. This has been a problem in every round I have played over the last 2 years. It could be a setting that the king could toggle and once the waves are all targetted, the button to attack the camp could be disabled.

modest junco
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Is it enough to get this problem solved or not please?

tacit trellis
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only 3 extra waves

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and ask ur king

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its his/her job

modest junco
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As no one can know who is the one who is attacking / snipping, it will be useless and no one can control it, best solution is to automatically prevent the player from sending if its already all under attack.

astral widget
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Not a good solution. Since you can not know who was the last to attack. If you split your army in 10 and go for the 10 camps furthest away, no one will know what you did. The solution is to show the names of all incoming attacks. Then kings can handle it if they want.

modest junco
astral widget
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Sure, there will not be any sniping but It will not stop the problem of those attacking all camps.

modest junco
astral widget
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But just as uncomtrollable as the sniping if you go for the last slot, that no one will snipe now.

willow trail
# modest junco

It is your kingdom problem, not the problem of game. Game dynamics are not broken or lacking.

modest junco
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Its like when the game prevent the player from sending 2 attacks to the same robber camp, Kingdom rules can control the number of robbers you can attack, but I am sure no one can control sniping. if you know a way please teach me

glacial edge
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Titana u have really bad attitude.

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"We don't have RC issues in BM" is not constructive talk. RC's are flawed and actually killing game. I am in organisational part of kingdoms for last 5 years. And even with all rules we don't have mechanics to control who is sniping last camp. And you can't be just idgaf for camps if you run competitive kingdom everyone deserves fair share of camps.

Camps should have attack limit. If there is 5 waves of camps there shouldn't be more then 5 attacks incoming.

willow trail
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Remove RCs from the game please

tacit trellis
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or just ask someone close to the camp to reinforce it with 1 unit

glacial edge
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@tacit trellis So you're telling me I should ditch my kingdom+wing SS to have SS with shared reports to be able to police RC's? I give up way way more use of SS just to do that. And reinforcing last wave just catches 1st overlapper, what if there is 5 incoming attacks on last wave? I have 4 rule breakers mixed with 1 official attacker.

Policing RC's is more complex then making joint OP.

Literally everything would be solved with attack limit.

tacit trellis
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are you the only one in your kingdom who can make SS? just make one of ur dukes do it

willow trail
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What can we do if a player send 5h siege to last camp slot when TK adds attack limit?

glacial edge
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It's his camp if he wants to siege, why the hell not?

tacit trellis
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we enjoy the kingdom chat for 5h

willow trail
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Ofc its his camp

tacit trellis
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there is no personal camps

willow trail
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But my TTs are faster

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So i can take every camps

glacial edge
willow trail
tacit trellis
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and if someone needs to siege camp they propably should not take one

tacit trellis
proud hedge
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for kingdom wide drama ofc

willow trail
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I hope they'll add attack limit to camps

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So i'll clear camps with sieges

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I don't like to lose soldiers for camps

tacit trellis
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i hope they remove camps and give us that 3rd hideout

willow trail
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Camps are broken

glacial edge
proud hedge
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camps are main source of treasures

willow trail
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Why noob 200 players have more camps than my 20 eggs?

tacit trellis
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they need all the help they can get

astral widget
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If they lumit the possibility to send attacks on full camps, this will only create new problems . For example a kingdom has 80 players and 30 camps. 5 slots in every camp. Then playerX splits his army in 10 equal parts and bring a cata to slow down to attack the camps far away so they will be the last attack. Sure, it will be possible to see who this last person is by reinforcing the camp., but it will require policing and boring organisation. Slower cleaning of camps will also mean it takes longer for them to respawn. So I propose that name of all incoming attacks are shown instead. Another option is that hero has to join to get any stolen goods.

glacial edge
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Removing camps for 3rd hideout is actually a cool idea and needs minimum effort from devs to implement.

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Come on Travian Games... Do it!!! Do ittt!! And gift Tiitana some gold for that suggestion

proud hedge
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you mean 4th hideout?

glacial edge
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4th? Never seen more then 2nd